Field | Field type | Value |
---|
avg | Integer | 53 |
id | String | local_minimum_added_physical_damage |
max | Integer | 60 |
min | Integer | 45 |
mod_id | String | LocalAddedPhysicalDamageUnique__30_ |
Field | Field type | Value |
---|
avg | Integer | 35 |
id | String | attack_physical_damage_%_to_add_as_fire |
max | Integer | 40 |
min | Integer | 30 |
mod_id | String | AttackPhysicalDamageAddedAsFireUnique__2 |
Field | Field type | Value |
---|
avg | Integer | 10 |
id | String | base_stun_threshold_reduction_+% |
max | Integer | 10 |
min | Integer | 10 |
mod_id | String | StunThresholdReductionImplicitMace1 |
Field | Field type | Value |
---|
avg | Integer | 8 |
id | String | maximum_added_physical_damage_per_endurance_charge |
max | Integer | 8 |
min | Integer | 8 |
mod_id | String | AddedPhysicalDamagePerEnduranceChargeUnique__1 |
Field | Field type | Value |
---|
avg | Integer | -1 |
id | String | elemental_damage_taken_from_hits_+%_per_endurance_charge |
max | Integer | -1 |
min | Integer | -1 |
mod_id | String | ReducedElementalDamageTakenHitsPerEnduranceChargeUnique__1 |
Field | Field type | Value |
---|
avg | Integer | 500 |
id | String | physical_damage_reduction_rating_per_endurance_charge |
max | Integer | 500 |
min | Integer | 500 |
mod_id | String | ArmourPerEnduranceChargeUnique__1 |
Field | Field type | Value |
---|
avg | Integer | 110 |
id | String | local_maximum_added_physical_damage |
max | Integer | 120 |
min | Integer | 100 |
mod_id | String | LocalAddedPhysicalDamageUnique__30_ |
Field | Field type | Value |
---|
avg | Integer | 5 |
id | String | minimum_added_physical_damage_per_endurance_charge |
max | Integer | 5 |
min | Integer | 5 |
mod_id | String | AddedPhysicalDamagePerEnduranceChargeUnique__1 |
Field | Field type | Value |
---|
avg | Integer | 4 |
id | String | chaos_damage_resistance_%_per_endurance_charge |
max | Integer | 4 |
min | Integer | 4 |
mod_id | String | ChaosResistancePerEnduranceChargeUnique__1_ |
Field | Field type | Value |
---|
avg | Integer | 12,000 |
id | String | fire_damage_taken_per_minute_per_endurance_charge_if_you_have_been_hit_recently |
max | Integer | 12,000 |
min | Integer | 12,000 |
mod_id | String | DamageTakenPerEnduranceChargeWhenHitUnique__1_ |
1 row is stored for this page
Field | Field type | Value |
---|
acquisition_tags | List of String, delimiter: , | |
alternate_art_inventory_icons | List of String, delimiter: , | |
base_item | String | Nightmare Mace |
base_item_id | String | Metadata/Items/Weapons/OneHandWeapons/OneHandMaces/OneHandMace22 |
base_item_page | Page | Nightmare Mace |
cannot_be_traded_or_modified | Boolean | No |
class | String | One-Handed Mace |
class_id | String | One Hand Mace |
description | Text | |
drop_areas | List of String, delimiter: , | |
drop_areas_html | Text | |
drop_enabled | Boolean | Yes |
drop_level | Integer | |
drop_level_maximum | Integer | |
drop_monsters | List of Text, delimiter: , | Metadata/Monsters/AtlasBosses/TheElder/TheElder |
drop_rarity_ids | List of String, delimiter: , | |
drop_text | Text | |
explicit_stat_text | Text | Adds (45-60) to (100-120) [[Physical Damage]]<br>Gain (30-40)% of Physical [[Attack Damage]] as Extra [[Fire Damage]]<br>+4% to [[Chaos Resistance]] per [[Endurance Charge]]<br>1% reduced [[Elemental Damage]] taken from [[Hit|Hits]] per [[Endurance Charge]]<br>Adds 5 to 8 [[Physical Damage]] per [[Endurance Charge]]<br>+500 to [[Armour]] per [[Endurance Charge]]<br>200 [[Fire Damage]] taken per second per [[Endurance Charge]] if you've been [[Hit]] [[Recently]] |
flavour_text | Text | They hoped that, trapped in its prison,<br>the creature would age and perish.<br>But time would not touch the fiend. |
flavour_text_id | String | UniqueOneHandMace11 |
frame_type | String | unique |
help_text | Text | |
html | Text | <span class="item-box -unique"><span class="header -double"><span class="symbol -elder"></span>Nebuloch<br>Nightmare Mace<span class="symbol -elder"></span></span><span class="item-stats"><span class="group ">One Handed Mace<br>Physical Damage: <em class="tc -mod ">(83-98) to (180-200)</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.40</em><br>Weapon Range: <em class="tc -value ">1.1</em> metres</span><span class="group ">Requires Level <em class="tc -value ">68</em>, <em class="tc -value ">212</em> Str</span><span class="group tc -mod">10% reduced Enemy Stun Threshold</span><span class="group tc -mod">Adds (45-60) to (100-120) [[Physical Damage]]<br>Gain (30-40)% of Physical [[Attack Damage]] as Extra [[Fire Damage]]<br>+4% to [[Chaos Resistance]] per [[Endurance Charge]]<br>1% reduced [[Elemental Damage]] taken from [[Hit|Hits]] per [[Endurance Charge]]<br>Adds 5 to 8 [[Physical Damage]] per [[Endurance Charge]]<br>+500 to [[Armour]] per [[Endurance Charge]]<br>200 [[Fire Damage]] taken per second per [[Endurance Charge]] if you've been [[Hit]] [[Recently]]</span><span class="group tc -flavour">They hoped that, trapped in its prison,<br>the creature would age and perish.<br>But time would not touch the fiend.</span></span></span> |
icon | String | |
implicit_stat_text | Text | 10% reduced Enemy Stun Threshold |
influences | List of String, delimiter: , | elder |
infobox_html | Text | <span class="item-box -unique"><span class="header -double"><span class="symbol -elder"></span>Nebuloch<br>Nightmare Mace<span class="symbol -elder"></span></span><span class="item-stats"><span class="group ">One Handed Mace<br>Physical Damage: <em class="tc -mod ">(83-98) to (180-200)</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.40</em><br>Weapon Range: <em class="tc -value ">1.1</em> metres</span><span class="group ">Requires Level <em class="tc -value ">68</em>, <em class="tc -value ">212</em> Str</span><span class="group tc -mod">10% reduced Enemy Stun Threshold</span><span class="group tc -mod">Adds (45-60) to (100-120) [[Physical Damage]]<br>Gain (30-40)% of Physical [[Attack Damage]] as Extra [[Fire Damage]]<br>+4% to [[Chaos Resistance]] per [[Endurance Charge]]<br>1% reduced [[Elemental Damage]] taken from [[Hit|Hits]] per [[Endurance Charge]]<br>Adds 5 to 8 [[Physical Damage]] per [[Endurance Charge]]<br>+500 to [[Armour]] per [[Endurance Charge]]<br>200 [[Fire Damage]] taken per second per [[Endurance Charge]] if you've been [[Hit]] [[Recently]]</span><span class="group tc -flavour">They hoped that, trapped in its prison,<br>the creature would age and perish.<br>But time would not touch the fiend.</span></span><span class="images">[[File:Nebuloch inventory icon.png|156x234px]]</span></span> |
inventory_icon | String | File:Nebuloch inventory icon.png |
is_account_bound | Boolean | No |
is_corrupted | Boolean | No |
is_drop_restricted | Boolean | Yes |
is_eater_of_worlds_item | Boolean | No |
is_fractured | Boolean | No |
is_in_game | Boolean | Yes |
is_relic | Boolean | |
is_replica | Boolean | No |
is_searing_exarch_item | Boolean | No |
is_synthesised | Boolean | No |
is_unmodifiable | Boolean | No |
is_veiled | Boolean | No |
metabox_html | Text | <div class="item-box -unique"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span></span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>24x [[Alchemy Shard]]<br />5x [[Alteration Shard]]</span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">(184.1-208.6)</em><br>Phys+Chaos: <em class="tc -value ">(184.1-208.6)</em><br>Total: <em class="tc -value ">(184.1-208.6)</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">One-Handed Mace</em></span></span></div> |
metadata_id | String | |
name | String | Nebuloch |
name_list | List of String, delimiter: � | Nebuloch |
quality | Integer | 0 |
rarity | String | Unique |
rarity_id | String | unique |
release_version | String | 3.1.0 |
removal_version | String | |
required_dexterity | Integer | 0 |
required_dexterity_html | Text | <em class="tc -value ">0</em> |
required_dexterity_range_average | Integer | 0 |
required_dexterity_range_colour | String | value |
required_dexterity_range_maximum | Integer | 0 |
required_dexterity_range_minimum | Integer | 0 |
required_dexterity_range_text | Text | 0 |
required_intelligence | Integer | 0 |
required_intelligence_html | Text | <em class="tc -value ">0</em> |
required_intelligence_range_average | Integer | 0 |
required_intelligence_range_colour | String | value |
required_intelligence_range_maximum | Integer | 0 |
required_intelligence_range_minimum | Integer | 0 |
required_intelligence_range_text | Text | 0 |
required_level | Integer | 68 |
required_level_base | Integer | 68 |
required_level_html | Text | <em class="tc -value ">68</em> |
required_level_range_average | Integer | 68 |
required_level_range_colour | String | value |
required_level_range_maximum | Integer | 68 |
required_level_range_minimum | Integer | 68 |
required_level_range_text | Text | 68 |
required_strength | Integer | 212 |
required_strength_html | Text | <em class="tc -value ">212</em> |
required_strength_range_average | Integer | 212 |
required_strength_range_colour | String | value |
required_strength_range_maximum | Integer | 212 |
required_strength_range_minimum | Integer | 212 |
required_strength_range_text | Text | 212 |
size_x | Integer | 2 |
size_y | Integer | 3 |
stat_text | Text | 10% reduced Enemy Stun Threshold<span class="item-stat-separator -unique"></span>Adds (45-60) to (100-120) [[Physical Damage]]<br>Gain (30-40)% of Physical [[Attack Damage]] as Extra [[Fire Damage]]<br>+4% to [[Chaos Resistance]] per [[Endurance Charge]]<br>1% reduced [[Elemental Damage]] taken from [[Hit|Hits]] per [[Endurance Charge]]<br>Adds 5 to 8 [[Physical Damage]] per [[Endurance Charge]]<br>+500 to [[Armour]] per [[Endurance Charge]]<br>200 [[Fire Damage]] taken per second per [[Endurance Charge]] if you've been [[Hit]] [[Recently]] |
tags | List of String, delimiter: , | top_tier_base_item_type • mace • one_hand_weapon • onehand • weapon • default |
1 row is stored for this page
Field | Field type | Value |
---|
attack_speed | Float | 1.4 |
attack_speed_html | Text | <em class="tc -value ">1.40</em> |
attack_speed_range_average | Float | 1.4 |
attack_speed_range_colour | String | value |
attack_speed_range_maximum | Float | 1.4 |
attack_speed_range_minimum | Float | 1.4 |
attack_speed_range_text | Text | 1.40 |
chaos_damage_html | Text | |
chaos_damage_max | Integer | 0 |
chaos_damage_max_html | Text | <em class="tc -chaos ">0</em> |
chaos_damage_max_range_average | Integer | 0 |
chaos_damage_max_range_colour | String | chaos |
chaos_damage_max_range_maximum | Integer | 0 |
chaos_damage_max_range_minimum | Integer | 0 |
chaos_damage_max_range_text | Text | 0 |
chaos_damage_min | Integer | 0 |
chaos_damage_min_html | Text | <em class="tc -chaos ">0</em> |
chaos_damage_min_range_average | Integer | 0 |
chaos_damage_min_range_colour | String | chaos |
chaos_damage_min_range_maximum | Integer | 0 |
chaos_damage_min_range_minimum | Integer | 0 |
chaos_damage_min_range_text | Text | 0 |
chaos_dps_html | Text | |
chaos_dps_range_average | Float | 0.0 |
chaos_dps_range_colour | String | |
chaos_dps_range_maximum | Float | 0.0 |
chaos_dps_range_minimum | Float | 0.0 |
chaos_dps_range_text | Text | |
cold_damage_html | Text | |
cold_damage_max | Integer | 0 |
cold_damage_max_html | Text | <em class="tc -cold ">0</em> |
cold_damage_max_range_average | Integer | 0 |
cold_damage_max_range_colour | String | cold |
cold_damage_max_range_maximum | Integer | 0 |
cold_damage_max_range_minimum | Integer | 0 |
cold_damage_max_range_text | Text | 0 |
cold_damage_min | Integer | 0 |
cold_damage_min_html | Text | <em class="tc -cold ">0</em> |
cold_damage_min_range_average | Integer | 0 |
cold_damage_min_range_colour | String | cold |
cold_damage_min_range_maximum | Integer | 0 |
cold_damage_min_range_minimum | Integer | 0 |
cold_damage_min_range_text | Text | 0 |
cold_dps_html | Text | |
cold_dps_range_average | Float | 0.0 |
cold_dps_range_colour | String | |
cold_dps_range_maximum | Float | 0.0 |
cold_dps_range_minimum | Float | 0.0 |
cold_dps_range_text | Text | |
critical_strike_chance | Float | 5.0 |
critical_strike_chance_html | Text | <em class="tc -value ">5.00%</em> |
critical_strike_chance_range_average | Float | 5.0 |
critical_strike_chance_range_colour | String | value |
critical_strike_chance_range_maximum | Float | 5.0 |
critical_strike_chance_range_minimum | Float | 5.0 |
critical_strike_chance_range_text | Text | 5.00% |
damage_avg | Text | 140.25 |
damage_html | Text | <em class="tc -mod ">(83-98) to (180-200)</em> |
dps_html | Text | <em class="tc -value ">(184.1-208.6)</em> |
dps_range_average | Float | 196.35 |
dps_range_colour | String | value |
dps_range_maximum | Float | 208.6 |
dps_range_minimum | Float | 184.1 |
dps_range_text | Text | (184.1-208.6) |
elemental_dps_html | Text | |
elemental_dps_range_average | Float | 0.0 |
elemental_dps_range_colour | String | |
elemental_dps_range_maximum | Float | 0.0 |
elemental_dps_range_minimum | Float | 0.0 |
elemental_dps_range_text | Text | |
fire_damage_html | Text | |
fire_damage_max | Integer | 0 |
fire_damage_max_html | Text | <em class="tc -fire ">0</em> |
fire_damage_max_range_average | Integer | 0 |
fire_damage_max_range_colour | String | fire |
fire_damage_max_range_maximum | Integer | 0 |
fire_damage_max_range_minimum | Integer | 0 |
fire_damage_max_range_text | Text | 0 |
fire_damage_min | Integer | 0 |
fire_damage_min_html | Text | <em class="tc -fire ">0</em> |
fire_damage_min_range_average | Integer | 0 |
fire_damage_min_range_colour | String | fire |
fire_damage_min_range_maximum | Integer | 0 |
fire_damage_min_range_minimum | Integer | 0 |
fire_damage_min_range_text | Text | 0 |
fire_dps_html | Text | |
fire_dps_range_average | Float | 0.0 |
fire_dps_range_colour | String | |
fire_dps_range_maximum | Float | 0.0 |
fire_dps_range_minimum | Float | 0.0 |
fire_dps_range_text | Text | |
lightning_damage_html | Text | |
lightning_damage_max | Integer | 0 |
lightning_damage_max_html | Text | <em class="tc -lightning ">0</em> |
lightning_damage_max_range_average | Integer | 0 |
lightning_damage_max_range_colour | String | lightning |
lightning_damage_max_range_maximum | Integer | 0 |
lightning_damage_max_range_minimum | Integer | 0 |
lightning_damage_max_range_text | Text | 0 |
lightning_damage_min | Integer | 0 |
lightning_damage_min_html | Text | <em class="tc -lightning ">0</em> |
lightning_damage_min_range_average | Integer | 0 |
lightning_damage_min_range_colour | String | lightning |
lightning_damage_min_range_maximum | Integer | 0 |
lightning_damage_min_range_minimum | Integer | 0 |
lightning_damage_min_range_text | Text | 0 |
lightning_dps_html | Text | |
lightning_dps_range_average | Float | 0.0 |
lightning_dps_range_colour | String | |
lightning_dps_range_maximum | Float | 0.0 |
lightning_dps_range_minimum | Float | 0.0 |
lightning_dps_range_text | Text | |
physical_damage_html | Text | <em class="tc -mod ">(83-98) to (180-200)</em> |
physical_damage_max | Integer | 80 |
physical_damage_max_html | Text | <em class="tc -mod ">(180-200)</em> |
physical_damage_max_range_average | Integer | 190 |
physical_damage_max_range_colour | String | mod |
physical_damage_max_range_maximum | Integer | 200 |
physical_damage_max_range_minimum | Integer | 180 |
physical_damage_max_range_text | Text | (180-200) |
physical_damage_min | Integer | 38 |
physical_damage_min_html | Text | <em class="tc -mod ">(83-98)</em> |
physical_damage_min_range_average | Integer | 90 |
physical_damage_min_range_colour | String | mod |
physical_damage_min_range_maximum | Integer | 98 |
physical_damage_min_range_minimum | Integer | 83 |
physical_damage_min_range_text | Text | (83-98) |
physical_dps_html | Text | <em class="tc -value ">(184.1-208.6)</em> |
physical_dps_range_average | Float | 196.35 |
physical_dps_range_colour | String | value |
physical_dps_range_maximum | Float | 208.6 |
physical_dps_range_minimum | Float | 184.1 |
physical_dps_range_text | Text | (184.1-208.6) |
poison_dps_html | Text | <em class="tc -value ">(184.1-208.6)</em> |
poison_dps_range_average | Float | 196.35 |
poison_dps_range_colour | String | value |
poison_dps_range_maximum | Float | 208.6 |
poison_dps_range_minimum | Float | 184.1 |
poison_dps_range_text | Text | (184.1-208.6) |
weapon_range | Float | 1.1 |
weapon_range_html | Text | <em class="tc -value ">1.1</em> |
weapon_range_range_average | Float | 1.1 |
weapon_range_range_colour | String | value |
weapon_range_range_maximum | Float | 1.1 |
weapon_range_range_minimum | Float | 1.1 |
weapon_range_range_text | Text | 1.1 |
Field | Field type | Value |
---|
removal_version | String | 3.4.0 |
implicit_stat_text | Text | * 10% reduced Enemy Stun Threshold |
explicit_stat_text | Text | * Adds (45-60) to (100-120) Physical Damage
* Gain (30-40)% of Physical Attack Damage as Extra Fire Damage
* +4% to Chaos Resistance per Endurance Charge
* 1% reduced Elemental Damage taken when Hit per Endurance Charge
* Adds 5 to 8 Physical Damage per Endurance Charge
* +500 to Armour per Endurance Charge
* <span class="tc -mod">400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently</span> |
stat_text | Text | * 10% reduced Enemy Stun Threshold <span class="item-stat-separator -unique"></span>
* Adds (45-60) to (100-120) Physical Damage
* Gain (30-40)% of Physical Attack Damage as Extra Fire Damage
* +4% to Chaos Resistance per Endurance Charge
* 1% reduced Elemental Damage taken when Hit per Endurance Charge
* Adds 5 to 8 Physical Damage per Endurance Charge
* +500 to Armour per Endurance Charge
* <span class="tc -mod">400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently</span> |
base_item | String | |
required_level | Integer | |