List of modifiers for Searching Eye Jewel

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This is a list of modifiers compatible with Searching Eye JewelSearching Eye JewelAbyssPlace into an Abyssal Socket on an Item or into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket..

Standard modifiers

Prefixes
Group: AbyssJewelLife
+# to maximum Life
ModifierReq. lvl.StatsTags
Hale1+(21-25) to maximum Life
  • resource
  • life
Healthy35+(26-30) to maximum Life
  • resource
  • life
Sanguine74+(31-35) to maximum Life
  • resource
  • life
Stalwart82+(36-40) to maximum Life
  • resource
  • life
Group: DamageOverTimeWhileHoldingAShield
#% increased Damage over Time while holding a Shield
ModifierReq. lvl.StatsTags
Degenerative1(10-14)% increased Damage over Time while holding a Shield
  • damage
Deleterious60(15-18)% increased Damage over Time while holding a Shield
  • damage
Group: PercentDamageGoesToMana
#% of Damage taken Recouped as Mana
ModifierReq. lvl.StatsTags
Spurring752% of Damage taken Recouped as Mana
  • resource
  • mana
Motivating863% of Damage taken Recouped as Mana
  • resource
  • mana
Group: DamageOverTimeWhileDualWielding
#% increased Damage over Time while Dual Wielding
ModifierReq. lvl.StatsTags
Degenerative1(10-14)% increased Damage over Time while Dual Wielding
  • damage
Deleterious60(15-18)% increased Damage over Time while Dual Wielding
  • damage
Group: AbyssJewelMana
+# to maximum Mana
ModifierReq. lvl.StatsTags
Beryl1+(21-25) to maximum Mana
  • resource
  • mana
Cobalt40+(26-30) to maximum Mana
  • resource
  • mana
Azure75+(31-35) to maximum Mana
  • resource
  • mana
Sapphire83+(36-40) to maximum Mana
  • resource
  • mana
Group: SpecificWeaponChaosDamage
# to # Added Chaos Damage with Bow Attacks
ModifierReq. lvl.StatsTags
Tainted1(4-5) to (9-10) Added Chaos Damage with Bow Attacks
  • chaos_damage
  • damage
  • chaos
  • attack
Clouded42(6-7) to (11-13) Added Chaos Damage with Bow Attacks
  • chaos_damage
  • damage
  • chaos
  • attack
Darkened64(8-9) to (14-16) Added Chaos Damage with Bow Attacks
  • chaos_damage
  • damage
  • chaos
  • attack
Malignant77(10-11) to (17-20) Added Chaos Damage with Bow Attacks
  • chaos_damage
  • damage
  • chaos
  • attack
Vile85(12-13) to (21-24) Added Chaos Damage with Bow Attacks
  • chaos_damage
  • damage
  • chaos
  • attack
Group: DamageOverTimeWhileWieldingTwoHandedWeapon
#% increased Damage over Time while wielding a Two Handed Weapon
ModifierReq. lvl.StatsTags
Degenerative1(10-14)% increased Damage over Time while wielding a Two Handed Weapon
  • damage
Deleterious60(15-18)% increased Damage over Time while wielding a Two Handed Weapon
  • damage
Group: IncreasedPhysicalDamageReductionRating
+# to Armour
ModifierReq. lvl.StatsTags
Lacquered1+(36-60) to Armour
  • armour
  • defences
Fortified40+(61-100) to Armour
  • armour
  • defences
Carapaced75+(101-180) to Armour
  • armour
  • defences
Encased83+(181-250) to Armour
  • armour
  • defences
Group: LifeRegeneration
Regenerate # Life per second
ModifierReq. lvl.StatsTags
Youthful1Regenerate (9-12) Life per second
  • flat_life_regen
  • resource
  • life
Spirited40Regenerate (13-16) Life per second
  • flat_life_regen
  • resource
  • life
Vivacious80Regenerate (17-20) Life per second
  • flat_life_regen
  • resource
  • life
Group: CooldownRecovery
#% increased Cooldown Recovery Rate
ModifierReq. lvl.StatsTags
Facilitating752% increased Cooldown Recovery Rate
    Expediting863% increased Cooldown Recovery Rate
      Group: SpecificWeaponPhysicalDamage
      # to # Added Physical Damage with Bow Attacks
      ModifierReq. lvl.StatsTags
      Glinting12 to 3 Added Physical Damage with Bow Attacks
      • physical_damage
      • damage
      • physical
      • attack
      Gleaming423 to 4 Added Physical Damage with Bow Attacks
      • physical_damage
      • damage
      • physical
      • attack
      Tempered644 to (5-6) Added Physical Damage with Bow Attacks
      • physical_damage
      • damage
      • physical
      • attack
      Flaring77(5-6) to (7-8) Added Physical Damage with Bow Attacks
      • physical_damage
      • damage
      • physical
      • attack
      Acuminate85(7-8) to (9-10) Added Physical Damage with Bow Attacks
      • physical_damage
      • damage
      • physical
      • attack
      # to # Added Physical Damage with Wand Attacks
      ModifierReq. lvl.StatsTags
      Glinting12 to 3 Added Physical Damage with Wand Attacks
      • physical_damage
      • damage
      • physical
      • attack
      Gleaming423 to 4 Added Physical Damage with Wand Attacks
      • physical_damage
      • damage
      • physical
      • attack
      Tempered644 to (5-6) Added Physical Damage with Wand Attacks
      • physical_damage
      • damage
      • physical
      • attack
      Flaring77(5-6) to (7-8) Added Physical Damage with Wand Attacks
      • physical_damage
      • damage
      • physical
      • attack
      Acuminate85(7-8) to (9-10) Added Physical Damage with Wand Attacks
      • physical_damage
      • damage
      • physical
      • attack
      Group: ManaRegeneration
      Regenerate # Mana per second
      ModifierReq. lvl.StatsTags
      Energising1Regenerate (1.1-2) Mana per second
      • resource
      • mana
      Inspirational40Regenerate (2.1-3) Mana per second
      • resource
      • mana
      Resonating75Regenerate (3.3-4) Mana per second
      • resource
      • mana
      Group: IncreasedEvasionRating
      +# to Evasion Rating
      ModifierReq. lvl.StatsTags
      Agile1+(36-60) to Evasion Rating
      • evasion
      • defences
      Fleet40+(61-100) to Evasion Rating
      • evasion
      • defences
      Vaporous75+(101-180) to Evasion Rating
      • evasion
      • defences
      Beclouded83+(181-250) to Evasion Rating
      • evasion
      • defences
      Group: ImpaleEffect
      #% increased Impale Effect
      ModifierReq. lvl.StatsTags
      Skewering75(3-4)% increased Impale Effect
      • physical
      Lancing86(5-6)% increased Impale Effect
      • physical
      Group: SpecificWeaponLightningDamage
      # to # Added Lightning Damage with Wand Attacks
      ModifierReq. lvl.StatsTags
      Humming11 to (19-20) Added Lightning Damage with Wand Attacks
      • elemental_damage
      • damage
      • elemental
      • lightning
      • attack
      Sparking37(1-2) to (23-24) Added Lightning Damage with Wand Attacks
      • elemental_damage
      • damage
      • elemental
      • lightning
      • attack
      Arcing48(1-3) to (28-30) Added Lightning Damage with Wand Attacks
      • elemental_damage
      • damage
      • elemental
      • lightning
      • attack
      Shocking60(1-4) to (33-35) Added Lightning Damage with Wand Attacks
      • elemental_damage
      • damage
      • elemental
      • lightning
      • attack
      Discharging70(2-4) to (40-43) Added Lightning Damage with Wand Attacks
      • elemental_damage
      • damage
      • elemental
      • lightning
      • attack
      Electrocuting82(2-5) to (48-50) Added Lightning Damage with Wand Attacks
      • elemental_damage
      • damage
      • elemental
      • lightning
      • attack
      # to # Added Lightning Damage with Bow Attacks
      ModifierReq. lvl.StatsTags
      Humming11 to (19-20) Added Lightning Damage with Bow Attacks
      • elemental_damage
      • damage
      • elemental
      • lightning
      • attack
      Sparking37(1-2) to (23-24) Added Lightning Damage with Bow Attacks
      • elemental_damage
      • damage
      • elemental
      • lightning
      • attack
      Arcing48(1-3) to (28-30) Added Lightning Damage with Bow Attacks
      • elemental_damage
      • damage
      • elemental
      • lightning
      • attack
      Shocking60(1-4) to (33-35) Added Lightning Damage with Bow Attacks
      • elemental_damage
      • damage
      • elemental
      • lightning
      • attack
      Discharging70(2-4) to (40-43) Added Lightning Damage with Bow Attacks
      • elemental_damage
      • damage
      • elemental
      • lightning
      • attack
      Electrocuting82(2-5) to (48-50) Added Lightning Damage with Bow Attacks
      • elemental_damage
      • damage
      • elemental
      • lightning
      • attack
      Group: SpecificWeaponFireDamage
      # to # Added Fire Damage with Wand Attacks
      ModifierReq. lvl.StatsTags
      Heated1(5-6) to (11-12) Added Fire Damage with Wand Attacks
      • elemental_damage
      • damage
      • elemental
      • fire
      • attack
      Flaming40(7-8) to (13-15) Added Fire Damage with Wand Attacks
      • elemental_damage
      • damage
      • elemental
      • fire
      • attack
      Scorching51(9-11) to (16-19) Added Fire Damage with Wand Attacks
      • elemental_damage
      • damage
      • elemental
      • fire
      • attack
      Incinerating62(12-13) to (20-22) Added Fire Damage with Wand Attacks
      • elemental_damage
      • damage
      • elemental
      • fire
      • attack
      Blasting72(14-15) to (23-26) Added Fire Damage with Wand Attacks
      • elemental_damage
      • damage
      • elemental
      • fire
      • attack
      Cremating84(16-18) to (27-32) Added Fire Damage with Wand Attacks
      • elemental_damage
      • damage
      • elemental
      • fire
      • attack
      # to # Added Fire Damage with Bow Attacks
      ModifierReq. lvl.StatsTags
      Heated1(5-6) to (11-12) Added Fire Damage with Bow Attacks
      • elemental_damage
      • damage
      • elemental
      • fire
      • attack
      Flaming40(7-8) to (13-15) Added Fire Damage with Bow Attacks
      • elemental_damage
      • damage
      • elemental
      • fire
      • attack
      Scorching51(9-11) to (16-19) Added Fire Damage with Bow Attacks
      • elemental_damage
      • damage
      • elemental
      • fire
      • attack
      Incinerating62(12-13) to (20-22) Added Fire Damage with Bow Attacks
      • elemental_damage
      • damage
      • elemental
      • fire
      • attack
      Blasting72(14-15) to (23-26) Added Fire Damage with Bow Attacks
      • elemental_damage
      • damage
      • elemental
      • fire
      • attack
      Cremating84(16-18) to (27-32) Added Fire Damage with Bow Attacks
      • elemental_damage
      • damage
      • elemental
      • fire
      • attack
      Group: SpecificWeaponColdDamage
      # to # Added Cold Damage with Wand Attacks
      ModifierReq. lvl.StatsTags
      Frosted1(4-5) to (9-10) Added Cold Damage with Wand Attacks
      • elemental_damage
      • damage
      • elemental
      • cold
      • attack
      Freezing38(6-7) to (11-13) Added Cold Damage with Wand Attacks
      • elemental_damage
      • damage
      • elemental
      • cold
      • attack
      Frozen47(8-9) to (14-16) Added Cold Damage with Wand Attacks
      • elemental_damage
      • damage
      • elemental
      • cold
      • attack
      Glaciated59(10-11) to (17-20) Added Cold Damage with Wand Attacks
      • elemental_damage
      • damage
      • elemental
      • cold
      • attack
      Polar68(12-13) to (21-24) Added Cold Damage with Wand Attacks
      • elemental_damage
      • damage
      • elemental
      • cold
      • attack
      Entombing83(14-15) to (25-28) Added Cold Damage with Wand Attacks
      • elemental_damage
      • damage
      • elemental
      • cold
      • attack
      # to # Added Cold Damage with Bow Attacks
      ModifierReq. lvl.StatsTags
      Frosted1(4-5) to (9-10) Added Cold Damage with Bow Attacks
      • elemental_damage
      • damage
      • elemental
      • cold
      • attack
      Freezing38(6-7) to (11-13) Added Cold Damage with Bow Attacks
      • elemental_damage
      • damage
      • elemental
      • cold
      • attack
      Frozen47(8-9) to (14-16) Added Cold Damage with Bow Attacks
      • elemental_damage
      • damage
      • elemental
      • cold
      • attack
      Glaciated59(10-11) to (17-20) Added Cold Damage with Bow Attacks
      • elemental_damage
      • damage
      • elemental
      • cold
      • attack
      Polar68(12-13) to (21-24) Added Cold Damage with Bow Attacks
      • elemental_damage
      • damage
      • elemental
      • cold
      • attack
      Entombing83(14-15) to (25-28) Added Cold Damage with Bow Attacks
      • elemental_damage
      • damage
      • elemental
      • cold
      • attack
      Group: EnergyShieldRegeneration
      Regenerate # Energy Shield per second
      ModifierReq. lvl.StatsTags
      Captivating1Regenerate (9-12) Energy Shield per second
      • energy_shield
      • defences
      Beautiful30Regenerate (13-16) Energy Shield per second
      • energy_shield
      • defences
      Breathtaking60Regenerate (17-20) Energy Shield per second
      • energy_shield
      • defences
      Group: IncreasedEnergyShield
      +# to maximum Energy Shield
      ModifierReq. lvl.StatsTags
      Shining1+(21-25) to maximum Energy Shield
      • energy_shield
      • defences
      Seething40+(26-30) to maximum Energy Shield
      • energy_shield
      • defences
      Incandescent75+(31-35) to maximum Energy Shield
      • energy_shield
      • defences
      Resplendent83+(36-40) to maximum Energy Shield
      • energy_shield
      • defences
      Suffixes
      Group: ChanceToAvoidBleeding
      #% chance to Avoid Bleeding
      ModifierReq. lvl.StatsTags
      of Stemming50(31-40)% chance to Avoid Bleeding
      • bleed
      • physical
      • attack
      • ailment
      of the Tourniquet70(41-50)% chance to Avoid Bleeding
      • bleed
      • physical
      • attack
      • ailment
      Group: AvoidStun
      #% chance to Avoid being Stunned
      ModifierReq. lvl.StatsTags
      of Balance50(21-24)% chance to Avoid being Stunned
        of Poise70(25-30)% chance to Avoid being Stunned
          Group: DamageIfEnemySlainRecently
          (15-20)% increased Damage if you've Killed Recently
          ModifierReq. lvl.StatsTags
          of the Slayer1(15-20)% increased Damage if you've Killed Recently
          • damage
          Group: CriticalStrikeMultiplier
          +(9-12)% to Global Critical Strike Multiplier
          ModifierReq. lvl.StatsTags
          of Potency50+(9-12)% to Global Critical Strike Multiplier
          • damage
          • critical
          Group: CriticalStrikeMultiplierIfEnemySlainRecently
          +(8-14)% to Critical Strike Multiplier if you've Killed Recently
          ModifierReq. lvl.StatsTags
          of the Assassin25+(8-14)% to Critical Strike Multiplier if you've Killed Recently
          • damage
          • critical
          Group: AvoidIgnite
          #% chance to Avoid being Ignited
          ModifierReq. lvl.StatsTags
          of Nonflammability50(31-40)% chance to Avoid being Ignited
          • elemental
          • fire
          • ailment
          of Fireproofing70(41-50)% chance to Avoid being Ignited
          • elemental
          • fire
          • ailment
          Group: AddedPhysicalSuffix
          Adds # to # Physical Damage to Attacks
          ModifierReq. lvl.StatsTags
          of Weight34Adds 1 to 3 Physical Damage to Attacks
          • physical_damage
          • damage
          • physical
          • attack
          of Impact45Adds (2-3) to (4-5) Physical Damage to Attacks
          • physical_damage
          • damage
          • physical
          • attack
          of Collision61Adds (4-5) to (6-7) Physical Damage to Attacks
          • physical_damage
          • damage
          • physical
          • attack
          Group: MovementSpeedIfEnemySlainRecently
          (2-4)% increased Movement Speed if you've Killed Recently
          ModifierReq. lvl.StatsTags
          of the Raider1(2-4)% increased Movement Speed if you've Killed Recently
          • speed
          Group: CriticalStrikeChanceIfNoCriticalStrikeDealtRecently
          (20-30)% increased Critical Strike Chance if you haven't dealt a Critical Strike Recently
          ModifierReq. lvl.StatsTags
          of Preparation1(20-30)% increased Critical Strike Chance if you haven't dealt a Critical Strike Recently
          • critical
          Group: ChanceToAvoidFreezeAndChill
          #% chance to Avoid being Frozen
          ModifierReq. lvl.StatsTags
          of Warming50(31-40)% chance to Avoid being Frozen
          • elemental
          • cold
          • ailment
          of Heating70(41-50)% chance to Avoid being Frozen
          • elemental
          • cold
          • ailment
          Group: FireResistance
          +(12-15)% to Fire Resistance
          ModifierReq. lvl.StatsTags
          of the Dragon1+(12-15)% to Fire Resistance
          • elemental
          • fire
          • resistance
          Group: AttackSpeedIfCriticalStrikeDealtRecently
          (6-8)% increased Attack Speed if you've dealt a Critical Strike Recently
          ModifierReq. lvl.StatsTags
          of Opportunity25(6-8)% increased Attack Speed if you've dealt a Critical Strike Recently
          • attack
          • speed
          Group: EvasionRatingWhileMoving
          (25-35)% increased Evasion Rating while moving
          ModifierReq. lvl.StatsTags
          of Maneuvering1(25-35)% increased Evasion Rating while moving
          • evasion
          • defences
          Group: IncreasedArmourIfNoEnemySlainRecently
          (20-30)% increased Armour if you haven't Killed Recently
          ModifierReq. lvl.StatsTags
          of the Guardian1(20-30)% increased Armour if you haven't Killed Recently
          • armour
          • defences
          Group: StrengthIntelligence
          +(8-10) to Strength and Intelligence
          ModifierReq. lvl.StatsTags
          of Spirit1+(8-10) to Strength and Intelligence
          • attribute
          Group: Dexterity
          +(12-16) to Dexterity
          ModifierReq. lvl.StatsTags
          of Dexterity1+(12-16) to Dexterity
          • attribute
          Group: FireAndLightningResistance
          +(10-12)% to Fire and Lightning Resistances
          ModifierReq. lvl.StatsTags
          of Insulation1+(10-12)% to Fire and Lightning Resistances
          • elemental
          • fire
          • lightning
          • resistance
          Group: BlindOnHit
          #% chance to Blind Enemies on Hit with Attacks
          ModifierReq. lvl.StatsTags
          of Blinding32(3-4)% chance to Blind Enemies on Hit with Attacks
          • attack
          of Blinding65(5-6)% chance to Blind Enemies on Hit with Attacks
          • attack
          Group: AddedChaosSuffix
          Adds # to # Chaos Damage to Attacks
          ModifierReq. lvl.StatsTags
          of Malevolence36Adds (6-7) to (11-13) Chaos Damage to Attacks
          • chaos_damage
          • damage
          • chaos
          • attack
          of Malice48Adds (8-9) to (14-17) Chaos Damage to Attacks
          • chaos_damage
          • damage
          • chaos
          • attack
          of Sin64Adds (10-11) to (18-21) Chaos Damage to Attacks
          • chaos_damage
          • damage
          • chaos
          • attack
          Group: DexterityIntelligence
          +(8-10) to Dexterity and Intelligence
          ModifierReq. lvl.StatsTags
          of Cunning1+(8-10) to Dexterity and Intelligence
          • attribute
          Group: ColdAndLightningResistance
          +(10-12)% to Cold and Lightning Resistances
          ModifierReq. lvl.StatsTags
          of Shelter1+(10-12)% to Cold and Lightning Resistances
          • elemental
          • cold
          • lightning
          • resistance
          Group: LifeRegenerationRateWhileMoving
          Regenerate (0.5-1)% of Life per second while moving
          ModifierReq. lvl.StatsTags
          of Vivaciousness1Regenerate (0.5-1)% of Life per second while moving
          • resource
          • life
          Group: Strength
          +(12-16) to Strength
          ModifierReq. lvl.StatsTags
          of Strength1+(12-16) to Strength
          • attribute
          Group: ChaosResistance
          +(7-13)% to Chaos Resistance
          ModifierReq. lvl.StatsTags
          of Order1+(7-13)% to Chaos Resistance
          • chaos
          • resistance
          Group: AddedFireSuffix
          Adds # to # Fire Damage to Attacks
          ModifierReq. lvl.StatsTags
          of Coals35Adds (4-5) to (10-12) Fire Damage to Attacks
          • elemental_damage
          • damage
          • elemental
          • fire
          • attack
          of Cinders44Adds (6-7) to (13-16) Fire Damage to Attacks
          • elemental_damage
          • damage
          • elemental
          • fire
          • attack
          of Flames52Adds (8-9) to (17-20) Fire Damage to Attacks
          • elemental_damage
          • damage
          • elemental
          • fire
          • attack
          of Immolation64Adds (10-12) to (21-24) Fire Damage to Attacks
          • elemental_damage
          • damage
          • elemental
          • fire
          • attack
          of Ashes76Adds (13-15) to (25-28) Fire Damage to Attacks
          • elemental_damage
          • damage
          • elemental
          • fire
          • attack
          Group: CastSpeedIfCriticalStrikeDealtRecently
          (5-7)% increased Cast Speed if you've dealt a Critical Strike Recently
          ModifierReq. lvl.StatsTags
          of Abuse25(5-7)% increased Cast Speed if you've dealt a Critical Strike Recently
          • caster
          • speed
          Group: SpellBlockChanceIfHitRecently
          +#% Chance to Block Spell Damage if you were Damaged by a Hit Recently
          ModifierReq. lvl.StatsTags
          of Instinct1+2% Chance to Block Spell Damage if you were Damaged by a Hit Recently
          • block
          of Readiness1+2% Chance to Block Spell Damage if you were Damaged by a Hit Recently
          • block
          Group: AbyssJewelShockEffect
          (10-15)% increased Effect of Lightning Ailments
          ModifierReq. lvl.StatsTags
          of Shocking30(10-15)% increased Effect of Lightning Ailments
          • elemental
          • lightning
          • ailment
          Group: ReducedShockChance
          #% chance to Avoid being Shocked
          ModifierReq. lvl.StatsTags
          of Insulating50(31-40)% chance to Avoid being Shocked
          • elemental
          • lightning
          • ailment
          of the Lightning Rod70(41-50)% chance to Avoid being Shocked
          • elemental
          • lightning
          • ailment
          Group: ReducedPhysicalDamageTakenIfNotHitRecently
          2% additional Physical Damage Reduction if you weren't Damaged by a Hit Recently
          ModifierReq. lvl.StatsTags
          of Confidence12% additional Physical Damage Reduction if you weren't Damaged by a Hit Recently
          • physical
          Group: PhysicalDamageAddedAsExtraFireIfCriticalStrikeDealtRecently
          Gain (2-4)% of Physical Damage as Extra Fire Damage if you've dealt a Critical Strike Recently
          ModifierReq. lvl.StatsTags
          of the Inferno40Gain (2-4)% of Physical Damage as Extra Fire Damage if you've dealt a Critical Strike Recently
          • physical_damage
          • elemental_damage
          • damage
          • physical
          • elemental
          • fire
          Group: ChanceToAvoidPoison
          #% chance to Avoid being Poisoned
          ModifierReq. lvl.StatsTags
          of Tolerance50(31-40)% chance to Avoid being Poisoned
          • poison
          • chaos
          • ailment
          of Immunity70(41-50)% chance to Avoid being Poisoned
          • poison
          • chaos
          • ailment
          Group: MovementSpeedIfNotDamagedRecently
          (3-4)% increased Movement Speed if you haven't taken Damage Recently
          ModifierReq. lvl.StatsTags
          of Momentum1(3-4)% increased Movement Speed if you haven't taken Damage Recently
          • speed
          Group: ColdResistance
          +(12-15)% to Cold Resistance
          ModifierReq. lvl.StatsTags
          of the Beast1+(12-15)% to Cold Resistance
          • elemental
          • cold
          • resistance
          Group: ManaRegenerationRateWhileMoving
          (20-25)% increased Mana Regeneration Rate while moving
          ModifierReq. lvl.StatsTags
          of Praxis1(20-25)% increased Mana Regeneration Rate while moving
          • resource
          • mana
          Group: DamageVSAbyssMonsters
          (30-40)% increased Damage with Hits and Ailments against Abyssal Monsters
          ModifierReq. lvl.StatsTags
          of Banishing1(30-40)% increased Damage with Hits and Ailments against Abyssal Monsters
          • damage
          Group: LightningResistance
          +(12-15)% to Lightning Resistance
          ModifierReq. lvl.StatsTags
          of Grounding1+(12-15)% to Lightning Resistance
          • elemental
          • lightning
          • resistance
          Group: Intelligence
          +(12-16) to Intelligence
          ModifierReq. lvl.StatsTags
          of Intelligence1+(12-16) to Intelligence
          • attribute
          Group: IncreasedAttackSpeed
          (3-5)% increased Attack Speed
          ModifierReq. lvl.StatsTags
          of Berserking50(3-5)% increased Attack Speed
          • attack
          • speed
          Group: AddedLightningSuffix
          Adds # to # Lightning Damage to Attacks
          ModifierReq. lvl.StatsTags
          of Static35Adds 1 to (19-20) Lightning Damage to Attacks
          • elemental_damage
          • damage
          • elemental
          • lightning
          • attack
          of Electricity44Adds (1-2) to (25-27) Lightning Damage to Attacks
          • elemental_damage
          • damage
          • elemental
          • lightning
          • attack
          of Voltage52Adds (1-3) to (29-32) Lightning Damage to Attacks
          • elemental_damage
          • damage
          • elemental
          • lightning
          • attack
          of Discharge64Adds (1-4) to (36-39) Lightning Damage to Attacks
          • elemental_damage
          • damage
          • elemental
          • lightning
          • attack
          of Arcing76Adds (1-4) to (43-48) Lightning Damage to Attacks
          • elemental_damage
          • damage
          • elemental
          • lightning
          • attack
          Group: ChanceToBlockIfDamagedRecently
          +2% Chance to Block Attack Damage if you were Damaged by a Hit Recently
          ModifierReq. lvl.StatsTags
          of Guarding1+2% Chance to Block Attack Damage if you were Damaged by a Hit Recently
          • block
          Group: AllAttributes
          +(6-8) to all Attributes
          ModifierReq. lvl.StatsTags
          of Adaption1+(6-8) to all Attributes
          • attribute
          Group: BuffEnchantment
          Enemies Maimed by you take (4-5)% increased Damage Over Time
          ModifierReq. lvl.StatsTags
          of Mangling84Enemies Maimed by you take (4-5)% increased Damage Over Time
          • damage
          Enemies Blinded by you have (20-15)% reduced Critical Strike Chance
          ModifierReq. lvl.StatsTags
          of Clouding84Enemies Blinded by you have (20-15)% reduced Critical Strike Chance
          • critical
          Enemies Withered by you have -2% to all Resistances
          ModifierReq. lvl.StatsTags
          of Languishing84Enemies Withered by you have -2% to all Resistances
          • damage
          Enemies Intimidated by you have (10-15)% increased duration of stuns against them
          ModifierReq. lvl.StatsTags
          of Daunting84Enemies Intimidated by you have (10-15)% increased duration of stuns against them
            Enemies Hindered by you have (20-15)% reduced Life Regeneration rate
            ModifierReq. lvl.StatsTags
            of Enervation84Enemies Hindered by you have (20-15)% reduced Life Regeneration rate
            • resource
            • life
            (8-10)% chance to Avoid Elemental Ailments while you have Elusive
            ModifierReq. lvl.StatsTags
            of Escape84(8-10)% chance to Avoid Elemental Ailments while you have Elusive
            • elemental
            • fire
            • cold
            • lightning
            • ailment
            (15-10)% reduced Effect of Curses on you while on Consecrated Ground
            ModifierReq. lvl.StatsTags
            of the Sanctum84(15-10)% reduced Effect of Curses on you while on Consecrated Ground
            • caster
            • curse
            Group: DamagePenetratesElementalResistancesIfNoEnemySlainRecently
            Damage Penetrates 2% Elemental Resistances if you haven't Killed Recently
            ModifierReq. lvl.StatsTags
            of the Inquisitor1Damage Penetrates 2% Elemental Resistances if you haven't Killed Recently
            • elemental_damage
            • damage
            • elemental
            Group: ChancetoGainPhasingOnKill
            #% chance to gain Phasing for # seconds on Kill
            ModifierReq. lvl.StatsTags
            of Phasing50(3-5)% chance to gain Phasing for 4 seconds on Kill
              of Phasing80(6-8)% chance to gain Phasing for 4 seconds on Kill
                Group: FireAndColdResistance
                +(10-12)% to Fire and Cold Resistances
                ModifierReq. lvl.StatsTags
                of the Hearth1+(10-12)% to Fire and Cold Resistances
                • elemental
                • fire
                • cold
                • resistance
                Group: AllResistances
                +(8-10)% to all Elemental Resistances
                ModifierReq. lvl.StatsTags
                of Resistance1+(8-10)% to all Elemental Resistances
                • elemental
                • resistance
                Group: MinionDamageVSAbyssMonsters
                (4-6)% additional Physical Damage Reduction against Abyssal Monsters
                ModifierReq. lvl.StatsTags
                of Warding1(4-6)% additional Physical Damage Reduction against Abyssal Monsters
                • physical
                Group: StrengthDexterity
                +(8-10) to Strength and Dexterity
                ModifierReq. lvl.StatsTags
                of Athletics1+(8-10) to Strength and Dexterity
                • attribute
                Group: AddedColdSuffix
                Adds # to # Cold Damage to Attacks
                ModifierReq. lvl.StatsTags
                of Sleet36Adds (4-5) to (8-10) Cold Damage to Attacks
                • elemental_damage
                • damage
                • elemental
                • cold
                • attack
                of Ice45Adds (6-7) to (11-13) Cold Damage to Attacks
                • elemental_damage
                • damage
                • elemental
                • cold
                • attack
                of Rime53Adds (8-9) to (14-17) Cold Damage to Attacks
                • elemental_damage
                • damage
                • elemental
                • cold
                • attack
                of Floe65Adds (10-11) to (18-21) Cold Damage to Attacks
                • elemental_damage
                • damage
                • elemental
                • cold
                • attack
                of Glaciation77Adds (12-13) to (22-26) Cold Damage to Attacks
                • elemental_damage
                • damage
                • elemental
                • cold
                • attack
                Group: IncreasedAccuracy
                +# to Accuracy Rating
                ModifierReq. lvl.StatsTags
                of Steadiness1+(31-60) to Accuracy Rating
                • attack
                of the Marksman52+(61-120) to Accuracy Rating
                • attack
                of the Ranger78+(121-240) to Accuracy Rating
                • attack
                of the Deadeye85+(241-300) to Accuracy Rating
                • attack
                Group: AbyssJewelChillEffect
                (10-15)% increased Effect of Cold Ailments
                ModifierReq. lvl.StatsTags
                of Chilling30(10-15)% increased Effect of Cold Ailments
                • elemental
                • cold
                • ailment
                Group: CriticalStrikeChanceIncrease
                (8-12)% increased Global Critical Strike Chance
                ModifierReq. lvl.StatsTags
                of Menace50(8-12)% increased Global Critical Strike Chance
                • critical

                Corruption implicit modifiers

                Modifiers
                Group: ChanceToAvoidBleeding
                (20-25)% chance to Avoid Bleeding
                ModifierReq. lvl.StatsTags
                ChanceToAvoidBleeding1(20-25)% chance to Avoid Bleeding
                • bleed
                • physical
                • attack
                • ailment
                Group: IncreasedDamage
                (4-5)% increased Damage
                ModifierReq. lvl.StatsTags
                IncreasedDamage1(4-5)% increased Damage
                • damage
                Group: CriticalStrikeChanceIncrease
                (8-10)% increased Global Critical Strike Chance
                ModifierReq. lvl.StatsTags
                CriticalStrikeChance1(8-10)% increased Global Critical Strike Chance
                • critical
                Group: FireResistancePenetration
                Damage Penetrates 1% Fire Resistance
                ModifierReq. lvl.StatsTags
                FireResistancePenetration1Damage Penetrates 1% Fire Resistance
                • elemental_damage
                • damage
                • elemental
                • fire
                Group: ArmourPenetration
                Overwhelm 2% Physical Damage Reduction
                ModifierReq. lvl.StatsTags
                ArmourPenetration1Overwhelm 2% Physical Damage Reduction
                • physical_damage
                • damage
                • physical
                Group: ChanceToAvoidPoison
                (20-25)% chance to Avoid being Poisoned
                ModifierReq. lvl.StatsTags
                ChanceToAvoidPoison1(20-25)% chance to Avoid being Poisoned
                • poison
                • chaos
                • ailment
                Group: ColdResistancePenetration
                Damage Penetrates 1% Cold Resistance
                ModifierReq. lvl.StatsTags
                ColdResistancePenetration1Damage Penetrates 1% Cold Resistance
                • elemental_damage
                • damage
                • elemental
                • cold
                Group: YouCannotBeHindered
                You cannot be Hindered
                ModifierReq. lvl.StatsTags
                YouCannotBeHindered40You cannot be Hindered
                • blue_herring
                Group: ElementalPenetration
                Damage Penetrates 1% Elemental Resistances
                ModifierReq. lvl.StatsTags
                ElementalPenetration1Damage Penetrates 1% Elemental Resistances
                • elemental_damage
                • damage
                • elemental
                Group: AvoidShock
                (20-25)% chance to Avoid being Shocked
                ModifierReq. lvl.StatsTags
                AvoidShock1(20-25)% chance to Avoid being Shocked
                • elemental
                • lightning
                • ailment
                Group: CorruptedBloodImmunity
                Corrupted Blood cannot be inflicted on you
                ModifierReq. lvl.StatsTags
                CorruptedBloodImmunity33Corrupted Blood cannot be inflicted on you
                • bleed
                • physical
                • ailment
                Group: ReducedManaReservationsCost
                2% increased Reservation Efficiency of Skills
                ModifierReq. lvl.StatsTags
                ReservationEfficiencyForJewel12% increased Reservation Efficiency of Skills
                  Group: AvoidIgnite
                  (20-25)% chance to Avoid being Ignited
                  ModifierReq. lvl.StatsTags
                  AvoidIgnite1(20-25)% chance to Avoid being Ignited
                  • elemental
                  • fire
                  • ailment
                  Group: AreaOfEffect
                  (4-5)% increased Area of Effect
                  ModifierReq. lvl.StatsTags
                  AreaOfEffect1(4-5)% increased Area of Effect
                    Group: AvoidStun
                    (20-25)% chance to Avoid being Stunned
                    ModifierReq. lvl.StatsTags
                    AvoidStun1(20-25)% chance to Avoid being Stunned
                      Group: LightningResistancePenetration
                      Damage Penetrates 1% Lightning Resistance
                      ModifierReq. lvl.StatsTags
                      LightningResistancePenetration1Damage Penetrates 1% Lightning Resistance
                      • elemental_damage
                      • damage
                      • elemental
                      • lightning
                      Group: AvoidMaimChance
                      You cannot be Maimed
                      ModifierReq. lvl.StatsTags
                      AvoidMaimChance40You cannot be Maimed
                        Group: ChanceToAvoidFreezeAndChill
                        (20-25)% chance to Avoid being Frozen
                        ModifierReq. lvl.StatsTags
                        ChanceToAvoidFreezeAndChill1(20-25)% chance to Avoid being Frozen
                        • elemental
                        • cold
                        • ailment
                        Group: MinionDamage
                        Minions deal (4-5)% increased Damage
                        ModifierReq. lvl.StatsTags
                        MinionDamage1Minions deal (4-5)% increased Damage
                        • damage
                        • minion
                        Group: IncreasedAilmentEffectOnEnemies
                        (5-7)% increased Effect of Non-Damaging Ailments
                        ModifierReq. lvl.StatsTags
                        IncreasedAilmentEffectOnEnemies1(5-7)% increased Effect of Non-Damaging Ailments
                        • ailment
                        Group: PlayerCurseImmunity
                        You cannot be Cursed with Silence
                        ModifierReq. lvl.StatsTags
                        ImmuneToSilence60You cannot be Cursed with Silence
                        • caster
                        • curse

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