Elemental Weakness: Difference between revisions

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==Skill Functions and Interactions==
==Skill Functions and Interactions==
* '''Negative Resistances:''' This curse can cause resistance values to dip into the negatives, if the base values are low enough. This will have the affect of increasing the damage above values listed on the [[character screen]]. For example, if a monster has 0% elemental resistances by default (as well as 100% curse effectiveness) and is inflicted with level 1 Elemental Weakness, that monster now has -20% (negative 20%) elemental resistances. Consequently, the monster thus receives 20% more<ref name=cal/> [[elemental damage]] than the [[spell]] or [[attack]] would normally cause. The curse gets even more effective against monsters with higher [[resistance]]s.<ref name=EE/> However, a boss such as [[The Shaper]] has [[Modifier:MapMonsterReducedCurseEffectUber|66% less curse effectiveness]], thus for the overall calculation it is needed to take both monster resistances and curse effectiveness into account.
* '''Negative Resistances:''' This curse can cause resistance values to dip into the negatives, if the base values are low enough. This will have the affect of increasing the damage above values listed on the [[character screen]]. For example, if a monster has 0% elemental resistances by default (as well as 100% curse effectiveness) and is inflicted with level 1 Elemental Weakness, that monster now has -20% (negative 20%) elemental resistances. Consequently, the monster thus receives 20% more<ref name=cal/> [[elemental damage]] than the [[spell]] or [[attack]] would normally cause. The curse gets even more effective against monsters with higher [[resistance]]s.<ref name=EE/>
* The extra damage is multiplicative with other damage modifiers as it is considered to be the monsters damage mitigation, and not due to a buff on any players' elemental skills damage.
* The extra damage is multiplicative with other damage modifiers as it is considered to be the monsters damage mitigation, and not due to a buff on any players' elemental skills damage.
* Elemental Weakness can be turned into an [[aura]] by linking it with either {{il|Blasphemy Support}} or {{il|Awakened Blasphemy Support}}.
* Elemental Weakness can be turned into an [[aura]] by linking it with either {{il|Blasphemy Support}} or {{il|Awakened Blasphemy Support}}.
Line 552: Line 552:
| description = You are cursed. You take more Elemental damage.
| description = You are cursed. You take more Elemental damage.
}}
}}
==Gem level progression==
==Gem level progression==
{{Skill progression
{{Skill progression

Revision as of 16:05, 21 March 2023

Elemental WeaknessSpell, AoE, Duration, Curse, Hex
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
AoE Radius: 22
Requires Level 24Curses all targets in an area, lowering their elemental resistances.Base duration is (8-11.8) seconds
+(0-10) to radius
Cursed enemies have -(15-30)% to Elemental Resistances

Additional Effects From 1-20% Quality:
0.5% increased Effect of Curse1% increased Curse Duration0.5% increased Duration of Elemental Ailments on Cursed enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop level: 24
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemElementalWeakness

Elemental Weakness is a Hex spell that curses all targets in an area, lowering their elemental Resistance. If the player character self casts this hex, it gains 10 Doom per second. Doom increases the effectiveness of this hex.

Skill Functions and Interactions

  • Negative Resistances: This curse can cause resistance values to dip into the negatives, if the base values are low enough. This will have the affect of increasing the damage above values listed on the character screen. For example, if a monster has 0% elemental resistances by default (as well as 100% curse effectiveness) and is inflicted with level 1 Elemental Weakness, that monster now has -20% (negative 20%) elemental resistances. Consequently, the monster thus receives 20% more[1] elemental damage than the spell or attack would normally cause. The curse gets even more effective against monsters with higher resistances.[2]
  • The extra damage is multiplicative with other damage modifiers as it is considered to be the monsters damage mitigation, and not due to a buff on any players' elemental skills damage.
  • Elemental Weakness can be turned into an aura by linking it with either Blasphemy SupportBlasphemy SupportSupport, Hex, Aura
    Icon: A
    Level: (1-20)
    Reservation: 35% Mana
    Cooldown Time: 1.20 sec
    Can Store 1 Use(s)
    Requires Level 31Supports hex curse skills, turning them into auras that will apply their effect to all enemies in an area around you.Supported Curse Skills apply their Curses as Auras
    Supported Curse Skills also count as Aura Skills
    Using Supported Skills is Instant
    25% less Effect of Supported Curses
    (0-76)% increased Area of Effect of Supported Curse Skills

    Additional Effects From 1-20% Quality:
    (1-20)% increased Area of Effect of Supported Curse Skills
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    or Awakened Blasphemy SupportAwakened Blasphemy SupportSupport, Hex, Aura
    Icon: A
    Level: (1-5)
    Reservation: (34-32)% Mana
    Cooldown Time: 1.20 sec
    Can Store 1 Use(s)
    Requires Level 72Supports hex curse skills, turning them into auras that will apply their effect to all enemies in an area around you.Supported Curse Skills apply their Curses as Auras
    Supported Curse Skills also count as Aura Skills
    Using Supported Skills is Instant
    25% less Effect of Supported Curses
    (80-88)% increased Area of Effect of Supported Curse Skills
    +(0-1) to Level of Supported Curse Skill Gems

    Additional Effects From 1-20% Quality:
    (1-20)% increased Area of Effect of Supported Curse Skills
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    .
The aura version of Elemental Weakness
Elemental Weakness
Debuff
Elemental Weakness status icon.png
You are cursed. You take more Elemental damage.

Gem level progression

LevelRequired LevelRequired IntelligenceMana
Cost
Base durationBase
Duration
Added
Radius
reduced
Elemental
Resistance
Exp.Total Exp.
12458168.00 sec8.00N/A-15%00
22764178.20 sec8.20N/A-16%118383118383
33071188.40 sec8.40N/A-17%175816294199
43377198.60 sec8.60N/A-18%254061548260
53683218.80 sec8.80N/A-18%359090907350
63990229.00 sec9.00N/A-19%4985081405858
74296239.20 sec9.20N/A-20%6820572087915
845102249.40 sec9.40N/A-21%9217773009692
948109259.60 sec9.60N/A-21%17278794737571
1050113269.80 sec9.80N/A-22%11388775876448
11521172610.00 sec10.00N/A-23%13682337244681
12541212710.20 sec10.20N/A-24%16383388883019
13561252810.40 sec10.40N/A-24%195664810839667
14581302910.60 sec10.60N/A-25%365518414494851
15601342910.80 sec10.80N/A-26%301732717512178
16621383011.00 sec11.00N/A-27%779391425306092
17641423111.20 sec11.20N/A-27%1520603140512123
18661463111.40 sec11.40N/A-28%2618558266697705
19681513211.60 sec11.60N/A-29%62755923129453628
20701553311.80 sec11.80N/A-30%211877683341331311
21721593412.00 sec12.00N/A-30%N/AN/A
2274N/A3412.20 sec12.20N/A-31%N/AN/A
2376N/A3512.40 sec12.40N/A-32%N/AN/A
2478N/A3612.60 sec12.60N/A-33%N/AN/A
2580N/A3612.80 sec12.80N/A-33%N/AN/A
2682N/A3713.00 sec13.00N/A-34%N/AN/A
2784N/A3813.20 sec13.20N/A-35%N/AN/A
2886N/A3913.40 sec13.40N/A-36%N/AN/A
2988N/A3913.60 sec13.60N/A-36%N/AN/A
3090N/A4013.80 sec13.80N/A-37%N/AN/A
3191N/A4013.90 sec13.90N/A-37%N/AN/A
3292N/A4114.00 sec14.00N/A-38%N/AN/A
3393N/A4114.10 sec14.10N/A-38%N/AN/A
3494N/A4214.20 sec14.20N/A-39%N/AN/A
3595N/A4214.30 sec14.30N/A-39%N/AN/A
3696N/A4214.40 sec14.40N/A-39%N/AN/A
3797N/A4314.50 sec14.50N/A-40%N/AN/A
3898N/A4314.60 sec14.60N/A-40%N/AN/A
3999N/A4314.70 sec14.70N/A-40%N/AN/A
40100N/A4414.80 sec14.80N/A-41%N/AN/A

Gem quality

TypeAdditional Effects per 1-20% QualityWeight
Superior(1-20)% increased Duration of Elemental Ailments on Cursed enemies1

Item acquisition

Elemental Weakness can drop anywhere.

Recipes

Elemental Weakness can be created from the following recipes:

AmountPartDescriptionMeta
13The CataclysmThe Cataclysm13Level 21 Spell Gem
Corrupted
The mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all.
Random corrupted level 21 Spell gemA
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
Random level 20 gemA
3Gemcutter's PromiseGemcutter's Promise3Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% qualityA
1Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Quest reward

This item is given as a quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Lost in Love
Act 3

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Lost in Love
Act 3
Clarissa
A Fixture of Fate
Act 3
Siosa
Fallen from Grace
Act 6
Lilly Roth

Unique items

ItemRequired levelStats
The Balance of TerrorThe Balance of Terror
Cobalt Jewel
Limited to: 1+(10-15)% to all Elemental Resistances
<2 random curse modifiers>
Fellshrine stood as a holy bastion opposite the
Chamber of Sins, and all that it represented.
For one to rise, the other must fall.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1+(10-15)% to all Elemental Resistances
<2 random curse modifiers>
Inflict Lightning Exposure on Hit if you've cast Conductivity in the past 10 seconds
You are Unaffected by Shock if you've cast Conductivity in the past 10 seconds
Immune to Curses if you've cast Despair in the past 10 seconds
Inflict Withered for 2 seconds on Hit if you've cast Despair in the past 10 seconds
Immune to Exposure if you've cast Elemental Weakness in the past 10 seconds
Gain (30-40)% of Physical Damage as a Random Element if you've cast Elemental Weakness in the past 10 seconds
+(30-40)% to Critical Strike Multiplier if you've cast Enfeeble in the past 10 seconds
Take no Extra Damage from Critical Strikes if you've cast Enfeeble in the past 10 seconds
Inflict Fire Exposure on Hit if you've cast Flammability in the past 10 seconds
You are Unaffected by Ignite if you've cast Flammability in the past 10 seconds
Cold Exposure on Hit if you've cast Frostbite in the past 10 seconds
You are Unaffected by Freeze if you've cast Frostbite in the past 10 seconds
Immune to Reflected Damage if you've cast Punishment in the past 10 seconds
Intimidate Enemies on Hit if you've cast Punishment in the past 10 seconds
Action Speed cannot be Slowed below Base Value if you've cast Temporal Chains in the past 10 seconds
(20-25)% increased Cooldown Recovery Rate if you've cast Temporal Chains in the past 10 seconds
(6-10)% chance to deal Double Damage if you've cast Vulnerability in the past 10 seconds
You are Unaffected by Bleeding if you've cast Vulnerability in the past 10 seconds
Watcher's EyeWatcher's Eye
Prismatic Jewel
Limited to: 1(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
One by one, they stood their ground against a creature
they had no hope of understanding, let alone defeating,
and one by one, they became a part of it.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
(1-1.5)% of Fire Damage Leeched as Life while affected by Anger
Damage Penetrates (10-15)% Fire Resistance while affected by Anger
+(30-50)% to Critical Strike Multiplier while affected by Anger
(40-60)% increased Fire Damage while affected by Anger
Gain (15-25)% of Physical Damage as Extra Fire Damage while affected by Anger
(25-40)% of Physical Damage Converted to Fire Damage while affected by Anger
(6-10)% of Damage taken from Mana before Life while affected by Clarity
(15-20)% of Damage taken while affected by Clarity Recouped as Mana
Gain (6-10)% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity
(10-15)% increased Mana Recovery Rate while affected by Clarity
(10-15)% chance to Recover 10% of Mana when you use a Skill while affected by Clarity
Non-Channelling Skills have -(10-5) to Total Mana Cost while affected by Clarity
+(600-1000) to Armour while affected by Determination
+(5-8)% Chance to Block Attack Damage while affected by Determination
(5-8)% additional Physical Damage Reduction while affected by Determination
You take (60-40)% reduced Extra Damage from Critical Strikes while affected by Determination
(50-40)% reduced Reflected Physical Damage taken while affected by Determination
Unaffected by Vulnerability while affected by Determination
+(5-8)% Chance to Block Spell Damage while affected by Discipline
Gain (20-30) Energy Shield per Enemy Hit while affected by Discipline
(10-15)% increased Energy Shield Recovery Rate while affected by Discipline
Regenerate (1.50-2.50)% of Energy Shield per Second while affected by Discipline
(30-40)% faster start of Energy Shield Recharge while affected by Discipline
+(5-8)% chance to Evade Attack Hits while affected by Grace
(30-50)% chance to Blind Enemies which Hit you while affected by Grace
+(12-15)% chance to Suppress Spell Damage while affected by Grace
(10-15)% increased Movement Speed while affected by Grace
Unaffected by Enfeeble while affected by Grace
(30-50)% increased Cooldown Recovery Rate of Movement Skills used while affected by Haste
Debuffs on you expire (20-15)% faster while affected by Haste
You gain Onslaught for 4 seconds on Kill while affected by Haste
You have Phasing while affected by Haste
Unaffected by Temporal Chains while affected by Haste
Adds (58-70) to (88-104) Cold Damage while affected by Hatred
+(1.2-1.8)% to Critical Strike Chance while affected by Hatred
Damage Penetrates (10-15)% Cold Resistance while affected by Hatred
(40-60)% increased Cold Damage while affected by Hatred
(25-40)% of Physical Damage Converted to Cold Damage while affected by Hatred
+(18-22)% to Damage over Time Multiplier while affected by Malevolence
(8-12)% increased Recovery rate of Life and Energy Shield while affected by Malevolence
Unaffected by Bleeding while affected by Malevolence
Unaffected by Poison while affected by Malevolence
Damaging Ailments you inflict deal Damage (10-15)% faster while affected by Malevolence
Cannot be Blinded while affected by Precision
Gain a Flask Charge when you deal a Critical Strike while affected by Precision
(40-60)% increased Attack Damage while affected by Precision
(10-15)% increased Attack Speed while affected by Precision
+(20-30)% to Critical Strike Multiplier while affected by Precision
(8-12)% chance to deal Double Damage while using Pride
25% chance to Impale Enemies on Hit with Attacks while using Pride
Impales you inflict last 2 additional Hits while using Pride
(40-60)% increased Physical Damage while using Pride
Your Hits Intimidate Enemies for 4 seconds while you are using Pride
+(30-50)% to Chaos Resistance while affected by Purity of Elements
(50-40)% reduced Reflected Elemental Damage taken while affected by Purity of Elements
(8-12)% of Physical Damage from Hits taken as Cold Damage while affected by Purity of Elements
(8-12)% of Physical Damage from Hits taken as Fire Damage while affected by Purity of Elements
(8-12)% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Elements
Unaffected by Elemental Weakness while affected by Purity of Elements
Immune to Ignite while affected by Purity of Fire
(6-10)% of Physical Damage from Hits taken as Fire Damage while affected by Purity of Fire
Unaffected by Burning Ground while affected by Purity of Fire
Unaffected by Flammability while affected by Purity of Fire
Immune to Freeze while affected by Purity of Ice
(6-10)% of Physical Damage from Hits taken as Cold Damage while affected by Purity of Ice
Unaffected by Chilled Ground while affected by Purity of Ice
Unaffected by Frostbite while affected by Purity of Ice
Immune to Shock while affected by Purity of Lightning
(6-10)% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Lightning
Unaffected by Conductivity while affected by Purity of Lightning
Unaffected by Shocked Ground while affected by Purity of Lightning
(0.8-1.2)% of Damage leeched as Life while affected by Vitality
Gain (20-30) Life per Enemy Hit while affected by Vitality
(50-70)% increased Life Recovery from Flasks while affected by Vitality
(10-15)% increased Life Recovery Rate while affected by Vitality
Regenerate (1.00-1.50)% of Life per second while affected by Vitality
(70-100)% increased Critical Strike Chance while affected by Wrath
(40-60)% increased Lightning Damage while affected by Wrath
(1-1.5)% of Lightning Damage is Leeched as Energy Shield while affected by Wrath
Damage Penetrates (10-15)% Lightning Resistance while affected by Wrath
Gain (15-25)% of Physical Damage as Extra Lightning Damage while affected by Wrath
(25-40)% of Physical Damage Converted to Lightning Damage while affected by Wrath
(10-15)% increased Cast Speed while affected by Zealotry
Effects of Consecrated Ground you create while affected by Zealotry Linger for 2 seconds
Consecrated Ground you create while affected by Zealotry causes enemies to take (8-10)% increased Damage
(100-120)% increased Critical Strike Chance against Enemies on Consecrated Ground while affected by Zealotry
Critical Strikes Penetrate (8-10)% of Enemy Elemental Resistances while affected by Zealotry
Gain Arcane Surge for 4 seconds when you create Consecrated Ground while affected by Zealotry
30% increased Maximum total Energy Shield Recovery per second from Leech while affected by Zealotry
Sentari's AnswerSentari's Answer
Brass Spirit Shield
Chance to Block: 30%
Energy Shield: (35-40)
Movement Speed: -3%
Requires Level 33, 83 Int10% Chance to Block Spell Damage
+(20-30) to Intelligence
(4-8)% increased Quantity of Items found
+5% Chance to Block
Curse Enemies with Punishment when you Block their Melee Damage, ignoring Curse Limit
Curse Enemies with Temporal Chains when you Block their Projectile Attack Damage, ignoring Curse Limit
Curse Enemies with Elemental Weakness when you Block their Spell Damage, ignoring Curse Limit
Open your eyes and you will see the cracks in your enemy's walls.
Open your mind and you will see the cracks in your enemy's plans.
3310% Chance to Block Spell Damage
+(20-30) to Intelligence
(4-8)% increased Quantity of Items found
+5% Chance to Block
Curse Enemies with Punishment when you Block their Melee Damage, ignoring Curse Limit
Curse Enemies with Temporal Chains when you Block their Projectile Attack Damage, ignoring Curse Limit
Curse Enemies with Elemental Weakness when you Block their Spell Damage, ignoring Curse Limit
Soul MantleSoul Mantle
Spidersilk Robe
Energy Shield: (202-257)
Movement Speed: -3%
Requires Level 49, 134 IntSocketed Gems are Supported by Level 20 Spell Totem
(20-25)% increased Spell Damage
(100-120)% increased Energy Shield
(20-30)% increased Totem Life
Inflicts a random Hex on you when your Totems die
The greatest mistakes cause suffering
long after they have been made
49Socketed Gems are Supported by Level 20 Spell Totem
(20-25)% increased Spell Damage
(100-120)% increased Energy Shield
(20-30)% increased Totem Life
Inflicts a random Hex on you when your Totems die
ImpresenceImpresence
Onyx Amulet
Requires Level 64+(10-16) to all Attributes(30-40)% increased Damage over Time
Adds (17-19) to (23-29) Chaos Damage
+(50-70) to maximum Life
+(17-23)% to Chaos Resistance
Despair has no Reservation if Cast as an Aura
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
<Secondary Curse> has no Reservation if Cast as an Aura
Though its body was locked in stone,
its essence wandered the infinite,
learning, and preparing.
64+(10-16) to all Attributes(30-40)% increased Damage over Time
Adds (17-19) to (23-29) Chaos Damage
+(50-70) to maximum Life
+(17-23)% to Chaos Resistance
Despair has no Reservation if Cast as an Aura
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
<Secondary Curse> has no Reservation if Cast as an Aura
Elemental Weakness has no Reservation if Cast as an Aura
Enfeeble has no Reservation if Cast as an Aura
Punishment has no Reservation if Cast as an Aura
Temporal Chains has no Reservation if Cast as an Aura
ImpresenceImpresence
Onyx Amulet
Requires Level 64+(10-16) to all AttributesAdds (20-24) to (33-36) Cold Damage
+(50-70) to maximum Life
(45-50)% increased Mana Regeneration Rate
+(20-25)% to Cold Resistance
Frostbite has no Reservation if Cast as an Aura
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
<Secondary Curse> has no Reservation if Cast as an Aura
Though its body was locked in stone,
its essence wandered the infinite,
learning, and preparing.
64+(10-16) to all AttributesAdds (20-24) to (33-36) Cold Damage
+(50-70) to maximum Life
(45-50)% increased Mana Regeneration Rate
+(20-25)% to Cold Resistance
Frostbite has no Reservation if Cast as an Aura
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
<Secondary Curse> has no Reservation if Cast as an Aura
Elemental Weakness has no Reservation if Cast as an Aura
Enfeeble has no Reservation if Cast as an Aura
Punishment has no Reservation if Cast as an Aura
Temporal Chains has no Reservation if Cast as an Aura
ImpresenceImpresence
Onyx Amulet
Requires Level 64+(10-16) to all AttributesAdds (20-24) to (33-36) Fire Damage
+(50-70) to maximum Life
+(20-25)% to Fire Resistance
Regenerate 1% of Life per second
Flammability has no Reservation if Cast as an Aura
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
<Secondary Curse> has no Reservation if Cast as an Aura
Though its body was locked in stone,
its essence wandered the infinite,
learning, and preparing.
64+(10-16) to all AttributesAdds (20-24) to (33-36) Fire Damage
+(50-70) to maximum Life
+(20-25)% to Fire Resistance
Regenerate 1% of Life per second
Flammability has no Reservation if Cast as an Aura
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
<Secondary Curse> has no Reservation if Cast as an Aura
Elemental Weakness has no Reservation if Cast as an Aura
Enfeeble has no Reservation if Cast as an Aura
Punishment has no Reservation if Cast as an Aura
Temporal Chains has no Reservation if Cast as an Aura
ImpresenceImpresence
Onyx Amulet
Requires Level 64+(10-16) to all AttributesAdds (10-13) to (43-47) Lightning Damage
+(50-70) to maximum Life
+(20-25)% to Lightning Resistance
Regenerate 1% of Energy Shield per second
Conductivity has no Reservation if Cast as an Aura
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
<Secondary Curse> has no Reservation if Cast as an Aura
Though its body was locked in stone,
its essence wandered the infinite,
learning, and preparing.
64+(10-16) to all AttributesAdds (10-13) to (43-47) Lightning Damage
+(50-70) to maximum Life
+(20-25)% to Lightning Resistance
Regenerate 1% of Energy Shield per second
Conductivity has no Reservation if Cast as an Aura
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
<Secondary Curse> has no Reservation if Cast as an Aura
Elemental Weakness has no Reservation if Cast as an Aura
Enfeeble has no Reservation if Cast as an Aura
Punishment has no Reservation if Cast as an Aura
Temporal Chains has no Reservation if Cast as an Aura
ImpresenceImpresence
Onyx Amulet
Requires Level 64+(10-16) to all AttributesAdds (12-16) to (20-25) Physical Damage
+(400-500) to Armour
+(50-70) to maximum Life
(30-40)% increased Stun and Block Recovery
Vulnerability has no Reservation if Cast as an Aura
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
<Secondary Curse> has no Reservation if Cast as an Aura
Though its body was locked in stone,
its essence wandered the infinite,
learning, and preparing.
64+(10-16) to all AttributesAdds (12-16) to (20-25) Physical Damage
+(400-500) to Armour
+(50-70) to maximum Life
(30-40)% increased Stun and Block Recovery
Vulnerability has no Reservation if Cast as an Aura
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
<Secondary Curse> has no Reservation if Cast as an Aura
Elemental Weakness has no Reservation if Cast as an Aura
Enfeeble has no Reservation if Cast as an Aura
Punishment has no Reservation if Cast as an Aura
Temporal Chains has no Reservation if Cast as an Aura
Ylfeban's TrickeryYlfeban's Trickery
Hubris Circlet
Energy Shield: (184-248)Requires Level 69, 154 IntTrigger Level 10 Shock Ground when Hit
Adds 1 to (60-80) Lightning Damage to Spells and Attacks
(130-170)% increased Energy Shield
+(25-35)% to Lightning Resistance
Curse Enemies which Hit you with a random Hex, ignoring Curse Limit
An angry god is one thing,
but you should really fear a god
with an unpredictable sense of humour.
69Trigger Level 10 Shock Ground when Hit
Adds 1 to (60-80) Lightning Damage to Spells and Attacks
(130-170)% increased Energy Shield
+(25-35)% to Lightning Resistance
Curse Enemies which Hit you with a random Hex, ignoring Curse Limit

Related modifiers

The following mods are related to Elemental Weakness:

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of the HuntSuffix80Curse Enemies with Elemental Weakness on Hitring_basilisk 200
V2CurseOnHitElementalWeaknessCorruptedCorrupted30Curse Enemies with Elemental Weakness on Hitgloves 1000
HellscapeUpsideCurseOnHitElementalWeakness1___Scourge Benefit68Curse Enemies with Elemental Weakness on Hitgloves 50
HellscapeDownsideCursedWithElementalWeakness1Scourge Detriment68You are Cursed with Elemental Weaknessgloves 100
CurseEffectElementalWeaknessEldritchImplicit1Searing Exarch7510% increased Elemental Weakness Curse Effectno_tier_6_eldritch_implicit 0
helmet 300
CurseEffectElementalWeaknessEldritchImplicit2Searing Exarch7511% increased Elemental Weakness Curse Effectno_tier_5_eldritch_implicit 0
helmet 300
CurseEffectElementalWeaknessEldritchImplicit3Searing Exarch7512% increased Elemental Weakness Curse Effectno_tier_4_eldritch_implicit 0
helmet 300
CurseEffectElementalWeaknessEldritchImplicit4Searing Exarch7513% increased Elemental Weakness Curse Effectno_tier_3_eldritch_implicit 0
helmet 300
CurseEffectElementalWeaknessEldritchImplicit5Searing Exarch7514% increased Elemental Weakness Curse Effectno_tier_2_eldritch_implicit 0
helmet 300
CurseEffectElementalWeaknessEldritchImplicit6Searing Exarch7515% increased Elemental Weakness Curse Effectno_tier_1_eldritch_implicit 0
helmet 300
CurseEffectElementalWeaknessEldritchImplicitPinnaclePresence3Searing Exarch7520% increased Elemental Weakness Curse Effectno_tier_4_eldritch_implicit 0
helmet 60
CurseEffectElementalWeaknessEldritchImplicitPinnaclePresence4Searing Exarch7521% increased Elemental Weakness Curse Effectno_tier_3_eldritch_implicit 0
helmet 60
CurseEffectElementalWeaknessEldritchImplicitPinnaclePresence5Searing Exarch7522% increased Elemental Weakness Curse Effectno_tier_2_eldritch_implicit 0
helmet 60
CurseEffectElementalWeaknessEldritchImplicitPinnaclePresence6Searing Exarch7523% increased Elemental Weakness Curse Effectno_tier_1_eldritch_implicit 0
helmet 60
CurseEffectElementalWeaknessEldritchImplicitUniquePresence2Searing Exarch7515% increased Elemental Weakness Curse Effectno_tier_5_eldritch_implicit 0
helmet 150
CurseEffectElementalWeaknessEldritchImplicitUniquePresence3Searing Exarch7516% increased Elemental Weakness Curse Effectno_tier_4_eldritch_implicit 0
helmet 150
CurseEffectElementalWeaknessEldritchImplicitUniquePresence4Searing Exarch7517% increased Elemental Weakness Curse Effectno_tier_3_eldritch_implicit 0
helmet 150
CurseEffectElementalWeaknessEldritchImplicitUniquePresence5Searing Exarch7518% increased Elemental Weakness Curse Effectno_tier_2_eldritch_implicit 0
helmet 150
CurseEffectElementalWeaknessEldritchImplicitUniquePresence6Searing Exarch7519% increased Elemental Weakness Curse Effectno_tier_1_eldritch_implicit 0
helmet 150

These Synthesis implicit are able to find in pre-synthesised item or added via Harvest mechanics:

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.Stats
SynthesisImplicitCurseEffectElementalWeakness155(20-30)% increased Elemental Weakness Curse Effect
SynthesisImplicitCurseOnHitElementalWeakness1__45Curse Enemies with Elemental Weakness on Hit

Legacy mods

The following mods can only be find in legacy item in permanent leagues:

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
CurseOnHitElementalWeaknessCorruptionCorrupted30Curse Enemies with Elemental Weakness on Hitgloves 0
of the HuntSuffix75Curse Enemies with Elemental Weakness on Hitring_basilisk 0
ElementalWeaknessSkillCorruptedCorrupted31Grants Level 10 Elemental Weakness Skillwand 0
CurseEffectElementalWeaknessEldritchImplicitUniquePresence1Searing Exarch7514% increased Elemental Weakness Curse Effectno_tier_6_eldritch_implicit 0
helmet 0
CurseEffectElementalWeaknessEldritchImplicitPinnaclePresence2Searing Exarch7519% increased Elemental Weakness Curse Effectno_tier_5_eldritch_implicit 0
helmet 0
CurseEffectElementalWeaknessEldritchImplicitPinnaclePresence1Searing Exarch7518% increased Elemental Weakness Curse Effectno_tier_6_eldritch_implicit 0
helmet 0

Related helmet enchantments

The following helmet enchantments affect Elemental Weakness.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Elemental Weakness Curse Effect 166Merciless Labyrinth10% increased Elemental Weakness Curse Effecthelmet 100
Enchantment Elemental Weakness Curse Effect 275Eternal Labyrinth15% increased Elemental Weakness Curse Effecthelmet 100
Enchantment Elemental Weakness Duration 166Merciless Labyrinth30% increased Elemental Weakness Durationhelmet 100
Enchantment Elemental Weakness Duration 275Eternal Labyrinth45% increased Elemental Weakness Durationhelmet 100

Area mods

Elemental Weakness is one of the curses that can be rolled on maps and vaal side area (known as "secret_area" in spawn weight table), the curses affect the entire area and cannot be removed. The level of the curses is fixed (level 1, -20% elemental resistance) and NOT affected by awakening bonus objectives. It can be reduced by upgraded Soul of Yugul or other item mod that offers reduced/less effect of curses on you

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
ExposingPrefix6915% increased Quantity of Items found in this Area
Found Items have 2% chance to drop Corrupted in Area
Players are Cursed with Elemental Weakness
secret_area 700
of Elemental WeaknessSuffix113% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Players are Cursed with Elemental Weakness
mid_tier_map 850
expedition_logbook 0
primordial_map 0
of Elemental WeaknessSuffix113% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Players are Cursed with Elemental Weakness
top_tier_map 0
expedition_logbook 1000
of Elemental WeaknessSuffix6813% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Players are Cursed with Elemental Weakness
top_tier_map 0
expedition_logbook 1000
of Elemental WeaknessSuffix113% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Players are Cursed with Elemental Weakness
top_tier_map 1000
maven_map 0
expedition_logbook 0
primordial_map 0
of Elemental WeaknessSuffix113% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Players are Cursed with Elemental Weakness
top_tier_map 0
maven_map 1000
primordial_map 1000
of Elemental WeaknessSuffix7313% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Players are Cursed with Elemental Weakness
top_tier_map 0
expedition_logbook 1000

Heist and grand heist mod

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of Elemental WeaknessSuffix73Players are Cursed with Elemental Weaknessdefault 850
of Elemental WeaknessSuffix78Players are Cursed with Elemental Weaknessdefault 1000

Legacy map mods

The following map mods can only be find in legacy map item in permanent leagues:

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of Elemental WeaknessSuffix117% increased Quantity of Items found in this Area
Players are Cursed with Elemental Weakness
secret_area 0
old_map 0
of Elemental WeaknessSuffix118% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Players are Cursed with Elemental Weakness
14% increased Pack size
mid_tier_map 0
of Elemental WeaknessSuffix118% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Players are Cursed with Elemental Weakness
14% increased Pack size
top_tier_map 0

Version history

Version Changes
3.20.0
  • Now causes Cursed enemies have -(15-30)% to Elemental Resistances (previously -(20-39)%).
  • Quality no longer grants Cursed enemies have -(0.25-5)% to Elemental Resistances.
    • Instead, it now grants (0-10)% increased Effect of Curse.
  • Now have a base duration of (8-11.8) seconds (previously (9-10.9) seconds).
  • Anomalous quality no longer grants (0-10)% increased Effect of Curse.
    • Instead, it now grants (0-20)% increased Curse Duration.
3.15.0f
  • Map Curse modifiers no longer have increased effect.

This was a restartless deploy of the patch so you will need to restart your client to receive the client changes, specifically the Map Curse modifier change requires a client restart to visually update descriptions.

3.12.0

All curse skills have been reworked and are now divided into two categories: Hexes and Marks.

  • Hexes apply a curse in an area and, when manually cast, apply an amount of Doom per second to cursed enemies up to a maximum. Doom increases the effect of the afflicted curse and stacks additively with modifiers to increased Curse effect.
  • Items which apply a Curse to an enemy[a] (such as the curse-on-hit Ring modifiers) no longer specify a level, and instead have a set magnitude for their values with a fixed amount of Doom, which is overwritten when another source applies a more potent version (similar to Arcane Surge).
  • Elemental Weakness: Curses applied by casting this spell now gain 10 Doom per second.
3.6.0
  • Mana Cost at gem level 1 is now 16 (was 24).
  • Mana Cost at gem level 20 is now 33 (was 50).
2.6.0
  • Increased Area of Effect mod and its progression per level doubled.
2.0.0
  • Mana cost reduced at all levels. Area of effect increases per gem level reduced, but the base area of effect has been increased by 37.5% (from 16 to 22). It now grants 0.25% reduced elemental resistances on cursed enemies per 1% quality (was 0.4% per 1% quality).
1.2.0
  • Now gains -8% Enemy Resistances at 20% quality, instead of -10% at 20% quality.
0.9.4e
  • Fixed a bug where Chance to Ignite did not scale properly under Elemental Weakness.
0.9.2
  • Elemental Weakness has been added to the game.

Notes

  1. The patch note is not clear. Bex_GGG later clarified that this change also effects item that curse players, such as Soul MantleSoul Mantle
    Spidersilk Robe
    Energy Shield: (202-257)
    Movement Speed: -3%
    Requires Level 49, 134 IntSocketed Gems are Supported by Level 20 Spell Totem
    (20-25)% increased Spell Damage
    (100-120)% increased Energy Shield
    (20-30)% increased Totem Life
    Inflicts a random Hex on you when your Totems die
    The greatest mistakes cause suffering
    long after they have been made
    .[3] The patch note did not mention the map curse either, which also affected by this change.

References

  1. Engineering Eternity (June 4, 2017). "Path of Exile: Damage & Elemental Resistance Mechanics". Youtube. Retrieved March 2, 2010.
  2. Bex_GGG (September 18, 2020). "Re: Soul Mantle Nerf not Listed in Patch Notes?". Official Path of Exile subreddit. Retrieved March 14, 2021.

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