Page values for "Flesh and Stone"

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"_pageData" values

1 row is stored for this page
FieldField typeValue
_creationDateDatetime2019-06-07 1:29:14 PM
_modificationDateDatetime2023-12-15 12:42:51 PM
_creatorString>OmegaK2
_categoriesList of String, delimiter: |
_isRedirectBooleanNo
_pageNameOrRedirectStringFlesh and Stone
_pageIDInteger6,708
_pageNamePageFlesh and Stone
_pageTitleString

Flesh and Stone

_pageNamespaceInteger0

"skill_quality" values

1 row is stored for this page
FieldField typeValue
set_idInteger1
stat_textString(0.5-10)% increased Cooldown Recovery Rate
weightInteger1

"skill_quality_stats" values

1 row is stored for this page
FieldField typeValue
idStringbase_cooldown_speed_+%
set_idInteger1
valueInteger500

"skill_levels" values

41 rows are stored for this page
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger18
durationFloat
experienceInteger0
intelligence_requirementInteger
levelInteger1
level_requirementInteger16
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 11% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>Enemies Maimed by this Skill take 8% increased Physical Damage
stored_usesInteger
strength_requirementInteger26
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger22
durationFloat
experienceInteger49,725
intelligence_requirementInteger
levelInteger2
level_requirementInteger20
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 11% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>2% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 8% increased Physical Damage
stored_usesInteger
strength_requirementInteger31
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger25
durationFloat
experienceInteger145,439
intelligence_requirementInteger
levelInteger3
level_requirementInteger24
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 11% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>5% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 8% increased Physical Damage
stored_usesInteger
strength_requirementInteger37
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger29
durationFloat
experienceInteger315,034
intelligence_requirementInteger
levelInteger4
level_requirementInteger28
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 11% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>7% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 8% increased Physical Damage
stored_usesInteger
strength_requirementInteger42
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger32
durationFloat
experienceInteger514,379
intelligence_requirementInteger
levelInteger5
level_requirementInteger31
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 12% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>10% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 8% increased Physical Damage
stored_usesInteger
strength_requirementInteger46
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger35
durationFloat
experienceInteger800,194
intelligence_requirementInteger
levelInteger6
level_requirementInteger34
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 12% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>13% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 9% increased Physical Damage
stored_usesInteger
strength_requirementInteger50
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger37
durationFloat
experienceInteger1,201,538
intelligence_requirementInteger
levelInteger7
level_requirementInteger37
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 12% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>15% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 9% increased Physical Damage
stored_usesInteger
strength_requirementInteger54
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger40
durationFloat
experienceInteger1,755,917
intelligence_requirementInteger
levelInteger8
level_requirementInteger40
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 12% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>18% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 9% increased Physical Damage
stored_usesInteger
strength_requirementInteger58
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger43
durationFloat
experienceInteger2,510,966
intelligence_requirementInteger
levelInteger9
level_requirementInteger43
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 13% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>21% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 9% increased Physical Damage
stored_usesInteger
strength_requirementInteger62
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger46
durationFloat
experienceInteger3,527,499
intelligence_requirementInteger
levelInteger10
level_requirementInteger46
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 13% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>23% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 9% increased Physical Damage
stored_usesInteger
strength_requirementInteger66
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger48
durationFloat
experienceInteger5,426,101
intelligence_requirementInteger
levelInteger11
level_requirementInteger49
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 13% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>26% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 10% increased Physical Damage
stored_usesInteger
strength_requirementInteger70
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger51
durationFloat
experienceInteger7,390,120
intelligence_requirementInteger
levelInteger12
level_requirementInteger52
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 13% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>29% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 10% increased Physical Damage
stored_usesInteger
strength_requirementInteger74
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger54
durationFloat
experienceInteger9,963,851
intelligence_requirementInteger
levelInteger13
level_requirementInteger55
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 14% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>31% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 10% increased Physical Damage
stored_usesInteger
strength_requirementInteger78
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger57
durationFloat
experienceInteger14,640,290
intelligence_requirementInteger
levelInteger14
level_requirementInteger58
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 14% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>34% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 10% increased Physical Damage
stored_usesInteger
strength_requirementInteger82
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger59
durationFloat
experienceInteger17,657,617
intelligence_requirementInteger
levelInteger15
level_requirementInteger60
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 14% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>37% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 10% increased Physical Damage
stored_usesInteger
strength_requirementInteger84
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger60
durationFloat
experienceInteger25,480,618
intelligence_requirementInteger
levelInteger16
level_requirementInteger62
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 14% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>39% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 11% increased Physical Damage
stored_usesInteger
strength_requirementInteger87
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger62
durationFloat
experienceInteger40,744,826
intelligence_requirementInteger
levelInteger17
level_requirementInteger64
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 15% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>42% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 11% increased Physical Damage
stored_usesInteger
strength_requirementInteger90
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger64
durationFloat
experienceInteger67,017,671
intelligence_requirementInteger
levelInteger18
level_requirementInteger66
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 15% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>45% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 11% increased Physical Damage
stored_usesInteger
strength_requirementInteger92
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger66
durationFloat
experienceInteger129,889,945
intelligence_requirementInteger
levelInteger19
level_requirementInteger68
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 15% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>47% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 11% increased Physical Damage
stored_usesInteger
strength_requirementInteger95
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger68
durationFloat
experienceInteger341,913,067
intelligence_requirementInteger
levelInteger20
level_requirementInteger70
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 15% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>50% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 11% increased Physical Damage
stored_usesInteger
strength_requirementInteger98
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger70
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger21
level_requirementInteger72
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 16% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>53% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 12% increased Physical Damage
stored_usesInteger
strength_requirementInteger100
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger22
level_requirementInteger74
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 16% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>56% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 12% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger23
level_requirementInteger76
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 16% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>59% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 12% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger24
level_requirementInteger78
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 16% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>62% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 12% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger25
level_requirementInteger80
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 17% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>65% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 12% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger26
level_requirementInteger82
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 17% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>68% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 13% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger27
level_requirementInteger84
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 17% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>71% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 13% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger28
level_requirementInteger86
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 17% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>74% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 13% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger29
level_requirementInteger88
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 18% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>77% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 13% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger30
level_requirementInteger90
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 18% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>80% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 13% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger31
level_requirementInteger91
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 18% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>82% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 14% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger32
level_requirementInteger92
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 18% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>84% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 14% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger33
level_requirementInteger93
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 18% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>86% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 14% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger34
level_requirementInteger94
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 18% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>88% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 14% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger35
level_requirementInteger95
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 18% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>90% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 14% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger36
level_requirementInteger96
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 19% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>92% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 14% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger37
level_requirementInteger97
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 19% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>94% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 14% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger38
level_requirementInteger98
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 19% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>96% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 14% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger39
level_requirementInteger99
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 19% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>98% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 14% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger40
level_requirementInteger100
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take 19% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>100% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take 14% increased Physical Damage
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger100
attack_timeFloat
cooldownFloat2.0
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat100.0
damage_multiplierFloat100.0
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger0
level_requirementInteger
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger25
stat_textText
stored_usesInteger1
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger

"skill_stats_per_level" values

121 rows are stored for this page
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger1
valueInteger-11
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger1
valueInteger8
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger2
valueInteger-11
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger2
valueInteger2
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger2
valueInteger8
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger3
valueInteger-11
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger3
valueInteger5
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger3
valueInteger8
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger4
valueInteger-11
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger4
valueInteger7
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger4
valueInteger8
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger5
valueInteger-12
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger5
valueInteger10
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger5
valueInteger8
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger6
valueInteger-12
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger6
valueInteger13
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger6
valueInteger9
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger7
valueInteger-12
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger7
valueInteger15
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger7
valueInteger9
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger8
valueInteger-12
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger8
valueInteger18
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger8
valueInteger9
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger9
valueInteger-13
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger9
valueInteger21
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger9
valueInteger9
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger10
valueInteger-13
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger10
valueInteger23
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger10
valueInteger9
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger11
valueInteger-13
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger11
valueInteger26
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger11
valueInteger10
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger12
valueInteger-13
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger12
valueInteger29
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger12
valueInteger10
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger13
valueInteger-14
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger13
valueInteger31
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger13
valueInteger10
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger14
valueInteger-14
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger14
valueInteger34
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger14
valueInteger10
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger15
valueInteger-14
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger15
valueInteger37
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger15
valueInteger10
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger16
valueInteger-14
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger16
valueInteger39
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger16
valueInteger11
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger17
valueInteger-15
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger17
valueInteger42
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger17
valueInteger11
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger18
valueInteger-15
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger18
valueInteger45
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger18
valueInteger11
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger19
valueInteger-15
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger19
valueInteger47
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger19
valueInteger11
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger20
valueInteger-15
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger20
valueInteger50
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger20
valueInteger11
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger21
valueInteger-16
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger21
valueInteger53
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger21
valueInteger12
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger22
valueInteger-16
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger22
valueInteger56
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger22
valueInteger12
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger23
valueInteger-16
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger23
valueInteger59
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger23
valueInteger12
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger24
valueInteger-16
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger24
valueInteger62
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger24
valueInteger12
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger25
valueInteger-17
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger25
valueInteger65
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger25
valueInteger12
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger26
valueInteger-17
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger26
valueInteger68
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger26
valueInteger13
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger27
valueInteger-17
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger27
valueInteger71
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger27
valueInteger13
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger28
valueInteger-17
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger28
valueInteger74
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger28
valueInteger13
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger29
valueInteger-18
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger29
valueInteger77
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger29
valueInteger13
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger30
valueInteger-18
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger30
valueInteger80
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger30
valueInteger13
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger31
valueInteger-18
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger31
valueInteger82
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger31
valueInteger14
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger32
valueInteger-18
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger32
valueInteger84
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger32
valueInteger14
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger33
valueInteger-18
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger33
valueInteger86
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger33
valueInteger14
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger34
valueInteger-18
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger34
valueInteger88
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger34
valueInteger14
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger35
valueInteger-18
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger35
valueInteger90
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger35
valueInteger14
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger36
valueInteger-19
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger36
valueInteger92
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger36
valueInteger14
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger37
valueInteger-19
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger37
valueInteger94
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger37
valueInteger14
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger38
valueInteger-19
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger38
valueInteger96
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger38
valueInteger14
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger39
valueInteger-19
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger39
valueInteger98
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger39
valueInteger14
FieldField typeValue
idStringattack_damage_taken_+%_final_from_enemies_unaffected_by_sand_armour
levelInteger40
valueInteger-19
FieldField typeValue
idStringbase_cooldown_speed_+%
levelInteger40
valueInteger100
FieldField typeValue
idStringsupport_maimed_enemies_physical_damage_taken_+%
levelInteger40
valueInteger14
FieldField typeValue
idStringbase_deal_no_damage
levelInteger0
valueInteger1
FieldField typeValue
idStringblind_art_variation
levelInteger0
valueInteger1

"skill" values

1 row is stored for this page
FieldField typeValue
active_skill_nameStringFlesh and Stone
cast_timeFloat0.0
descriptionTextCasts an aura that affects you and nearby enemies differently depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.
htmlText<span class="skill-box"><table class="wikitable skill-box-table"><tr><th>Name</th><td class="tc -value">Flesh and Stone</td></tr><tr><th>Skill Id</th><td class="tc -value">[[Flesh and Stone|BloodSandArmour]]</td></tr><tr><th>Icon</th><td class="tc -value">[[File:Flesh and Stone skill icon.png]]</td></tr><tr><th>Cast Time</th><td class="tc -value">Instant</td></tr><tr><th>Level Req.</th><td class="tc -value">(16-70)</td></tr><tr><th>Reservation</th><td class="tc -value">25% mana</td></tr><tr><th>Attack Speed</th><td class="tc -value">100% of base</td></tr><tr><th>Attack Damage</th><td class="tc -value">100% of base</td></tr><tr><th>Effectiveness of Added Damage</th><td class="tc -value">100%</td></tr><tr><th>Stored Uses</th><td class="tc -value">1</td></tr><tr><th>Cooldown</th><td class="tc -value">2.00 sec</td></tr><tr><td class="tc -gemdesc" colspan="2">Casts an aura that affects you and nearby enemies differently depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.</td></tr><tr><td class="tc -mod" colspan="2">Nearby Enemies are Blinded while in Sand Stance<br>You take (11-15)% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>(0-50)% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take (8-11)% increased Physical Damage</td></tr></table></span>
item_class_id_restrictionList of String, delimiter: ,
item_class_restrictionList of String, delimiter: ,
max_levelInteger20
projectile_speedInteger
radiusInteger
radius_descriptionText
radius_secondaryInteger
radius_secondary_descriptionText
radius_tertiaryInteger
radius_tertiary_descriptionText
skill_iconPageFlesh and Stone skill icon.png
skill_idStringBloodSandArmour
skill_screenshotPage
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take (11-15)% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>(0-50)% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take (8-11)% increased Physical Damage

"quest_rewards" values

1 row is stored for this page
FieldField typeValue
actInteger2
class_idsList of String, delimiter: ,StrDex
classesList of String, delimiter: ,Duelist
item_levelInteger
notesText
questStringIntruders in Black
quest_idStringa2q6
rarityString
socketsInteger

"vendor_rewards" values

3 rows are stored for this page
FieldField typeValue
actInteger2
class_idsList of String, delimiter: ,StrDex Str StrDexInt
classesList of String, delimiter: ,Duelist Marauder Scion
npcStringYeena
questStringIntruders in Black
quest_idStringa2q6
FieldField typeValue
actInteger3
class_idsList of String, delimiter: ,
classesList of String, delimiter: ,
npcStringSiosa
questStringA Fixture of Fate
quest_idStringa3q12
FieldField typeValue
actInteger6
class_idsList of String, delimiter: ,
classesList of String, delimiter: ,
npcStringLilly Roth
questStringFallen from Grace
quest_idStringa6q4

"item_sell_prices" values

1 row is stored for this page
FieldField typeValue
amountInteger1
nameStringScroll Fragment

"acquisition_recipes" values

6 rows are stored for this page
FieldField typeValue
automaticBooleanYes
descriptionTextRandom <em class="tc -corrupted ">corrupted</em> <em class="tc -gem ">level 21 Aura gem</em>
recipe_idInteger1
result_amountInteger1
FieldField typeValue
automaticBooleanYes
descriptionTextRandom <em class="tc -corrupted ">corrupted</em> <em class="tc -gem ">level 21 Spell gem</em>
recipe_idInteger2
result_amountInteger1
FieldField typeValue
automaticBooleanYes
descriptionTextRandom <em class="tc -gem ">level 20 gem</em>
recipe_idInteger3
result_amountInteger1
FieldField typeValue
automaticBooleanYes
descriptionTextRandom <em class="tc -gem ">gem with 20% quality</em>
recipe_idInteger4
result_amountInteger1
FieldField typeValue
automaticBooleanYes
descriptionTextRandom <em class="tc -gem ">gem with 1–20% quality</em>
recipe_idInteger5
result_amountInteger1
FieldField typeValue
automaticBooleanYes
descriptionTextRandom divination card set exchange
recipe_idInteger6
result_amountInteger1

"acquisition_recipe_parts" values

6 rows are stored for this page
FieldField typeValue
amountInteger7
item_idStringMetadata/Items/DivinationCards/DivinationCardTheWiltedRose
item_nameStringThe Wilted Rose
item_pagePageThe Wilted Rose
notesText
part_idInteger1
recipe_idInteger1
FieldField typeValue
amountInteger13
item_idStringMetadata/Items/DivinationCards/DivinationCardTheCataclysm
item_nameStringThe Cataclysm
item_pagePageThe Cataclysm
notesText
part_idInteger1
recipe_idInteger2
FieldField typeValue
amountInteger6
item_idStringMetadata/Items/DivinationCards/DivinationCardTheFox
item_nameStringThe Fox
item_pagePageThe Fox
notesText
part_idInteger1
recipe_idInteger3
FieldField typeValue
amountInteger3
item_idStringMetadata/Items/DivinationCards/DivinationCardGemcuttersPromise
item_nameStringGemcutter's Promise
item_pagePageGemcutter's Promise
notesText
part_idInteger1
recipe_idInteger4
FieldField typeValue
amountInteger1
item_idStringMetadata/Items/Currency/CurrencyIncubationGemLowStackable
item_nameStringGemcutter's Incubator
item_pagePageGemcutter's Incubator
notesText
part_idInteger1
recipe_idInteger5
FieldField typeValue
amountInteger1
item_idStringMetadata/Items/DivinationCards/DivinationCardTheVoid
item_nameStringThe Void
item_pagePageThe Void
notesText
part_idInteger1
recipe_idInteger6

"items" values

1 row is stored for this page
FieldField typeValue
acquisition_tagsList of String, delimiter: ,
alternate_art_inventory_iconsList of String, delimiter: ,
base_itemString
base_item_idString
base_item_pagePage
cannot_be_traded_or_modifiedBooleanNo
classStringSkill Gem
class_idStringActive Skill Gem
descriptionText
drop_areasList of String, delimiter: ,
drop_areas_htmlText
drop_enabledBooleanYes
drop_levelInteger16
drop_level_maximumInteger
drop_monstersList of Text, delimiter: ,
drop_rarity_idsList of String, delimiter: ,
drop_textText
explicit_stat_textText
flavour_textText
flavour_text_idString
frame_typeStringgem
help_textTextPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
htmlText<span class="item-box -gem"><span class="header -single"><span class="symbol"></span>Flesh and Stone<span class="symbol"></span></span><span class="item-stats"><span class="group ">[[:Category:Spell (gem tag)|Spell]], [[:Category:Aura (gem tag)|Aura]], [[:Category:AoE (gem tag)|AoE]], [[:Category:Stance (gem tag)|Stance]]<br>Level: <em class="tc -value ">(1-20)</em><br>Reservation: <em class="tc -value ">25% Mana</em><br>Cooldown Time: <em class="tc -value ">2.00 sec</em><br>Can Store <em class="tc -value ">1</em> Use(s)<br>Cast Time: <em class="tc -value ">Instant</em></span><span class="group ">Requires Level <em class="tc -value ">16</em></span><span class="group tc -gemdesc">Casts an aura that affects you and nearby enemies differently depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.</span><span class="group tc -mod">Nearby Enemies are Blinded while in Sand Stance<br>You take (11-15)% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>(0-50)% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take (8-11)% increased Physical Damage<br> <br> <em class="tc -value ">Additional Effects From 1-20% Quality: <br> <em class="tc -mod ">(0.5-10)% increased Cooldown Recovery Rate</em></em></span><span class="group tc -help">Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.</span></span>[[File:Flesh and Stone skill icon.png]]</span>
iconString
implicit_stat_textText
influencesList of String, delimiter: ,
infobox_htmlText<span class="item-box -gem"><span class="header -single"><span class="symbol"></span>Flesh and Stone<span class="symbol"></span></span><span class="item-stats"><span class="group ">[[:Category:Spell (gem tag)|Spell]], [[:Category:Aura (gem tag)|Aura]], [[:Category:AoE (gem tag)|AoE]], [[:Category:Stance (gem tag)|Stance]]<br>Level: <em class="tc -value ">(1-20)</em><br>Reservation: <em class="tc -value ">25% Mana</em><br>Cooldown Time: <em class="tc -value ">2.00 sec</em><br>Can Store <em class="tc -value ">1</em> Use(s)<br>Cast Time: <em class="tc -value ">Instant</em></span><span class="group ">Requires Level <em class="tc -value ">16</em></span><span class="group tc -gemdesc">Casts an aura that affects you and nearby enemies differently depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.</span><span class="group tc -mod">Nearby Enemies are Blinded while in Sand Stance<br>You take (11-15)% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>(0-50)% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take (8-11)% increased Physical Damage<br> <br> <em class="tc -value ">Additional Effects From 1-20% Quality: <br> <em class="tc -mod ">(0.5-10)% increased Cooldown Recovery Rate</em></em></span><span class="group tc -help">Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.</span></span>[[File:Flesh and Stone skill icon.png]]<span class="images">[[File:Flesh and Stone inventory icon.png|78x78px]]</span></span>
inventory_iconStringFile:Flesh and Stone inventory icon.png
is_account_boundBooleanNo
is_corruptedBooleanNo
is_drop_restrictedBooleanNo
is_eater_of_worlds_itemBooleanNo
is_fracturedBooleanNo
is_in_gameBooleanYes
is_relicBoolean
is_replicaBooleanNo
is_searing_exarch_itemBooleanNo
is_synthesisedBooleanNo
is_unmodifiableBooleanNo
is_veiledBooleanNo
metabox_htmlText<div class="item-box -gem"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Drop level: <em class="tc -value ">16</em></span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Skill Gem</em><br><span class="u-truncate-line">Metadata ID: <em class="tc -value "><abbr title="Metadata/Items/Gems/SkillGemFleshAndStone">Metadata/Items/Gems/SkillGemFleshAndStone</abbr></em></span></span></span></div>
metadata_idStringMetadata/Items/Gems/SkillGemFleshAndStone
nameStringFlesh and Stone
name_listList of String, delimiter: Flesh and Stone
qualityInteger
rarityStringNormal
rarity_idStringnormal
release_versionString3.7.0
removal_versionString
required_dexterityInteger
required_dexterity_htmlText
required_dexterity_range_averageInteger
required_dexterity_range_colourString
required_dexterity_range_maximumInteger
required_dexterity_range_minimumInteger
required_dexterity_range_textText
required_intelligenceInteger
required_intelligence_htmlText
required_intelligence_range_averageInteger
required_intelligence_range_colourString
required_intelligence_range_maximumInteger
required_intelligence_range_minimumInteger
required_intelligence_range_textText
required_levelInteger16
required_level_baseInteger16
required_level_htmlText<em class="tc -value ">16</em>
required_level_range_averageInteger16
required_level_range_colourStringvalue
required_level_range_maximumInteger16
required_level_range_minimumInteger16
required_level_range_textText16
required_strengthInteger
required_strength_htmlText
required_strength_range_averageInteger
required_strength_range_colourString
required_strength_range_maximumInteger
required_strength_range_minimumInteger
required_strength_range_textText
size_xInteger1
size_yInteger1
stat_textTextNearby Enemies are Blinded while in Sand Stance<br>You take (11-15)% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance<br>Nearby Enemies are Maimed while in Blood Stance<br>(0-50)% increased Cooldown Recovery Rate<br>Enemies Maimed by this Skill take (8-11)% increased Physical Damage
tagsList of String, delimiter: ,gem default

"skill_gems" values

1 row is stored for this page
FieldField typeValue
awakened_variant_idString
dexterity_percentInteger40
gem_descriptionTextCasts an aura that affects you and nearby enemies differently depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.
gem_tagsList of String, delimiter: ,Spell Aura AoE Stance
intelligence_percentInteger
is_awakened_support_gemBoolean
is_vaal_skill_gemBooleanNo
primary_attributeStringstrength
strength_percentInteger60
support_gem_letterString
support_gem_letter_htmlText
vaal_variant_idString