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Accuracy

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Revision as of 03:28, 7 December 2020 by >Vinifera7 (→‎Mechanics)
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This page is about the game mechanic. For the support gem, see Additional Accuracy Support.

Accuracy is a rating that measures a character's chance to hit with melee and ranged weapons. Accuracy is opposed by the defender's evasion.

Players can gain accuracy through skills, equipping items or dexterity, which gives 2 additional base accuracy per point. Characters also gain 2 base accuracy rating when leveling up.

Mechanics

Accuracy is weighed against the target's evasion when determining if an attack hits or misses according to:[1][2]


<math display="" style="background-color:transparent; padding:0;"> \color[RGB]{163,141,109} \text{Uncapped Chance to Hit} = {1.15* \text{Attacker's Accuracy} \over \text{Attacker's Accuracy} + (\text{Defender's Evasion} * \frac{1}{4}) ^ {0.8} }

   </math>


<math display="" style="background-color:transparent; padding:0;"> \color[RGB]{163,141,109} \text{Chance to Hit} = \min\left(\max\left(\text{Uncapped Chance to Hit}, .05\right), 1\right)

   </math>

Chance to hit can not be lower than 5% but can hit 100%.

  • Resolute Technique, Worthy Foe, Vigilant Strike, and Module Error: Item link: No results found for search parameter "The Effigon". will raise the chance to hit to 100%, ignoring all accuracy and evasion stats of the attacker and defender respectively.
  • Unwavering Stance does the same, in reverse; all attacks against the subject will hit regardless of accuracy.

Spells do not benefit from accuracy since evasion does not aid in avoiding them.


Active skill gems

Related base stats

There are currently no active skill gems that have stats related to accuracy.

Related quality stats

There are currently no active skill gems that have quality stats related to accuracy.

Support skill gems

Related base stats

There are currently no support skill gems that have stats related to accuracy.

Related quality stats

There are currently no support skill gems that have quality stats related to accuracy.

Related unique items

The following unique items have special modifiers that involve accuracy:

x% increased/reduced Accuracy Rating

ItemLvl.Stats

+x Accuracy Rating

ItemLvl.StatsAccuracy

Unique accuracy stats

ItemLvl.Stats

Passive skills

There are passive skills that grant accuracy bonuses.

Increased accuracy

These passive skills grant increased accuracy rating or additional base accuracy rating.

No results found for the given query.

Base accuracy

No results found for the given query.

Accuracy specific to weapon type

Accuracy while dual wielding

These passive skills grant increased accuracy rating while dual wielding. No results found for the given query.

Accuracy with one-handed melee weapons

These passive skills grant increased accuracy rating with one-handed melee weapons. No results found for the given query.

Accuracy with two-handed melee weapons

These passive skills grant increasd accuracy rating with two-handed melee weapons. No results found for the given query.

Weapon class specific

Accuracy with axes

These passive skills grant increased accuracy rating with axes. No results found for the given query.

Accuracy with bows

These passive skills grant increased accuracy rating with bows. No results found for the given query.

Accuracy with claws

These passive skills grant increased accuracy rating with clawss. No results found for the given query.

Accuracy with daggers

These passive skills grant increased accuracy rating with daggers. No results found for the given query.

Accuracy with maces

These passive skills grant increased accuracy rating with maces. No results found for the given query.

Accuracy with staves

These passive skills grant increased accuracy rating with staves. No results found for the given query.

Accuracy with swords

These passive skills grant increased accuracy rating with swords. No results found for the given query.

Accuracy with wands

These passive skills grant increased accuracy rating with wands. No results found for the given query.

Other accuracy nodes

No results found for the given query.

Ascendancy passive nodes

No results found for the given query.

Version history

Version Changes
3.7.0
  • Accuracy is no longer capped at 95%.
  • The formula which turns Accuracy Rating into Chance to Hit has been changed. In general, it will be easier to hit and be hit.
  • The formula now has a 1.15 multiplier, effectively increasing accuracy by 15% from pre-patch [2][3]

References

  1. Malice (November 14, 2011). "Mechanics Thread". Official Path of Exile Forums. Retrieved November 16, 2015.
  2. 2.0 2.1 OpenArl (June 8, 2019). "Path of Building Calculations".
  3. Accuracy and Evasion Tables

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