Al-Hezmin, the Hunter: Difference between revisions

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| rarity = Boss
| rarity = Boss
| image =  
| image =  
| level = 68 / 83
| level = 83
| location = Hunter's Ambush
| location = Map with implicit:<br/>{{ml|MapConquerorContainsBoss3_|display=stat_text}}<br/>Boss arena: <br/>[[Area:AtlasExilesBoss3Uber|Hunter's Ambush]]
| quest = [[The Hunter (quest)|The Hunter]]
| quest =
| health = 1 668 108 / 32 578 382
| health = 1 668 108 / 32 578 382
| damage = 2092.9 / 5038.9
| damage = 2092.9 / 5038.9
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| skill =  
| skill =  
| aura =  
| aura =  
| metadata_id = Metadata/Monsters/AtlasExiles/AtlasExile3
| metadata_id = Metadata/Monsters/AtlasExiles/AtlasExile3ApparitionUber
}}
}}
[[File:Hunter atlas icon.png|left]]
[[File:Hunter atlas icon.png|left]]
[[File:Al-Hezmin arena.png|thumb|right|310px|The triangular arena of Al-Hezmin]]
[[File:Al-Hezmin arena.png|thumb|right|310px|The triangular arena of Al-Hezmin]]
'''Al-Hezmin, the Hunter''' is one of the [[Conquerors]] of the [[Atlas of Worlds]]. He serves as one of the end-game bosses of the Atlas. The boss fight itself has 8 different levels, based on the player's current Atlas Awakening level. It is colloquially known as ''A1 Hezmin'' through ''A8 Hezmin''.
'''Al-Hezmin, the Hunter''' is one of the [[Conquerors]] of the [[Atlas of Worlds]]. He is an optional sub-boss and one of the targets of [[Maven's Invitation: The Elderslayers]].


Items influenced by the Hunter have a green icon on its header [[File:Hunter-item-symbol.png]] and have unique [[List of hunter modifiers|Hunter modifiers]].
Items influenced by the Hunter have a green icon on their header [[File:Hunter-item-symbol.png]] and have unique [[List of hunter modifiers|Hunter modifiers]].  Maps influenced by the Hunter also have this icon on top of the map art.


Non-influenced items can have the Hunter's influence added using a {{il|Hunter's Exalted Orb}}, which is a rare drop from Al-Hezmin.
Non-influenced items can have the Hunter's influence added using a {{il|Hunter's Exalted Orb}}, which is a rare drop from Al-Hezmin.


Defeating Al-Hezmin for the first item in a region will drop a {{il|Viridian Watchstone}} that can be socketed into [[Atlas quick guide|Atlas citadels]]. There are 4 atlas regions thus there are 4 Viridian Watchstones.
{{clear|left}}
{{clear|left}}


==Encounter==
==Encounter==
Players must first spawn a Conqueror within the Atlas using the steps in the [[Atlas quick guide]]. Then talking to Kirac and Zana will open a portal to the Conqueror's citadel. Defeating the map boss will open a portal to the Conqueror's arena, where they must fight Al-Hezmin.
Al-Hezmin can be encountered by opening a map with {{ml|MapConquerorContainsBoss3_}} implicit. This map is also offered by [[Kirac]] as an Atlas mission or via his vendor shop. Conqueror Maps can drop randomly after defeating map bosses, and the drop rate can be enhanced by [[atlas passive skill]] [[Conquered Conquerors]]. Defeating the regular map boss will open a portal to the Conqueror's arena. Vaal charges will be carried over to the arena, as Hunter's Ambush is within the same map area instance.


Al-Hezmin's arena is a triangular area with a triangular acid pool in the center. Depending on which phase he's on, it's better or worse to stay inside the triangle.
Al-Hezmin's arena is a triangular area with a triangular acid pool in the center. The player should stay on the outside border while the acid pool is full, and stand in the middle when it drains out.


===Tips===
===Tips===
Line 97: Line 96:
===Video===
===Video===
{{#ev:youtube|https://youtu.be/KGk7_XfYA8k|350}}
{{#ev:youtube|https://youtu.be/KGk7_XfYA8k|350}}


==Drops==
==Drops==


During the [[Conquerors of the Atlas]] expansion, this boss also drops a {{il|Viridian Watchstone}} if the player hasn't obtained the Watchstone of that region if the boss is of an appropriate Watchstone tier of map. The boss has a chance to drop one or several [[Hunter influence item]]s upon death.
{{Monster item drops|metadata_id=Metadata/Monsters/AtlasExiles/AtlasExile3ApparitionUber}}


{{Monster item drops|metadata_id=Metadata/Monsters/AtlasExiles/AtlasExile3Apparition}}
Al-Hezmin is guaranteed to drop {{il|Al-Hezmin's Crest}}. The boss has a chance to drop one or several [[Hunter influence item]]s upon death.
 
===Awakened support gems===
{{Main|List of awakened support gems}}
{{:List of awakened support gems}}


==Lore==
==Lore==
{{main|Al-Hezmin's journals}}
{{main|Al-Hezmin's journals}}
Al-Hezmin's journals are clickable lore items dropped each time you defeat Al-Hezmin.
Al-Hezmin, the Hunter served as one of the end-game bosses of the Atlas during [[Conquerors of the Atlas]] and [[Echoes of the Atlas]] (3.9-3.16) expansions.  Al-Hezmin's journals are clickable lore items dropped each time you defeat Al-Hezmin.


From [[Zana]]:
From [[Zana]]:
Line 131: Line 125:
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.9.2}}
{{Version history table row|3.13.1e|
* Sirus, Awakener of Worlds and The Shaper can no longer appear in The Sacred Grove, Temporal Incursions, Syndicate Laboratories and Conquerors arenas.
}}
{{Version history table row|3.9.2|
* Added new lore objects to the Conqueror of the Atlas boss areas. [[Al-Hezmin's journals]] added to the game.
* Added new lore objects to the Conqueror of the Atlas boss areas. [[Al-Hezmin's journals]] added to the game.
{{Version history table row|3.9.0}}
}}
{{Version history table row|3.9.0|
* Introduced to the game.
* Introduced to the game.
|}
}}
{{Version history table end}}
{{Navbox Atlas of Worlds}}
{{Navbox Atlas of Worlds}}
[[Category:Map bosses]]
[[Category:Map bosses]]
[[Category:Eldritch]]
[[ru:Аль-Хезмин, Охотник]]
[[ru:Аль-Хезмин, Охотник]]

Latest revision as of 11:14, 28 January 2024

Al-Hezmin, the Hunter
Al-Hezmin, the Hunter
Al-Hezmin, the Hunter
Level(s) 83
Location(s) Map with implicit:
Map contains Al-Hezmin's Citadel
Item Quantity increases amount of Rewards Al-Hezmin drops by 20% of its value

Boss arena:
Hunter's Ambush
Health 1 668 108 / 32 578 382
Damage 2092.9 / 5038.9
ApS 2
Resistance(s) 50% Fire
50% Cold
50% Lightning
30% Chaos
Modifier(s) Cannot Be Fully Slowed
The triangular arena of Al-Hezmin

Al-Hezmin, the Hunter is one of the Conquerors of the Atlas of Worlds. He is an optional sub-boss and one of the targets of Maven's Invitation: The Elderslayers.

Items influenced by the Hunter have a green icon on their header and have unique Hunter modifiers. Maps influenced by the Hunter also have this icon on top of the map art.

Non-influenced items can have the Hunter's influence added using a Hunter's Exalted OrbHunter's Exalted OrbStack Size: 20Adds Hunter influence and a new Hunter modifier to a rare itemRight click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers., which is a rare drop from Al-Hezmin.

Encounter

Al-Hezmin can be encountered by opening a map with Map contains Al-Hezmin's Citadel
Item Quantity increases amount of Rewards Al-Hezmin drops by 20% of its value
MapConquerorContainsBoss3_
Intrinsic
Map contains Al-Hezmin's Citadel
Item Quantity increases amount of Rewards Al-Hezmin drops by 20% of its value
implicit. This map is also offered by Kirac as an Atlas mission or via his vendor shop. Conqueror Maps can drop randomly after defeating map bosses, and the drop rate can be enhanced by atlas passive skill Conquered Conquerors. Defeating the regular map boss will open a portal to the Conqueror's arena. Vaal charges will be carried over to the arena, as Hunter's Ambush is within the same map area instance.

Al-Hezmin's arena is a triangular area with a triangular acid pool in the center. The player should stay on the outside border while the acid pool is full, and stand in the middle when it drains out.

Tips

  • Al-Hezmin is notable for dealing a high amount of Chaos damage, and is also the only Conqueror to deal this type of damage.
  • Players must keep moving to avoid the projectile attacks of the Vipers and Wyverns spawned by Al-Hezmin, and attack him as and when he becomes vulnerable.
  • Constant mobility during the fight is recommended, but avoid entering the acid pool as it can be deadly in some phases.

Attacks

Overview of attacks:

  • Default melee attack
  • Sweeps the area in front of him with both his swords and launches a long range projectile in front of him.
  • Performs a stab combo, lunging forward then finishes with a slam that deals damage around him.
  • Fires a volley of poisonous projectiles. He is more likely to use this attack if you are far away from him.
  • Launches a wide wyvern-like projectile at the player. Afterwards, the center of the pool will be filled with poison. Then, three invincible vipers will emerge from the poison pool, firing projectiles that deal area damage and apply a very strong poison on hit. Al-Hezmin will attempt to constantly run away from the player during this phase.
  • Causes Tunneling Vipers to appear from outside of the triangle. They will only appear if you get close enough to them. They will also launch poison projectiles, but deal less damage.

Default Attack

  • 25% of Physical Damage Converted to Chaos Damage
  • Deals 100% of Damage

Monster Mortar

Projectile Barrage

  • 25% less Attack Speed
  • +100 to Melee Weapon and Unarmed Attack range

Combo Thrust

  • 100% increased Knockback Distance
  • 25% of Physical Damage Converted to Chaos Damage

Combo Slam

Decapitate Left to Right

Decapitate Thrust

  • 25% of Physical Damage Converted to Chaos Damage
  • Deals 40% of Base Attack Damage

Dodge

  • Dodges in a random direction.

Basilisk Wyvern

  • 25% less Attack Speed
  • +100 to Melee Strike Range

Basilisk Decapitate

  • 25% less Attack Speed

Basilisk Spin Attack

  • 25% less Attack Speed

Wyvern Flight

Dual Projectile

  • Deals 100% of Damage
  • 25% of Physical Damage Converted to Chaos Damage
  • Deals 5% of Base Attack Damage

Video

Drops

Items found from this monster

ItemDrop
Level
Required level
Council of CatsCouncil of Cats4Farrul ItemA King Loved By All,
A Shadow Awaiting Nightfall,
A Speaker Howling Away,
A Hunter Seeking Prey
801
DementophobiaDementophobia1110x Delirium OrbI never truly understood the depths of my insanity,
until I realized the voices beckoning me towards the abyss,
were none other than my own.
681
Hunter's Exalted OrbHunter's Exalted OrbStack Size: 20Adds Hunter influence and a new Hunter modifier to a rare itemRight click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers.11
The Eternal WarThe Eternal War4Timeless Jewel
Two-Implicit
Corrupted
They believed, falsely, that the strongest of generals could outlast eons of corruption.
681
The Price of PrescienceThe Price of Prescience5Vaal Temple Map
Map Tier: 16
Delirium: 100%
Corrupted
The strange voice showed Aul a future where his legacy was forgotten, where new cultures broke themselves upon Aul's ruined world.
781
Justified AmbitionJustified Ambition5Synthesis Map"Everything I have done has been for Wraeclast. You would pledge your life to me if you saw things my way... and soon, you will."
- High Templar Venarius
811
Al-Hezmin's CrestAl-Hezmin's CrestStack Size: 10He sought to be the best,
but lost his family.
Can be used in a personal Map Device.
801
A Fate Worse Than DeathA Fate Worse Than Death4Cortex
Corrupted
"It was as though my very thoughts were breaking... fracturing into tiny motes to be lost on the wind."
781

Al-Hezmin is guaranteed to drop Al-Hezmin's CrestAl-Hezmin's CrestStack Size: 10He sought to be the best,
but lost his family.
Can be used in a personal Map Device.
. The boss has a chance to drop one or several Hunter influence items upon death.

Lore

Al-Hezmin, the Hunter served as one of the end-game bosses of the Atlas during Conquerors of the Atlas and Echoes of the Atlas (3.9-3.16) expansions. Al-Hezmin's journals are clickable lore items dropped each time you defeat Al-Hezmin.

From Zana:

When you spend as much time in the Atlas as we did, basic survival skills no longer suffice, and it becomes necessary to master the lay of the land. That's a tall ask in a place where the land changes from day to day, and yet Al-Hezmin took to it like a rhoa to mud. I could not count the number of times he saved us from getting lost in endless twisting caverns, or spotted the tracks of a dangerous beast far sooner than the rest of us would have.

Our praise must have gone to his head, because he began to strive to be the best at all times. If Drox brought back two boars from a hunt, he needed to bring back three. In battle, he had to deal the flashiest and most devastating blows, and he had to make sure we all saw him do it.

His fixation on honing his skills was actually quite useful during our campaign against the Elder, so at the time we thought nothing of it, but... It hollowed him out in some fundamental way. He was full of bravado, yet at the same time desperately afraid of being exposed as merely second or third best. He was never unkind to me, even as the madness crept upon him, but for capable warriors like Drox that threatened his self-image... A clash was inevitable. We slipped away in the dead of night, but I doubt we've escaped a man of his talents. He's out there, lurking and watching, waiting for the best time to strike...

See also

Version history

Version Changes
3.13.1e
  • Sirus, Awakener of Worlds and The Shaper can no longer appear in The Sacred Grove, Temporal Incursions, Syndicate Laboratories and Conquerors arenas.
3.9.2
  • Added new lore objects to the Conqueror of the Atlas boss areas. Al-Hezmin's journals added to the game.
3.9.0
  • Introduced to the game.

ru:Аль-Хезмин, Охотник