Field | Field type | Value |
---|
avg | Integer | 33 |
id | String | minimum_physical_damage_to_return_on_block |
max | Integer | 44 |
min | Integer | 22 |
mod_id | String | ReflectDamageToAttackersOnBlockUniqueStaff9 |
Field | Field type | Value |
---|
avg | Integer | -100 |
id | String | local_level_requirement_+ |
max | Integer | -100 |
min | Integer | -100 |
mod_id | String | ReducedLevelRequirementUnique__2_ |
Field | Field type | Value |
---|
avg | Integer | 5 |
id | String | curse_on_block_level_5_vulnerability |
max | Integer | 5 |
min | Integer | 5 |
mod_id | String | VulnerabilityOnBlockUniqueStaff9 |
1 row is stored for this page
Field | Field type | Value |
---|
acquisition_tags | List of String, delimiter: , | |
alternate_art_inventory_icons | List of String, delimiter: , | File:The Blood Thorn bloodgrip inventory icon.png |
base_item | String | Gnarled Branch |
base_item_id | String | Metadata/Items/Weapons/TwoHandWeapons/Staves/Staff1 |
base_item_page | Page | Gnarled Branch |
cannot_be_traded_or_modified | Boolean | No |
class | String | Staff |
class_id | String | Staff |
description | Text | |
drop_areas | List of String, delimiter: , | |
drop_areas_html | Text | |
drop_enabled | Boolean | Yes |
drop_level | Integer | |
drop_level_maximum | Integer | |
drop_monsters | List of Text, delimiter: , | |
drop_rarity_ids | List of String, delimiter: , | |
drop_text | Text | |
explicit_stat_text | Text | +12% Chance to [[Block]] [[Attack Damage]] while wielding a [[Staff]]<br>100% increased [[Physical Damage]]<br>(5-10)% increased [[Attack Speed]]<br>Reflects (22-44) [[Physical Damage]] to Attackers on [[Block]]<br>[[Curse]] Enemies with [[Vulnerability]] on [[Block]]<br>Level Requirement reduced by 100 (Hidden) |
flavour_text | Text | Touch not the thorn, for only blood and pain await. |
flavour_text_id | String | UniqueStaff9 |
frame_type | String | unique |
help_text | Text | |
html | Text | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>The Blood Thorn<br>Gnarled Branch<span class="symbol"></span></span><span class="item-stats"><span class="group ">Staff<br>Physical Damage: <em class="tc -value ">18-38</em><br>Critical Strike Chance: <em class="tc -value ">6.00%</em><br>Attacks per Second: <em class="tc -mod ">(1.37-1.43)</em><br>Weapon Range: <em class="tc -value ">1.3</em> metres</span><span class="group tc -mod">+18% Chance to [[Block]] [[Attack Damage]] while wielding a [[Staff]]</span><span class="group tc -mod">+12% Chance to [[Block]] [[Attack Damage]] while wielding a [[Staff]]<br>100% increased [[Physical Damage]]<br>(5-10)% increased [[Attack Speed]]<br>Reflects (22-44) [[Physical Damage]] to Attackers on [[Block]]<br>[[Curse]] Enemies with [[Vulnerability]] on [[Block]]<br>Level Requirement reduced by 100 (Hidden)</span><span class="group tc -flavour">Touch not the thorn, for only blood and pain await.</span></span></span> |
icon | String | |
implicit_stat_text | Text | +18% Chance to [[Block]] [[Attack Damage]] while wielding a [[Staff]] |
influences | List of String, delimiter: , | |
infobox_html | Text | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>The Blood Thorn<br>Gnarled Branch<span class="symbol"></span></span><span class="item-stats"><span class="group ">Staff<br>Physical Damage: <em class="tc -value ">18-38</em><br>Critical Strike Chance: <em class="tc -value ">6.00%</em><br>Attacks per Second: <em class="tc -mod ">(1.37-1.43)</em><br>Weapon Range: <em class="tc -value ">1.3</em> metres</span><span class="group tc -mod">+18% Chance to [[Block]] [[Attack Damage]] while wielding a [[Staff]]</span><span class="group tc -mod">+12% Chance to [[Block]] [[Attack Damage]] while wielding a [[Staff]]<br>100% increased [[Physical Damage]]<br>(5-10)% increased [[Attack Speed]]<br>Reflects (22-44) [[Physical Damage]] to Attackers on [[Block]]<br>[[Curse]] Enemies with [[Vulnerability]] on [[Block]]<br>Level Requirement reduced by 100 (Hidden)</span><span class="group tc -flavour">Touch not the thorn, for only blood and pain await.</span></span><span class="images">[[File:The Blood Thorn inventory icon.png|78x312px]]</span></span> |
inventory_icon | String | File:The Blood Thorn inventory icon.png |
is_account_bound | Boolean | No |
is_corrupted | Boolean | No |
is_drop_restricted | Boolean | No |
is_eater_of_worlds_item | Boolean | No |
is_fractured | Boolean | No |
is_in_game | Boolean | Yes |
is_relic | Boolean | |
is_replica | Boolean | No |
is_searing_exarch_item | Boolean | No |
is_synthesised | Boolean | No |
is_unmodifiable | Boolean | No |
is_veiled | Boolean | No |
metabox_html | Text | <div class="item-box -unique"><span class="item-stats"><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>3x [[Alchemy Shard]]<br />11x [[Alteration Shard]]</span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">(38.2-40.0)</em><br>Phys+Chaos: <em class="tc -value ">(38.2-40.0)</em><br>Total: <em class="tc -value ">(38.2-40.0)</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Staff</em></span></span></div> |
metadata_id | String | |
name | String | The Blood Thorn |
name_list | List of String, delimiter: � | The Blood Thorn |
quality | Integer | 0 |
rarity | String | Unique |
rarity_id | String | unique |
release_version | String | 1.3.0 |
removal_version | String | |
required_dexterity | Integer | 0 |
required_dexterity_html | Text | <em class="tc -value ">0</em> |
required_dexterity_range_average | Integer | 0 |
required_dexterity_range_colour | String | value |
required_dexterity_range_maximum | Integer | 0 |
required_dexterity_range_minimum | Integer | 0 |
required_dexterity_range_text | Text | 0 |
required_intelligence | Integer | 12 |
required_intelligence_html | Text | <em class="tc -value ">12</em> |
required_intelligence_range_average | Integer | 12 |
required_intelligence_range_colour | String | value |
required_intelligence_range_maximum | Integer | 12 |
required_intelligence_range_minimum | Integer | 12 |
required_intelligence_range_text | Text | 12 |
required_level | Integer | 1 |
required_level_base | Integer | 4 |
required_level_html | Text | <em class="tc -value ">1</em> |
required_level_range_average | Integer | 1 |
required_level_range_colour | String | value |
required_level_range_maximum | Integer | 1 |
required_level_range_minimum | Integer | 1 |
required_level_range_text | Text | 1 |
required_strength | Integer | 12 |
required_strength_html | Text | <em class="tc -value ">12</em> |
required_strength_range_average | Integer | 12 |
required_strength_range_colour | String | value |
required_strength_range_maximum | Integer | 12 |
required_strength_range_minimum | Integer | 12 |
required_strength_range_text | Text | 12 |
size_x | Integer | 1 |
size_y | Integer | 4 |
stat_text | Text | +18% Chance to [[Block]] [[Attack Damage]] while wielding a [[Staff]]<span class="item-stat-separator -unique"></span>+12% Chance to [[Block]] [[Attack Damage]] while wielding a [[Staff]]<br>100% increased [[Physical Damage]]<br>(5-10)% increased [[Attack Speed]]<br>Reflects (22-44) [[Physical Damage]] to Attackers on [[Block]]<br>[[Curse]] Enemies with [[Vulnerability]] on [[Block]]<br>Level Requirement reduced by 100 (Hidden) |
tags | List of String, delimiter: , | small_staff • staff • two_hand_weapon • twohand • weapon • default |
1 row is stored for this page
Field | Field type | Value |
---|
attack_speed | Float | 1.3 |
attack_speed_html | Text | <em class="tc -mod ">(1.37-1.43)</em> |
attack_speed_range_average | Float | 1.3975 |
attack_speed_range_colour | String | mod |
attack_speed_range_maximum | Float | 1.43 |
attack_speed_range_minimum | Float | 1.365 |
attack_speed_range_text | Text | (1.37-1.43) |
chaos_damage_html | Text | |
chaos_damage_max | Integer | 0 |
chaos_damage_max_html | Text | <em class="tc -chaos ">0</em> |
chaos_damage_max_range_average | Integer | 0 |
chaos_damage_max_range_colour | String | chaos |
chaos_damage_max_range_maximum | Integer | 0 |
chaos_damage_max_range_minimum | Integer | 0 |
chaos_damage_max_range_text | Text | 0 |
chaos_damage_min | Integer | 0 |
chaos_damage_min_html | Text | <em class="tc -chaos ">0</em> |
chaos_damage_min_range_average | Integer | 0 |
chaos_damage_min_range_colour | String | chaos |
chaos_damage_min_range_maximum | Integer | 0 |
chaos_damage_min_range_minimum | Integer | 0 |
chaos_damage_min_range_text | Text | 0 |
chaos_dps_html | Text | |
chaos_dps_range_average | Float | 0.0 |
chaos_dps_range_colour | String | |
chaos_dps_range_maximum | Float | 0.0 |
chaos_dps_range_minimum | Float | 0.0 |
chaos_dps_range_text | Text | |
cold_damage_html | Text | |
cold_damage_max | Integer | 0 |
cold_damage_max_html | Text | <em class="tc -cold ">0</em> |
cold_damage_max_range_average | Integer | 0 |
cold_damage_max_range_colour | String | cold |
cold_damage_max_range_maximum | Integer | 0 |
cold_damage_max_range_minimum | Integer | 0 |
cold_damage_max_range_text | Text | 0 |
cold_damage_min | Integer | 0 |
cold_damage_min_html | Text | <em class="tc -cold ">0</em> |
cold_damage_min_range_average | Integer | 0 |
cold_damage_min_range_colour | String | cold |
cold_damage_min_range_maximum | Integer | 0 |
cold_damage_min_range_minimum | Integer | 0 |
cold_damage_min_range_text | Text | 0 |
cold_dps_html | Text | |
cold_dps_range_average | Float | 0.0 |
cold_dps_range_colour | String | |
cold_dps_range_maximum | Float | 0.0 |
cold_dps_range_minimum | Float | 0.0 |
cold_dps_range_text | Text | |
critical_strike_chance | Float | 6.0 |
critical_strike_chance_html | Text | <em class="tc -value ">6.00%</em> |
critical_strike_chance_range_average | Float | 6.0 |
critical_strike_chance_range_colour | String | value |
critical_strike_chance_range_maximum | Float | 6.0 |
critical_strike_chance_range_minimum | Float | 6.0 |
critical_strike_chance_range_text | Text | 6.00% |
damage_avg | Text | 28 |
damage_html | Text | <em class="tc -value ">18-38</em> |
dps_html | Text | <em class="tc -value ">(38.2-40.0)</em> |
dps_range_average | Float | 39.13 |
dps_range_colour | String | value |
dps_range_maximum | Float | 40.04 |
dps_range_minimum | Float | 38.22 |
dps_range_text | Text | (38.2-40.0) |
elemental_dps_html | Text | |
elemental_dps_range_average | Float | 0.0 |
elemental_dps_range_colour | String | |
elemental_dps_range_maximum | Float | 0.0 |
elemental_dps_range_minimum | Float | 0.0 |
elemental_dps_range_text | Text | |
fire_damage_html | Text | |
fire_damage_max | Integer | 0 |
fire_damage_max_html | Text | <em class="tc -fire ">0</em> |
fire_damage_max_range_average | Integer | 0 |
fire_damage_max_range_colour | String | fire |
fire_damage_max_range_maximum | Integer | 0 |
fire_damage_max_range_minimum | Integer | 0 |
fire_damage_max_range_text | Text | 0 |
fire_damage_min | Integer | 0 |
fire_damage_min_html | Text | <em class="tc -fire ">0</em> |
fire_damage_min_range_average | Integer | 0 |
fire_damage_min_range_colour | String | fire |
fire_damage_min_range_maximum | Integer | 0 |
fire_damage_min_range_minimum | Integer | 0 |
fire_damage_min_range_text | Text | 0 |
fire_dps_html | Text | |
fire_dps_range_average | Float | 0.0 |
fire_dps_range_colour | String | |
fire_dps_range_maximum | Float | 0.0 |
fire_dps_range_minimum | Float | 0.0 |
fire_dps_range_text | Text | |
lightning_damage_html | Text | |
lightning_damage_max | Integer | 0 |
lightning_damage_max_html | Text | <em class="tc -lightning ">0</em> |
lightning_damage_max_range_average | Integer | 0 |
lightning_damage_max_range_colour | String | lightning |
lightning_damage_max_range_maximum | Integer | 0 |
lightning_damage_max_range_minimum | Integer | 0 |
lightning_damage_max_range_text | Text | 0 |
lightning_damage_min | Integer | 0 |
lightning_damage_min_html | Text | <em class="tc -lightning ">0</em> |
lightning_damage_min_range_average | Integer | 0 |
lightning_damage_min_range_colour | String | lightning |
lightning_damage_min_range_maximum | Integer | 0 |
lightning_damage_min_range_minimum | Integer | 0 |
lightning_damage_min_range_text | Text | 0 |
lightning_dps_html | Text | |
lightning_dps_range_average | Float | 0.0 |
lightning_dps_range_colour | String | |
lightning_dps_range_maximum | Float | 0.0 |
lightning_dps_range_minimum | Float | 0.0 |
lightning_dps_range_text | Text | |
physical_damage_html | Text | <em class="tc -value ">18-38</em> |
physical_damage_max | Integer | 19 |
physical_damage_max_html | Text | <em class="tc -mod ">38</em> |
physical_damage_max_range_average | Integer | 38 |
physical_damage_max_range_colour | String | mod |
physical_damage_max_range_maximum | Integer | 38 |
physical_damage_max_range_minimum | Integer | 38 |
physical_damage_max_range_text | Text | 38 |
physical_damage_min | Integer | 9 |
physical_damage_min_html | Text | <em class="tc -mod ">18</em> |
physical_damage_min_range_average | Integer | 18 |
physical_damage_min_range_colour | String | mod |
physical_damage_min_range_maximum | Integer | 18 |
physical_damage_min_range_minimum | Integer | 18 |
physical_damage_min_range_text | Text | 18 |
physical_dps_html | Text | <em class="tc -value ">(38.2-40.0)</em> |
physical_dps_range_average | Float | 39.13 |
physical_dps_range_colour | String | value |
physical_dps_range_maximum | Float | 40.04 |
physical_dps_range_minimum | Float | 38.22 |
physical_dps_range_text | Text | (38.2-40.0) |
poison_dps_html | Text | <em class="tc -value ">(38.2-40.0)</em> |
poison_dps_range_average | Float | 39.13 |
poison_dps_range_colour | String | value |
poison_dps_range_maximum | Float | 40.04 |
poison_dps_range_minimum | Float | 38.22 |
poison_dps_range_text | Text | (38.2-40.0) |
weapon_range | Float | 1.3 |
weapon_range_html | Text | <em class="tc -value ">1.3</em> |
weapon_range_range_average | Float | 1.3 |
weapon_range_range_colour | String | value |
weapon_range_range_maximum | Float | 1.3 |
weapon_range_range_minimum | Float | 1.3 |
weapon_range_range_text | Text | 1.3 |
Field | Field type | Value |
---|
removal_version | String | 2.6.0 |
implicit_stat_text | Text | * <span class="tc -mod">+12% Chance to Block Attack Damage while wielding a Staff</span> |
explicit_stat_text | Text | * +12% Chance to Block Attack Damage while wielding a Staff
* 100% increased Physical Damage
* (5-10)% increased Attack Speed
* Reflects (22-44) Physical Damage to Attackers on Block
* Curse Enemies with Vulnerability on Block, with 20% increased Effect |
stat_text | Text | * <span class="tc -mod">+12% Chance to Block Attack Damage while wielding a Staff</span> <span class="item-stat-separator -unique"></span>
* +12% Chance to Block Attack Damage while wielding a Staff
* 100% increased Physical Damage
* (5-10)% increased Attack Speed
* Reflects (22-44) Physical Damage to Attackers on Block
* Curse Enemies with Vulnerability on Block, with 20% increased Effect |
base_item | String | |
required_level | Integer | |