Necromancer

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Necromancer
Embrace the serene power that is undeath.
This page is about the Ascendancy class. For the monster type, see Necromancer (monster type). For the Ascendant passive skill, see Necromancer (Ascendant passive).

The Necromancer is an Ascendancy class for the Witch.

Overview

The Necromancer is an Ascendancy class themed around the dead and the undead. They are an excellent choice for minion-based builds, having access to minion-enhancing skills, as well as bonuses related to auras and Offering skills. They also have skills based around corpses, gaining powerful bonuses from spawning and consuming corpses, which makes them pair well with corpse-based skills like UnearthUnearthSpell, Projectile, AoE, Physical
Level: (1-20)
Cost: (4-10) Mana
Cast Time: 0.30 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 140%
Requires Level 10Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.Deals (15-607) to (22-911) Physical Damage
Projectiles Pierce all Targets
Spawns corpses with Level (12-80)
Maximum of 10 corpses allowed

Additional Effects From 1-20% Quality:
Corpses Spawned have (1-20)% increased Maximum Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
and Detonate DeadDetonate DeadSpell, AoE, Fire
Level: (1-20)
Cost: (5-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 160%
AoE Radius: 22
Requires Level 4Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected.Deals (15-798) to (22-1197) Fire Damage
Explosion deals base Fire Damage equal to (6-7.9)% of the corpse's Maximum Life
Base radius is (2.2-2.6) metres

Additional Effects From 1-20% Quality:
(0.75-15)% chance to detonate an additional corpse
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
.

Passive skills

Minor skills

Necromancer skill tree

The Necromancer has the following minor passive skills:

NameStats
Minion Damage and Life
Minions deal 10% increased Damage
Minions have 10% increased maximum Life [1] [2]
Minion Damage, Aura Effect
Minions deal 10% increased Damage
5% increased effect of Non-Curse Auras from your Skills [1]
Minion Damage, Cast Speed
Minions deal 10% increased Damage
4% increased Cast Speed [1] [2]

Minions deal 10% increased Damage
Minions have 10% increased maximum Life [2]
Minion Damage, Mana
Minions deal 10% increased Damage
8% increased maximum Mana [1]
Minion Damage, Skill Duration
Minions deal 10% increased Damage
10% increased Skill Effect Duration [1]

Notable skills

The Necromancer has the following notable passive skills:

Skill Modifiers Prerequisite Preceding Passive
Mistress of Sacrifice 40% increased Skill Effect Duration
Your Offering Skills also affect you
Your Offerings have 50% reduced Effect on you
Minion Damage, Skill Duration
Plaguebringer With at least one nearby corpse, nearby Enemies deal 10% reduced Damage
With at least one nearby corpse, you and nearby Allies deal 10% more Damage
If you've Consumed a corpse Recently, you and your Minions have 30% increased Area of Effect
Minion Damage, Cast Speed
Corpse Pact Enemies near corpses you Spawned Recently are Chilled and Shocked
2% increased Attack and Cast Speed for each corpse Consumed Recently, up to a maximum of 200%
Plaguebringer Minion Damage, Cast Speed
Mindless Aggression Minions have 20% more Maximum Life
Minions deal 10% more Damage
Minion Damage and Life
Bone Barrier 1% additional Physical Damage Reduction per Minion, up to 10%
1% of Damage Dealt by your Minions is Leeched to you as Life
Minions gain 40% of Maximum Life as Extra Maximum Energy Shield
Mindless Aggression Minion Damage and Life
Unnatural Strength Minions have Unholy Might Mindless Aggression Minion Damage and Life
Essence Glutton Regenerate 4% of Mana over 2 seconds when you Consume a corpse
Regenerate 8% of Energy Shield over 2 seconds when you Consume a corpse
For each nearby corpse, you and nearby Allies Regenerate 5 Mana
per second, up to 50 per second
For each nearby corpse, you and nearby Allies Regenerate 0.2% of Energy Shield per second, up to 2.0% per second
Minion Damage, Mana
Commander of Darkness Auras from your Skills grant 3% increased Attack and Cast
Speed to you and Allies
You and nearby Allies have +30% to Elemental Resistances
You and nearby Allies deal 30% increased Damage
Minion Damage, Aura Effect

Version history

Version Changes
3.19.0
3.13.0
  • Small passives now cause your Minions to deal 10% increased Damage (from 15%).
3.11.0
  • Corpse Pact now has an upper limit on increases to cast speed per corpse consumed recently of 200%.
3.10.0
  • Bone Barrier no longer grants Elemental Resistances per minion. Increased Life and Energy Shield Recovery per minion is now 2% (from 3%), capping out at 20% (from 30%).
  • Commander of Darkness now grants You and nearby allies +30% to all Elemental Resistances (from 20%).
3.8.0
3.2.0
  • Removed Beacon of Corruption and Spirit Eater.
  • Added Invoker and Puppet Master.
  • Soul Weaver now requires Invoker instead of Flesh Binder.
  • Flesh Binder now requires Invoker.
2.2.0
  • Introduced to the game.


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