Chieftain

From Path of Exile Wiki
Revision as of 23:13, 24 July 2022 by Vinibot (talk | contribs) (→‎Version History: Give the changes text to Template:Version history table row as an argument instead of floating it between templates.)
Jump to navigation Jump to search
Chieftain
The Ancestors speak through your clenched fists.
This page is about the Ascendancy class. For the Ascendant passive, see Chieftain (Ascendant passive).
For the monster type, see Ape chieftain.

The Chieftain is an Ascendancy class for Marauders.

Overview

The Chieftain is focused around fire damage and totems. The class offers a wide variety of effects revolving around fire damage, with damage bonuses via damage conversion, penetration, and covering enemies with Ash. They can enhance their totems to weaken nearby enemies or leech life for them. The class also boasts a variety of sources of life regeneration and life leech, as well as endurance charge generation, making the Chieftain surprisingly tough to kill in the heat of combat.

Passive skills

Chieftain skill tree

Minor skills

This class has the following minor passive skills:

NameStats
Life Regeneration, Fire Damage
Regenerate 0.5% of Life per second
10% increased Fire Damage [1] [2] [3]
Life Regeneration, Fire Resistance
Regenerate 0.5% of Life per second
+15% to Fire Resistance [1] [2]
Life Regeneration, Melee Damage
Regenerate 0.5% of Life per second
10% increased Melee Damage [1] [2]
Life Regeneration, Totem Placement Speed
Regenerate 0.5% of Life per second
10% increased Totem Placement speed [1]

Notable skills

This class has the following notable passive skills:

Skill Modifiers Prerequisite Preceding Passive
Tawhoa, Forest's Strength Trigger Level 20 Tawhoa's Chosen when you Attack with
a Non-Vaal Slam or Strike Skill near an Enemy
Life Regeneration, Area of Effect
Valako, Storm's Embrace Modifiers to Maximum Fire Resistance also apply to Maximum Cold and Lightning Resistances Life Regeneration, Endurance Charge on Kill
Arohongui, Moon's Presence Totems Taunt Enemies around them for 4 seconds when Summoned
Recoup 25% of Damage Taken by your Totems as Life
Totems Regenerate 1 Life per second per 4 of your Life Recovery per second from Regeneration
Life Regeneration, Totem Placement Speed
Tukohama, War's Herald Skills from Equipped Body Armour are Supported by Level 30 Ancestral Call
Skills from Equipped Body Armour are Supported by Level 20 Fist of War
Life Regeneration, Totem Placement Speed
Tasalio, Cleansing Water Modifiers to Fire Resistance also apply to Cold and Lightning Resistances at 50% of their Value
Unaffected by Ignite
Life Regeneration, Fire Resistance
Ngamahu, Flame's Advance Non-Unique Jewels cause Increases and Reductions to other Damage Types in a Large Radius to be Transformed to apply to Fire Damage
Non-Unique Jewels cause Small and Notable Passive Skills in a Large Radius to
also grant +3 to Strength
Life Regeneration, Fire Damage
Ramako, Sun's Light Nearby Enemy Monsters' Fire Resistance against
Damage over Time is -20% while you are Stationary
Life Regeneration, Fire Damage
Hinekora, Death's Fury Enemies you or your Totems Kill have 5% chance to Explode, dealing 500% of their maximum Life as Fire Damage Ngamahu, Flame's Advance
Ramako, Sun's Light
Life Regeneration, Fire Damage

Version History

Version Changes
3.13.0
3.11.0
  • Tawhoa, Forest's Strength has moved and is no longer a prerequisite for Valako, Storm's Embrace. It has been redesigned, and now grants level 20 Tawhoa's Chosen skill, which is triggered when you use a slam attack, creating an image which mirrors your Slam attack. This skill has a short cooldown.
  • A new small passive leads to Tawhoa, Forest's Strength. It grants 10% increased Area of Effect and 0.5% Life Regeneration per Second.
  • Valako, Storm's Embrace no longer grants 3% more damage for each Endurance Charge lost recently, up to 15%. Instead, it now grants 15% more damage for 8 seconds when you lose or consume any Endurance Charges.
  • The small passive leading to Valako, Storm's Embrace no longer grants 15% increased Endurance Charge Duration. It now grants 5% chance to gain an Endurance Charge on Kill.
  • Hinekora, Death's Fury now grants 100% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit (from 20%).
3.7.0
3.2.0