Riposte

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RiposteTrigger, Attack, Melee, Strike, Physical
Level: (1-20)
Cooldown Time: 0.80 sec
Can Store 1 Use(s)
Attack Damage: (160-230)% of base
Effectiveness of Added Damage: (160-230)%
Requires Level 4Perform a deadly counter-attack when you block. Uses both weapons while you're dual wielding.(2-56) to (3-85) Added Attack Physical Damage
Trigger this Skill when you Block
You cannot use this Attack directly

Additional Effects From 1-20% Quality:
1% increased Damage1% increased Cooldown Recovery Rate1% chance to gain Onslaught for 4 seconds on Hit
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop level: 5
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemRiposte


Riposte is a counterattack that automatically triggers when you block. It uses both weapons while dual wielding. It cannot be used directly.

Skill functions and interactions

  • LycosidaeLycosidae
    Rawhide Tower Shield
    Chance to Block: (29-31)%
    Armour: (173-226)
    Movement Speed: -3%
    Requires Level 11, 33 Str+(10-20) to maximum Life+(120-160) to Armour
    +(30-40) to maximum Life
    Your hits can't be Evaded
    +(3-5)% Chance to Block
    Adds 250 to 300 Cold Damage to Counterattacks
    A true predator does not chase; It waits.
    adds cold damage to counter-attacks.
  • Dual Wielding:
    • Two hits are calculated separately (one from each weapon) and then combined into one unique hit/stack (damaging ailments).
    • On hit effects are only be apply once per trigger.

Gem level progression

LevelRequired LevelRequired DexterityDamage
Effectiveness
Attack
Damage
Physical DamageExp.Total Exp.
1416160%160%2 to 300
2620164%163.7%3 to 4841841
3927167%167.4%3 to 530993940
41233171%171.1%4 to 6743311373
51641175%174.7%5 to 82289534268
62050178%178.4%7 to 104972583993
72458182%182.1%8 to 1295714179707
82867186%185.8%10 to 15169595349302
93275189%189.5%12 to 18283759633061
103683193%193.2%15 to 224539961087057
114092197%196.8%18 to 267031281790185
1244100201%200.5%21 to 3110612232851408
1348109204%204.2%25 to 3720658704917278
1452117208%207.9%29 to 4325071107424388
1555123212%211.6%32 to 4925737319998119
1658130215%215.3%36 to 54761135117609470
1761136219%218.9%41 to 611343790831047378
1864142223%222.6%45 to 682505214756099525
1967148226%226.3%51 to 764386943699968961
2070155230%230%56 to 85242081178342050139
2172159234%233.7%60 to 91N/AN/A
2274N/A237%237.4%65 to 97N/AN/A
2376N/A241%241.1%70 to 104N/AN/A
2478N/A245%244.7%75 to 112N/AN/A
2580N/A248%248.4%80 to 120N/AN/A
2682N/A252%252.1%85 to 128N/AN/A
2784N/A256%255.8%91 to 137N/AN/A
2886N/A259%259.5%98 to 147N/AN/A
2988N/A263%263.2%105 to 157N/AN/A
3090N/A267%266.8%112 to 168N/AN/A
3191N/A269%268.7%115 to 173N/AN/A
3292N/A271%270.5%119 to 179N/AN/A
3393N/A272%272.4%123 to 185N/AN/A
3494N/A274%274.2%127 to 191N/AN/A
3595N/A276%276.1%132 to 197N/AN/A
3696N/A278%277.9%136 to 204N/AN/A
3797N/A280%279.7%140 to 211N/AN/A
3898N/A282%281.6%145 to 218N/AN/A
3999N/A283%283.4%150 to 225N/AN/A
40100N/A285%285.3%155 to 232N/AN/A

Gem quality

TypeAdditional Effects per 1-20% QualityWeight
Superior(2-40)% increased Cooldown Recovery Rate1

Item acquisition

Riposte can drop anywhere.

Recipes

Riposte can be created from the following recipes:

AmountPartDescriptionMeta
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
Random level 20 gemA
3Gemcutter's PromiseGemcutter's Promise3Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% qualityA
1Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Quest reward

This item is given as a quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Breaking Some Eggs
Act 1

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Breaking Some Eggs
Act 1
Nessa
A Fixture of Fate
Act 3
Siosa
Fallen from Grace
Act 6
Lilly Roth

Related helmet enchantments

The following helmet enchantments affect Riposte.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Riposte Cooldown Speed 166Merciless LabyrinthRiposte has 20% increased Cooldown Recovery Ratehelmet 100
Enchantment Riposte Cooldown Speed 275Eternal LabyrinthRiposte has 30% increased Cooldown Recovery Ratehelmet 100
Enchantment Riposte Damage 166Merciless Labyrinth25% increased Riposte Damagehelmet 100
Enchantment Riposte Damage 275Eternal Labyrinth40% increased Riposte Damagehelmet 100

Version history

Version Changes
3.16.0
  • The following Skills no longer have “+0-2 to Melee Strike Range”: Dominating BlowDominating BlowAttack, Minion, Duration, Melee, Strike
    Level: (1-20)
    Cost: 8 Mana
    Attack Damage: (165-238)% of base
    Effectiveness of Added Damage: (165-238)%
    Requires Level 28Attacks enemies with a melee strike, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed and a Sentinel of Dominance with the same rarity, prefix and suffix modifiers will be summoned for a longer secondary duration.Base duration is 1.00 seconds
    Base secondary duration is 20.00 seconds
    Maximum 9 Summoned Normal Sentinels of Dominance
    Maximum 3 Summoned Magic Sentinels of Dominance
    Maximum 1 Summoned Rare Sentinel of Dominance
    25% Chance to Summon a Normal Sentinel of Dominance on Hitting a Unique Monster

    Additional Effects From 1-20% Quality:
    Minions have (2-40)% increased Cooldown Recovery Rate
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , Double StrikeDouble StrikeAttack, Melee, Strike, Physical
    Level: (1-20)
    Cost: 5 Mana
    Attack Speed: 80% of base
    Attack Damage: (91-140)% of base
    Effectiveness of Added Damage: (91-140)%
    Performs two fast strikes with a melee weapon.25% chance to cause Bleeding
    Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies

    Additional Effects From 1-20% Quality:
    (1-20)% chance to deal Double Damage to Bleeding Enemies
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , Vaal Double StrikeVaal Double StrikeAttack, Melee, Strike, Duration, Vaal, Physical
    Level: (1-20)
    Souls Per Use: 30
    Can Store 2 Use(s)
    Soul Gain Prevention: 8 sec
    Attack Damage: (28-41)% of base
    Effectiveness of Added Damage: (28-41)%
    Performs two fast strikes with a melee weapon, each of which summons a double of you for a duration to continuously attack monsters in this fashion.Base duration is 6.00 seconds
    Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
    Doubles have (0-57)% increased Movement Speed
    Can't be Evaded
    25% chance to cause Bleeding
    Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies
    Maximum 8 Summoned Doubles

    Additional Effects From 1-20% Quality:
    (1-20)% chance to deal Double Damage to Bleeding Enemies
    CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , Dual StrikeDual StrikeCritical, Attack, Melee, Strike
    Level: (1-20)
    Cost: 5 Mana
    Attack Speed: 70% of base
    Attack Damage: (125-244)% of base
    Effectiveness of Added Damage: (125-244)%
    Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.100% more Critical Strike Chance against Enemies that are on Full Life
    60% more Damage with Hits and Ailments against Enemies that are on Full Life

    Additional Effects From 1-20% Quality:
    +(1.5-30)% more Damage with Hits and Ailments against Enemies that are on Full Life
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , Elemental HitElemental HitAttack, Projectile, Melee, Strike, Fire, Cold, Lightning, AoE, Prismatic, Bow
    Level: (1-20)
    Cost: (7-11) Mana
    AoE Radius: 10
    Requires Level 12Each attack with this skill will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.(18-391) to (33-726) Added Cold Damage
    (22-480) to (40-891) Added Fire Damage
    (3-75) to (67-1467) Added Lightning Damage
    Only Deals Damage of the chosen Element
    Deals no Damage of other Damage Types
    (30-49)% chance to Freeze, Shock and Ignite
    Base radius is 1 metre
    80% more Area Radius against Enemies affected by an Ailment of the chosen Element
    10% more Damage per Elemental Ailment on the Enemy

    Additional Effects From 1-20% Quality:
    +(0.25-5)% more Damage per Elemental Ailment on the Enemy
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , FrenzyFrenzyAttack, Projectile, Melee, Strike, Bow
    Level: (1-20)
    Cost: 10 Mana
    Attack Damage: (115-135)% of base
    Effectiveness of Added Damage: (115-135)%
    Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.5% more Attack Damage per Frenzy Charge
    5% more Attack Speed per Frenzy Charge

    Additional Effects From 1-20% Quality:
    +(0.1-2)% more Attack Damage per Frenzy Charge
    +(0.1-2)% more Attack Speed per Frenzy Charge
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , Infernal BlowInfernal BlowAttack, AoE, Melee, Strike, Fire, Duration
    Level: (1-20)
    Cost: 6 Mana
    Attack Damage: (104-166)% of base
    Effectiveness of Added Damage: (104-166)%
    AoE Radius: 15
    Requires Level 12Attacks with your weapon, applying a charged debuff to enemies hit by your strike, and an uncharged debuff to any other enemies hit. Upon reaching 6 charges, expiring, or the enemy's death, the charged debuff is removed to damage that and other surrounding enemies. Enemies with either debuff explode when they die, damaging other surrounding enemies. Damage from this explosion cannot be reflected. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Base duration is 0.80 seconds
    (5-75) to (8-113) Added Fire Damage
    Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life
    60% of Physical Damage Converted to Fire Damage
    Base radius is 2.4 metres
    Base explosion radius is 1.8 metres
    Debuff deals 66% of Damage per Charge

    Additional Effects From 1-20% Quality:
    Debuff deals +(0.5-10)% of Damage per Charge
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , Pestilent StrikePestilent StrikeAttack, Melee, Strike, AoE, Duration, Chaos
    Level: (1-20)
    Cost: 6 Mana
    Attack Damage: (125-160)% of base
    Effectiveness of Added Damage: (125-160)%
    Requires Level 28Attacks with your weapon, inflicting a debuff on enemies hit by the strike. If a debuffed enemy dies while poisoned, Pestilent Strike inflicts a secondary chaos damage over time debuff on enemies around them, based on the poisons on the slain enemy. This damage is not affected by your damage modifiers. Requires a Claw or Dagger.Base duration is 1.00 seconds
    Base secondary duration is 1.00 seconds
    (20-113) to (30-169) Added Chaos Damage
    60% of Physical Damage Converted to Chaos Damage
    60% chance to Poison on Hit
    30% more Poison Duration
    Secondary Debuff deals 50% of the total remaining Expected Poison Damage of all Poisons on the dying Enemy per second as Chaos Damage

    Additional Effects From 1-20% Quality:
    (1-20)% more Poison Duration
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , PuncturePunctureAttack, Projectile, Duration, Melee, Strike, Physical, Bow
    Level: (1-20)
    Cost: 6 Mana
    Attack Speed: 70% of base
    Attack Damage: (134-164)% of base
    Effectiveness of Added Damage: (135-165)%
    Requires Level 4Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.Base duration is 8.00 seconds
    (3-75) to (4-113) Added Attack Physical Damage
    (30-49)% more Damage with Bleeding
    Causes Bleeding

    Additional Effects From 1-20% Quality:
    +(1-20)% more Damage with Bleeding
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , Riposte, Static StrikeStatic StrikeAttack, Melee, Strike, AoE, Duration, Lightning, Chaining
    Level: (1-20)
    Cost: 6 Mana
    Attack Damage: (110-188)% of base
    Effectiveness of Added Damage: (110-188)%
    AoE Radius: 19
    Requires Level 12Attack with a melee weapon, gaining static energy for a duration if you hit an enemy. While you have static energy, you'll frequently hit a number of nearby enemies with beams, dealing attack damage.50% of Physical Damage Converted to Lightning Damage
    Base duration is 3.00 seconds
    Beams Hit Enemies every (0.40-0.32) seconds
    Chains +1 Times
    Beams deal 40% less Damage
    (4-6) maximum Beam Targets

    Additional Effects From 1-20% Quality:
    (1-20)% increased Beam frequency
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , SmiteSmiteLightning, Attack, AoE, Duration, Melee, Strike, Aura
    Level: (1-20)
    Cost: 6 Mana
    Attack Speed: 85% of base
    Attack Damage: (196-273)% of base
    Effectiveness of Added Damage: (196-273)%
    Performs a melee attack, and causes lightning to strike a nearby enemy, dealing damage in an area. Each target can only be hit once by this skill. Hitting an enemy grants an aura for a duration. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.50% of Physical Damage Converted to Lightning Damage
    Base duration is 4.00 seconds
    (30-20)% less Area Damage
    Base radius is (1.5-2.1) metres
    Base Aura radius is (3.6-4.2) metres
    Lightning strikes 1 target within 5 metres
    Aura grants (1-12) to (4-220) added Lightning Damage
    Aura grants (10-19)% chance to Shock

    Additional Effects From 1-20% Quality:
    -(0.5-10)% less Area Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , Viper StrikeViper StrikeAttack, Duration, Melee, Strike, Chaos
    Level: (1-20)
    Cost: 5 Mana
    Attack Damage: (90-154)% of base
    Effectiveness of Added Damage: (90-154)%
    Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.30% less Attack Speed if Dual Wielding
    Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage
    Base duration is 4.00 seconds
    (5-169) to (7-254) Added Chaos Damage
    60% of Physical Damage Converted to Chaos Damage
    60% chance to Poison on Hit

    Additional Effects From 1-20% Quality:
    Base duration is (0.05-1) seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , and Wild StrikeWild StrikeAttack, Melee, Strike, Lightning, Cold, Fire, Projectile, AoE, Chaining, Prismatic
    Level: (1-20)
    Cost: 6 Mana
    Attack Damage: (160-231)% of base
    Effectiveness of Added Damage: (160-231)%
    Projectile Speed: 1800
    Requires Level 28Your melee weapon strikes enemies, converting physical damage to a random element. Then, depending on the element chosen, it releases a fiery explosion, an arcing bolt of lightning, or an icy wave. It will avoid choosing the same element twice in a row.Projectiles Pierce all Targets
    Beams Chain (4-7) Times
    Fires 3 Projectiles
    (0-19)% increased Area of Effect
    100% of Physical Damage Converted to Fire, Cold or Lightning Damage

    Additional Effects From 1-20% Quality:
    (1-20)% chance to Freeze, Shock and Ignite
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    .
3.11.0
  • Fixed a bug where Riposte would place a mace effect if it was triggered while unarmed. You may hit like a hammer, but that does not actually make your arm a hammer.
3.7.0
  • Now deals base damage equal to, and has an added damage effectiveness of, 135% at gem level 1 (from 100%), up to 186% at gem level 20 (from 138%).
  • Now adds 6 to 10 physical damage to attacks at gem level 1, up to 169 to 254 at gem level 20.
3.4.0
  • Now gain additional melee weapon range every 7 levels, up to +2 at level 20 (and +3 at level 21)
2.1.1b
  • Fixed a bug with Riposte which caused the player to perform the default attack animation when triggered, interrupting movement and other skills such as Vaal Cyclone.
1.3.0k
  • Fixed a bug where Riposte did not function correctly when supported by Melee Splash.
1.3.0c
  • Fixed various bugs with the to-hit checks of Riposte, ReckoningReckoningTrigger, Attack, AoE, Physical, Melee
    Level: (1-20)
    Cooldown Time: 0.40 sec
    Can Store 1 Use(s)
    Attack Damage: (115-175)% of base
    Effectiveness of Added Damage: (115-175)%
    Requires Level 4Perform a swift counter-attack against enemies in a cone shape when you block with your shield.(2-56) to (3-85) Added Attack Physical Damage
    Trigger this Skill when you Block

    Additional Effects From 1-20% Quality:
    (2-40)% increased Cooldown Recovery Rate
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    and VengeanceVengeanceTrigger, Attack, AoE, Physical, Melee
    Level: (1-20)
    Cooldown Time: 1.20 sec
    Can Store 1 Use(s)
    Attack Damage: (170-255)% of base
    Effectiveness of Added Damage: (170-255)%
    Requires Level 24Chance to perform a swift counter-attack against all enemies around you when you are hit. Weapon range increases the area of this attack. Requires a Melee Weapon.(8-56) to (12-85) Added Attack Physical Damage
    30% chance to Trigger this Skill when Hit

    Additional Effects From 1-20% Quality:
    (1-20)% chance to Trigger this Skill when Hit
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    .
  • Fixed a bug where Riposte could only be used while dual wielding.
1.3.0
  • Riposte has been added to the game.

ru:Парирование