| Area:1~Labyrinth~AirlockClean |
1 |
high_level_map |
0 |
| Area:1~Labyrinth~AirlockClean |
2 |
default |
1,000 |
| Area:1~Labyrinth~boss~1 |
1 |
high_level_map |
0 |
| Area:1~Labyrinth~boss~1 |
2 |
default |
1,000 |
| Area:1~Labyrinth~boss~1~end |
1 |
high_level_map |
0 |
| Area:1~Labyrinth~boss~1~end |
2 |
default |
1,000 |
| Area:1~Labyrinth~boss~2 |
1 |
high_level_map |
0 |
| Area:1~Labyrinth~boss~2 |
2 |
default |
1,000 |
| Area:1~Labyrinth~boss~2~end |
1 |
high_level_map |
0 |
| Area:1~Labyrinth~boss~2~end |
2 |
default |
1,000 |
| Area:1~Labyrinth~boss~3 |
1 |
high_level_map |
0 |
| Area:1~Labyrinth~boss~3 |
2 |
default |
1,000 |
| Area:1~Labyrinth~boss~3~end~ |
1 |
high_level_map |
0 |
| Area:1~Labyrinth~boss~3~end~ |
2 |
default |
1,000 |
| Area:1~Labyrinth~C~branch |
1 |
high_level_map |
0 |
| Area:1~Labyrinth~C~branch |
2 |
default |
1,000 |
| Area:1~Labyrinth~C~branch~bottleneck~1 |
1 |
high_level_map |
0 |
| Area:1~Labyrinth~C~branch~bottleneck~1 |
2 |
default |
1,000 |
| Area:1~Labyrinth~C~branch~bottleneck~2 |
1 |
high_level_map |
0 |
| Area:1~Labyrinth~C~branch~bottleneck~2 |
2 |
default |
1,000 |
| Area:1~Labyrinth~C~branch~door |
1 |
high_level_map |
0 |
| Area:1~Labyrinth~C~branch~door |
2 |
default |
1,000 |
| Area:1~Labyrinth~C~end |
1 |
high_level_map |
0 |
| Area:1~Labyrinth~C~end |
2 |
default |
1,000 |
| Area:1~Labyrinth~C~end~bottleneck |
1 |
high_level_map |
0 |
| Area:1~Labyrinth~C~end~bottleneck |
2 |
default |
1,000 |
| Area:1~Labyrinth~C~quad |
1 |
high_level_map |
0 |
| Area:1~Labyrinth~C~quad |
2 |
default |
1,000 |
| Area:1~Labyrinth~C~quad~bottleneck |
1 |
high_level_map |
0 |
| Area:1~Labyrinth~C~quad~bottleneck |
2 |
default |
1,000 |
| Area:1~Labyrinth~C~quad~door |
1 |
high_level_map |
0 |
| Area:1~Labyrinth~C~quad~door |
2 |
default |
1,000 |
| Area:1~Labyrinth~C~straight |
1 |
high_level_map |
0 |
| Area:1~Labyrinth~C~straight |
2 |
default |
1,000 |
| Area:1~Labyrinth~C~straight~bottleneck |
1 |
high_level_map |
0 |
| Area:1~Labyrinth~C~straight~bottleneck |
2 |
default |
1,000 |
| Area:1~Labyrinth~DG~branch |
1 |
high_level_map |
0 |
| Area:1~Labyrinth~DG~branch |
2 |
default |
1,000 |
| Area:1~Labyrinth~DG~branch~bottleneck~1~ |
1 |
high_level_map |
0 |
| Area:1~Labyrinth~DG~branch~bottleneck~1~ |
2 |
default |
1,000 |
| Area:1~Labyrinth~DG~branch~bottleneck~2 |
1 |
high_level_map |
0 |
| Area:1~Labyrinth~DG~branch~bottleneck~2 |
2 |
default |
1,000 |
| Area:1~Labyrinth~DG~branch~door |
1 |
high_level_map |
0 |
| Area:1~Labyrinth~DG~branch~door |
2 |
default |
1,000 |
| Area:1~Labyrinth~DG~end |
1 |
high_level_map |
0 |
| Area:1~Labyrinth~DG~end |
2 |
default |
1,000 |
| Area:1~Labyrinth~DG~end~bottleneck~ |
1 |
high_level_map |
0 |
| Area:1~Labyrinth~DG~end~bottleneck~ |
2 |
default |
1,000 |
| Area:1~Labyrinth~DG~quad |
1 |
high_level_map |
0 |
| Area:1~Labyrinth~DG~quad |
2 |
default |
1,000 |
| Area:1~Labyrinth~DG~quad~bottleneck |
1 |
high_level_map |
0 |
| Area:1~Labyrinth~DG~quad~bottleneck |
2 |
default |
1,000 |
| Area:1~Labyrinth~DG~quad~door |
1 |
high_level_map |
0 |
| Area:1~Labyrinth~DG~quad~door |
2 |
default |
1,000 |
| Area:1~Labyrinth~DG~straight |
1 |
high_level_map |
0 |
| Area:1~Labyrinth~DG~straight |
2 |
default |
1,000 |
| Area:1~Labyrinth~DG~straight~bottleneck |
1 |
high_level_map |
0 |
| Area:1~Labyrinth~DG~straight~bottleneck |
2 |
default |
1,000 |
| Area:1~Labyrinth~EH~block~branch |
1 |
high_level_map |
0 |
| Area:1~Labyrinth~EH~block~branch |
2 |
default |
1,000 |
| Area:1~Labyrinth~EH~branch |
1 |
high_level_map |
0 |
| Area:1~Labyrinth~EH~branch |
2 |
default |
1,000 |
| Area:1~Labyrinth~EH~branch~bottleneck~1 |
1 |
high_level_map |
0 |
| Area:1~Labyrinth~EH~branch~bottleneck~1 |
2 |
default |
1,000 |
| Area:1~Labyrinth~EH~branch~bottleneck~2 |
1 |
high_level_map |
0 |
| Area:1~Labyrinth~EH~branch~bottleneck~2 |
2 |
default |
1,000 |
| Area:1~Labyrinth~EH~branch~door |
1 |
high_level_map |
0 |
| Area:1~Labyrinth~EH~branch~door |
2 |
default |
1,000 |
| Area:1~Labyrinth~EH~end |
1 |
high_level_map |
0 |
| Area:1~Labyrinth~EH~end |
2 |
default |
1,000 |
| Area:1~Labyrinth~EH~end~bottleneck |
1 |
high_level_map |
0 |
| Area:1~Labyrinth~EH~end~bottleneck |
2 |
default |
1,000 |
| Area:1~Labyrinth~EH~quad |
1 |
high_level_map |
0 |
| Area:1~Labyrinth~EH~quad |
2 |
default |
1,000 |
| Area:1~Labyrinth~EH~quad~bottleneck |
1 |
high_level_map |
0 |
| Area:1~Labyrinth~EH~quad~bottleneck |
2 |
default |
1,000 |
| Area:1~Labyrinth~EH~quad~door~ |
1 |
high_level_map |
0 |
| Area:1~Labyrinth~EH~quad~door~ |
2 |
default |
1,000 |
| Area:1~Labyrinth~EH~straight~ |
1 |
high_level_map |
0 |
| Area:1~Labyrinth~EH~straight~ |
2 |
default |
1,000 |
| Area:1~Labyrinth~EH~straight~bottleneck |
1 |
high_level_map |
0 |
| Area:1~Labyrinth~EH~straight~bottleneck |
2 |
default |
1,000 |
| Area:1~Labyrinth~OH~branch |
1 |
high_level_map |
0 |
| Area:1~Labyrinth~OH~branch |
2 |
default |
1,000 |
| Area:1~Labyrinth~OH~branch~bottleneck~1 |
1 |
high_level_map |
0 |
| Area:1~Labyrinth~OH~branch~bottleneck~1 |
2 |
default |
1,000 |
| Area:1~Labyrinth~OH~branch~bottleneck~2 |
1 |
high_level_map |
0 |
| Area:1~Labyrinth~OH~branch~bottleneck~2 |
2 |
default |
1,000 |
| Area:1~Labyrinth~OH~branch~door |
1 |
high_level_map |
0 |
| Area:1~Labyrinth~OH~branch~door |
2 |
default |
1,000 |
| Area:1~Labyrinth~OH~end |
1 |
high_level_map |
0 |
| Area:1~Labyrinth~OH~end |
2 |
default |
1,000 |
| Area:1~Labyrinth~OH~end~bottleneck |
1 |
high_level_map |
0 |
| Area:1~Labyrinth~OH~end~bottleneck |
2 |
default |
1,000 |
| Area:1~Labyrinth~OH~quad~ |
1 |
high_level_map |
0 |
| Area:1~Labyrinth~OH~quad~ |
2 |
default |
1,000 |
| Area:1~Labyrinth~OH~quad~bottleneck |
1 |
high_level_map |
0 |
| Area:1~Labyrinth~OH~quad~bottleneck |
2 |
default |
1,000 |
| Area:1~Labyrinth~OH~quad~door~ |
1 |
high_level_map |
0 |
| Area:1~Labyrinth~OH~quad~door~ |
2 |
default |
1,000 |