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Animate Guardian

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Animate Guardian is a spell, animating weapons and armour on the ground to form an allied guardian.

Skill Functions and Interactions

Using this skill on an identified item on the ground creates an Animated Guardian that moves and attacks similar to a zombie. Unlike other minions, a Guardian stays with you even after logging off and on. If you unequip the skill gem, the Guardian disappears until you equip the gem again, at which point the same Guardian (retaining all its equipment) reappears after casting the spell again. Socketing the gem in a weapon or shield slot allows you to recall the Guardian at will by switching weapon sets (default hotkey: X).

You can only have one Guardian at a time. It can be equipped with a helmet, body armour, pair of gloves, pair of boots, a shield, and melee weapons. Ranged weapons cannot be animated, similar to Module Error: Too many skills found with q_where = skill.active_skill_name="Animate Weapon". Please choose only one of the following ids:
AnimateWeapon - Base duration is 40 seconds, Can use Items requiring up to Level (9-100), Minions deal (10-48)% more Damage, Minions have (10-48)% more Attack Speed, Minions' Attacks deal (5-126) to (8-184) additional Physical Damage, Maximum (5-14) Animated Weapons, Animated Lingering Blades deal (1-17) to (2-80) Added Attack Physical Damage (page)
TriggeredAnimateWeapon - Base duration is 40 seconds, Can use Items requiring up to Level 100, Minions deal 148% of Damage, 126 to 184 Added Attack Physical Damage, Maximum 14 Animated Weapons, 25% chance to Trigger this Spell on Kill, You cannot Cast this Spell directly (page)
. Items can be of any rarity, but must be identified and on the ground to be used. Animated items are consumed by the spell and cannot be recovered. Items containing skill gems cannot be animated, so the Guardian cannot use trigger gems.

Items that have modifiers like +x to Maximum life or +x% increased Attack Speed, and even corrupted implicits, apply to the Guardian the same way they apply to player characters; so animating magic or rare equipment can potentially give you a very powerful minion. Unique items can also be used, but they are usually too valuable to sacrifice.

The Guardian uses weapons and shields in the same way as player characters, and can dual wield if two one-handed weapons are animated. If you animate an item type that the Guardian is already using (such as a helmet), the new item will overwrite the old one. Equipping an armour piece restores 25% of its life; equipping one-handed weapons or shields will alternate between left and right hand. You cannot equip two shields.

The Guardian does not share your max amount of curses you can apply to enemies, and therefore functions as a player with the default curse limit when applying curses (through corrupted gloves, for example).

Guardians have 25% elemental resists and 0% chaos resist across all difficulties.

Items deleted on Death: When a Guardian dies, all its equipment is deleted and cannot be recovered. This makes very risky to use powerful or valuable items on an Animated Guardian. When the player dies, the Guardian will remain alive and will continue to fight, so it is advised to immediately resurrect (if in softcore) in order to pull the Guardian from the instance. It is possible to prevent a body armour worn by a Guardian from being deleted upon Guardian death by crafting Equipped Animated Guardian drops item on death on the Armourer's Workbench.

Necromantic Aegis: While using Necromantic Aegis your Guardian benefits from its own shield as well as the one you have equipped, allowing it to gain the benefit of two shields at once. Some unique shields can be quite powerful when doubled up this way.[1]

Player versus Player: Animated Guardians killed in PvP areas will not lose their items.

Gem level progression

LevelRequired LevelRequired DexterityRequired StrengthRequired IntelligenceCost and
Reservation
Multiplier
Critical
Strike
Chance
Mana
Cost
Damage
Effectiveness
Stored
Uses
CooldownVaal
souls
Stored
Uses
Soul
Prevention
Time
Attack
Damage
Base durationAttack
Speed
max.
Item
Level
increased
maximum
Lif
increased
Physical
Damage
additional
Physical
Damage
Exp.Total Exp.
128042290%0%110%00.00 sec000 sec0%0.00 sec0%N/AN/AN/AN/A00
231046320%0%110%00.00 sec000 sec0%0.00 sec0%N/AN/A4%N/A199345199345
334050350%0%120%00.00 sec000 sec0%0.00 sec0%N/AN/A8%N/A285815485160
437054370%0%130%00.00 sec000 sec0%0.00 sec0%N/AN/A12%N/A401344886504
540058400%0%130%00.00 sec000 sec0%0.00 sec0%N/AN/A16%N/A5543791440883
642060420%0%140%00.00 sec000 sec0%0.00 sec0%N/AN/A20%N/A4774371918320
744063440%0%140%00.00 sec000 sec0%0.00 sec0%N/AN/A24%N/A5837862502106
846066460%0%150%00.00 sec000 sec0%0.00 sec0%N/AN/A28%N/A7103593212465
948068480%0%150%00.00 sec000 sec0%0.00 sec0%N/AN/A32%N/A13555114567976
1050071490%0%150%00.00 sec000 sec0%0.00 sec0%N/AN/A36%N/A11388775706853
1152074510%0%160%00.00 sec000 sec0%0.00 sec0%N/AN/A40%N/A13682337075086
1254076530%0%160%00.00 sec000 sec0%0.00 sec0%N/AN/A44%N/A16383388713424
1356079550%0%170%00.00 sec000 sec0%0.00 sec0%N/AN/A48%N/A195664810670072
1458082570%0%170%00.00 sec000 sec0%0.00 sec0%N/AN/A52%N/A365518414325256
1560084590%0%180%00.00 sec000 sec0%0.00 sec0%N/AN/A56%N/A301732717342583
1662087600%0%180%00.00 sec000 sec0%0.00 sec0%N/AN/A60%N/A775999525102578
1764090620%0%180%00.00 sec000 sec0%0.00 sec0%N/AN/A64%N/A1513819340240771
1866092640%0%190%00.00 sec000 sec0%0.00 sec0%N/AN/A68%N/A2608382566324596
1968095660%0%190%00.00 sec000 sec0%0.00 sec0%N/AN/A72%N/A62620247128944843
2070098680%0%200%00.00 sec000 sec0%0.00 sec0%N/AN/A76%N/A211708088340652931
21720100700%0%200%00.00 sec000 sec0%0.00 sec0%N/AN/A80%N/A-3406529310
22740000%0%210%00.00 sec000 sec0%0.00 sec0%N/AN/A84%N/A00
23760000%0%210%00.00 sec000 sec0%0.00 sec0%N/AN/A88%N/A00
24780000%0%210%00.00 sec000 sec0%0.00 sec0%N/AN/A92%N/A00
25800000%0%220%00.00 sec000 sec0%0.00 sec0%N/AN/A96%N/A00
26820000%0%220%00.00 sec000 sec0%0.00 sec0%N/AN/A100%N/A00
27840000%0%230%00.00 sec000 sec0%0.00 sec0%N/AN/A104%N/A00
28860000%0%230%00.00 sec000 sec0%0.00 sec0%N/AN/A108%N/A00
29880000%0%240%00.00 sec000 sec0%0.00 sec0%N/AN/A112%N/A00
30900000%0%240%00.00 sec000 sec0%0.00 sec0%N/AN/A116%N/A00
31910000%0%240%00.00 sec000 sec0%0.00 sec0%N/AN/A118%N/A00
32920000%0%250%00.00 sec000 sec0%0.00 sec0%N/AN/A120%N/A00
33930000%0%250%00.00 sec000 sec0%0.00 sec0%N/AN/A122%N/A00
34940000%0%250%00.00 sec000 sec0%0.00 sec0%N/AN/A124%N/A00
35950000%0%250%00.00 sec000 sec0%0.00 sec0%N/AN/A126%N/A00
36960000%0%250%00.00 sec000 sec0%0.00 sec0%N/AN/A128%N/A00
37970000%0%260%00.00 sec000 sec0%0.00 sec0%N/AN/A130%N/A00
38980000%0%260%00.00 sec000 sec0%0.00 sec0%N/AN/A132%N/A00
39990000%0%260%00.00 sec000 sec0%0.00 sec0%N/AN/A134%N/A00
401000000%0%260%00.00 sec000 sec0%0.00 sec0%N/AN/A136%N/A00

Quest reward

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Vendor reward

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Monster stats

Animated Guardian

Mods:

  • {{#show: LabyrinthArrowTrapDamageTakenAnimateArmour | ?Has stat text}}

Resistances:

  • Normal: {{#ask: Monster resistances#MinionTotem|?Has lightning resistance in normal difficulty|?Has cold resistance in normal difficulty|?Has fire resistance in normal difficulty|?Has chaos resistance in normal difficulty|format=template|template=SMW resistance row|mainlabel=-}}
  • Cruel: {{#ask: Monster resistances#MinionTotem|?Has lightning resistance in cruel difficulty|?Has cold resistance in cruel difficulty|?Has fire resistance in cruel difficulty|?Has chaos resistance in cruel difficulty|format=template|template=SMW resistance row|mainlabel=-}}
  • Merciless: {{#ask: Monster resistances#MinionTotem|?Has lightning resistance in merciless difficulty|?Has cold resistance in merciless difficulty|?Has fire resistance in merciless difficulty|?Has chaos resistance in merciless difficulty|format=template|template=SMW resistance row|mainlabel=-}}
Level Life Attack
Speed
28 823 1.00
31 999 1.00
34 1197 1.00
37 1431 1.00
40 1705 1.00
42 1908 1.00
44 2133 1.00
46 2380 1.00
48 2655 1.00
50 2952 1.00
52 3285 1.00
54 3645 1.00
56 4045 1.00
58 4482 1.00
60 4959 1.00
62 5485 1.00
64 6057 1.00
66 6687 1.00
68 7380 1.00
70 8131 1.00
72 8959 1.00
74 9864 1.00
76 10849 1.00
78 11929 1.00
80 13108 1.00
82 14395 1.00
84 15799 1.00
86 17338 1.00
88 19012 1.00
90 20839 1.00

Version history

Version Changes
2.3.0
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Animate Weapon". Please choose only one of the following ids:
    AnimateWeapon - Base duration is 40 seconds, Can use Items requiring up to Level (9-100), Minions deal (10-48)% more Damage, Minions have (10-48)% more Attack Speed, Minions' Attacks deal (5-126) to (8-184) additional Physical Damage, Maximum (5-14) Animated Weapons, Animated Lingering Blades deal (1-17) to (2-80) Added Attack Physical Damage (page)
    TriggeredAnimateWeapon - Base duration is 40 seconds, Can use Items requiring up to Level 100, Minions deal 148% of Damage, 126 to 184 Added Attack Physical Damage, Maximum 14 Animated Weapons, 25% chance to Trigger this Spell on Kill, You cannot Cast this Spell directly (page)
    and Animate Guardian have had their range modified. Previously there was a bug where you could bypass the range. Now that this is fixed, the range has been tripled from 25 to 75 units.
  • Fixed a bug where the life bar of an Animate Guardian (and curses on it) would display too low on him.
2.0.0
  • The Guardian's base survivability has been increased by 50%. It now deals additional physical damage.
1.2.1
  • Fixed a bug where Animate Guardian would not work in PVP.
1.2.0
  • If an Animated Guardian is unsummoned and resummoned when not on full life, it will now return with the same amount of life it had before.
1.1.4b
  • Animated Guardians now benefit from the dual wielding bonus that other dual wielders received in 1.1.4.
1.1.0d
  • Fixed a bug where your Animated Guardian could return from the dead during a PvP match.
1.0.1
  • The Guardian now recovers 25% of its life whenever a new armour piece is added to it.
  • Fixed an issue with key pickup and the Animate (Weapon and Guardian) skills.
1.0.0e
  • When an Animated Guardian is dispelled due to its gem being unavailable,
    its life value is now temporarily saved so that it applies if the Guardian is restored in that area.
1.0.0
  • Animate Guardian has been added to the game.

References

  1. Mark_GGG (June 16, 2014). "Animate Guardian". Official Path of Exile Forums. Retrieved October 22, 2014.