List of heist gear modifiers

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These special modifiers can appear on heist gear. The domain of these mod is 23.

Prefix

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Frosted1(11-15) to (18-21) added Cold Damage
Players and their Minions have (11-15) to (18-21) added Cold Damage
heist_equipment_weapon 1000
Chilled45(16-20) to (22-25) added Cold Damage
Players and their Minions have (16-20) to (22-25) added Cold Damage
heist_equipment_weapon 800
Icy75(20-25) to (26-35) added Cold Damage
Players and their Minions have (20-25) to (26-35) added Cold Damage
heist_equipment_weapon 600
Frigid83(26-30) to (36-42) added Cold Damage
Players and their Minions have (26-30) to (36-42) added Cold Damage
heist_equipment_weapon 400
Heated1(11-15) to (18-21) added Fire Damage
Players and their Minions have (11-15) to (18-21) added Fire Damage
heist_equipment_weapon 1000
Smouldering45(16-20) to (22-25) added Fire Damage
Players and their Minions have (16-20) to (22-25) added Fire Damage
heist_equipment_weapon 800
Smoking75(20-25) to (26-35) added Fire Damage
Players and their Minions have (20-25) to (26-35) added Fire Damage
heist_equipment_weapon 600
Burning83(26-30) to (36-42) added Fire Damage
Players and their Minions have (26-30) to (36-42) added Fire Damage
heist_equipment_weapon 400
Humming11 to (35-40) added Lightning Damage
Players and their Minions have 1 to (35-40) added Lightning Damage
heist_equipment_weapon 1000
Buzzing451 to (41-47) added Lightning Damage
Players and their Minions have 1 to (41-47) added Lightning Damage
heist_equipment_weapon 800
Snapping751 to (48-60) added Lightning Damage
Players and their Minions have 1 to (48-60) added Lightning Damage
heist_equipment_weapon 600
Crackling831 to (61-66) added Lightning Damage
Players and their Minions have 1 to (61-66) added Lightning Damage
heist_equipment_weapon 400
Glinting1(2-3) to (4-5) added Physical Damage
Players and their Minions have (2-3) to (4-5) added Physical Damage
heist_equipment_weapon 1000
Burnished45(4-5) to (6-8) added Physical Damage
Players and their Minions have (4-5) to (6-8) added Physical Damage
heist_equipment_weapon 800
Polished75(6-8) to (9-11) added Physical Damage
Players and their Minions have (6-8) to (9-11) added Physical Damage
heist_equipment_weapon 600
Honed83(7-9) to (12-14) added Physical Damage
Players and their Minions have (7-9) to (12-14) added Physical Damage
heist_equipment_weapon 400
Harmful1(30-34)% increased Damagedefault 1000
Hazardous45(35-39)% increased Damagedefault 800
Dangerous75(40-44)% increased Damagedefault 600
Destructive81(45-50)% increased Damagedefault 400
Initiator's1(25-28)% increased Damage with Hits against Enemies on Full Life
Players deal (25-28)% increased Damage with Hits against Enemies on Full Life
heist_equipment_utility 1000
Instigator's45(29-32)% increased Damage with Hits against Enemies on Full Life
Players deal (29-32)% increased Damage with Hits against Enemies on Full Life
heist_equipment_utility 800
Ambusher's75(33-36)% increased Damage with Hits against Enemies on Full Life
Players deal (33-36)% increased Damage with Hits against Enemies on Full Life
heist_equipment_utility 600
Assassin's81(37-40)% increased Damage with Hits against Enemies on Full Life
Players deal (37-40)% increased Damage with Hits against Enemies on Full Life
heist_equipment_utility 400
Invader's1(15-18)% increased Damage while area is not in Lockdown
Players deal (15-18)% increased Damage while area is not in Lockdown
heist_equipment_utility 1000
Attacker's45(19-22)% increased Damage while area is not in Lockdown
Players deal (19-22)% increased Damage while area is not in Lockdown
heist_equipment_utility 800
Raider's75(23-26)% increased Damage while area is not in Lockdown
Players deal (23-26)% increased Damage while area is not in Lockdown
heist_equipment_utility 600
Marauder's81(27-30)% increased Damage while area is not in Lockdown
Players deal (27-30)% increased Damage while area is not in Lockdown
heist_equipment_utility 400
Slowing1(4-5)% increased time before Lockdowndefault 1000
Stalling45(6-7)% increased time before Lockdowndefault 800
Delaying75(7-8)% increased time before Lockdowndefault 600
Interrupting81(9-10)% increased time before Lockdowndefault 400
Footpad's1(3-4)% increased Job Experience gaindefault 1000
Crook's45(5-6)% increased Job Experience gaindefault 800
Criminal's75(7-8)% increased Job Experience gaindefault 600
Mastermind's81(9-10)% increased Job Experience gaindefault 400
Practiced1(9-11)% increased Job speeddefault 1000
Skillful45(12-14)% increased Job speeddefault 800
Professional75(15-17)% increased Job speeddefault 600
Masterful81(18-20)% increased Job speeddefault 400
Skillful82+1 to Level of all Jobs for Heistsheist_equipment_tool 100
Hampering1+8 seconds to Lockdown Timerheist_equipment_tool 600
Hindering45+12 seconds to Lockdown Timerheist_equipment_tool 500
Delaying75+16 seconds to Lockdown Timerheist_equipment_tool 400
Stalling83+20 seconds to Lockdown Timerheist_equipment_tool 300
Devious1(9-11)% chance to Avoid being Interruptedheist_equipment_lockpick 1000
heist_equipment_engineering 1000
heist_equipment_demolition 1000
heist_equipment_trapdisarmament 1000
Wiley45(12-14)% chance to Avoid being Interruptedheist_equipment_lockpick 800
heist_equipment_engineering 800
heist_equipment_demolition 800
heist_equipment_trapdisarmament 800
Elusive75(15-17)% chance to Avoid being Interruptedheist_equipment_lockpick 600
heist_equipment_engineering 600
heist_equipment_demolition 600
heist_equipment_trapdisarmament 600
Untouchable81(18-20)% chance to Avoid being Interruptedheist_equipment_lockpick 400
heist_equipment_engineering 400
heist_equipment_demolition 400
heist_equipment_trapdisarmament 400
Pickpocket's1(7-8)% increased Quantity of Items dropped in Heistsheist_equipment_reward 500
Thief's45(9-10)% increased Quantity of Items dropped in Heistsheist_equipment_reward 400
Looter's75(11-12)% increased Quantity of Items dropped in Heistsheist_equipment_reward 300
Ransacker's84(13-15)% increased Quantity of Items dropped in Heistsheist_equipment_reward 200
Shrewd1(23-26)% increased Rarity of Items dropped in Heistsheist_equipment_reward 1000
Tasteful45(27-30)% increased Rarity of Items dropped in Heistsheist_equipment_reward 800
Cultured75(31-35)% increased Rarity of Items dropped in Heistsheist_equipment_reward 600
Sophisticated82(36-40)% increased Rarity of Items dropped in Heistsheist_equipment_reward 400
Novice's1(9-11)% increased Agility speedheist_equipment_agility 1000
Apprentice's45(12-14)% increased Agility speedheist_equipment_agility 800
Expert's75(15-17)% increased Agility speedheist_equipment_agility 600
Master's83(18-20)% increased Agility speedheist_equipment_agility 400
Novice's1(9-11)% increased Brute Force speedheist_equipment_bruteforce 1000
Apprentice's45(12-14)% increased Brute Force speedheist_equipment_bruteforce 800
Expert's75(15-17)% increased Brute Force speedheist_equipment_bruteforce 600
Master's83(18-20)% increased Brute Force speedheist_equipment_bruteforce 400
Novice's1(9-11)% increased Counter-Thaumaturgy speedheist_equipment_counterthaumaturge 1000
Apprentice's45(12-14)% increased Counter-Thaumaturgy speedheist_equipment_counterthaumaturge 800
Expert's75(15-17)% increased Counter-Thaumaturgy speedheist_equipment_counterthaumaturge 600
Master's83(18-20)% increased Counter-Thaumaturgy speedheist_equipment_counterthaumaturge 400
Novice's1(9-11)% increased Deception speedheist_equipment_deception 1000
Apprentice's45(12-14)% increased Deception speedheist_equipment_deception 800
Expert's75(15-17)% increased Deception speedheist_equipment_deception 600
Master's83(18-20)% increased Deception speedheist_equipment_deception 400
Novice's1(9-11)% increased Demolition speedheist_equipment_demolition 1000
Apprentice's45(12-14)% increased Demolition speedheist_equipment_demolition 800
Expert's75(15-17)% increased Demolition speedheist_equipment_demolition 600
Master's83(18-20)% increased Demolition speedheist_equipment_demolition 400
Novice's1(9-11)% increased Engineering speedheist_equipment_engineering 1000
Apprentice's45(12-14)% increased Engineering speedheist_equipment_engineering 800
Expert's75(15-17)% increased Engineering speedheist_equipment_engineering 600
Master's83(18-20)% increased Engineering speedheist_equipment_engineering 400
Novice's1(9-11)% increased Lockpicking speedheist_equipment_lockpick 1000
Apprentice's45(12-14)% increased Lockpicking speedheist_equipment_lockpick 800
Expert's75(15-17)% increased Lockpicking speedheist_equipment_lockpick 600
Master's83(18-20)% increased Lockpicking speedheist_equipment_lockpick 400
Novice's1(9-11)% increased Perception speedheist_equipment_perception 1000
Apprentice's45(12-14)% increased Perception speedheist_equipment_perception 800
Expert's75(15-17)% increased Perception speedheist_equipment_perception 600
Master's83(18-20)% increased Perception speedheist_equipment_perception 400
Novice's1(9-11)% increased Trap Disarmament speedheist_equipment_trapdisarmament 1000
Apprentice's45(12-14)% increased Trap Disarmament speedheist_equipment_trapdisarmament 800
Expert's75(15-17)% increased Trap Disarmament speedheist_equipment_trapdisarmament 600
Master's83(18-20)% increased Trap Disarmament speedheist_equipment_trapdisarmament 400
Capable1+1 to Character Levelheist_equipment_utility 1000
heist_equipment_tool 1000
Experienced45+2 to Character Levelheist_equipment_utility 800
heist_equipment_tool 800
Accomplished75+3 to Character Levelheist_equipment_utility 600
heist_equipment_tool 600
Veteran83+4 to Character Levelheist_equipment_utility 400
heist_equipment_tool 400
Customer's1(14-16)% increased Rogue's Marker value of primary Heist Targetheist_equipment_reward 1000
Client's45(17-19)% increased Rogue's Marker value of primary Heist Targetheist_equipment_reward 800
Patron's75(20-22)% increased Rogue's Marker value of primary Heist Targetheist_equipment_reward 600
Sponsor's82(23-25)% increased Rogue's Marker value of primary Heist Targetheist_equipment_reward 400
Simple1(3-4)% increased Agility Experience gainedheist_equipment_agility 1000
Complicated45(5-6)% increased Agility Experience gainedheist_equipment_agility 800
Complex75(7-8)% increased Agility Experience gainedheist_equipment_agility 600
Specialised82(9-10)% increased Agility Experience gainedheist_equipment_agility 400
Simple1(3-4)% increased Brute Force Experience gainedheist_equipment_bruteforce 1000
Complicated45(5-6)% increased Brute Force Experience gainedheist_equipment_bruteforce 800
Complex75(7-8)% increased Brute Force Experience gainedheist_equipment_bruteforce 600
Specialised82(9-10)% increased Brute Force Experience gainedheist_equipment_bruteforce 400
Simple1(3-4)% increased Counter-Thaumaturgy Experience gainedheist_equipment_counterthaumaturge 1000
Complicated45(5-6)% increased Counter-Thaumaturgy Experience gainedheist_equipment_counterthaumaturge 800
Complex75(7-8)% increased Counter-Thaumaturgy Experience gainedheist_equipment_counterthaumaturge 600
Specialised82(9-10)% increased Counter-Thaumaturgy Experience gainedheist_equipment_counterthaumaturge 400
Simple1(3-4)% increased Deception Experience gainedheist_equipment_deception 1000
Complicated45(5-6)% increased Deception Experience gainedheist_equipment_deception 800
Complex75(7-8)% increased Deception Experience gainedheist_equipment_deception 600
Specialised82(9-10)% increased Deception Experience gainedheist_equipment_deception 400
Simple1(3-4)% increased Demolition Experience gainedheist_equipment_demolition 1000
Complicated45(5-6)% increased Demolition Experience gainedheist_equipment_demolition 800
Complex75(7-8)% increased Demolition Experience gainedheist_equipment_demolition 600
Specialised82(9-10)% increased Demolition Experience gainedheist_equipment_demolition 400
Simple1(3-4)% increased Engineering Experience gainedheist_equipment_engineering 1000
Complicated45(5-6)% increased Engineering Experience gainedheist_equipment_engineering 800
Complex75(7-8)% increased Engineering Experience gainedheist_equipment_engineering 600
Specialised82(9-10)% increased Engineering Experience gainedheist_equipment_engineering 400
Simple1(3-4)% increased Lockpicking Experience gainedheist_equipment_lockpick 1000
Complicated45(5-6)% increased Lockpicking Experience gainedheist_equipment_lockpick 800
Complex75(7-8)% increased Lockpicking Experience gainedheist_equipment_lockpick 600
Specialised82(9-10)% increased Lockpicking Experience gainedheist_equipment_lockpick 400
Simple1(3-4)% increased Perception Experience gainedheist_equipment_perception 1000
Complicated45(5-6)% increased Perception Experience gainedheist_equipment_perception 800
Complex75(7-8)% increased Perception Experience gainedheist_equipment_perception 600
Specialised82(9-10)% increased Perception Experience gainedheist_equipment_perception 400
Simple1(3-4)% increased Trap Disarmament Experience gainedheist_equipment_trapdisarmament 1000
Complicated45(5-6)% increased Trap Disarmament Experience gainedheist_equipment_trapdisarmament 800
Complex75(7-8)% increased Trap Disarmament Experience gainedheist_equipment_trapdisarmament 600
Specialised82(9-10)% increased Trap Disarmament Experience gainedheist_equipment_trapdisarmament 400
Lithe83+1 to Agility Level for Heistsheist_equipment_agility 100
Herculean83+1 to Brute Force Level for Heistsheist_equipment_bruteforce 100
Mental83+1 to Counter-Thaumaturgy Level for Heistsheist_equipment_counterthaumaturge 100
Spy's83+1 to Deception Level for Heistsheist_equipment_deception 100
Explosive83+1 to Demolition Level for Heistsheist_equipment_demolition 100
Ingenious83+1 to Engineering Level for Heistsheist_equipment_engineering 100
Lockpick's83+1 to Lockpicking Level for Heistsheist_equipment_lockpick 100
Revealing83+1 to Perception Level for Heistsheist_equipment_perception 100
Dismantling83+1 to Trap Disarmament Level for Heistsheist_equipment_trapdisarmament 100
Robber's1(21-25)% increased Melee Damageheist_equipment_melee 1000
Ruffian's45(26-30)% increased Melee Damageheist_equipment_melee 800
Thug's75(31-35)% increased Melee Damageheist_equipment_melee 600
Enforcer's81(36-40)% increased Melee Damageheist_equipment_melee 400
Tresspassing1(6-7)% increased Movement Speed while area is not in Lockdown
Players have (6-7)% increased Movement Speed while area is not in Lockdown
heist_equipment_utility 1000
Intruding45(8-9)% increased Movement Speed while area is not in Lockdown
Players have (8-9)% increased Movement Speed while area is not in Lockdown
heist_equipment_utility 800
Invading75(10-12)% increased Movement Speed while area is not in Lockdown
Players have (10-12)% increased Movement Speed while area is not in Lockdown
heist_equipment_utility 600
Storming81(13-15)% increased Movement Speed while area is not in Lockdown
Players have (13-15)% increased Movement Speed while area is not in Lockdown
heist_equipment_utility 400
Scout's1(21-25)% increased Projectile Attack Damageheist_equipment_ranged 1000
Poacher's45(26-30)% increased Projectile Attack Damageheist_equipment_ranged 800
Ranger's75(31-35)% increased Projectile Attack Damageheist_equipment_ranged 600
Sniper's81(36-40)% increased Projectile Attack Damageheist_equipment_ranged 400
Illusionist's1(21-25)% increased Spell Damageheist_equipment_caster 1000
Conjuror's45(26-30)% increased Spell Damageheist_equipment_caster 800
Witch's75(31-35)% increased Spell Damageheist_equipment_caster 600
Archmage's81(36-40)% increased Spell Damageheist_equipment_caster 400

Suffix

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of Refilling1Players have (11-15)% increased Flask Charges gainedheist_equipment_ranged 1000
of Brimming45Players have (16-20)% increased Flask Charges gainedheist_equipment_ranged 800
of Overflowing75Players have (21-25)% increased Flask Charges gainedheist_equipment_ranged 600
of Plenty82Players have (26-30)% increased Flask Charges gainedheist_equipment_ranged 400
of Needling1(61-70)% increased Critical Strike Chanceheist_equipment_weapon 1000
of Stinging45(71-80)% increased Critical Strike Chanceheist_equipment_weapon 800
of Piercing75(81-90)% increased Critical Strike Chanceheist_equipment_weapon 600
of Rupturing82(91-100)% increased Critical Strike Chanceheist_equipment_weapon 400
of Staggering1(14-16)% increased Critical Strike Chance while area is not in Lockdown
Players have (14-16)% increased Critical Strike Chance while area is not in Lockdown
heist_equipment_utility 1000
of Startling45(17-19)% increased Critical Strike Chance while area is not in Lockdown
Players have (17-19)% increased Critical Strike Chance while area is not in Lockdown
heist_equipment_utility 800
of Surprise75(20-22)% increased Critical Strike Chance while area is not in Lockdown
Players have (20-22)% increased Critical Strike Chance while area is not in Lockdown
heist_equipment_utility 600
of Astonishment81(23-25)% increased Critical Strike Chance while area is not in Lockdown
Players have (23-25)% increased Critical Strike Chance while area is not in Lockdown
heist_equipment_utility 400
of Advantage1+(14-16)% to Critical Strike Multiplier while area is not in Lockdown
Players have +(14-16)% to Critical Strike Multiplier while area is not in Lockdown
heist_equipment_utility 1000
of Power45+(17-19)% to Critical Strike Multiplier while area is not in Lockdown
Players have +(17-19)% to Critical Strike Multiplier while area is not in Lockdown
heist_equipment_utility 800
of Control75+(20-22)% to Critical Strike Multiplier while area is not in Lockdown
Players have +(20-22)% to Critical Strike Multiplier while area is not in Lockdown
heist_equipment_utility 600
of Dominance81+(23-25)% to Critical Strike Multiplier while area is not in Lockdown
Players have +(23-25)% to Critical Strike Multiplier while area is not in Lockdown
heist_equipment_utility 400
of Muffling1(5-3)% reduced raising of Alert Level from opening Chestsheist_equipment_utility 1000
of Stealth45(8-6)% reduced raising of Alert Level from opening Chestsheist_equipment_utility 800
of Quiet75(10-9)% reduced raising of Alert Level from opening Chestsheist_equipment_utility 600
of Silence82(12-11)% reduced raising of Alert Level from opening Chestsheist_equipment_utility 400
of Bartering1The Ring's Cut reduced by (7-6)%default 1000
of Negotiating45The Ring's Cut reduced by (9-8)%default 800
of Selfishness75The Ring's Cut reduced by (12-10)%default 600
of Greed81The Ring's Cut reduced by (15-13)%default 400
of Personality1(7-6)% reduced Hiring Feedefault 1000
of Presence45(9-8)% reduced Hiring Feedefault 800
of Charm75(12-10)% reduced Hiring Feedefault 600
of Charisma81(15-13)% reduced Hiring Feedefault 400
of Efficiency1(7-6)% reduced Travel Feedefault 1000
of Shortcuts45(9-8)% reduced Travel Feedefault 800
of Bypasses75(12-10)% reduced Travel Feedefault 600
of Passage81(15-13)% reduced Travel Feedefault 400
of Gossip1(7-8)% chance on completing a Heist to generate an additional Reveal with Whakanoheist_equipment_tool 600
of Disclosure45(9-10)% chance on completing a Heist to generate an additional Reveal with Whakanoheist_equipment_tool 500
of Discovery75(11-12)% chance on completing a Heist to generate an additional Reveal with Whakanoheist_equipment_tool 400
of Revelation83(13-15)% chance on completing a Heist to generate an additional Reveal with Whakanoheist_equipment_tool 300
of Defusing1(3-4)% chance on opening a Chest to not generate Alert Levelheist_equipment_utility 250
of Disarming45(5-6)% chance on opening a Chest to not generate Alert Levelheist_equipment_utility 200
of Disabling75(7-8)% chance on opening a Chest to not generate Alert Levelheist_equipment_utility 150
of Deactivating82(9-10)% chance on opening a Chest to not generate Alert Levelheist_equipment_utility 100
of Planning68(2-3)% chance to not Activate Lockdown in Grand Heistsheist_equipment_utility 100
of Choreography83(4-5)% chance to not Activate Lockdown in Grand Heistsheist_equipment_utility 80
of Spores1Heist Chests have a (6-7)% chance to Duplicate contained Blighted Maps and Catalystsheist_equipment_reward 1000
of Fungi45Heist Chests have a (8-9)% chance to Duplicate contained Blighted Maps and Catalystsheist_equipment_reward 800
of Infestation75Heist Chests have a (10-12)% chance to Duplicate contained Blighted Maps and Catalystsheist_equipment_reward 600
of the Blight83Heist Chests have a (13-15)% chance to Duplicate contained Blighted Maps and Catalystsheist_equipment_reward 400
of the Tear1Heist Chests have a (6-7)% chance to Duplicate contained Breach Splintersheist_equipment_reward 1000
of the Hand45Heist Chests have a (8-9)% chance to Duplicate contained Breach Splintersheist_equipment_reward 800
of the Breach75Heist Chests have a (10-12)% chance to Duplicate contained Breach Splintersheist_equipment_reward 600
of the Domain83Heist Chests have a (13-15)% chance to Duplicate contained Breach Splintersheist_equipment_reward 400
of Powders1Heist Chests have a (6-7)% chance to Duplicate contained Catalystsheist_equipment_reward 1000
of Reactants45Heist Chests have a (8-9)% chance to Duplicate contained Catalystsheist_equipment_reward 800
of Concatenation75Heist Chests have a (10-12)% chance to Duplicate contained Catalystsheist_equipment_reward 600
of Catalysts83Heist Chests have a (13-15)% chance to Duplicate contained Catalystsheist_equipment_reward 400
of the Cache1Heist Chests have a (6-7)% chance to Duplicate contained Basic Currencyheist_equipment_reward 1000
of the Stash45Heist Chests have a (8-9)% chance to Duplicate contained Basic Currencyheist_equipment_reward 800
of the Stockpile75Heist Chests have a (10-12)% chance to Duplicate contained Basic Currencyheist_equipment_reward 600
of the Hoard83Heist Chests have a (13-15)% chance to Duplicate contained Basic Currencyheist_equipment_reward 400
of Confusion1Heist Chests have a (6-7)% chance to Duplicate contained Delirium Orbs and Splintersheist_equipment_reward 1000
of Uncertainty45Heist Chests have a (8-9)% chance to Duplicate contained Delirium Orbs and Splintersheist_equipment_reward 800
of Voices75Heist Chests have a (10-12)% chance to Duplicate contained Delirium Orbs and Splintersheist_equipment_reward 600
of Insanity83Heist Chests have a (13-15)% chance to Duplicate contained Delirium Orbs and Splintersheist_equipment_reward 400
of Cards1Heist Chests have a (6-7)% chance to Duplicate contained Divination Cardsheist_equipment_reward 1000
of Decks45Heist Chests have a (8-9)% chance to Duplicate contained Divination Cardsheist_equipment_reward 800
of Collections75Heist Chests have a (10-12)% chance to Duplicate contained Divination Cardsheist_equipment_reward 600
of Compendiums83Heist Chests have a (13-15)% chance to Duplicate contained Divination Cardsheist_equipment_reward 400
of Whispering1Heist Chests have a (6-7)% chance to Duplicate contained Essencesheist_equipment_reward 1000
of Weeping45Heist Chests have a (8-9)% chance to Duplicate contained Essencesheist_equipment_reward 800
of Screaming75Heist Chests have a (10-12)% chance to Duplicate contained Essencesheist_equipment_reward 600
of Deafening83Heist Chests have a (13-15)% chance to Duplicate contained Essencesheist_equipment_reward 400
of Glimmering1Heist Chests have a (6-7)% chance to Duplicate contained Jewelsheist_equipment_reward 1000
of Glittering45Heist Chests have a (8-9)% chance to Duplicate contained Jewelsheist_equipment_reward 800
of Dazzling75Heist Chests have a (10-12)% chance to Duplicate contained Jewelsheist_equipment_reward 600
of Radiance83Heist Chests have a (13-15)% chance to Duplicate contained Jewelsheist_equipment_reward 400
of the Few1Heist Chests have a (6-7)% chance to Duplicate contained Legion Splintersheist_equipment_reward 1000
of the Many45Heist Chests have a (8-9)% chance to Duplicate contained Legion Splintersheist_equipment_reward 800
of the Countless75Heist Chests have a (10-12)% chance to Duplicate contained Legion Splintersheist_equipment_reward 600
of the Legion83Heist Chests have a (13-15)% chance to Duplicate contained Legion Splintersheist_equipment_reward 400
of Paths1Heist Chests have a (6-7)% chance to Duplicate contained Mapsheist_equipment_reward 1000
of Locations45Heist Chests have a (8-9)% chance to Duplicate contained Mapsheist_equipment_reward 800
of Maps75Heist Chests have a (10-12)% chance to Duplicate contained Mapsheist_equipment_reward 600
of the Atlas83Heist Chests have a (13-15)% chance to Duplicate contained Mapsheist_equipment_reward 400
of Fragments1Heist Chests have a (6-7)% chance to Duplicate contained Map Fragmentsheist_equipment_reward 1000
of Pieces45Heist Chests have a (8-9)% chance to Duplicate contained Map Fragmentsheist_equipment_reward 800
of Puzzles75Heist Chests have a (10-12)% chance to Duplicate contained Map Fragmentsheist_equipment_reward 600
of Assembly83Heist Chests have a (13-15)% chance to Duplicate contained Map Fragmentsheist_equipment_reward 400
of Prayers1Heist Chests have a (6-7)% chance to Duplicate contained Oilsheist_equipment_reward 1000
of Blessings45Heist Chests have a (8-9)% chance to Duplicate contained Oilsheist_equipment_reward 800
of Consecrations75Heist Chests have a (10-12)% chance to Duplicate contained Oilsheist_equipment_reward 600
of Anointments83Heist Chests have a (13-15)% chance to Duplicate contained Oilsheist_equipment_reward 400
of Rust1Heist Chests have a (6-7)% chance to Duplicate contained Scarabsheist_equipment_reward 1000
of Polish45Heist Chests have a (8-9)% chance to Duplicate contained Scarabsheist_equipment_reward 800
of Gilding75Heist Chests have a (10-12)% chance to Duplicate contained Scarabsheist_equipment_reward 600
of Wings83Heist Chests have a (13-15)% chance to Duplicate contained Scarabsheist_equipment_reward 400
of Guiding1Heist Chests have a (6-7)% chance to Duplicate contained Sextantsheist_equipment_reward 1000
of Charting45Heist Chests have a (8-9)% chance to Duplicate contained Sextantsheist_equipment_reward 800
of Navigating75Heist Chests have a (10-12)% chance to Duplicate contained Sextantsheist_equipment_reward 600
of Helmsmanship83Heist Chests have a (13-15)% chance to Duplicate contained Sextantsheist_equipment_reward 400
of Aid45Grants Level 5 Anger Skillheist_equipment_melee 500
of Coordination68Grants Level 10 Anger Skillheist_equipment_melee 400
of Cooperation75Grants Level 15 Anger Skillheist_equipment_melee 300
of Aid45Grants Level 5 Purity of Ice Skillheist_equipment_ranged 500
of Coordination68Grants Level 10 Purity of Ice Skillheist_equipment_ranged 400
of Cooperation75Grants Level 15 Purity of Ice Skillheist_equipment_ranged 300
of Aid45Grants Level 5 Determination Skillheist_equipment_melee 500
of Coordination68Grants Level 10 Determination Skillheist_equipment_melee 400
of Cooperation75Grants Level 15 Determination Skillheist_equipment_melee 300
of Aid45Grants Level 5 Discipline Skillheist_equipment_caster 500
of Coordination68Grants Level 10 Discipline Skillheist_equipment_caster 400
of Cooperation75Grants Level 15 Discipline Skillheist_equipment_caster 300
of Aid45Grants Level 5 Purity of Fire Skillheist_equipment_melee 500
of Coordination68Grants Level 10 Purity of Fire Skillheist_equipment_melee 400
of Cooperation75Grants Level 15 Purity of Fire Skillheist_equipment_melee 300
of Aid45Grants Level 5 Grace Skillheist_equipment_ranged 500
of Coordination68Grants Level 10 Grace Skillheist_equipment_ranged 400
of Cooperation75Grants Level 15 Grace Skillheist_equipment_ranged 300
of Aid45Grants Level 5 Haste Skillheist_equipment_ranged 500
of Coordination68Grants Level 10 Haste Skillheist_equipment_ranged 400
of Cooperation75Grants Level 15 Haste Skillheist_equipment_ranged 300
of Aid45Grants Level 5 Hatred Skillheist_equipment_ranged 500
of Coordination68Grants Level 10 Hatred Skillheist_equipment_ranged 400
of Cooperation75Grants Level 15 Hatred Skillheist_equipment_ranged 300
of Aid45Grants Level 5 Purity of Lightning Skillheist_equipment_caster 500
of Coordination68Grants Level 10 Purity of Lightning Skillheist_equipment_caster 400
of Cooperation75Grants Level 15 Purity of Lightning Skillheist_equipment_caster 300
of Aid45Grants Level 5 Malevolence Skillheist_equipment_caster 500
of Coordination68Grants Level 10 Malevolence Skillheist_equipment_caster 400
of Cooperation75Grants Level 15 Malevolence Skillheist_equipment_caster 300
of Aid45Grants Level 5 Pride Skillheist_equipment_melee 500
of Coordination68Grants Level 10 Pride Skillheist_equipment_melee 400
of Cooperation75Grants Level 15 Pride Skillheist_equipment_melee 300
of Aid45Grants Level 5 Wrath Skillheist_equipment_caster 500
of Coordination68Grants Level 10 Wrath Skillheist_equipment_caster 400
of Cooperation75Grants Level 15 Wrath Skillheist_equipment_caster 300
of Aid45Grants Level 5 Zealotry Skillheist_equipment_caster 500
of Coordination68Grants Level 10 Zealotry Skillheist_equipment_caster 400
of Cooperation75Grants Level 15 Zealotry Skillheist_equipment_caster 300
of Gentleness1(3-4)% chance to not generate Alert Level on opening a Chest using Agilityheist_equipment_agility 600
of Subtlety45(5-6)% chance to not generate Alert Level on opening a Chest using Agilityheist_equipment_agility 500
of Cunning75(7-8)% chance to not generate Alert Level on opening a Chest using Agilityheist_equipment_agility 400
of Ingenuity83(9-10)% chance to not generate Alert Level on opening a Chest using Agilityheist_equipment_agility 300
of Gentleness1(3-4)% chance to not generate Alert Level on opening a Chest using Brute Forceheist_equipment_bruteforce 600
of Subtlety45(5-6)% chance to not generate Alert Level on opening a Chest using Brute Forceheist_equipment_bruteforce 500
of Cunning75(7-8)% chance to not generate Alert Level on opening a Chest using Brute Forceheist_equipment_bruteforce 400
of Ingenuity83(9-10)% chance to not generate Alert Level on opening a Chest using Brute Forceheist_equipment_bruteforce 300
of Gentleness1(3-4)% chance to not generate Alert Level on opening a Chest using Counter-Thaumaturgyheist_equipment_counterthaumaturge 600
of Subtlety45(5-6)% chance to not generate Alert Level on opening a Chest using Counter-Thaumaturgyheist_equipment_counterthaumaturge 500
of Cunning75(7-8)% chance to not generate Alert Level on opening a Chest using Counter-Thaumaturgyheist_equipment_counterthaumaturge 400
of Ingenuity83(9-10)% chance to not generate Alert Level on opening a Chest using Counter-Thaumaturgyheist_equipment_counterthaumaturge 300
of Gentleness1(3-4)% chance to not generate Alert Level on opening a Chest using Deceptionheist_equipment_deception 600
of Subtlety45(5-6)% chance to not generate Alert Level on opening a Chest using Deceptionheist_equipment_deception 500
of Cunning75(7-8)% chance to not generate Alert Level on opening a Chest using Deceptionheist_equipment_deception 400
of Ingenuity83(9-10)% chance to not generate Alert Level on opening a Chest using Deceptionheist_equipment_deception 300
of Gentleness1(3-4)% chance to not generate Alert Level on opening a Chest using Demolitionheist_equipment_demolition 600
of Subtlety45(5-6)% chance to not generate Alert Level on opening a Chest using Demolitionheist_equipment_demolition 500
of Cunning75(7-8)% chance to not generate Alert Level on opening a Chest using Demolitionheist_equipment_demolition 400
of Ingenuity83(9-10)% chance to not generate Alert Level on opening a Chest using Demolitionheist_equipment_demolition 300
of Gentleness1(3-4)% chance to not generate Alert Level on opening a Chest using Engineeringheist_equipment_engineering 600
of Subtlety45(5-6)% chance to not generate Alert Level on opening a Chest using Engineeringheist_equipment_engineering 500
of Cunning75(7-8)% chance to not generate Alert Level on opening a Chest using Engineeringheist_equipment_engineering 400
of Ingenuity83(9-10)% chance to not generate Alert Level on opening a Chest using Engineeringheist_equipment_engineering 300
of Gentleness1(3-4)% chance to not generate Alert Level on opening a Chest using Lockpickingheist_equipment_lockpick 600
of Subtlety45(5-6)% chance to not generate Alert Level on opening a Chest using Lockpickingheist_equipment_lockpick 500
of Cunning75(7-8)% chance to not generate Alert Level on opening a Chest using Lockpickingheist_equipment_lockpick 400
of Ingenuity83(9-10)% chance to not generate Alert Level on opening a Chest using Lockpickingheist_equipment_lockpick 300
of Gentleness1(3-4)% chance to not generate Alert Level on opening a Chest using Perceptionheist_equipment_perception 600
of Subtlety45(5-6)% chance to not generate Alert Level on opening a Chest using Perceptionheist_equipment_perception 500
of Cunning75(7-8)% chance to not generate Alert Level on opening a Chest using Perceptionheist_equipment_perception 400
of Ingenuity83(9-10)% chance to not generate Alert Level on opening a Chest using Perceptionheist_equipment_perception 300
of Gentleness1(3-4)% chance to not generate Alert Level on opening a Chest using Trap Disarmamentheist_equipment_trapdisarmament 600
of Subtlety45(5-6)% chance to not generate Alert Level on opening a Chest using Trap Disarmamentheist_equipment_trapdisarmament 500
of Cunning75(7-8)% chance to not generate Alert Level on opening a Chest using Trap Disarmamentheist_equipment_trapdisarmament 400
of Ingenuity83(9-10)% chance to not generate Alert Level on opening a Chest using Trap Disarmamentheist_equipment_trapdisarmament 300
of Aplomb81Performing Brute Force during Lockdown doesn't take additional timeheist_equipment_bruteforce 200
of Aplomb81Performing Counter-Thaumaturgy during Lockdown doesn't take additional timeheist_equipment_counterthaumaturge 200
of Aplomb81Performing Demolition during Lockdown doesn't take additional timeheist_equipment_demolition 200
of Aplomb81Performing Engineering during Lockdown doesn't take additional timeheist_equipment_engineering 200
of Aplomb81Performing Lockpicking during Lockdown doesn't take additional timeheist_equipment_lockpick 200
of Discount1(7-6)% reduced Hiring Fee for Agility Jobsheist_equipment_agility 1000
of Reduction45(9-8)% reduced Hiring Fee for Agility Jobsheist_equipment_agility 800
of Concession75(12-10)% reduced Hiring Fee for Agility Jobsheist_equipment_agility 600
of Markdown82(15-13)% reduced Hiring Fee for Agility Jobsheist_equipment_agility 400
of Discount1(7-6)% reduced Hiring Fee for Brute Force Jobsheist_equipment_bruteforce 1000
of Reduction45(9-8)% reduced Hiring Fee for Brute Force Jobsheist_equipment_bruteforce 800
of Concession75(12-10)% reduced Hiring Fee for Brute Force Jobsheist_equipment_bruteforce 600
of Markdown82(15-13)% reduced Hiring Fee for Brute Force Jobsheist_equipment_bruteforce 400
of Discount1(7-6)% reduced Hiring Fee for Counter-Thaumaturgy Jobsheist_equipment_counterthaumaturge 1000
of Reduction45(9-8)% reduced Hiring Fee for Counter-Thaumaturgy Jobsheist_equipment_counterthaumaturge 800
of Concession75(12-10)% reduced Hiring Fee for Counter-Thaumaturgy Jobsheist_equipment_counterthaumaturge 600
of Markdown82(15-13)% reduced Hiring Fee for Counter-Thaumaturgy Jobsheist_equipment_counterthaumaturge 400
of Discount1(7-6)% reduced Hiring Fee for Deception Jobsheist_equipment_deception 1000
of Reduction45(9-8)% reduced Hiring Fee for Deception Jobsheist_equipment_deception 800
of Concession75(12-10)% reduced Hiring Fee for Deception Jobsheist_equipment_deception 600
of Markdown82(15-13)% reduced Hiring Fee for Deception Jobsheist_equipment_deception 400
of Discount1(7-6)% reduced Hiring Fee for Demolition Jobsheist_equipment_demolition 1000
of Reduction45(9-8)% reduced Hiring Fee for Demolition Jobsheist_equipment_demolition 800
of Concession75(12-10)% reduced Hiring Fee for Demolition Jobsheist_equipment_demolition 600
of Markdown82(15-13)% reduced Hiring Fee for Demolition Jobsheist_equipment_demolition 400
of Discount1(7-6)% reduced Hiring Fee for Engineering Jobsheist_equipment_engineering 1000
of Reduction45(9-8)% reduced Hiring Fee for Engineering Jobsheist_equipment_engineering 800
of Concession75(12-10)% reduced Hiring Fee for Engineering Jobsheist_equipment_engineering 600
of Markdown82(15-13)% reduced Hiring Fee for Engineering Jobsheist_equipment_engineering 400
of Discount1(7-6)% reduced Hiring Fee for Lockpicking Jobsheist_equipment_lockpick 1000
of Reduction45(9-8)% reduced Hiring Fee for Lockpicking Jobsheist_equipment_lockpick 800
of Concession75(12-10)% reduced Hiring Fee for Lockpicking Jobsheist_equipment_lockpick 600
of Markdown82(15-13)% reduced Hiring Fee for Lockpicking Jobsheist_equipment_lockpick 400
of Discount1(7-6)% reduced Hiring Fee for Perception Jobsheist_equipment_perception 1000
of Reduction45(9-8)% reduced Hiring Fee for Perception Jobsheist_equipment_perception 800
of Concession75(12-10)% reduced Hiring Fee for Perception Jobsheist_equipment_perception 600
of Markdown82(15-13)% reduced Hiring Fee for Perception Jobsheist_equipment_perception 400
of Discount1(7-6)% reduced Hiring Fee for Trap Disarmament Jobsheist_equipment_trapdisarmament 1000
of Reduction45(9-8)% reduced Hiring Fee for Trap Disarmament Jobsheist_equipment_trapdisarmament 800
of Concession75(12-10)% reduced Hiring Fee for Trap Disarmament Jobsheist_equipment_trapdisarmament 600
of Markdown82(15-13)% reduced Hiring Fee for Trap Disarmament Jobsheist_equipment_trapdisarmament 400
of the Newt1Players and their Minions Regenerate (0.8-1.1)% of Life per secondheist_equipment_melee 1000
of the Lizard45Players and their Minions Regenerate (1.2-1.4)% of Life per secondheist_equipment_melee 800
of the Flatworm75Players and their Minions Regenerate (1.5-1.7)% of Life per secondheist_equipment_melee 600
of the Starfish82Players and their Minions Regenerate (1.8-2)% of Life per secondheist_equipment_melee 400
of Excitement1Players and their Minions have (21-25)% increased Mana Regeneration Rateheist_equipment_caster 1000
of Joy45Players and their Minions have (26-30)% increased Mana Regeneration Rateheist_equipment_caster 800
of Elation75Players and their Minions have (31-35)% increased Mana Regeneration Rateheist_equipment_caster 600
of Bliss82Players and their Minions have (36-40)% increased Mana Regeneration Rateheist_equipment_caster 400

Legacy affixes

The lists below displays heist gear related modifiers where all spawn weights have been set to zero. Note that killing monster does not increase alert level anymore as well as there is no chance to drop Rogue's MarkerRogue's MarkerStack Size: 50000Creates a portal to the Rogue Harbour from a Town or Hideout
Used as Currency for services in the Rogue Harbour
Right click on this item while in a Town or Hideout to use it.
from monster inside heist, making these mod are useless, apart from collector value.

Prefix

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Rookie's1Monsters have (7-8)% chance to Duplicate dropped Rogue's Markerheist_equipment_reward 0
Professional's45Monsters have (9-10)% chance to Duplicate dropped Rogue's Markerheist_equipment_reward 0
Veteran's75Monsters have (11-12)% chance to Duplicate dropped Rogue's Markerheist_equipment_reward 0
Boss'82Monsters have (13-15)% chance to Duplicate dropped Rogue's Markerheist_equipment_reward 0

Suffix

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of Appeasing1(6-7)% chance on killing an Enemy to not generate Alert Levelheist_equipment_utility 0
of Mollifying45(8-9)% chance on killing an Enemy to not generate Alert Levelheist_equipment_utility 0
of Placating75(10-12)% chance on killing an Enemy to not generate Alert Levelheist_equipment_utility 0
of Pacifying82(13-15)% chance on killing an Enemy to not generate Alert Levelheist_equipment_utility 0
of Quelling1(5-3)% reduced Alert Level from killing Guardsheist_equipment_utility 0
of Subduing45(8-6)% reduced Alert Level from killing Guardsheist_equipment_utility 0
of Subjugating75(10-9)% reduced Alert Level from killing Guardsheist_equipment_utility 0
of Suppressing82(12-11)% reduced Alert Level from killing Guardsheist_equipment_utility 0
of Muzzling1(5-3)% reduced raising of Alert Level from Killing Monstersheist_equipment_utility 0
of Stifling45(8-6)% reduced raising of Alert Level from Killing Monstersheist_equipment_utility 0
of Muting75(10-9)% reduced raising of Alert Level from Killing Monstersheist_equipment_utility 0
of Assassination83(12-11)% reduced raising of Alert Level from Killing Monstersheist_equipment_utility 0
of Reaction1(5-3)% reduced Alert Level from killing Patrol Packsheist_equipment_utility 0
of Response45(8-6)% reduced Alert Level from killing Patrol Packsheist_equipment_utility 0
of Reciprocation75(10-9)% reduced Alert Level from killing Patrol Packsheist_equipment_utility 0
of Retaliation82(12-11)% reduced Alert Level from killing Patrol Packsheist_equipment_utility 0


See also