Field | Field type | Value |
---|
avg | Integer | 20 |
id | String | local_minimum_added_physical_damage |
max | Integer | 20 |
min | Integer | 20 |
mod_id | String | LocalAddedPhysicalDamageUnique__3 |
Field | Field type | Value |
---|
avg | Integer | 50 |
id | String | local_maximum_added_physical_damage |
max | Integer | 50 |
min | Integer | 50 |
mod_id | String | LocalAddedPhysicalDamageUnique__3 |
Field | Field type | Value |
---|
avg | Integer | 100 |
id | String | physical_damage_+%_while_frozen |
max | Integer | 100 |
min | Integer | 100 |
mod_id | String | PhysicalDamageWhileFrozenUnique___1 |
Field | Field type | Value |
---|
avg | Integer | 46 |
id | String | local_life_gain_per_target |
max | Integer | 46 |
min | Integer | 46 |
mod_id | String | LifeGainPerTargetImplicit2Claw13 |
1 row is stored for this page
Field | Field type | Value |
---|
acquisition_tags | List of String, delimiter: , | |
alternate_art_inventory_icons | List of String, delimiter: , | |
base_item | String | Imperial Claw |
base_item_id | String | Metadata/Items/Weapons/OneHandWeapons/Claws/Claw21 |
base_item_page | Page | Imperial Claw |
cannot_be_traded_or_modified | Boolean | No |
class | String | Claw |
class_id | String | Claw |
description | Text | |
drop_areas | List of String, delimiter: , | |
drop_areas_html | Text | |
drop_enabled | Boolean | No |
drop_level | Integer | |
drop_level_maximum | Integer | |
drop_monsters | List of Text, delimiter: , | |
drop_rarity_ids | List of String, delimiter: , | |
drop_text | Text | |
explicit_stat_text | Text | (80-100)% increased [[Physical Damage]]<br>Adds 20 to 50 [[Physical Damage]]<br>(10-15)% increased [[Attack Speed]]<br>+(300-400) to [[Accuracy Rating]]<br>100% increased Global [[Physical Damage]] while [[Freeze|Frozen]] |
flavour_text | Text | Izaro saw himself not as a man,<br>but as a divine saviour trapped in a man's body. |
flavour_text_id | String | UniqueOneHandClaw11 |
frame_type | String | unique |
help_text | Text | |
html | Text | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Izaro's Dilemma<br>Imperial Claw<span class="symbol"></span></span><span class="item-stats"><span class="group ">Claw<br>Physical Damage: <em class="tc -mod ">(81-90) to (207-230)</em><br>Critical Strike Chance: <em class="tc -value ">6.00%</em><br>Attacks per Second: <em class="tc -mod ">(1.76-1.84)</em><br>Weapon Range: <em class="tc -value ">1.1</em> metres</span><span class="group ">Requires Level <em class="tc -value ">68</em>, <em class="tc -value ">131</em> Dex, <em class="tc -value ">95</em> Int</span><span class="group tc -mod">Grants 46 [[Life]] per Enemy [[Hit]]</span><span class="group tc -mod">(80-100)% increased [[Physical Damage]]<br>Adds 20 to 50 [[Physical Damage]]<br>(10-15)% increased [[Attack Speed]]<br>+(300-400) to [[Accuracy Rating]]<br>100% increased Global [[Physical Damage]] while [[Freeze|Frozen]]</span><span class="group tc -flavour">Izaro saw himself not as a man,<br>but as a divine saviour trapped in a man's body.</span></span></span> |
icon | String | |
implicit_stat_text | Text | Grants 46 [[Life]] per Enemy [[Hit]] |
influences | List of String, delimiter: , | |
infobox_html | Text | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Izaro's Dilemma<br>Imperial Claw<span class="symbol"></span></span><span class="item-stats"><span class="group ">Claw<br>Physical Damage: <em class="tc -mod ">(81-90) to (207-230)</em><br>Critical Strike Chance: <em class="tc -value ">6.00%</em><br>Attacks per Second: <em class="tc -mod ">(1.76-1.84)</em><br>Weapon Range: <em class="tc -value ">1.1</em> metres</span><span class="group ">Requires Level <em class="tc -value ">68</em>, <em class="tc -value ">131</em> Dex, <em class="tc -value ">95</em> Int</span><span class="group tc -mod">Grants 46 [[Life]] per Enemy [[Hit]]</span><span class="group tc -mod">(80-100)% increased [[Physical Damage]]<br>Adds 20 to 50 [[Physical Damage]]<br>(10-15)% increased [[Attack Speed]]<br>+(300-400) to [[Accuracy Rating]]<br>100% increased Global [[Physical Damage]] while [[Freeze|Frozen]]</span><span class="group tc -flavour">Izaro saw himself not as a man,<br>but as a divine saviour trapped in a man's body.</span></span><span class="images">[[File:Izaro's Dilemma inventory icon.png|156x156px]]</span></span> |
inventory_icon | String | File:Izaro's Dilemma inventory icon.png |
is_account_bound | Boolean | No |
is_corrupted | Boolean | No |
is_drop_restricted | Boolean | No |
is_eater_of_worlds_item | Boolean | No |
is_fractured | Boolean | No |
is_in_game | Boolean | Yes |
is_relic | Boolean | |
is_replica | Boolean | No |
is_searing_exarch_item | Boolean | No |
is_synthesised | Boolean | No |
is_unmodifiable | Boolean | No |
is_veiled | Boolean | No |
metabox_html | Text | <div class="item-box -unique"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-disabled-drop">[[Drop disabled]]</span></span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>4x [[Alchemy Shard]]<br />14x [[Alteration Shard]]</span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">(253.4-294.4)</em><br>Phys+Chaos: <em class="tc -value ">(253.4-294.4)</em><br>Total: <em class="tc -value ">(253.4-294.4)</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Claw</em></span></span></div> |
metadata_id | String | |
name | String | Izaro's Dilemma |
name_list | List of String, delimiter: � | Izaro's Dilemma |
quality | Integer | 0 |
rarity | String | Unique |
rarity_id | String | unique |
release_version | String | 2.0.5 |
removal_version | String | 3.19.0 |
required_dexterity | Integer | 131 |
required_dexterity_html | Text | <em class="tc -value ">131</em> |
required_dexterity_range_average | Integer | 131 |
required_dexterity_range_colour | String | value |
required_dexterity_range_maximum | Integer | 131 |
required_dexterity_range_minimum | Integer | 131 |
required_dexterity_range_text | Text | 131 |
required_intelligence | Integer | 95 |
required_intelligence_html | Text | <em class="tc -value ">95</em> |
required_intelligence_range_average | Integer | 95 |
required_intelligence_range_colour | String | value |
required_intelligence_range_maximum | Integer | 95 |
required_intelligence_range_minimum | Integer | 95 |
required_intelligence_range_text | Text | 95 |
required_level | Integer | 68 |
required_level_base | Integer | 68 |
required_level_html | Text | <em class="tc -value ">68</em> |
required_level_range_average | Integer | 68 |
required_level_range_colour | String | value |
required_level_range_maximum | Integer | 68 |
required_level_range_minimum | Integer | 68 |
required_level_range_text | Text | 68 |
required_strength | Integer | 0 |
required_strength_html | Text | <em class="tc -value ">0</em> |
required_strength_range_average | Integer | 0 |
required_strength_range_colour | String | value |
required_strength_range_maximum | Integer | 0 |
required_strength_range_minimum | Integer | 0 |
required_strength_range_text | Text | 0 |
size_x | Integer | 2 |
size_y | Integer | 2 |
stat_text | Text | Grants 46 [[Life]] per Enemy [[Hit]]<span class="item-stat-separator -unique"></span>(80-100)% increased [[Physical Damage]]<br>Adds 20 to 50 [[Physical Damage]]<br>(10-15)% increased [[Attack Speed]]<br>+(300-400) to [[Accuracy Rating]]<br>100% increased Global [[Physical Damage]] while [[Freeze|Frozen]] |
tags | List of String, delimiter: , | top_tier_base_item_type • claw • one_hand_weapon • onehand • weapon • default |
1 row is stored for this page
Field | Field type | Value |
---|
attack_speed | Float | 1.6 |
attack_speed_html | Text | <em class="tc -mod ">(1.76-1.84)</em> |
attack_speed_range_average | Float | 1.8 |
attack_speed_range_colour | String | mod |
attack_speed_range_maximum | Float | 1.84 |
attack_speed_range_minimum | Float | 1.76 |
attack_speed_range_text | Text | (1.76-1.84) |
chaos_damage_html | Text | |
chaos_damage_max | Integer | 0 |
chaos_damage_max_html | Text | <em class="tc -chaos ">0</em> |
chaos_damage_max_range_average | Integer | 0 |
chaos_damage_max_range_colour | String | chaos |
chaos_damage_max_range_maximum | Integer | 0 |
chaos_damage_max_range_minimum | Integer | 0 |
chaos_damage_max_range_text | Text | 0 |
chaos_damage_min | Integer | 0 |
chaos_damage_min_html | Text | <em class="tc -chaos ">0</em> |
chaos_damage_min_range_average | Integer | 0 |
chaos_damage_min_range_colour | String | chaos |
chaos_damage_min_range_maximum | Integer | 0 |
chaos_damage_min_range_minimum | Integer | 0 |
chaos_damage_min_range_text | Text | 0 |
chaos_dps_html | Text | |
chaos_dps_range_average | Float | 0.0 |
chaos_dps_range_colour | String | |
chaos_dps_range_maximum | Float | 0.0 |
chaos_dps_range_minimum | Float | 0.0 |
chaos_dps_range_text | Text | |
cold_damage_html | Text | |
cold_damage_max | Integer | 0 |
cold_damage_max_html | Text | <em class="tc -cold ">0</em> |
cold_damage_max_range_average | Integer | 0 |
cold_damage_max_range_colour | String | cold |
cold_damage_max_range_maximum | Integer | 0 |
cold_damage_max_range_minimum | Integer | 0 |
cold_damage_max_range_text | Text | 0 |
cold_damage_min | Integer | 0 |
cold_damage_min_html | Text | <em class="tc -cold ">0</em> |
cold_damage_min_range_average | Integer | 0 |
cold_damage_min_range_colour | String | cold |
cold_damage_min_range_maximum | Integer | 0 |
cold_damage_min_range_minimum | Integer | 0 |
cold_damage_min_range_text | Text | 0 |
cold_dps_html | Text | |
cold_dps_range_average | Float | 0.0 |
cold_dps_range_colour | String | |
cold_dps_range_maximum | Float | 0.0 |
cold_dps_range_minimum | Float | 0.0 |
cold_dps_range_text | Text | |
critical_strike_chance | Float | 6.0 |
critical_strike_chance_html | Text | <em class="tc -value ">6.00%</em> |
critical_strike_chance_range_average | Float | 6.0 |
critical_strike_chance_range_colour | String | value |
critical_strike_chance_range_maximum | Float | 6.0 |
critical_strike_chance_range_minimum | Float | 6.0 |
critical_strike_chance_range_text | Text | 6.00% |
damage_avg | Text | 152 |
damage_html | Text | <em class="tc -mod ">(81-90) to (207-230)</em> |
dps_html | Text | <em class="tc -value ">(253.4-294.4)</em> |
dps_range_average | Float | 273.6 |
dps_range_colour | String | value |
dps_range_maximum | Float | 294.4 |
dps_range_minimum | Float | 253.44 |
dps_range_text | Text | (253.4-294.4) |
elemental_dps_html | Text | |
elemental_dps_range_average | Float | 0.0 |
elemental_dps_range_colour | String | |
elemental_dps_range_maximum | Float | 0.0 |
elemental_dps_range_minimum | Float | 0.0 |
elemental_dps_range_text | Text | |
fire_damage_html | Text | |
fire_damage_max | Integer | 0 |
fire_damage_max_html | Text | <em class="tc -fire ">0</em> |
fire_damage_max_range_average | Integer | 0 |
fire_damage_max_range_colour | String | fire |
fire_damage_max_range_maximum | Integer | 0 |
fire_damage_max_range_minimum | Integer | 0 |
fire_damage_max_range_text | Text | 0 |
fire_damage_min | Integer | 0 |
fire_damage_min_html | Text | <em class="tc -fire ">0</em> |
fire_damage_min_range_average | Integer | 0 |
fire_damage_min_range_colour | String | fire |
fire_damage_min_range_maximum | Integer | 0 |
fire_damage_min_range_minimum | Integer | 0 |
fire_damage_min_range_text | Text | 0 |
fire_dps_html | Text | |
fire_dps_range_average | Float | 0.0 |
fire_dps_range_colour | String | |
fire_dps_range_maximum | Float | 0.0 |
fire_dps_range_minimum | Float | 0.0 |
fire_dps_range_text | Text | |
lightning_damage_html | Text | |
lightning_damage_max | Integer | 0 |
lightning_damage_max_html | Text | <em class="tc -lightning ">0</em> |
lightning_damage_max_range_average | Integer | 0 |
lightning_damage_max_range_colour | String | lightning |
lightning_damage_max_range_maximum | Integer | 0 |
lightning_damage_max_range_minimum | Integer | 0 |
lightning_damage_max_range_text | Text | 0 |
lightning_damage_min | Integer | 0 |
lightning_damage_min_html | Text | <em class="tc -lightning ">0</em> |
lightning_damage_min_range_average | Integer | 0 |
lightning_damage_min_range_colour | String | lightning |
lightning_damage_min_range_maximum | Integer | 0 |
lightning_damage_min_range_minimum | Integer | 0 |
lightning_damage_min_range_text | Text | 0 |
lightning_dps_html | Text | |
lightning_dps_range_average | Float | 0.0 |
lightning_dps_range_colour | String | |
lightning_dps_range_maximum | Float | 0.0 |
lightning_dps_range_minimum | Float | 0.0 |
lightning_dps_range_text | Text | |
physical_damage_html | Text | <em class="tc -mod ">(81-90) to (207-230)</em> |
physical_damage_max | Integer | 65 |
physical_damage_max_html | Text | <em class="tc -mod ">(207-230)</em> |
physical_damage_max_range_average | Integer | 218 |
physical_damage_max_range_colour | String | mod |
physical_damage_max_range_maximum | Integer | 230 |
physical_damage_max_range_minimum | Integer | 207 |
physical_damage_max_range_text | Text | (207-230) |
physical_damage_min | Integer | 25 |
physical_damage_min_html | Text | <em class="tc -mod ">(81-90)</em> |
physical_damage_min_range_average | Integer | 86 |
physical_damage_min_range_colour | String | mod |
physical_damage_min_range_maximum | Integer | 90 |
physical_damage_min_range_minimum | Integer | 81 |
physical_damage_min_range_text | Text | (81-90) |
physical_dps_html | Text | <em class="tc -value ">(253.4-294.4)</em> |
physical_dps_range_average | Float | 273.6 |
physical_dps_range_colour | String | value |
physical_dps_range_maximum | Float | 294.4 |
physical_dps_range_minimum | Float | 253.44 |
physical_dps_range_text | Text | (253.4-294.4) |
poison_dps_html | Text | <em class="tc -value ">(253.4-294.4)</em> |
poison_dps_range_average | Float | 273.6 |
poison_dps_range_colour | String | value |
poison_dps_range_maximum | Float | 294.4 |
poison_dps_range_minimum | Float | 253.44 |
poison_dps_range_text | Text | (253.4-294.4) |
weapon_range | Float | 1.1 |
weapon_range_html | Text | <em class="tc -value ">1.1</em> |
weapon_range_range_average | Float | 1.1 |
weapon_range_range_colour | String | value |
weapon_range_range_maximum | Float | 1.1 |
weapon_range_range_minimum | Float | 1.1 |
weapon_range_range_text | Text | 1.1 |
Field | Field type | Value |
---|
removal_version | String | 3.7.0 |
implicit_stat_text | Text | * +46 Life gained for each Enemy hit by Attacks |
explicit_stat_text | Text | * (40-60)% increased Physical Damage
* Adds 20 to 50 Physical Damage
* (10-15)% increased Attack Speed
* <span class="tc -mod"> +(250-350) to Accuracy Rating</span>
* 100% increased Physical Damage while Frozen |
stat_text | Text | * +46 Life gained for each Enemy hit by Attacks <span class="item-stat-separator -unique"></span>
* (40-60)% increased Physical Damage
* Adds 20 to 50 Physical Damage
* (10-15)% increased Attack Speed
* <span class="tc -mod"> +(250-350) to Accuracy Rating</span>
* 100% increased Physical Damage while Frozen |
base_item | String | |
required_level | Integer | |
Field | Field type | Value |
---|
removal_version | String | 2.6.0 |
implicit_stat_text | Text | * <span class="tc -mod">+25 Life gained for each Enemy hit by Attacks</span> |
explicit_stat_text | Text | * (40-60)% increased Physical Damage
* Adds 20 to 50 Physical Damage
* (10-15)% increased Attack Speed
* <span class="tc -mod">+(250-350) to Accuracy Rating</span>
* 100% increased Physical Damage while Frozen |
stat_text | Text | * <span class="tc -mod">+25 Life gained for each Enemy hit by Attacks</span> <span class="item-stat-separator -unique"></span>
* (40-60)% increased Physical Damage
* Adds 20 to 50 Physical Damage
* (10-15)% increased Attack Speed
* <span class="tc -mod">+(250-350) to Accuracy Rating</span>
* 100% increased Physical Damage while Frozen |
base_item | String | |
required_level | Integer | |