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View table: skill_gems

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Table structure:

  • dexterity_percent - Integer
  • gem_description - Text
  • gem_tags - List of String
  • intelligence_percent - Integer
  • primary_attribute - String
  • strength_percent - Integer
  • support_gem_letter - String
  • support_gem_letter_html - Text

This table has 461 rows altogether.

Page dexterity percent gem description gem tags intelligence percent primary attribute strength percent support gem letter support gem letter html
Added Chaos Damage Support 0 Supports any skill that hits enemies. Chaos Support 100 intelligence 0 H <span class="support-gem-id-blue">H</span>
Added Cold Damage Support 100 Supports any skill that hits enemies. Cold Support 0 dexterity 0 C <span class="support-gem-id-green">C</span>
Added Fire Damage Support 0 Supports any skill that hits enemies. Fire Physical Support 0 strength 100 F <span class="support-gem-id-red">F</span>
Added Lightning Damage Support 0 Supports any skill that hits enemies. Lightning Support 100 intelligence 0 L <span class="support-gem-id-blue">L</span>
Additional Accuracy Support 60 Supports attack skills. Attack Support 0 dexterity 40 a <span class="support-gem-id-green">a</span>
Advanced Traps Support 100 Supports skills which throw traps. Trap Support 0 dexterity 0 R <span class="support-gem-id-green">R</span>
Ancestral Call Support 0 Supports melee strike skills, causing them to also strike at extra targets simultaneously. The extra targets must be a minimum distance from the user. If supporting a minion attack skill, the minion's skills will not also strike extra targets. Cannot support triggered skills. Support Melee Attack Strike 0 strength 100 A <span class="support-gem-id-red">A</span>
Ancestral Cry 0 Performs a warcry, taunting all nearby enemies to attack the user and exerting subsequent strike attacks. Grants a buff which gives you bonus armour and melee range. Warcry AoE Duration 0 strength 100
Ancestral Protector 0 Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed. Attack Totem Melee Strike 0 strength 100
Ancestral Warchief 0 Summons an Ancestor Totem which attacks enemies with a powerful slam while you're near it. Being near it grants you more melee damage. Attack Totem AoE Slam Melee 0 strength 100
Anger 0 Casts an aura that adds fire damage to the attacks and spells of you and your allies. Aura Spell AoE Fire 40 strength 60
Animate Guardian 0 Animates a melee weapon or armour, attaching it to an invisible Guardian that fights by your side. Animating multiple items attaches them to the same Guardian. You cannot animate unidentified items. Cannot be used by Traps or Mines. Spell Minion Physical 40 strength 60
Animate Weapon 60 Animates a Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets unless specifically targeted. Cannot be used by Traps or Mines. Duration Minion Spell Physical 40 dexterity 0
Arc 0 An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further. Spell Chaining Lightning 100 intelligence 0
Arcane Cloak 0 Spends a portion of your mana to grant a buff that takes some of the damage from hits for you until depleted. The buff grants added lightning damage based on the amount of mana spent by this skill. Shares a cooldown with other Guard skills. Spell Duration Guard Lightning Arcane 100 intelligence 0
Arcane Cloak 0 Spends a portion of your mana to grant a buff that takes some of the damage from hits for you until depleted. The buff grants added lightning damage based on the amount of mana spent by this skill. Shares a cooldown with other Guard skills. Spell Duration Guard Lightning Arcane 100 intelligence 0
Arcane Surge Support 0 Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, or mines. Arcane Support Spell Duration 100 intelligence 0 N <span class="support-gem-id-blue">N</span>
Arcane Surge Support 0 Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, or mines. Arcane Support Spell Duration 100 intelligence 0 N <span class="support-gem-id-blue">N</span>
Arcanist Brand 0 Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, triggering linked spells. The brand will detach if the enemy dies. Spell Duration Brand 100 intelligence 0
Archmage Support 0 Supports spell skills that deal damage with hits and have mana costs. Cannot support triggered skills, or skills used by totems, traps or mines. Cannot modify the skills of minions. Lightning Arcane Support Spell 100 intelligence 0 ^ <span class="support-gem-id-blue">^</span>
Arctic Armour 60 Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary. Spell Duration Cold 40 dexterity 0
Armageddon Brand 0 Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, causing a fiery meteor to fall from the sky. The brand will detach if the enemy dies. Spell AoE Fire Duration Brand 60 intelligence 40
Arrogance Support 0 Supports any skill with a reservation. Aura Support 0 strength 100 B <span class="support-gem-id-red">B</span>
Arrow Nova Support 100 Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions. Bow Attack Support Projectile 0 dexterity 0 G <span class="support-gem-id-green">G</span>
Artillery Ballista 100 Summons a ballista totem that propels a sequence of fiery arrows into the air. The arrows impact the ground in a line, each dealing area damage to enemies around it. Attack Totem AoE Fire Projectile Bow 0 dexterity 0
Assassin's Mark 40 Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time. Spell Duration Curse Mark 60 intelligence 0
Awakened Added Chaos Damage Support 0 Supports any skill that hits enemies. Chaos Support 100 intelligence 0 H <span class="support-gem-id-blue">H</span>
Awakened Added Cold Damage Support 100 Supports any skill that hits enemies. Cold Support 0 dexterity 0 C <span class="support-gem-id-green">C</span>
Awakened Added Fire Damage Support 0 Supports any skill that hits enemies. Fire Physical Support 0 strength 100 F <span class="support-gem-id-red">F</span>
Awakened Added Lightning Damage Support 0 Supports any skill that hits enemies. Lightning Support 100 intelligence 0 L <span class="support-gem-id-blue">L</span>
Awakened Ancestral Call Support 0 Supports melee strike skills, causing them to also strike at extra targets simultaneously. The extra targets must be a minimum distance from the user. If supporting a minion attack skill, the minion's skills will not also strike extra targets. Cannot support triggered skills. Support Melee Attack Strike 0 strength 100 A <span class="support-gem-id-red">A</span>
Awakened Arrow Nova Support 100 Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions. Bow Attack Support Projectile 0 dexterity 0 G <span class="support-gem-id-green">G</span>
Awakened Blasphemy Support 0 Supports hex curse skills, turning them into auras that will apply their effect to all enemies in an area around you. Support Hex Aura 100 intelligence 0 A <span class="support-gem-id-blue">A</span>
Awakened Brutality Support 0 Supports any skill that hits enemies. Physical Support 0 strength 100 U <span class="support-gem-id-red">U</span>
Awakened Burning Damage Support 0 Supports any skill that hits enemies, or can deal burning damage directly. Fire Support 40 strength 60 b <span class="support-gem-id-red">b</span>
Awakened Cast On Critical Strike Support 60 Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills that reserve mana cannot be triggered. Support Spell Trigger 40 dexterity 0 & <span class="support-gem-id-green">&</span>
Awakened Cast While Channelling Support 40 Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills that reserve mana cannot be triggered. Support Channelling Spell Trigger 60 intelligence 0 W <span class="support-gem-id-blue">W</span>
Awakened Chain Support 100 Supports projectile skills, and any other skills that chain. Support Chaining Projectile 0 dexterity 0 c <span class="support-gem-id-green">c</span>
Awakened Cold Penetration Support 100 Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. Cold Support 0 dexterity 0 V <span class="support-gem-id-green">V</span>
Awakened Controlled Destruction Support 0 Supports attack skills, or spell skills that deal damage. Spell Support 100 intelligence 0 C <span class="support-gem-id-blue">C</span>
Awakened Deadly Ailments Support 60 Supports any skill that hits enemies. Support 40 dexterity 0 i <span class="support-gem-id-green">i</span>
Awakened Elemental Damage With Attacks Support 0 Supports attack skills. Attack Support 40 strength 60 W <span class="support-gem-id-red">W</span>
Awakened Elemental Focus Support 0 Supports any skill that hits or burns enemies, or inflicts elemental ailments. Support 100 intelligence 0 F <span class="support-gem-id-blue">F</span>
Awakened Fire Penetration Support 0 Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. Fire Support 0 strength 100 V <span class="support-gem-id-red">V</span>
Awakened Fork Support 100 Supports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it. Support Projectile 0 dexterity 0 Y <span class="support-gem-id-green">Y</span>
Awakened Generosity Support 0 Supports aura skills that affect you and allies, increasing the aura's effect on allies, but preventing it from affecting you at all. Cannot support curse auras, or other auras that only affect enemies. Cannot support skills used by totems. Support Aura 40 strength 60 G <span class="support-gem-id-red">G</span>
Awakened Greater Multiple Projectiles Support 100 Supports projectile skills. Support Projectile 0 dexterity 0 P <span class="support-gem-id-green">P</span>
Awakened Hextouch Support 0 Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way. Trigger Support Hex 100 intelligence 0 & <span class="support-gem-id-blue">&</span>
Awakened Increased Area Of Effect Support 0 Supports any skill with an area of effect. Support AoE 100 intelligence 0 E <span class="support-gem-id-blue">E</span>
Awakened Lightning Penetration Support 0 Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. Lightning Support 100 intelligence 0 V <span class="support-gem-id-blue">V</span>
Awakened Melee Physical Damage Support 0 Supports melee attack skills. Melee Physical Support Attack 0 strength 100 M <span class="support-gem-id-red">M</span>
Awakened Melee Splash Support 0 Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. Support Melee Attack Strike AoE 0 strength 100 S <span class="support-gem-id-red">S</span>
Awakened Minion Damage Support 0 Supports skills which create Minions. Support Minion 100 intelligence 0 d <span class="support-gem-id-blue">d</span>
Awakened Multistrike Support 40 Supports melee attack skills, making them repeat three times when used, targeting a random enemy each time. Cannot support Vaal skills, totem skills, channelling skills, or triggered skills. Attack Melee Support 0 strength 60 3 <span class="support-gem-id-red">3</span>
Awakened Spell Cascade Support 0 Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills, minion skills, or skills used by totems, traps, or mines. AoE Spell Support 100 intelligence 0 p <span class="support-gem-id-blue">p</span>
Awakened Spell Echo Support 0 Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills which reserve mana. Spell Support 100 intelligence 0 k <span class="support-gem-id-blue">k</span>
Awakened Swift Affliction Support 100 Supports any skill that has a duration, or can hit enemies to inflict ailments on them. Support Duration 0 dexterity 0 r <span class="support-gem-id-green">r</span>
Awakened Unbound Ailments Support 40 Supports any skill that hits enemies or inflicts ailments Support 60 intelligence 0 U <span class="support-gem-id-blue">U</span>
Awakened Unleash Support 0 Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills which reserve mana, or skills used by totems, traps, or mines. Cannot modify the skills of minions. Spell Support 100 intelligence 0 q <span class="support-gem-id-blue">q</span>
Awakened Vicious Projectiles Support 100 Supports projectile attack skills. Projectile Attack Physical Chaos Support 0 dexterity 0 d <span class="support-gem-id-green">d</span>
Awakened Void Manipulation Support 60 Supports any skill that deals damage. Chaos Support 40 dexterity 0 v <span class="support-gem-id-green">v</span>
Ball Lightning 0 Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning. Spell Projectile AoE Lightning 100 intelligence 0
Ballista Totem Support 40 Supports any bow or wand attack skill, causing it to summon a ballista totem that uses the skill for you. Bow Projectile Support Totem 0 strength 60 R <span class="support-gem-id-red">R</span>
Bane 0 Applies a debuff to enemies in an area, which deals chaos damage over Time. Linked hex curses are also applied to those enemies. The debuff deals more damage and lasts longer for each hex applied this way. This skill cannot be used by Totems, Traps, or Mines. Chaos Trigger Spell AoE Duration Hex 100 intelligence 0
Barrage 100 After a short preparation time, you attack repeatedly with a ranged weapon. These attacks have a small randomised spread. Only works with Bows and Wands. Attack Projectile Bow 0 dexterity 0
Barrage Support 100 Supports projectile attack skills that use bows or wands. Cannot support triggered skills, channelled skills, or skills that create Minions. Bow Attack Support Projectile 0 dexterity 0 N <span class="support-gem-id-green">N</span>
Bear Trap 100 Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage. Trap Spell Duration Physical 0 dexterity 0
Berserk 0 Consumes Rage at an accelerating rate to provide a powerful buff, granting more attack damage, attack speed, movement speed, and less damage taken. Spell 0 strength 100
Blade Blast 100 Deals spell damage in a targeted area. When this spell deals damage, if your Lingering Blades or Blade Vortex blades are nearby, it will detonate them, dealing damage again in an area around them. Up to 50 Blades can be detonated this way. Spell AoE Physical 0 dexterity 0
Blade Flurry 60 Repeatedly hit enemies in a circle in front of you while channelling, dealing damage to and around the enemy. The damage is continually boosted while channelling. You unleash an additional hit for each stage reached once the channelling ends. Requires a Dagger, Claw or One-Handed Sword. Attack AoE Channelling Physical Melee 40 dexterity 0
Blade Vortex 100 This spell creates ethereal blades which orbit in an area around you, dealing damage every 0.6 seconds to all enemies in their radius. As more blades are added, the damage becomes greater and more frequent. Spell AoE Duration Physical 0 dexterity 0
Bladefall 100 Ethereal weapons rain from the sky, dealing damage to enemies in a sequence of volleys, each wider but less damaging than the last. Enemies can be hit multiple times where these overlap. Spell AoE Physical Duration 0 dexterity 0
Bladestorm 40 Perform a spinning attack, damaging enemies around you and creating a bladestorm matching your stance. The bladestorm repeatedly damages enemies, based on your weapon damage and attack time, for a duration. Blood bladestorms are stationary and cause Bleeding, while Sand bladestorms move slowly forwards and Blind enemies. Requires a Sword or Axe. You are in Blood Stance by default. Attack AoE Duration Melee 0 strength 60
Blasphemy Support 0 Supports hex curse skills, turning them into auras that will apply their effect to all enemies in an area around you. Support Hex Aura 100 intelligence 0 A <span class="support-gem-id-blue">A</span>
Blast Rain 100 Fires arrows up in the air, to rain down in an area. Each arrow deals area damage around where it lands, and they will all overlap on the targeted location. Fire Attack AoE Projectile Bow 0 dexterity 0
Blastchain Mine Support 40 Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills. Support Mine 60 intelligence 0 Y <span class="support-gem-id-blue">Y</span>
Blazing Salvo 0 Fires projectiles which fly in an arc, exploding on impact with either enemies or the ground near where you target. Targeting farther away causes the projectiles to spread out and land over a wider area. Spell AoE Fire Projectile 100 intelligence 0
Blight 0 Apply a debuff to enemies in front of you which deals chaos damage over time. Enemies who aren't already debuffed by Blight are also hindered for a shorter secondary duration, slowing their movement. Continued channelling adds layers of damage to the debuff, each with their own duration. Spell Chaos AoE Channelling Duration 100 intelligence 0
Blind Support 100 Supports any skill that hits enemies. Support 0 dexterity 0 x <span class="support-gem-id-green">x</span>
Blink Arrow 100 Fires an arrow at the target destination. When the arrow lands, you are teleported to it and a clone is summoned at your old location. The clone is a minion that uses your bow and quiver. Attack Minion Duration Movement Travel Bow 0 dexterity 0
Block Chance Reduction Support 60 Supports any skill that hits enemies. Support Duration 40 dexterity 0 B <span class="support-gem-id-green">B</span>
Blood and Sand 40 Casts a buff that grants different bonuses to melee skills depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance. Spell Stance 0 strength 60
Blood Rage 100 Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge. Spell Duration Physical 0 dexterity 0
Bloodlust Support 0 Supports melee attack skills, causing them to deal more damage against bleeding enemies, but preventing those skills from inflicting bleeding on enemies in any way. Attack Physical Support Melee 0 strength 100 L <span class="support-gem-id-red">L</span>
Bloodthirst Support 0 Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines. Attack Physical Support 0 strength 100 C <span class="support-gem-id-red">C</span>
Bodyswap 40 Violently destroys your body and recreates it at the location of a targeted enemy or corpse, dealing spell damage in an area at both locations. If there is no specific target, it will prioritise corpses over enemies. If targeting a corpse, the corpse will also explode, dealing damage around it that is not affected by modifiers to spell damage, and cannot be reflected. This spell cannot be repeated. Movement Spell AoE Fire Travel 60 intelligence 0
Bone Offering 0 Consumes a corpse, granting all of your minions the power to block both attacks and spells. The skill consumes other nearby corpses, increasing the duration for each corpse consumed. Minion Spell Duration 100 intelligence 0
Bonechill Support 40 Supports any skill that can chill enemies or create chilling areas. Cold Support 60 intelligence 0 B <span class="support-gem-id-blue">B</span>
Brand Recall 0 Recall your brands to you, detaching them from enemies and increasing attachment range until they next attach to an enemy. Spends a portion of each recalled brand's mana cost to cause it to activate. Brand Spell 60 intelligence 40
Brutality Support 0 Supports any skill that deals damage. Physical Support 0 strength 100 U <span class="support-gem-id-red">U</span>
Burning Arrow 100 Fires a burning arrow that deals fire damage. If it ignites an enemy, it will also inflict an additional debuff for a duration, dealing burning damage based on the magnitude of the ignite. This damage is not affected by your damage modifiers. Up to five of these debuffs can apply simultaneously to an enemy. Attack Projectile Fire Duration Bow 0 dexterity 0
Burning Damage Support 0 Supports any skill that hits enemies, or can deal burning damage directly. Fire Support 40 strength 60 b <span class="support-gem-id-red">b</span>
Cast On Critical Strike Support 60 Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills that reserve mana cannot be triggered. Trigger Support Spell 40 dexterity 0 & <span class="support-gem-id-green">&</span>
Cast on Death Support 60 Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills that reserve mana cannot be triggered. Support Spell Trigger 40 dexterity 0 ! <span class="support-gem-id-green">!</span>
Cast on Melee Kill Support 0 Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills that reserve mana cannot be triggered. Support Melee Attack Spell Trigger 40 strength 60 & <span class="support-gem-id-red">&</span>
Cast when Damage Taken Support 0 Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. Support Spell Trigger 40 strength 60 ! <span class="support-gem-id-red">!</span>
Cast when Stunned Support 40 Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills that reserve mana cannot be triggered. Support Spell Trigger 60 intelligence 0 ! <span class="support-gem-id-blue">!</span>
Cast while Channelling Support 40 Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills that reserve mana cannot be triggered. Support Channelling Spell Trigger 60 intelligence 0 W <span class="support-gem-id-blue">W</span>
Caustic Arrow 100 Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time. Attack Projectile AoE Duration Chaos Bow 0 dexterity 0
Chain Hook 0 When used at range, throws out a chain, pulling you to the enemy hit dealing damage in an area behind them. When close to the enemy, just causes the area damage directly. Requires a One Handed Mace, Sceptre, Sword or Axe. Attack AoE Movement Melee 0 strength 100

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