Field | Field type | Value |
---|
avg | Integer | 130 |
id | String | evasion_rating_+%_if_have_cast_dash_recently |
max | Integer | 160 |
min | Integer | 100 |
mod_id | String | EvasionRatingIfUsedDashRecentlyUnique__1 |
Field | Field type | Value |
---|
avg | Integer | 20 |
id | String | base_critical_strike_multiplier_+ |
max | Integer | 25 |
min | Integer | 15 |
mod_id | String | CriticalMultiplierImplicitBow1 |
Field | Field type | Value |
---|
avg | Integer | 25 |
id | String | attack_speed_+%_if_havent_cast_dash_recently |
max | Integer | 30 |
min | Integer | 20 |
mod_id | String | AttackSpeedIfHaventUsedDashRecentlyUnique__1 |
Field | Field type | Value |
---|
avg | Integer | 2 |
id | String | number_of_additional_arrows_if_havent_cast_dash_recently |
max | Integer | 2 |
min | Integer | 2 |
mod_id | String | ArrowsIfHaventUsedDashRecentlyUnique__1 |
Field | Field type | Value |
---|
avg | Integer | 90 |
id | String | local_minimum_added_physical_damage |
max | Integer | 100 |
min | Integer | 80 |
mod_id | String | LocalAddedPhysicalDamageUnique__29___ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | your_travel_skills_except_dash_are_disabled |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | DisableTravelSkillsExceptDashUnique__1 |
Field | Field type | Value |
---|
avg | Integer | 25 |
id | String | movement_speed_+%_if_have_cast_dash_recently |
max | Integer | 30 |
min | Integer | 20 |
mod_id | String | MovementSpeedIfUsedDashRecentlyUnique__1 |
Field | Field type | Value |
---|
avg | Integer | 213 |
id | String | local_maximum_added_physical_damage |
max | Integer | 225 |
min | Integer | 200 |
mod_id | String | LocalAddedPhysicalDamageUnique__29___ |
1 row is stored for this page
Field | Field type | Value |
---|
acquisition_tags | List of String, delimiter: , | |
alternate_art_inventory_icons | List of String, delimiter: , | |
base_item | String | Assassin Bow |
base_item_id | String | Metadata/Items/Weapons/TwoHandWeapons/Bows/Bow19 |
base_item_page | Page | Assassin Bow |
cannot_be_traded_or_modified | Boolean | No |
class | String | Bow |
class_id | String | Bow |
description | Text | |
drop_areas | List of String, delimiter: , | |
drop_areas_html | Text | |
drop_enabled | Boolean | Yes |
drop_level | Integer | |
drop_level_maximum | Integer | |
drop_monsters | List of Text, delimiter: , | |
drop_rarity_ids | List of String, delimiter: , | |
drop_text | Text | |
explicit_stat_text | Text | Grants [[Level]] 30 Dash [[Skill]]<br>Adds (80-100) to (200-225) [[Physical Damage]]<br>[[Bow]] [[Attack|Attacks]] fire 2 additional Arrows if you haven't Cast Dash [[Recently|recently]]<br>(20-30)% increased [[Attack Speed]] if you haven't Cast Dash [[Recently|recently]]<br>(100-160)% increased [[Evasion Rating]] if you've Cast Dash [[Recently|recently]]<br>(20-30)% increased [[Movement Speed]] if you've Cast Dash [[Recently|recently]]<br>Travel [[Skill|Skills]] other than Dash are Disabled<br>Iron Reflexes |
flavour_text | Text | Through droughts, fires, floods and frost,<br />the ancient giants stand resolute,<br />while deep in the rich, dark earth,<br />their grasp stretches ever farther. |
flavour_text_id | String | UniqueBow20 |
frame_type | String | unique |
help_text | Text | |
html | Text | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Arborix<br>Assassin Bow<span class="symbol"></span></span><span class="item-stats"><span class="group ">Bow<br>Physical Damage: <em class="tc -mod ">(123-143) to (330-355)</em><br>Critical Strike Chance: <em class="tc -value ">6.70%</em><br>Attacks per Second: <em class="tc -value ">1.25</em></span><span class="group ">Requires Level <em class="tc -value ">62</em>, <em class="tc -value ">212</em> Dex</span><span class="group tc -mod">+(15-25)% to Global [[Critical Strike Multiplier]]</span><span class="group tc -mod">Grants [[Level]] 30 Dash [[Skill]]<br>Adds (80-100) to (200-225) [[Physical Damage]]<br>[[Bow]] [[Attack|Attacks]] fire 2 additional Arrows if you haven't Cast Dash [[Recently|recently]]<br>(20-30)% increased [[Attack Speed]] if you haven't Cast Dash [[Recently|recently]]<br>(100-160)% increased [[Evasion Rating]] if you've Cast Dash [[Recently|recently]]<br>(20-30)% increased [[Movement Speed]] if you've Cast Dash [[Recently|recently]]<br>Travel [[Skill|Skills]] other than Dash are Disabled<br>Iron Reflexes</span><span class="group tc -flavour">Through droughts, fires, floods and frost,<br />the ancient giants stand resolute,<br />while deep in the rich, dark earth,<br />their grasp stretches ever farther.</span></span></span> |
icon | String | |
implicit_stat_text | Text | +(15-25)% to Global [[Critical Strike Multiplier]] |
influences | List of String, delimiter: , | |
infobox_html | Text | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Arborix<br>Assassin Bow<span class="symbol"></span></span><span class="item-stats"><span class="group ">Bow<br>Physical Damage: <em class="tc -mod ">(123-143) to (330-355)</em><br>Critical Strike Chance: <em class="tc -value ">6.70%</em><br>Attacks per Second: <em class="tc -value ">1.25</em></span><span class="group ">Requires Level <em class="tc -value ">62</em>, <em class="tc -value ">212</em> Dex</span><span class="group tc -mod">+(15-25)% to Global [[Critical Strike Multiplier]]</span><span class="group tc -mod">Grants [[Level]] 30 Dash [[Skill]]<br>Adds (80-100) to (200-225) [[Physical Damage]]<br>[[Bow]] [[Attack|Attacks]] fire 2 additional Arrows if you haven't Cast Dash [[Recently|recently]]<br>(20-30)% increased [[Attack Speed]] if you haven't Cast Dash [[Recently|recently]]<br>(100-160)% increased [[Evasion Rating]] if you've Cast Dash [[Recently|recently]]<br>(20-30)% increased [[Movement Speed]] if you've Cast Dash [[Recently|recently]]<br>Travel [[Skill|Skills]] other than Dash are Disabled<br>Iron Reflexes</span><span class="group tc -flavour">Through droughts, fires, floods and frost,<br />the ancient giants stand resolute,<br />while deep in the rich, dark earth,<br />their grasp stretches ever farther.</span></span><span class="images">[[File:Arborix inventory icon.png|156x312px]]</span></span> |
inventory_icon | String | File:Arborix inventory icon.png |
is_account_bound | Boolean | No |
is_corrupted | Boolean | No |
is_drop_restricted | Boolean | Yes |
is_eater_of_worlds_item | Boolean | No |
is_fractured | Boolean | No |
is_in_game | Boolean | Yes |
is_relic | Boolean | |
is_replica | Boolean | No |
is_searing_exarch_item | Boolean | No |
is_synthesised | Boolean | No |
is_unmodifiable | Boolean | No |
is_veiled | Boolean | No |
metabox_html | Text | <div class="item-box -unique"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span></span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>26x [[Alchemy Shard]]<br />5x [[Alteration Shard]]</span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">(283.1-311.2)</em><br>Phys+Chaos: <em class="tc -value ">(283.1-311.2)</em><br>Total: <em class="tc -value ">(283.1-311.2)</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Bow</em></span></span></div> |
metadata_id | String | |
name | String | Arborix |
name_list | List of String, delimiter: � | Arborix |
quality | Integer | 0 |
rarity | String | Unique |
rarity_id | String | unique |
release_version | String | 3.1.0 |
removal_version | String | |
required_dexterity | Integer | 212 |
required_dexterity_html | Text | <em class="tc -value ">212</em> |
required_dexterity_range_average | Integer | 212 |
required_dexterity_range_colour | String | value |
required_dexterity_range_maximum | Integer | 212 |
required_dexterity_range_minimum | Integer | 212 |
required_dexterity_range_text | Text | 212 |
required_intelligence | Integer | 0 |
required_intelligence_html | Text | <em class="tc -value ">0</em> |
required_intelligence_range_average | Integer | 0 |
required_intelligence_range_colour | String | value |
required_intelligence_range_maximum | Integer | 0 |
required_intelligence_range_minimum | Integer | 0 |
required_intelligence_range_text | Text | 0 |
required_level | Integer | 62 |
required_level_base | Integer | 62 |
required_level_html | Text | <em class="tc -value ">62</em> |
required_level_range_average | Integer | 62 |
required_level_range_colour | String | value |
required_level_range_maximum | Integer | 62 |
required_level_range_minimum | Integer | 62 |
required_level_range_text | Text | 62 |
required_strength | Integer | 0 |
required_strength_html | Text | <em class="tc -value ">0</em> |
required_strength_range_average | Integer | 0 |
required_strength_range_colour | String | value |
required_strength_range_maximum | Integer | 0 |
required_strength_range_minimum | Integer | 0 |
required_strength_range_text | Text | 0 |
size_x | Integer | 2 |
size_y | Integer | 4 |
stat_text | Text | +(15-25)% to Global [[Critical Strike Multiplier]]<span class="item-stat-separator -unique"></span>Grants [[Level]] 30 Dash [[Skill]]<br>Adds (80-100) to (200-225) [[Physical Damage]]<br>[[Bow]] [[Attack|Attacks]] fire 2 additional Arrows if you haven't Cast Dash [[Recently|recently]]<br>(20-30)% increased [[Attack Speed]] if you haven't Cast Dash [[Recently|recently]]<br>(100-160)% increased [[Evasion Rating]] if you've Cast Dash [[Recently|recently]]<br>(20-30)% increased [[Movement Speed]] if you've Cast Dash [[Recently|recently]]<br>Travel [[Skill|Skills]] other than Dash are Disabled<br>Iron Reflexes |
tags | List of String, delimiter: , | top_tier_base_item_type • bow • ranged • two_hand_weapon • twohand • weapon • default |
1 row is stored for this page
Field | Field type | Value |
---|
attack_speed | Float | 1.25 |
attack_speed_html | Text | <em class="tc -value ">1.25</em> |
attack_speed_range_average | Float | 1.25 |
attack_speed_range_colour | String | value |
attack_speed_range_maximum | Float | 1.25 |
attack_speed_range_minimum | Float | 1.25 |
attack_speed_range_text | Text | 1.25 |
chaos_damage_html | Text | |
chaos_damage_max | Integer | 0 |
chaos_damage_max_html | Text | <em class="tc -chaos ">0</em> |
chaos_damage_max_range_average | Integer | 0 |
chaos_damage_max_range_colour | String | chaos |
chaos_damage_max_range_maximum | Integer | 0 |
chaos_damage_max_range_minimum | Integer | 0 |
chaos_damage_max_range_text | Text | 0 |
chaos_damage_min | Integer | 0 |
chaos_damage_min_html | Text | <em class="tc -chaos ">0</em> |
chaos_damage_min_range_average | Integer | 0 |
chaos_damage_min_range_colour | String | chaos |
chaos_damage_min_range_maximum | Integer | 0 |
chaos_damage_min_range_minimum | Integer | 0 |
chaos_damage_min_range_text | Text | 0 |
chaos_dps_html | Text | |
chaos_dps_range_average | Float | 0.0 |
chaos_dps_range_colour | String | |
chaos_dps_range_maximum | Float | 0.0 |
chaos_dps_range_minimum | Float | 0.0 |
chaos_dps_range_text | Text | |
cold_damage_html | Text | |
cold_damage_max | Integer | 0 |
cold_damage_max_html | Text | <em class="tc -cold ">0</em> |
cold_damage_max_range_average | Integer | 0 |
cold_damage_max_range_colour | String | cold |
cold_damage_max_range_maximum | Integer | 0 |
cold_damage_max_range_minimum | Integer | 0 |
cold_damage_max_range_text | Text | 0 |
cold_damage_min | Integer | 0 |
cold_damage_min_html | Text | <em class="tc -cold ">0</em> |
cold_damage_min_range_average | Integer | 0 |
cold_damage_min_range_colour | String | cold |
cold_damage_min_range_maximum | Integer | 0 |
cold_damage_min_range_minimum | Integer | 0 |
cold_damage_min_range_text | Text | 0 |
cold_dps_html | Text | |
cold_dps_range_average | Float | 0.0 |
cold_dps_range_colour | String | |
cold_dps_range_maximum | Float | 0.0 |
cold_dps_range_minimum | Float | 0.0 |
cold_dps_range_text | Text | |
critical_strike_chance | Float | 6.7 |
critical_strike_chance_html | Text | <em class="tc -value ">6.70%</em> |
critical_strike_chance_range_average | Float | 6.7 |
critical_strike_chance_range_colour | String | value |
critical_strike_chance_range_maximum | Float | 6.7 |
critical_strike_chance_range_minimum | Float | 6.7 |
critical_strike_chance_range_text | Text | 6.70% |
damage_avg | Text | 237.75 |
damage_html | Text | <em class="tc -mod ">(123-143) to (330-355)</em> |
dps_html | Text | <em class="tc -value ">(283.1-311.2)</em> |
dps_range_average | Float | 297.1875 |
dps_range_colour | String | value |
dps_range_maximum | Float | 311.25 |
dps_range_minimum | Float | 283.125 |
dps_range_text | Text | (283.1-311.2) |
elemental_dps_html | Text | |
elemental_dps_range_average | Float | 0.0 |
elemental_dps_range_colour | String | |
elemental_dps_range_maximum | Float | 0.0 |
elemental_dps_range_minimum | Float | 0.0 |
elemental_dps_range_text | Text | |
fire_damage_html | Text | |
fire_damage_max | Integer | 0 |
fire_damage_max_html | Text | <em class="tc -fire ">0</em> |
fire_damage_max_range_average | Integer | 0 |
fire_damage_max_range_colour | String | fire |
fire_damage_max_range_maximum | Integer | 0 |
fire_damage_max_range_minimum | Integer | 0 |
fire_damage_max_range_text | Text | 0 |
fire_damage_min | Integer | 0 |
fire_damage_min_html | Text | <em class="tc -fire ">0</em> |
fire_damage_min_range_average | Integer | 0 |
fire_damage_min_range_colour | String | fire |
fire_damage_min_range_maximum | Integer | 0 |
fire_damage_min_range_minimum | Integer | 0 |
fire_damage_min_range_text | Text | 0 |
fire_dps_html | Text | |
fire_dps_range_average | Float | 0.0 |
fire_dps_range_colour | String | |
fire_dps_range_maximum | Float | 0.0 |
fire_dps_range_minimum | Float | 0.0 |
fire_dps_range_text | Text | |
lightning_damage_html | Text | |
lightning_damage_max | Integer | 0 |
lightning_damage_max_html | Text | <em class="tc -lightning ">0</em> |
lightning_damage_max_range_average | Integer | 0 |
lightning_damage_max_range_colour | String | lightning |
lightning_damage_max_range_maximum | Integer | 0 |
lightning_damage_max_range_minimum | Integer | 0 |
lightning_damage_max_range_text | Text | 0 |
lightning_damage_min | Integer | 0 |
lightning_damage_min_html | Text | <em class="tc -lightning ">0</em> |
lightning_damage_min_range_average | Integer | 0 |
lightning_damage_min_range_colour | String | lightning |
lightning_damage_min_range_maximum | Integer | 0 |
lightning_damage_min_range_minimum | Integer | 0 |
lightning_damage_min_range_text | Text | 0 |
lightning_dps_html | Text | |
lightning_dps_range_average | Float | 0.0 |
lightning_dps_range_colour | String | |
lightning_dps_range_maximum | Float | 0.0 |
lightning_dps_range_minimum | Float | 0.0 |
lightning_dps_range_text | Text | |
physical_damage_html | Text | <em class="tc -mod ">(123-143) to (330-355)</em> |
physical_damage_max | Integer | 130 |
physical_damage_max_html | Text | <em class="tc -mod ">(330-355)</em> |
physical_damage_max_range_average | Integer | 342 |
physical_damage_max_range_colour | String | mod |
physical_damage_max_range_maximum | Integer | 355 |
physical_damage_max_range_minimum | Integer | 330 |
physical_damage_max_range_text | Text | (330-355) |
physical_damage_min | Integer | 43 |
physical_damage_min_html | Text | <em class="tc -mod ">(123-143)</em> |
physical_damage_min_range_average | Integer | 133 |
physical_damage_min_range_colour | String | mod |
physical_damage_min_range_maximum | Integer | 143 |
physical_damage_min_range_minimum | Integer | 123 |
physical_damage_min_range_text | Text | (123-143) |
physical_dps_html | Text | <em class="tc -value ">(283.1-311.2)</em> |
physical_dps_range_average | Float | 297.1875 |
physical_dps_range_colour | String | value |
physical_dps_range_maximum | Float | 311.25 |
physical_dps_range_minimum | Float | 283.125 |
physical_dps_range_text | Text | (283.1-311.2) |
poison_dps_html | Text | <em class="tc -value ">(283.1-311.2)</em> |
poison_dps_range_average | Float | 297.1875 |
poison_dps_range_colour | String | value |
poison_dps_range_maximum | Float | 311.25 |
poison_dps_range_minimum | Float | 283.125 |
poison_dps_range_text | Text | (283.1-311.2) |
weapon_range | Float | 12.0 |
weapon_range_html | Text | <em class="tc -value ">12.0</em> |
weapon_range_range_average | Float | 12.0 |
weapon_range_range_colour | String | value |
weapon_range_range_maximum | Float | 12.0 |
weapon_range_range_minimum | Float | 12.0 |
weapon_range_range_text | Text | 12.0 |
Field | Field type | Value |
---|
removal_version | String | 3.17.0 |
implicit_stat_text | Text | +(15-25)% to Global Critical Strike Multiplier |
explicit_stat_text | Text | * Grants Level 30 Dash Skill
* <span class="tc -mod">Adds (95-115) to (240-265) Physical Damage</span>
* Bow Attacks fire 2 additional Arrows if you haven't Cast Dash recently
* (20-30)% increased Attack Speed if you haven't Cast Dash recently
* (100-160)% increased Evasion Rating if you've Cast Dash recently
* (20-30)% increased Movement Speed if you've Cast Dash recently
* Travel Skills other than Dash are Disabled
* Iron Reflexes |
stat_text | Text | +(15-25)% to Global Critical Strike Multiplier <span class="item-stat-separator -unique"></span>
* Grants Level 30 Dash Skill
* <span class="tc -mod">Adds (95-115) to (240-265) Physical Damage</span>
* Bow Attacks fire 2 additional Arrows if you haven't Cast Dash recently
* (20-30)% increased Attack Speed if you haven't Cast Dash recently
* (100-160)% increased Evasion Rating if you've Cast Dash recently
* (20-30)% increased Movement Speed if you've Cast Dash recently
* Travel Skills other than Dash are Disabled
* Iron Reflexes |
base_item | String | |
required_level | Integer | |
Field | Field type | Value |
---|
removal_version | String | 3.11.0 |
implicit_stat_text | Text | * +(15-25)% to Global Critical Strike Multiplier |
explicit_stat_text | Text | * <span class="tc -mod">Adds (95-115) to (240-265) Physical Damage</span>
* <span class="tc -mod">(60-100)% increased Evasion Rating</span>
* <span class="tc -mod">Bow Attacks fire 2 additional Arrows</span>
* <span class="tc -mod">Every 16 seconds you gain Iron Reflexes for 8 seconds</span>
* <span class="tc -mod">30% more Damage with Arrow Hits at Close Range while you have Iron Reflexes</span>
* <span class="tc -mod">30% increased Attack, Cast and Movement Speed while you do not have Iron Reflexes</span>
* <span class="tc -mod">You have Far Shot while you do not have Iron Reflexes</span> |
stat_text | Text | * +(15-25)% to Global Critical Strike Multiplier <span class="item-stat-separator -unique"></span>
* <span class="tc -mod">Adds (95-115) to (240-265) Physical Damage</span>
* <span class="tc -mod">(60-100)% increased Evasion Rating</span>
* <span class="tc -mod">Bow Attacks fire 2 additional Arrows</span>
* <span class="tc -mod">Every 16 seconds you gain Iron Reflexes for 8 seconds</span>
* <span class="tc -mod">30% more Damage with Arrow Hits at Close Range while you have Iron Reflexes</span>
* <span class="tc -mod">30% increased Attack, Cast and Movement Speed while you do not have Iron Reflexes</span>
* <span class="tc -mod">You have Far Shot while you do not have Iron Reflexes</span> |
base_item | String | |
required_level | Integer | |
Field | Field type | Value |
---|
removal_version | String | 3.9.0 |
implicit_stat_text | Text | * <span class="tc -help">No implicit modifier</span> |
explicit_stat_text | Text | * <span class="tc -mod">Adds (95-115) to (240-265) Physical Damage</span>
* <span class="tc -mod">(60-100)% increased Evasion Rating</span>
* <span class="tc -mod">Bow Attacks fire 2 additional Arrows</span>
* <span class="tc -mod">Every 16 seconds you gain Iron Reflexes for 8 seconds</span>
* <span class="tc -mod">30% more Damage with Arrow Hits at Close Range while you have Iron Reflexes</span>
* <span class="tc -mod">30% increased Attack, Cast and Movement Speed while you do not have Iron Reflexes</span>
* <span class="tc -mod">You have Far Shot while you do not have Iron Reflexes</span> |
stat_text | Text | * <span class="tc -help">No implicit modifier</span> <span class="item-stat-separator -unique"></span>
* <span class="tc -mod">Adds (95-115) to (240-265) Physical Damage</span>
* <span class="tc -mod">(60-100)% increased Evasion Rating</span>
* <span class="tc -mod">Bow Attacks fire 2 additional Arrows</span>
* <span class="tc -mod">Every 16 seconds you gain Iron Reflexes for 8 seconds</span>
* <span class="tc -mod">30% more Damage with Arrow Hits at Close Range while you have Iron Reflexes</span>
* <span class="tc -mod">30% increased Attack, Cast and Movement Speed while you do not have Iron Reflexes</span>
* <span class="tc -mod">You have Far Shot while you do not have Iron Reflexes</span> |
base_item | String | |
required_level | Integer | |
Field | Field type | Value |
---|
removal_version | String | 3.5.0 |
implicit_stat_text | Text | * <span class="tc -help">No implicit modifier</span> |
explicit_stat_text | Text | * <span class="tc -mod">Adds (60-70) to (180-210) Physical Damage</span>
* <span class="tc -mod">(60-100)% increased Evasion Rating</span>
* <span class="tc -mod">Bow Attacks fire 2 additional Arrows</span>
* <span class="tc -mod">Every 16 seconds you gain Iron Reflexes for 8 seconds</span>
* <span class="tc -mod">30% more Damage with Arrow Hits at Close Range while you have Iron Reflexes</span>
* <span class="tc -mod">30% increased Attack, Cast and Movement Speed while you do not have Iron Reflexes</span>
* <span class="tc -mod">You have Far Shot while you do not have Iron Reflexes</span> |
stat_text | Text | * <span class="tc -help">No implicit modifier</span> <span class="item-stat-separator -unique"></span>
* <span class="tc -mod">Adds (60-70) to (180-210) Physical Damage</span>
* <span class="tc -mod">(60-100)% increased Evasion Rating</span>
* <span class="tc -mod">Bow Attacks fire 2 additional Arrows</span>
* <span class="tc -mod">Every 16 seconds you gain Iron Reflexes for 8 seconds</span>
* <span class="tc -mod">30% more Damage with Arrow Hits at Close Range while you have Iron Reflexes</span>
* <span class="tc -mod">30% increased Attack, Cast and Movement Speed while you do not have Iron Reflexes</span>
* <span class="tc -mod">You have Far Shot while you do not have Iron Reflexes</span> |
base_item | String | |
required_level | Integer | |