Nebuloch

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Nebuloch
Nightmare Mace
One Handed Mace
Physical Damage: (83-98) to (180-200)
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 1.1 metres
Requires Level 68, 212 Str10% reduced Enemy Stun ThresholdAdds (45-60) to (100-120) Physical Damage
Gain (30-40)% of Physical Attack Damage as Extra Fire Damage
+4% to Chaos Resistance per Endurance Charge
1% reduced Elemental Damage taken from Hits per Endurance Charge
Adds 5 to 8 Physical Damage per Endurance Charge
+500 to Armour per Endurance Charge
200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently
They hoped that, trapped in its prison,
the creature would age and perish.
But time would not touch the fiend.
Acquisition
Drop restricted
Vendor Offer
24x Alchemy Shard
5x Alteration Shard
Weapon DPS
Physical: (184.1-208.6)
Phys+Chaos: (184.1-208.6)
Total: (184.1-208.6)
Metadata
Item class: One-Handed Mace

Nebuloch is a unique Nightmare MaceNightmare MaceOne Handed Mace
Physical Damage: 38-80
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 1.1 metres
Requires Level 68, 212 Str10% reduced Enemy Stun Threshold
. It is an Elder item.

Modifiers

The added physical damage per endurance charge is a global modifier, and stacks with a second Nebuloch, although it won't scale with the weapon's quality since that is local to the weapon's physical damage.[1]

The weapon has a hidden modifier that causes endurance charges to have tentacles.

Item acquisition

Nebuloch has restrictions on where or how it can drop. It cannot be chanced.

Monster restrictions

This item can be acquired from the following monsters:

Legacy variants

Nebuloch has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

3.4.0
  • 10% reduced Enemy Stun Threshold
  • Adds (45-60) to (100-120) Physical Damage
  • Gain (30-40)% of Physical Attack Damage as Extra Fire Damage
  • +4% to Chaos Resistance per Endurance Charge
  • 1% reduced Elemental Damage taken when Hit per Endurance Charge
  • Adds 5 to 8 Physical Damage per Endurance Charge
  • +500 to Armour per Endurance Charge
  • 400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently

Version history

Version Changes
3.4.0
  • Nebuloch now deals 200 Fire damage per second per Endurance charge (down from 400). Using a Divine Orb on an existing copy of this item will update that item to these new values
3.1.0
  • Introduced to the game.

References

  1. Mark_GGG (December 15, 2017). "How in Wraeclast does this make any sense?". Reddit. Retrieved December 15, 2017.

ru:Туманность