Page values for "Greatwolf Talisman"

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"_pageData" values

1 row is stored for this page
FieldField typeValue
_creationDateDatetime2015-12-12 1:22:20 PM
_modificationDateDatetime2023-12-15 12:20:16 PM
_creatorString>KLIKS
_categoriesList of String, delimiter: |
_isRedirectBooleanNo
_pageNameOrRedirectStringGreatwolf Talisman
_pageIDInteger7,646
_pageNamePageGreatwolf Talisman
_pageTitleString

Greatwolf Talisman

_pageNamespaceInteger0

"item_mods" values

33 rows are stored for this page
FieldField typeValue
idStringTalismanAdditionalPierce
is_explicitBooleanNo
is_implicitBooleanYes
is_map_fragment_bonusBooleanNo
is_randomBooleanYes
textText<Two random talisman implicit modifiers>
FieldField typeValue
idStringTalismanAdditionalZombie
is_explicitBooleanNo
is_implicitBooleanYes
is_map_fragment_bonusBooleanNo
is_randomBooleanYes
textText<Two random talisman implicit modifiers>
FieldField typeValue
idStringTalismanAttackAndCastSpeed
is_explicitBooleanNo
is_implicitBooleanYes
is_map_fragment_bonusBooleanNo
is_randomBooleanYes
textText<Two random talisman implicit modifiers>
FieldField typeValue
idStringTalismanAttackDamage
is_explicitBooleanNo
is_implicitBooleanYes
is_map_fragment_bonusBooleanNo
is_randomBooleanYes
textText<Two random talisman implicit modifiers>
FieldField typeValue
idStringTalismanChanceToFreezeShockIgnite_
is_explicitBooleanNo
is_implicitBooleanYes
is_map_fragment_bonusBooleanNo
is_randomBooleanYes
textText<Two random talisman implicit modifiers>
FieldField typeValue
idStringTalismanColdTakenAsFire
is_explicitBooleanNo
is_implicitBooleanYes
is_map_fragment_bonusBooleanNo
is_randomBooleanYes
textText<Two random talisman implicit modifiers>
FieldField typeValue
idStringTalismanColdTakenAsLightning
is_explicitBooleanNo
is_implicitBooleanYes
is_map_fragment_bonusBooleanNo
is_randomBooleanYes
textText<Two random talisman implicit modifiers>
FieldField typeValue
idStringTalismanDamageDealtAddedAsRandomElement
is_explicitBooleanNo
is_implicitBooleanYes
is_map_fragment_bonusBooleanNo
is_randomBooleanYes
textText<Two random talisman implicit modifiers>
FieldField typeValue
idStringTalismanEnduranceChargeOnKill_
is_explicitBooleanNo
is_implicitBooleanYes
is_map_fragment_bonusBooleanNo
is_randomBooleanYes
textText<Two random talisman implicit modifiers>
FieldField typeValue
idStringTalismanFireTakenAsCold
is_explicitBooleanNo
is_implicitBooleanYes
is_map_fragment_bonusBooleanNo
is_randomBooleanYes
textText<Two random talisman implicit modifiers>
FieldField typeValue
idStringTalismanFireTakenAsLightning
is_explicitBooleanNo
is_implicitBooleanYes
is_map_fragment_bonusBooleanNo
is_randomBooleanYes
textText<Two random talisman implicit modifiers>
FieldField typeValue
idStringTalismanFishBiteSensitivity
is_explicitBooleanNo
is_implicitBooleanYes
is_map_fragment_bonusBooleanNo
is_randomBooleanYes
textText<Two random talisman implicit modifiers>
FieldField typeValue
idStringTalismanFrenzyChargeOnKill
is_explicitBooleanNo
is_implicitBooleanYes
is_map_fragment_bonusBooleanNo
is_randomBooleanYes
textText<Two random talisman implicit modifiers>
FieldField typeValue
idStringTalismanGlobalDefensesPercent
is_explicitBooleanNo
is_implicitBooleanYes
is_map_fragment_bonusBooleanNo
is_randomBooleanYes
textText<Two random talisman implicit modifiers>
FieldField typeValue
idStringTalismanIncreasedAllAttributes
is_explicitBooleanNo
is_implicitBooleanYes
is_map_fragment_bonusBooleanNo
is_randomBooleanYes
textText<Two random talisman implicit modifiers>
FieldField typeValue
idStringTalismanIncreasedAreaOfEffect
is_explicitBooleanNo
is_implicitBooleanYes
is_map_fragment_bonusBooleanNo
is_randomBooleanYes
textText<Two random talisman implicit modifiers>
FieldField typeValue
idStringTalismanIncreasedChaosDamage
is_explicitBooleanNo
is_implicitBooleanYes
is_map_fragment_bonusBooleanNo
is_randomBooleanYes
textText<Two random talisman implicit modifiers>
FieldField typeValue
idStringTalismanIncreasedColdDamage
is_explicitBooleanNo
is_implicitBooleanYes
is_map_fragment_bonusBooleanNo
is_randomBooleanYes
textText<Two random talisman implicit modifiers>
FieldField typeValue
idStringTalismanIncreasedCriticalChance
is_explicitBooleanNo
is_implicitBooleanYes
is_map_fragment_bonusBooleanNo
is_randomBooleanYes
textText<Two random talisman implicit modifiers>
FieldField typeValue
idStringTalismanIncreasedCriticalStrikeMultiplier_
is_explicitBooleanNo
is_implicitBooleanYes
is_map_fragment_bonusBooleanNo
is_randomBooleanYes
textText<Two random talisman implicit modifiers>
FieldField typeValue
idStringTalismanIncreasedDamage
is_explicitBooleanNo
is_implicitBooleanYes
is_map_fragment_bonusBooleanNo
is_randomBooleanYes
textText<Two random talisman implicit modifiers>
FieldField typeValue
idStringTalismanIncreasedFireDamage
is_explicitBooleanNo
is_implicitBooleanYes
is_map_fragment_bonusBooleanNo
is_randomBooleanYes
textText<Two random talisman implicit modifiers>
FieldField typeValue
idStringTalismanIncreasedItemQuantity
is_explicitBooleanNo
is_implicitBooleanYes
is_map_fragment_bonusBooleanNo
is_randomBooleanYes
textText<Two random talisman implicit modifiers>
FieldField typeValue
idStringTalismanIncreasedLife
is_explicitBooleanNo
is_implicitBooleanYes
is_map_fragment_bonusBooleanNo
is_randomBooleanYes
textText<Two random talisman implicit modifiers>
FieldField typeValue
idStringTalismanIncreasedLightningDamage
is_explicitBooleanNo
is_implicitBooleanYes
is_map_fragment_bonusBooleanNo
is_randomBooleanYes
textText<Two random talisman implicit modifiers>
FieldField typeValue
idStringTalismanIncreasedMana
is_explicitBooleanNo
is_implicitBooleanYes
is_map_fragment_bonusBooleanNo
is_randomBooleanYes
textText<Two random talisman implicit modifiers>
FieldField typeValue
idStringTalismanIncreasedPhysicalDamage
is_explicitBooleanNo
is_implicitBooleanYes
is_map_fragment_bonusBooleanNo
is_randomBooleanYes
textText<Two random talisman implicit modifiers>
FieldField typeValue
idStringTalismanLightningTakenAsCold
is_explicitBooleanNo
is_implicitBooleanYes
is_map_fragment_bonusBooleanNo
is_randomBooleanYes
textText<Two random talisman implicit modifiers>
FieldField typeValue
idStringTalismanLightningTakenAsFire
is_explicitBooleanNo
is_implicitBooleanYes
is_map_fragment_bonusBooleanNo
is_randomBooleanYes
textText<Two random talisman implicit modifiers>
FieldField typeValue
idStringTalismanPercentLifeRegeneration
is_explicitBooleanNo
is_implicitBooleanYes
is_map_fragment_bonusBooleanNo
is_randomBooleanYes
textText<Two random talisman implicit modifiers>
FieldField typeValue
idStringTalismanPowerChargeOnKill
is_explicitBooleanNo
is_implicitBooleanYes
is_map_fragment_bonusBooleanNo
is_randomBooleanYes
textText<Two random talisman implicit modifiers>
FieldField typeValue
idStringTalismanReducedPhysicalDamageTaken_
is_explicitBooleanNo
is_implicitBooleanYes
is_map_fragment_bonusBooleanNo
is_randomBooleanYes
textText<Two random talisman implicit modifiers>
FieldField typeValue
idStringTalismanSpellDamage
is_explicitBooleanNo
is_implicitBooleanYes
is_map_fragment_bonusBooleanNo
is_randomBooleanYes
textText<Two random talisman implicit modifiers>

"item_sell_prices" values

1 row is stored for this page
FieldField typeValue
amountInteger1
nameStringScroll Fragment

"item_stats" values

33 rows are stored for this page
FieldField typeValue
avgInteger25
idStringlightning_damage_+%
maxInteger30
minInteger20
mod_idStringTalismanIncreasedLightningDamage
FieldField typeValue
avgInteger9
idStringphysical_damage_%_to_add_as_random_element
maxInteger12
minInteger6
mod_idStringTalismanDamageDealtAddedAsRandomElement
FieldField typeValue
avgInteger25
idStringchaos_damage_+%
maxInteger31
minInteger19
mod_idStringTalismanIncreasedChaosDamage
FieldField typeValue
avgInteger8
idStringbase_item_found_quantity_+%
maxInteger10
minInteger6
mod_idStringTalismanIncreasedItemQuantity
FieldField typeValue
avgInteger25
idStringcold_damage_+%
maxInteger30
minInteger20
mod_idStringTalismanIncreasedColdDamage
FieldField typeValue
avgInteger50
idStringfire_damage_taken_%_as_cold
maxInteger50
minInteger50
mod_idStringTalismanFireTakenAsCold
FieldField typeValue
avgInteger50
idStringcold_damage_taken_%_as_fire
maxInteger50
minInteger50
mod_idStringTalismanColdTakenAsFire
FieldField typeValue
avgInteger35
idStringfishing_bite_sensitivity_+%
maxInteger40
minInteger30
mod_idStringTalismanFishBiteSensitivity
FieldField typeValue
avgInteger45
idStringcritical_strike_chance_+%
maxInteger50
minInteger40
mod_idStringTalismanIncreasedCriticalChance
FieldField typeValue
avgInteger50
idStringcold_damage_taken_%_as_lightning
maxInteger50
minInteger50
mod_idStringTalismanColdTakenAsLightning
FieldField typeValue
avgInteger25
idStringspell_damage_+%
maxInteger30
minInteger20
mod_idStringTalismanSpellDamage
FieldField typeValue
avgInteger50
idStringlightning_damage_taken_%_as_cold
maxInteger50
minInteger50
mod_idStringTalismanLightningTakenAsCold
FieldField typeValue
avgInteger50
idStringlightning_damage_taken_%_as_fire
maxInteger50
minInteger50
mod_idStringTalismanLightningTakenAsFire
FieldField typeValue
avgInteger5
idStringchance_to_freeze_shock_ignite_%
maxInteger6
minInteger4
mod_idStringTalismanChanceToFreezeShockIgnite_
FieldField typeValue
avgInteger5
idStringbase_additional_physical_damage_reduction_%
maxInteger6
minInteger4
mod_idStringTalismanReducedPhysicalDamageTaken_
FieldField typeValue
avgInteger20
idStringglobal_defences_+%
maxInteger25
minInteger15
mod_idStringTalismanGlobalDefensesPercent
FieldField typeValue
avgInteger10
idStringendurance_charge_on_kill_%
maxInteger10
minInteger10
mod_idStringTalismanEnduranceChargeOnKill_
FieldField typeValue
avgInteger25
idStringattack_damage_+%
maxInteger30
minInteger20
mod_idStringTalismanAttackDamage
FieldField typeValue
avgInteger2
idStringprojectile_base_number_of_targets_to_pierce
maxInteger2
minInteger2
mod_idStringTalismanAdditionalPierce
FieldField typeValue
avgInteger30
idStringbase_critical_strike_multiplier_+
maxInteger36
minInteger24
mod_idStringTalismanIncreasedCriticalStrikeMultiplier_
FieldField typeValue
avgInteger10
idStringmaximum_life_+%
maxInteger12
minInteger8
mod_idStringTalismanIncreasedLife
FieldField typeValue
avgInteger8
idStringattack_and_cast_speed_+%
maxInteger10
minInteger6
mod_idStringTalismanAttackAndCastSpeed
FieldField typeValue
avgInteger1
idStringbase_number_of_zombies_allowed
maxInteger1
minInteger1
mod_idStringTalismanAdditionalZombie
FieldField typeValue
avgInteger10
idStringadd_power_charge_on_kill_%_chance
maxInteger10
minInteger10
mod_idStringTalismanPowerChargeOnKill
FieldField typeValue
avgInteger120
idStringlife_regeneration_rate_per_minute_%
maxInteger120
minInteger120
mod_idStringTalismanPercentLifeRegeneration
FieldField typeValue
avgInteger50
idStringfire_damage_taken_%_as_lightning
maxInteger50
minInteger50
mod_idStringTalismanFireTakenAsLightning
FieldField typeValue
avgInteger25
idStringphysical_damage_+%
maxInteger30
minInteger20
mod_idStringTalismanIncreasedPhysicalDamage
FieldField typeValue
avgInteger14
idStringall_attributes_+%
maxInteger16
minInteger12
mod_idStringTalismanIncreasedAllAttributes
FieldField typeValue
avgInteger10
idStringadd_frenzy_charge_on_kill_%_chance
maxInteger10
minInteger10
mod_idStringTalismanFrenzyChargeOnKill
FieldField typeValue
avgInteger25
idStringmaximum_mana_+%
maxInteger30
minInteger20
mod_idStringTalismanIncreasedMana
FieldField typeValue
avgInteger25
idStringfire_damage_+%
maxInteger30
minInteger20
mod_idStringTalismanIncreasedFireDamage
FieldField typeValue
avgInteger30
idStringdamage_+%
maxInteger35
minInteger25
mod_idStringTalismanIncreasedDamage
FieldField typeValue
avgInteger7
idStringbase_skill_area_of_effect_+%
maxInteger8
minInteger5
mod_idStringTalismanIncreasedAreaOfEffect

"items" values

1 row is stored for this page
FieldField typeValue
acquisition_tagsList of String, delimiter: ,
alternate_art_inventory_iconsList of String, delimiter: ,
base_itemString
base_item_idString
base_item_pagePage
cannot_be_traded_or_modifiedBooleanNo
classStringAmulet
class_idStringAmulet
descriptionText
drop_areasList of String, delimiter: ,
drop_areas_htmlText
drop_enabledBooleanNo
drop_levelInteger1
drop_level_maximumInteger
drop_monstersList of Text, delimiter: ,
drop_rarity_idsList of String, delimiter: ,normal magic rare unique
drop_textText
explicit_stat_textText
flavour_textTextThe wolf greeted the king,<br>In the light of the harvest moon.<br>The wolf offered the strength of the wild,<br>And the king paid for it in blood.
flavour_text_idString
frame_typeStringnormal
help_textText
htmlText<span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Greatwolf Talisman<span class="symbol"></span></span><span class="item-stats"><span class="group ">Talisman Tier: <em class="tc -value ">4</em></span><span class="group tc -mod"><Two random talisman implicit modifiers></span><span class="group tc -corrupted">Corrupted</span><span class="group tc -flavour">The wolf greeted the king,<br>In the light of the harvest moon.<br>The wolf offered the strength of the wild,<br>And the king paid for it in blood.</span></span></span>
iconString
implicit_stat_textText<table class="random-modifier-stats mw-collapsed" style="text-align: left"><tr><th class="mw-customtoggle-31"><Two random talisman implicit modifiers></th></tr><tr class="mw-collapsible mw-collapsed" id="mw-customcollapsible-31"><td>Projectiles Pierce 2 additional Targets<hr style="width: 20%">+1 to maximum number of Raised Zombies<hr style="width: 20%">(6-10)% increased [[Attack]] and [[Cast Speed]]<hr style="width: 20%">(20-30)% increased [[Attack Damage]]<hr style="width: 20%">(4-6)% chance to Freeze, [[Shock]] and [[Ignite]]<hr style="width: 20%">50% of [[Cold Damage]] from [[Hit|Hits]] taken as [[Fire Damage]]<hr style="width: 20%">50% of [[Cold Damage]] from [[Hit|Hits]] taken as [[Lightning Damage]]<hr style="width: 20%">Gain (6-12)% of [[Physical Damage]] as Extra Damage of a random Element<hr style="width: 20%">10% chance to gain an [[Endurance Charge]] on [[Kill]]<hr style="width: 20%">50% of [[Fire Damage]] from [[Hit|Hits]] taken as [[Cold Damage]]<hr style="width: 20%">50% of [[Fire Damage]] from [[Hit|Hits]] taken as [[Lightning Damage]]<hr style="width: 20%">(30-40)% increased Fish Bite Sensitivity<hr style="width: 20%">10% chance to gain a [[Frenzy Charge]] on [[Kill]]<hr style="width: 20%">(15-25)% increased Global Defences<hr style="width: 20%">(12-16)% increased Attributes<hr style="width: 20%">(5-8)% increased Area of Effect<hr style="width: 20%">(19-31)% increased [[Chaos Damage]]<hr style="width: 20%">(20-30)% increased [[Cold Damage]]<hr style="width: 20%">(40-50)% increased Global [[Critical Strike Chance]]<hr style="width: 20%">+(24-36)% to Global [[Critical Strike Multiplier]]<hr style="width: 20%">(25-35)% increased Damage<hr style="width: 20%">(20-30)% increased [[Fire Damage]]<hr style="width: 20%">(6-10)% increased Quantity of Items found<hr style="width: 20%">(8-12)% increased maximum [[Life]]<hr style="width: 20%">(20-30)% increased [[Lightning Damage]]<hr style="width: 20%">(20-30)% increased maximum [[Mana]]<hr style="width: 20%">(20-30)% increased Global [[Physical Damage]]<hr style="width: 20%">50% of [[Lightning Damage]] from [[Hit|Hits]] taken as [[Cold Damage]]<hr style="width: 20%">50% of [[Lightning Damage]] from [[Hit|Hits]] taken as [[Fire Damage]]<hr style="width: 20%">Regenerate 2% of [[Life]] per second<hr style="width: 20%">10% chance to gain a [[Power Charge]] on [[Kill]]<hr style="width: 20%">(4-6)% additional [[Physical Damage]] Reduction<hr style="width: 20%">(20-30)% increased [[Spell Damage]]</td></tr></table>
influencesList of String, delimiter: ,
infobox_htmlText<span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Greatwolf Talisman<span class="symbol"></span></span><span class="item-stats"><span class="group ">Talisman Tier: <em class="tc -value ">4</em></span><span class="group tc -mod"><table class="random-modifier-stats mw-collapsed" style="text-align: left"><tr><th class="mw-customtoggle-31"><Two random talisman implicit modifiers></th></tr><tr class="mw-collapsible mw-collapsed" id="mw-customcollapsible-31"><td>Projectiles Pierce 2 additional Targets<hr style="width: 20%">+1 to maximum number of Raised Zombies<hr style="width: 20%">(6-10)% increased [[Attack]] and [[Cast Speed]]<hr style="width: 20%">(20-30)% increased [[Attack Damage]]<hr style="width: 20%">(4-6)% chance to Freeze, [[Shock]] and [[Ignite]]<hr style="width: 20%">50% of [[Cold Damage]] from [[Hit|Hits]] taken as [[Fire Damage]]<hr style="width: 20%">50% of [[Cold Damage]] from [[Hit|Hits]] taken as [[Lightning Damage]]<hr style="width: 20%">Gain (6-12)% of [[Physical Damage]] as Extra Damage of a random Element<hr style="width: 20%">10% chance to gain an [[Endurance Charge]] on [[Kill]]<hr style="width: 20%">50% of [[Fire Damage]] from [[Hit|Hits]] taken as [[Cold Damage]]<hr style="width: 20%">50% of [[Fire Damage]] from [[Hit|Hits]] taken as [[Lightning Damage]]<hr style="width: 20%">(30-40)% increased Fish Bite Sensitivity<hr style="width: 20%">10% chance to gain a [[Frenzy Charge]] on [[Kill]]<hr style="width: 20%">(15-25)% increased Global Defences<hr style="width: 20%">(12-16)% increased Attributes<hr style="width: 20%">(5-8)% increased Area of Effect<hr style="width: 20%">(19-31)% increased [[Chaos Damage]]<hr style="width: 20%">(20-30)% increased [[Cold Damage]]<hr style="width: 20%">(40-50)% increased Global [[Critical Strike Chance]]<hr style="width: 20%">+(24-36)% to Global [[Critical Strike Multiplier]]<hr style="width: 20%">(25-35)% increased Damage<hr style="width: 20%">(20-30)% increased [[Fire Damage]]<hr style="width: 20%">(6-10)% increased Quantity of Items found<hr style="width: 20%">(8-12)% increased maximum [[Life]]<hr style="width: 20%">(20-30)% increased [[Lightning Damage]]<hr style="width: 20%">(20-30)% increased maximum [[Mana]]<hr style="width: 20%">(20-30)% increased Global [[Physical Damage]]<hr style="width: 20%">50% of [[Lightning Damage]] from [[Hit|Hits]] taken as [[Cold Damage]]<hr style="width: 20%">50% of [[Lightning Damage]] from [[Hit|Hits]] taken as [[Fire Damage]]<hr style="width: 20%">Regenerate 2% of [[Life]] per second<hr style="width: 20%">10% chance to gain a [[Power Charge]] on [[Kill]]<hr style="width: 20%">(4-6)% additional [[Physical Damage]] Reduction<hr style="width: 20%">(20-30)% increased [[Spell Damage]]</td></tr></table></span><span class="group tc -corrupted">Corrupted</span><span class="group tc -flavour">The wolf greeted the king,<br>In the light of the harvest moon.<br>The wolf offered the strength of the wild,<br>And the king paid for it in blood.</span></span><span class="images">[[File:Greatwolf Talisman inventory icon.png|78x78px]]</span></span>
inventory_iconStringFile:Greatwolf Talisman inventory icon.png
is_account_boundBooleanNo
is_corruptedBooleanYes
is_drop_restrictedBooleanYes
is_eater_of_worlds_itemBooleanNo
is_fracturedBooleanNo
is_in_gameBooleanYes
is_relicBoolean
is_replicaBooleanNo
is_searing_exarch_itemBooleanNo
is_synthesisedBooleanNo
is_unmodifiableBooleanNo
is_veiledBooleanNo
metabox_htmlText<div class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-disabled-drop">[[Drop disabled]]</span><br>Drop level: <em class="tc -value ">1</em></span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Amulet</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/Amulets/Talismans/Talisman4">Metadata/Items/Amulets/Talismans/Talisman4</abbr></em></span></span></span></div>
metadata_idStringMetadata/Items/Amulets/Talismans/Talisman4
nameStringGreatwolf Talisman
name_listList of String, delimiter: Greatwolf Talisman
qualityInteger
rarityStringNormal
rarity_idStringnormal
release_versionString2.1.0
removal_versionString
required_dexterityInteger
required_dexterity_htmlText
required_dexterity_range_averageInteger
required_dexterity_range_colourString
required_dexterity_range_maximumInteger
required_dexterity_range_minimumInteger
required_dexterity_range_textText
required_intelligenceInteger
required_intelligence_htmlText
required_intelligence_range_averageInteger
required_intelligence_range_colourString
required_intelligence_range_maximumInteger
required_intelligence_range_minimumInteger
required_intelligence_range_textText
required_levelInteger1
required_level_baseInteger1
required_level_htmlText<em class="tc -value ">1</em>
required_level_range_averageInteger1
required_level_range_colourStringvalue
required_level_range_maximumInteger1
required_level_range_minimumInteger1
required_level_range_textText1
required_strengthInteger
required_strength_htmlText
required_strength_range_averageInteger
required_strength_range_colourString
required_strength_range_maximumInteger
required_strength_range_minimumInteger
required_strength_range_textText
size_xInteger1
size_yInteger1
stat_textText<table class="random-modifier-stats mw-collapsed" style="text-align: left"><tr><th class="mw-customtoggle-31"><Two random talisman implicit modifiers></th></tr><tr class="mw-collapsible mw-collapsed" id="mw-customcollapsible-31"><td>Projectiles Pierce 2 additional Targets<hr style="width: 20%">+1 to maximum number of Raised Zombies<hr style="width: 20%">(6-10)% increased [[Attack]] and [[Cast Speed]]<hr style="width: 20%">(20-30)% increased [[Attack Damage]]<hr style="width: 20%">(4-6)% chance to Freeze, [[Shock]] and [[Ignite]]<hr style="width: 20%">50% of [[Cold Damage]] from [[Hit|Hits]] taken as [[Fire Damage]]<hr style="width: 20%">50% of [[Cold Damage]] from [[Hit|Hits]] taken as [[Lightning Damage]]<hr style="width: 20%">Gain (6-12)% of [[Physical Damage]] as Extra Damage of a random Element<hr style="width: 20%">10% chance to gain an [[Endurance Charge]] on [[Kill]]<hr style="width: 20%">50% of [[Fire Damage]] from [[Hit|Hits]] taken as [[Cold Damage]]<hr style="width: 20%">50% of [[Fire Damage]] from [[Hit|Hits]] taken as [[Lightning Damage]]<hr style="width: 20%">(30-40)% increased Fish Bite Sensitivity<hr style="width: 20%">10% chance to gain a [[Frenzy Charge]] on [[Kill]]<hr style="width: 20%">(15-25)% increased Global Defences<hr style="width: 20%">(12-16)% increased Attributes<hr style="width: 20%">(5-8)% increased Area of Effect<hr style="width: 20%">(19-31)% increased [[Chaos Damage]]<hr style="width: 20%">(20-30)% increased [[Cold Damage]]<hr style="width: 20%">(40-50)% increased Global [[Critical Strike Chance]]<hr style="width: 20%">+(24-36)% to Global [[Critical Strike Multiplier]]<hr style="width: 20%">(25-35)% increased Damage<hr style="width: 20%">(20-30)% increased [[Fire Damage]]<hr style="width: 20%">(6-10)% increased Quantity of Items found<hr style="width: 20%">(8-12)% increased maximum [[Life]]<hr style="width: 20%">(20-30)% increased [[Lightning Damage]]<hr style="width: 20%">(20-30)% increased maximum [[Mana]]<hr style="width: 20%">(20-30)% increased Global [[Physical Damage]]<hr style="width: 20%">50% of [[Lightning Damage]] from [[Hit|Hits]] taken as [[Cold Damage]]<hr style="width: 20%">50% of [[Lightning Damage]] from [[Hit|Hits]] taken as [[Fire Damage]]<hr style="width: 20%">Regenerate 2% of [[Life]] per second<hr style="width: 20%">10% chance to gain a [[Power Charge]] on [[Kill]]<hr style="width: 20%">(4-6)% additional [[Physical Damage]] Reduction<hr style="width: 20%">(20-30)% increased [[Spell Damage]]</td></tr></table><span class="item-stat-separator -normal"></span><em class="tc -corrupted ">Corrupted</em>
tagsList of String, delimiter: ,amulet default

"amulets" values

1 row is stored for this page
FieldField typeValue
is_talismanBooleanYes
talisman_tierInteger4