Beyond demon: Difference between revisions

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[[File:Beyond_portal.png|thumb|right|The monsters spawn from Beyond Portals.]]
[[File:Beyond_portal.png|thumb|right|The monsters spawn from Beyond Portals.]]
'''Beyond Demons''' are interdimensional demons from parallel realities that attempt to enter the player's world. The [[Nightmare]] realm of the [[Beyond (original)|original Beyond demons]] has been usurped by the [[Scourge]]. When you kill a monster, there is a 15% chance that a small red orb appears on the ground. If four of these appear close to each other (roughly one screen), they open portals that spawn Beyond demons. Once a substantial number of Beyond demons have spawned in the instance, each pack spawned grants a stacking chance for the next pack in that area to be replaced by a boss. Only one Beyond boss can spawn per instance. Once a boss has spawned, Beyond portals will no longer spawn in that instance.
'''Beyond Demons''' are interdimensional demons from parallel realities that attempt to enter the player's world. The [[Nightmare]] realm of the [[Beyond (original)|original Beyond demons]] has been usurped by the [[Scourge]]. When in a Beyond-enabled instance, there is a 15% chance that when you kill a monster a small red orb will appear on the ground. If four of these appear close to each other (roughly one screen), they open portals that spawn Beyond demons. Once a substantial number of Beyond demons have spawned in the instance, each pack spawned grants a stacking chance for the next pack in that area to be replaced by a boss. Only one Beyond boss can spawn per instance. Once a boss has spawned, Beyond portals will no longer spawn in that instance.


Demons are divided into three factions, and only one faction will spawn in any single instance. These factions are the Pale Scourge, the Flesh Scourge, and the Demonic Scourge.
Demons are divided into three factions, and only one faction will spawn in any single instance. These factions are the Pale Scourge, the Flesh Scourge, and the Demonic Scourge.


Beyond is not a core game mechanic and cannot naturally spawn; however, they can still spawn in maps altered by [[Kirac]]'s [[map device]] mod and are available as a [[map]] mod: {{ml|MapBeyondLeagueRolledMapWorlds}}. Certain nodes in [[Delve]] also contain Beyond encounters. Additionally, they have a chance to be spawned in maps with certain [[Atlas Passive Skill Tree]] nodes.
Beyond is not a core game mechanic and cannot naturally spawn; however, they can spawn in maps altered by [[Kirac]]'s [[map device]] mod and are available as a [[map]] mod: {{ml|MapBeyondLeagueRolledMapWorlds}}. Additionally, they have a chance to be spawned in maps when using certain [[Atlas Passive Skill Tree]] nodes. Certain nodes in [[Delve]] also contain Beyond encounters.


===Beyond Bosses===
===Beyond Bosses===
These bosses are referred to as the three Demon Lords by [[Sister Divinia]]. Both Divinia and [[the Last to Die]] claim that Beidat (and other Pale monsters) are blind and appear capable of communication with humans, and feeds off of human fear. K'tash appears to be more of a hivemind for the Demonic faction, whereas Ghorr and the Flesh faction appear to be purely driven by the desire to eat.
These bosses are referred to as the three Demon Lords by [[Sister Divinia]]. Both Divinia and [[the Last to Die]] claim that Beidat (and other Pale monsters) are blind and appear capable of communication with humans, and feed off of human fear. K'tash appears to be more of a hivemind for the Demonic faction, whereas Ghorr and the Flesh faction appear to be purely driven by the desire to eat.


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==Tainted Currency==
==Tainted Currency==
Beyond demons will occasionally drop Tainted [[Currency]] items, and Beyond bosses are guaranteed to drop multiple Tainted Currency. These items can modify [[corrupted]] items, which usually can't be altered with regular currency.
Beyond demons will occasionally drop Tainted [[Currency]] items, and Beyond bosses are guaranteed to drop multiple Tainted Currency. These items can modify [[corrupted]] items, which can't be altered with regular currency.


===Tainted currency===
===Tainted currency===

Revision as of 04:35, 23 March 2023

For the original version of Beyond prior to version 3.19.0, see Beyond (original).
The monsters spawn from Beyond Portals.

Beyond Demons are interdimensional demons from parallel realities that attempt to enter the player's world. The Nightmare realm of the original Beyond demons has been usurped by the Scourge. When in a Beyond-enabled instance, there is a 15% chance that when you kill a monster a small red orb will appear on the ground. If four of these appear close to each other (roughly one screen), they open portals that spawn Beyond demons. Once a substantial number of Beyond demons have spawned in the instance, each pack spawned grants a stacking chance for the next pack in that area to be replaced by a boss. Only one Beyond boss can spawn per instance. Once a boss has spawned, Beyond portals will no longer spawn in that instance.

Demons are divided into three factions, and only one faction will spawn in any single instance. These factions are the Pale Scourge, the Flesh Scourge, and the Demonic Scourge.

Beyond is not a core game mechanic and cannot naturally spawn; however, they can spawn in maps altered by Kirac's map device mod and are available as a map mod: OtherworldlyOtherworldly
Prefix
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Slaying Enemies close together can attract monsters from Beyond this realm
. Additionally, they have a chance to be spawned in maps when using certain Atlas Passive Skill Tree nodes. Certain nodes in Delve also contain Beyond encounters.

Beyond Bosses

These bosses are referred to as the three Demon Lords by Sister Divinia. Both Divinia and the Last to Die claim that Beidat (and other Pale monsters) are blind and appear capable of communication with humans, and feed off of human fear. K'tash appears to be more of a hivemind for the Demonic faction, whereas Ghorr and the Flesh faction appear to be purely driven by the desire to eat.

Name K'tash, the Hate Shepherd Ghorr, the Grasping Maw Beidat, Archangel of Death
Minimap icon
Faction Demonic Flesh Pale
Image
(Artwork by
/u/WidoXx)

Tainted Currency

Beyond demons will occasionally drop Tainted Currency items, and Beyond bosses are guaranteed to drop multiple Tainted Currency. These items can modify corrupted items, which can't be altered with regular currency.

Tainted currency

ItemDrop
Level
Stack
Size
Effect(s)
Tainted Armourer's ScrapTainted Armourer's ScrapStack Size: 40Randomises the quality of a corrupted armourRight click this item then left click a corrupted armour to apply it. The maximum random quality is 29%.140Randomises the quality of a corrupted armour
Tainted Blacksmith's WhetstoneTainted Blacksmith's WhetstoneStack Size: 20Randomises the quality of a corrupted weaponRight click this item then left click a corrupted weapon to apply it. The maximum random quality is 29%.120Randomises the quality of a corrupted weapon
Tainted Chaos OrbTainted Chaos OrbStack Size: 20Unpredictably either reforges a corrupted rare item with new random modifiers or removes all of its modifiersRight click this item then left click a corrupted rare item to apply it.1220Unpredictably either reforges a corrupted rare item with new random modifiers or removes all of its modifiers
Tainted Chromatic OrbTainted Chromatic OrbStack Size: 20Unpredictably reforges the colour of sockets on a corrupted itemRight click this item then left click a corrupted socketed item to apply it.220Unpredictably reforges the colour of sockets on a corrupted item
Tainted Divine TeardropTainted Divine TeardropStack Size: 10Unpredictably raises or lowers the tier of each modifier on a corrupted rare itemRight click this item then left click a corrupted rare item to apply it.6810Unpredictably raises or lowers the tier of each modifier on a corrupted rare item
Tainted Exalted OrbTainted Exalted OrbStack Size: 20Unpredictably adds or removes a modifier on a corrupted rare itemRight click this item then left click a corrupted rare item to apply it. Rare items can have up to six random modifiers.3520Unpredictably adds or removes a modifier on a corrupted rare item
Tainted Jeweller's OrbTainted Jeweller's OrbStack Size: 20Unpredictably adds or removes a socket on a corrupted itemRight click this item then left click a corrupted socketed item to apply it.820Unpredictably adds or removes a socket on a corrupted item
Tainted Mythic OrbTainted Mythic OrbStack Size: 20Unpredictably either upgrades a corrupted item to unique rarity or destroys itRight click this item then left click a corrupted item to apply it. Cannot apply to Maps.220Unpredictably either upgrades a corrupted item to unique rarity or destroys it
Tainted Orb of FusingTainted Orb of FusingStack Size: 20Unpredictably adds or removes a link to the largest group of linked sockets on a corrupted itemRight click this item then left click a corrupted socketed item to apply it.5020Unpredictably adds or removes a link to the largest group of linked sockets on a corrupted item

Version history

Version Changes
3.19.1
3.19.0
  • Beyond portals now spawn Scourge demons instead of the old Beyond bandits. Demons are still divided into three factions, and only one faction will spawn in any single instance.
  • The base chance for a Beyond portal to spawn when you kill a monster is now fixed at 15%. This means that multiple sources of the Beyond mechanic no longer stack.
  • Spawning a Beyond boss no longer requires killing many Beyond demons close together. Instead, once a substantial number of Beyond demons have spawned in the instance, each pack spawned grants a stacking chance for the next pack in that area to be replaced by a boss. Only one Beyond boss can spawn per instance. Once a boss has spawned, Beyond portals will no longer spawn in that instance.
  • Beyond demons will occasionally drop Tainted Currency items, and Beyond bosses are guaranteed to drop multiple Tainted Currency. Adjustments have been made to the outcome odds for the Tainted Orb of Fusing, Tainted Jeweller's Orb and Tainted Mythic Orb in order for these items to be suitable for core availability.
  • Sextant modifiers that grant Beyond portal chance now grant increased Beyond monster pack size instead of a chance for an additional Beyond monster to spawn.
  • New Beyond monsters do not drop Scourged items.
  • The following changes have been made to the Atlas Passive Tree as a result:
  • The Fiendish Opulence Notable now causes Rare Beyond Demons in your Maps to drop an additional Basic Currency Item (previously a 25% chance). The three small nodes prior that granted 8% increased Quantity of Items dropped by Beyond Demons in your Maps now instead provide 5% increased Quantity of Tainted Currency dropped by Beyond Demons in your Maps.
  • The Scent of Blood Notable no longer grants "Slaying Enemies close together in your Maps has a 3% chance to attract monsters from Beyond". Instead, it now grants 10% chance for your Maps to attract Beyond Demons.
  • The Torn Veil Notable no longer grants "Powerful Beyond Demons require 1 fewer Portal to summon in your Maps". Instead, it now grants "Beyond Portals in your Maps have 30% increased chance to spawn a Unique Boss". The small nodes in the cluster that previously granted "Beyond Portals in your Maps have 5% chance to spawn an additional Beyond Demon" now instead grant "Slaying Enemies in your Maps has a 15% increased chance to spawn a Beyond Portal".
1.2.0
  • Introduced to the game.

ru:Демон Иномирья