Axe

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Revision as of 23:18, 17 May 2021 by >Killodoggy (→‎Mechanics: Changed list into 2. One for axe only benefits and one for swords and axes.)
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Axes are a one-handed and two-handed melee weapon class requiring strength and dexterity to equip. Most axes have no implicit modifiers but do have high base physical damage and moderate attack speed, resulting in overall higher damage per second than swords or maces.

Mechanics

A list of benefits that only affect axes:

  • Karui Choppers have the largest base average flat damage on a non-magical weapon. Therefore rare Karui Choppers have the potential to roll the most flat damage with maximum rolls on damage modifiers.

A list of benefits that only affect axes and swords

  • Gems
    • LacerateLacerateAttack, AoE, Physical, Melee
      Level: (1-20)
      Cost: 8 Mana
      Attack Speed: 60% of base
      Attack Damage: (100-154)% of base
      Effectiveness of Added Damage: (100-154)%
      AoE Radius: 38
      Requires Level 12Slashes twice, releasing waves of force that damage enemies they hit. Enemies in the middle of the slashes can be hit by both. The slashes will have a chance to inflict bleeding in Blood Stance, or have a wider angle in Sand Stance. Can be used with Axes and Swords. You are in Blood Stance by default.(5-75) to (8-113) Added Attack Physical Damage
      +(0-0.9) metres to radius
      (50-88)% more Damage with Bleeding while in Blood Stance
      25% chance to cause Bleeding while in Blood Stance
      50% increased angle while in Sand Stance

      Additional Effects From 1-20% Quality:
      (1-20)% increased Attack Speed if you've changed Stance Recently
      Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    • Lancing SteelLancing SteelAttack, Projectile, Physical
      Level: (1-20)
      Cost: (8-10) Mana
      Attack Speed: 80% of base
      Attack Damage: (63-106)% of base
      Effectiveness of Added Damage: (63-106)%
      Requires Level 28Thrust an Axe or Sword forward, consuming your Steel Shards to form a cluster of shards in front of you. The cluster will fire a number of projectiles in sequence, aiming at enemies in front of or close to it. Steel Shards are gained with the Call of Steel Skill.(20-113) to (30-169) Added Attack Physical Damage
      Fires 4 Projectiles
      Fires 50% more Projectiles per Steel Shard consumed
      20% chance to Impale Enemies on Hit
      Hits after the first on each Enemy deal 60% less Damage
      Consumes up to 4 Steel Shards

      Additional Effects From 1-20% Quality:
      Fires +(0.05-1) Projectiles
      Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    • Shattering SteelShattering SteelAttack, Projectile, AoE, Physical
      Level: (1-20)
      Cost: (7-9) Mana
      Attack Speed: 85% of base
      Attack Damage: (100-159)% of base
      Effectiveness of Added Damage: (100-159)%
      Requires Level 12Swing an Axe or Sword, firing projectiles which shatter on impact or soon after being launched, dealing area damage in front of where they shatter.(5-123) to (7-185) Added Attack Physical Damage
      Fires 3 Projectiles
      40% chance to Impale Enemies on Hit

      Additional Effects From 1-20% Quality:
      (2-40)% increased Impale Effect
      Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    • Splitting SteelSplitting SteelAttack, Projectile, AoE, Physical
      Level: (1-20)
      Cost: (5-8) Mana
      Attack Speed: 90% of base
      Attack Damage: (70-210)% of base
      Effectiveness of Added Damage: (70-210)%
      Fire a single projectile that splits on impact or at the targeted location, dealing area damage when it splits and again when the split projectiles explode at the end of their flight. Requires a Sword or Axe.(1-101) to (2-151) Added Attack Physical Damage
      Modifiers to number of Projectiles instead apply to
      the number of targets Projectile Splits towards
      Projectiles Split towards (2-5) targets
      Base radius is (0.6-1) metre
      40% chance to Impale Enemies on Hit
      Projectiles can Split without hitting a target

      Additional Effects From 1-20% Quality:
      (2-40)% increased Impale Effect
      Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
  • Support gems
    • Close Combat SupportClose Combat SupportSupport, Melee, Attack, Duration
      Icon: s
      Level: (1-20)
      Cost & Reservation Multiplier: 140%
      Requires Level 18Supports melee attack skills. Cannot support skills which create minions.Supported Skills deal up to (25-39)% more Melee Damage to Enemies, based on proximity
      Supported Skills grant Combat Rush on Hit
      Combat Rush lasts 2 seconds or until you use a Travel Skill
      Combat Rush grants 20% more Attack Speed to Travel Skills not Supported by Close Combat
      Supported Skills can only be used with Axes or Swords

      Additional Effects From 1-20% Quality:
      (0.5-10)% increased Damage with Hits to Close Range Enemies
      This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
      can only be used with axes and swords.

List of axes

Main page: List of axes

One Hand Axes

ItemRequired levelRequired strengthRequired dexterityDamageAPSCritDPSStats
Rusted HatchetRusted HatchetOne Handed Axe
Physical Damage: 6-11
Critical Strike Chance: 5.00%
Attacks per Second: 1.50
Weapon Range: 1.1 metres
11266-111.505.00%12.8N/A
Jade HatchetJade HatchetOne Handed Axe
Physical Damage: 10-15
Critical Strike Chance: 5.00%
Attacks per Second: 1.45
Weapon Range: 1.1 metres
Requires Level 6, 21 Str
6211010-151.455.00%18.1N/A
Boarding AxeBoarding AxeOne Handed Axe
Physical Damage: 11-21
Critical Strike Chance: 5.00%
Attacks per Second: 1.50
Weapon Range: 1.1 metres
Requires Level 11, 28 Str, 19 Dex
11281911-211.505.00%24.0N/A
CleaverCleaverOne Handed Axe
Physical Damage: 12-35
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 1.1 metres
Requires Level 16, 48 Str
16481412-351.305.00%30.6N/A
Broad AxeBroad AxeOne Handed Axe
Physical Damage: 19-34
Critical Strike Chance: 5.00%
Attacks per Second: 1.35
Weapon Range: 1.1 metres
Requires Level 21, 54 Str, 25 Dex
21542519-341.355.00%35.8N/A
Arming AxeArming AxeOne Handed Axe
Physical Damage: 14-42
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 1.1 metres
Requires Level 25, 58 Str, 33 Dex
25583314-421.405.00%39.2N/A
Decorative AxeDecorative AxeOne Handed Axe
Physical Damage: 27-50
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 1.1 metres
Requires Level 29, 80 Str, 23 Dex
29802327-501.205.00%46.2N/A
Spectral AxeSpectral AxeOne Handed Axe
Physical Damage: 29-48
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 1.1 metres
Requires Level 33, 85 Str, 37 Dex
33853729-481.305.00%50.1N/A
Etched HatchetEtched HatchetOne Handed Axe
Physical Damage: 26-46
Critical Strike Chance: 5.00%
Attacks per Second: 1.35
Weapon Range: 1.1 metres
Requires Level 35, 93 Str, 43 Dex8% increased Global Physical Damage
35934326-461.355.00%48.68% increased Global Physical Damage
Jasper AxeJasper AxeOne Handed Axe
Physical Damage: 32-50
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 1.1 metres
Requires Level 36, 86 Str, 40 Dex
36864032-501.305.00%53.3N/A
TomahawkTomahawkOne Handed Axe
Physical Damage: 25-46
Critical Strike Chance: 5.00%
Attacks per Second: 1.50
Weapon Range: 1.1 metres
Requires Level 39, 81 Str, 56 Dex
39815625-461.505.00%53.2N/A
Wrist ChopperWrist ChopperOne Handed Axe
Physical Damage: 26-79
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 1.1 metres
Requires Level 42, 112 Str, 32 Dex
421123226-791.205.00%63.0N/A
War AxeWar AxeOne Handed Axe
Physical Damage: 35-65
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 1.1 metres
Requires Level 45, 106 Str, 49 Dex
451064935-651.305.00%65.0N/A
Chest SplitterChest SplitterOne Handed Axe
Physical Damage: 24-71
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 1.1 metres
Requires Level 48, 105 Str, 60 Dex
481056024-711.405.00%66.5N/A
Disapprobation AxeDisapprobation AxeOne Handed Axe
Physical Damage: 29-60
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 1.1 metres
Requires Level 50, 124 Str, 54 Dex+15 to Maximum Rage
501245429-601.305.00%57.9+15 to Maximum Rage
Ceremonial AxeCeremonial AxeOne Handed Axe
Physical Damage: 45-83
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 1.1 metres
Requires Level 51, 134 Str, 39 Dex
511343945-831.205.00%76.8N/A
Wraith AxeWraith AxeOne Handed Axe
Physical Damage: 45-75
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 1.1 metres
Requires Level 54, 134 Str, 59 Dex
541345945-751.305.00%78.0N/A
Engraved HatchetEngraved HatchetOne Handed Axe
Physical Damage: 40-71
Critical Strike Chance: 5.00%
Attacks per Second: 1.35
Weapon Range: 1.1 metres
Requires Level 56, 143 Str, 66 Dex8% increased Global Physical Damage
561436640-711.355.00%74.98% increased Global Physical Damage
Karui AxeKarui AxeOne Handed Axe
Physical Damage: 49-77
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 1.1 metres
Requires Level 57, 132 Str, 62 Dex
571326249-771.305.00%81.9N/A
Siege AxeSiege AxeOne Handed Axe
Physical Damage: 38-70
Critical Strike Chance: 5.00%
Attacks per Second: 1.50
Weapon Range: 1.1 metres
Requires Level 59, 119 Str, 82 Dex
591198238-701.505.00%81.0N/A
Reaver AxeReaver AxeOne Handed Axe
Physical Damage: 38-114
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 1.1 metres
Requires Level 61, 167 Str, 57 Dex
611675738-1141.205.00%91.2N/A
Butcher AxeButcher AxeOne Handed Axe
Physical Damage: 47-87
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 1.1 metres
Requires Level 63, 149 Str, 76 Dex
631497647-871.305.00%87.1N/A
Vaal HatchetVaal HatchetOne Handed Axe
Physical Damage: 30-90
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 1.1 metres
Requires Level 65, 140 Str, 86 Dex
651408630-901.405.00%84.0N/A
Royal AxeRoyal AxeOne Handed Axe
Physical Damage: 54-100
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 1.1 metres
Requires Level 67, 167 Str, 57 Dex
671675754-1001.205.00%92.4N/A
Infernal AxeInfernal AxeOne Handed Axe
Physical Damage: 51-85
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 1.1 metres
Requires Level 69, 158 Str, 76 Dex
691587651-851.305.00%88.4N/A
Psychotic AxePsychotic AxeOne Handed Axe
Physical Damage: 34-71
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 1.1 metres
Requires Level 70, 163 Str, 84 Dex+20 to Maximum Rage
701638434-711.305.00%68.2+20 to Maximum Rage
Runic HatchetRunic HatchetOne Handed Axe
Physical Damage: 44-79
Critical Strike Chance: 5.00%
Attacks per Second: 1.35
Weapon Range: 1.1 metres
Requires Level 71, 163 Str, 82 Dex12% increased Global Physical Damage
711638244-791.355.00%83.012% increased Global Physical Damage

Two Hand Axes

ItemRequired levelRequired strengthRequired dexterityDamageAPSCritDPSStats
Stone AxeStone AxeTwo Handed Axe
Physical Damage: 12-20
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 1.3 metres
Requires 17 Str
117812-201.305.00%20.8N/A
Jade ChopperJade ChopperTwo Handed Axe
Physical Damage: 19-30
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 9, 31 Str
931919-301.255.00%30.6N/A
WoodsplitterWoodsplitterTwo Handed Axe
Physical Damage: 19-39
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 1.3 metres
Requires Level 13, 36 Str, 17 Dex
13361719-391.305.00%37.7N/A
PoleaxePoleaxeTwo Handed Axe
Physical Damage: 29-43
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 1.3 metres
Requires Level 18, 44 Str, 25 Dex
18442529-431.305.00%46.8N/A
Double AxeDouble AxeTwo Handed Axe
Physical Damage: 36-60
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 23, 62 Str, 27 Dex
23622736-601.255.00%60.0N/A
Gilded AxeGilded AxeTwo Handed Axe
Physical Damage: 43-58
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 1.3 metres
Requires Level 28, 64 Str, 37 Dex
28643743-581.305.00%65.7N/A
Shadow AxeShadow AxeTwo Handed Axe
Physical Damage: 49-73
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 33, 80 Str, 37 Dex
33803749-731.255.00%76.2N/A
Dagger AxeDagger AxeTwo Handed Axe
Physical Damage: 53-83
Critical Strike Chance: 7.50%
Attacks per Second: 1.20
Weapon Range: 1.3 metres
Requires Level 36, 89 Str, 43 Dex50% increased Critical Strike Chance
36894353-831.207.50%81.650% increased Critical Strike Chance
Jasper ChopperJasper ChopperTwo Handed Axe
Physical Damage: 58-91
Critical Strike Chance: 5.00%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 37, 100 Str, 29 Dex
371002958-911.155.00%85.7N/A
Timber AxeTimber AxeTwo Handed Axe
Physical Damage: 48-99
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 41, 97 Str, 45 Dex
41974548-991.255.00%91.9N/A
Headsman AxeHeadsman AxeTwo Handed Axe
Physical Damage: 61-92
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 1.3 metres
Requires Level 45, 99 Str, 57 Dex
45995761-921.305.00%99.5N/A
LabrysLabrysTwo Handed Axe
Physical Damage: 74-123
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 1.3 metres
Requires Level 49, 122 Str, 53 Dex
491225374-1231.205.00%118.2N/A
Honed CleaverHoned CleaverTwo Handed Axe
Physical Damage: 60-95
Critical Strike Chance: 5.00%
Attacks per Second: 1.35
Weapon Range: 1.3 metres
Requires Level 50+30% to Maximum Quality
500060-951.355.00%104.6+30% to Maximum Quality
Noble AxeNoble AxeTwo Handed Axe
Physical Damage: 76-103
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 1.3 metres
Requires Level 52, 113 Str, 65 Dex
521136576-1031.305.00%116.4N/A
Abyssal AxeAbyssal AxeTwo Handed Axe
Physical Damage: 81-121
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 55, 128 Str, 60 Dex
551286081-1211.255.00%126.2N/A
Karui ChopperKarui ChopperTwo Handed Axe
Physical Damage: 121-189
Critical Strike Chance: 5.00%
Attacks per Second: 1.05
Weapon Range: 1.3 metres
Requires Level 58, 151 Str, 43 Dex
5815143121-1891.055.00%162.8N/A
Talon AxeTalon AxeTwo Handed Axe
Physical Damage: 88-138
Critical Strike Chance: 7.50%
Attacks per Second: 1.20
Weapon Range: 1.3 metres
Requires Level 59, 140 Str, 67 Dex50% increased Critical Strike Chance
591406788-1381.207.50%135.650% increased Critical Strike Chance
Sundering AxeSundering AxeTwo Handed Axe
Physical Damage: 74-155
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 1.3 metres
Requires Level 60, 149 Str, 76 Dex+20% to Damage over Time Multiplier for Bleeding
601497674-1551.305.00%148.8+20% to Damage over Time Multiplier for Bleeding
Ezomyte AxeEzomyte AxeTwo Handed Axe
Physical Damage: 87-131
Critical Strike Chance: 5.70%
Attacks per Second: 1.35
Weapon Range: 1.3 metres
Requires Level 62, 140 Str, 86 Dex
621408687-1311.355.70%147.2N/A
Vaal AxeVaal AxeTwo Handed Axe
Physical Damage: 104-174
Critical Strike Chance: 5.00%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 64, 158 Str, 76 Dex25% chance to Maim on Hit
6415876104-1741.155.00%159.825% chance to Maim on Hit
Despot AxeDespot AxeTwo Handed Axe
Physical Damage: 90-122
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 1.3 metres
Requires Level 66, 140 Str, 86 Dex
661408690-1221.405.00%148.4N/A
Void AxeVoid AxeTwo Handed Axe
Physical Damage: 96-144
Critical Strike Chance: 6.00%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 68, 149 Str, 76 Dex
681497696-1441.256.00%150.0N/A
Apex CleaverApex CleaverTwo Handed Axe
Physical Damage: 71-111
Critical Strike Chance: 5.00%
Attacks per Second: 1.35
Weapon Range: 1.3 metres
Requires Level 70+40% to Maximum Quality
700071-1111.355.00%122.9+40% to Maximum Quality
FleshripperFleshripperTwo Handed Axe
Physical Damage: 97-152
Critical Strike Chance: 7.50%
Attacks per Second: 1.20
Weapon Range: 1.3 metres
Requires Level 70, 156 Str, 84 Dex50% increased Critical Strike Chance
701568497-1521.207.50%149.450% increased Critical Strike Chance

List of unique axes

One Hand Axes

ItemRequired levelRequired strengthRequired dexterityDamageAPSCritpDPSeDPSDPSStats
The Screaming EagleThe Screaming Eagle
Jade Hatchet
One Handed Axe
Physical Damage: (20-25) to (40-45)
Critical Strike Chance: 5.00%
Attacks per Second: 1.45
Weapon Range: 1.1 metres
Requires Level 6, 21 StrSocketed Gems are supported by Level 2 Chance to Flee
Adds (10-15) to (25-30) Physical Damage
+(10-15) to maximum Life
Gain (5-7) Life per Enemy Killed
10% increased Movement Speed
The eagle knows nothing
but the scream and the strike.
62110(20-25) to (40-45)1.455.00%(43.5-50.8)N/A(43.5-50.8)Socketed Gems are supported by Level 2 Chance to Flee
Adds (10-15) to (25-30) Physical Damage
+(10-15) to maximum Life
Gain (5-7) Life per Enemy Killed
10% increased Movement Speed
DreadarcDreadarc
Cleaver
One Handed Axe
Physical Damage: (17-27) to (55-60)
Elemental Damage: (5-15) to (20-25)
Critical Strike Chance: 5.00%
Attacks per Second: (1.39-1.43)
Weapon Range: 1.1 metres
Requires Level 16, 48 StrAdds (5-15) to (20-25) Physical Damage
Adds (5-15) to (20-25) Fire Damage
(7-10)% increased Attack Speed
+(15-25)% to Fire Resistance
5% increased Movement Speed
Curse Enemies with Flammability on Hit
The fastest way to a man's heart
is through his sternum.
164814(17-27) to (55-60)
(5-15) to (20-25)
(1.39-1.43)5.00%(50.1-62.2)(17.4-28.6)(67.5-90.8)Adds (5-15) to (20-25) Physical Damage
Adds (5-15) to (20-25) Fire Damage
(7-10)% increased Attack Speed
+(15-25)% to Fire Resistance
5% increased Movement Speed
Curse Enemies with Flammability on Hit
Relentless FuryRelentless Fury
Decorative Axe
One Handed Axe
Physical Damage: (48-57.6) to (91.2-108)
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 1.1 metres
Requires Level 29, 80 Str, 23 Dex(60-80)% increased Physical Damage
Adds (3-5) to (7-10) Physical Damage
2% of Physical Attack Damage Leeched as Life
Culling Strike
You gain Onslaught for 3 seconds on Culling Strike
100% chance to Avoid being Chilled during Onslaught
Relentless fury
Sunder my every foe
Fuel my boiling blood
298023(48-57.6) to (91.2-108)1.205.00%(83.5-99.4)N/A(83.5-99.4)(60-80)% increased Physical Damage
Adds (3-5) to (7-10) Physical Damage
2% of Physical Attack Damage Leeched as Life
Culling Strike
You gain Onslaught for 3 seconds on Culling Strike
100% chance to Avoid being Chilled during Onslaught
Moonbender's WingMoonbender's Wing
Tomahawk
One Handed Axe
Physical Damage: (32.5-37.5) to (59.8-69)
Critical Strike Chance: (6.50-7.50)%
Attacks per Second: 1.50
Weapon Range: 1.1 metres
Requires Level 39, 81 Str, 56 DexTrigger Level 15 Lightning Warp on Hit with this Weapon
(30-50)% increased Physical Damage
(30-50)% increased Critical Strike Chance
Hits with this Weapon gain (75-100)% of Physical Damage as Extra Cold or Lightning Damage
Beneath the cold light of the moon,
the wing moves faster than the eye.
398156(32.5-37.5) to (59.8-69)1.50(6.50-7.50)%(69.2-79.9)N/A(69.2-79.9)Trigger Level 15 Lightning Warp on Hit with this Weapon
(30-50)% increased Physical Damage
(30-50)% increased Critical Strike Chance
Hits with this Weapon gain (75-100)% of Physical Damage as Extra Cold or Lightning Damage
Soul TakerSoul Taker
Siege Axe
One Handed Axe
Physical Damage: (163.2-190.4) to (264-308)
Critical Strike Chance: 5.00%
Attacks per Second: (1.80-1.88)
Weapon Range: 1.1 metres
Requires Level 59, 119 Str, 82 Dex(140-180)% increased Physical Damage
Adds 30 to 40 Physical Damage
(20-25)% increased Attack Speed
+(20-25)% to Cold Resistance
Insufficient Mana doesn't prevent your Melee Attacks
Your Physical Damage can Chill
It is too easy for the soul to escape from an open heart.
5911982(163.2-190.4) to (264-308)(1.80-1.88)5.00%(384.5-467.2)N/A(384.5-467.2)(140-180)% increased Physical Damage
Adds 30 to 40 Physical Damage
(20-25)% increased Attack Speed
+(20-25)% to Cold Resistance
Insufficient Mana doesn't prevent your Melee Attacks
Your Physical Damage can Chill
ActumActum
Butcher Axe
One Handed Axe
Physical Damage: (141-164.5) to (261-304.5)
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 1.1 metres
Requires Level 63, 149 Str, 76 DexHas no Sockets
(200-250)% increased Physical Damage
You have no Intelligence
Critical Strike Chance is (20-30)% for Hits with this Weapon
Better to act without thought
than to think without action.
6314976(141-164.5) to (261-304.5)1.305.00%(261.3-304.9)N/A(261.3-304.9)Has no Sockets
(200-250)% increased Physical Damage
You have no Intelligence
Critical Strike Chance is (20-30)% for Hits with this Weapon
Jack, the AxeJack, the Axe
Vaal Hatchet
One Handed Axe
Physical Damage: (94.3-110) to (248.4-282.5)
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 1.1 metres
Requires Level 65, 140 Str, 86 DexGrants Level 20 Thirst for Blood Skill
(130-150)% increased Physical Damage
Adds (11-14) to (18-23) Physical Damage
25% chance to cause Bleeding on Hit
+(25-35)% to Damage over Time Multiplier for Bleeding from Hits with this Weapon
Plays Jack the Axe sounds (Hidden)
"More blood... hack open flesh... must drink..."
6514086(94.3-110) to (248.4-282.5)1.405.00%(239.9-274.8)N/A(239.9-274.8)Grants Level 20 Thirst for Blood Skill
(130-150)% increased Physical Damage
Adds (11-14) to (18-23) Physical Damage
25% chance to cause Bleeding on Hit
+(25-35)% to Damage over Time Multiplier for Bleeding from Hits with this Weapon
Plays Jack the Axe sounds (Hidden)
Rigwald's SavageryRigwald's Savagery
Royal Axe
One Handed Axe
Physical Damage: (104-124) to (235-265)
Critical Strike Chance: 5.00%
Attacks per Second: (1.32-1.38)
Weapon Range: 1.1 metres
Requires Level 67, 167 Str, 57 DexAdds (50-70) to (135-165) Physical Damage
40% increased Physical Attack Damage while Dual Wielding
(10-15)% increased Attack Speed
+25 to Maximum Rage while wielding a Sword
Tear the flesh from the bone.
Turn the bone to dust.
Scatter the dust to the wind.
6716757(104-124) to (235-265)(1.32-1.38)5.00%(223.7-268.4)N/A(223.7-268.4)Adds (50-70) to (135-165) Physical Damage
40% increased Physical Attack Damage while Dual Wielding
(10-15)% increased Attack Speed
+25 to Maximum Rage while wielding a Sword
DyadusDyadus
Infernal Axe
One Handed Axe
Physical Damage: 51-85
Critical Strike Chance: 5.00%
Attacks per Second: (1.43-1.49)
Weapon Range: 1.1 metres
Requires Level 69, 158 Str, 76 DexAdds (255-285) to (300-330) Fire Damage in Main Hand
Adds (255-285) to (300-330) Cold Damage in Off Hand
(10-15)% increased Attack Speed
25% chance to Ignite when in Main Hand
100% increased Damage with Ignite inflicted on Chilled Enemies
Chill Enemies for 1 second on Hit with this Weapon when in Off Hand
Born of love, forged in blood
He burned as a torch in the blackest night
She shone as ice in the winter sun
Proudly, fiercely
At their mother's side, forever.
691587651-85(1.43-1.49)5.00%(97.2-101.7)N/A(97.2-101.7)Adds (255-285) to (300-330) Fire Damage in Main Hand
Adds (255-285) to (300-330) Cold Damage in Off Hand
(10-15)% increased Attack Speed
25% chance to Ignite when in Main Hand
100% increased Damage with Ignite inflicted on Chilled Enemies
Chill Enemies for 1 second on Hit with this Weapon when in Off Hand

Two Hand Axes

ItemRequired levelRequired strengthRequired dexterityDamageAPSCritpDPSeDPSDPSStats
LimbsplitLimbsplit
Woodsplitter
Two Handed Axe
Physical Damage: (43.2-48) to (88.2-98)
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 1.3 metres
Requires Level 13, 36 Str, 17 Dex+1 to Level of Socketed Strength Gems
Trigger Level 1 Gore Shockwave on Melee Hit if you have at least 150 Strength
+(15-30) to Strength
(80-100)% increased Physical Damage
Adds 5 to 10 Physical Damage
Culling Strike
Swinging through the air, it sings
of sundered, severed, missing things.
133617(43.2-48) to (88.2-98)1.305.00%(85.4-94.9)N/A(85.4-94.9)+1 to Level of Socketed Strength Gems
Trigger Level 1 Gore Shockwave on Melee Hit if you have at least 150 Strength
+(15-30) to Strength
(80-100)% increased Physical Damage
Adds 5 to 10 Physical Damage
Culling Strike
WideswingWideswing
Poleaxe
Two Handed Axe
Physical Damage: (63.8-75.4) to (94.6-111.8)
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 1.5 metres
Requires Level 18, 44 Str, 25 DexSocketed Gems are Supported by Level 20 Increased Area of Effect
+10 to Strength
(120-160)% increased Physical Damage
Gain 10 Mana per Enemy Killed
+(120-150) to Accuracy Rating
+0.2 metres to Weapon Range
Bargg Wurmkin once severed the heads
of seven men in a single cleave.
184425(63.8-75.4) to (94.6-111.8)1.305.00%(103.0-121.7)N/A(103.0-121.7)Socketed Gems are Supported by Level 20 Increased Area of Effect
+10 to Strength
(120-160)% increased Physical Damage
Gain 10 Mana per Enemy Killed
+(120-150) to Accuracy Rating
+0.2 metres to Weapon Range
Reaper's PursuitReaper's Pursuit
Shadow Axe
Two Handed Axe
Physical Damage: (98-110.25) to (146-164.25)
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 33, 80 Str, 37 Dex(100-125)% increased Physical Damage
(30-40)% increased Rarity of Items found
Gain 10 Life per Enemy Killed
15% increased Movement Speed when on Full Life
Culling Strike
Hits can't be Evaded
Accept your fate, or lie, pretend.
Death collects you in the end.
338037(98-110.25) to (146-164.25)1.255.00%(152.5-171.6)N/A(152.5-171.6)(100-125)% increased Physical Damage
(30-40)% increased Rarity of Items found
Gain 10 Life per Enemy Killed
15% increased Movement Speed when on Full Life
Culling Strike
Hits can't be Evaded
Replica HarvestReplica Harvest
Jasper Chopper
Two Handed Axe
Physical Damage: (127.6-139.2) to (200.2-218.4)
Critical Strike Chance: 5.00%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 37, 100 Str, 29 Dex(120-140)% increased Physical Damage
1.2% of Damage Leeched as Life on Critical Strike
3% increased Global Critical Strike Chance per Level
Gain Elusive on Critical Strike
"Why is Prototype #67 never in the vault it should be?
Either we're keeping faulty logs, or..."
- Researcher Graven
3710029(127.6-139.2) to (200.2-218.4)1.155.00%(188.5-205.6)N/A(188.5-205.6)(120-140)% increased Physical Damage
1.2% of Damage Leeched as Life on Critical Strike
3% increased Global Critical Strike Chance per Level
Gain Elusive on Critical Strike
The HarvestThe Harvest
Jasper Chopper
Two Handed Axe
Physical Damage: (127.6-139.2) to (200.2-218.4)
Critical Strike Chance: 5.00%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 37, 100 Str, 29 Dex(120-140)% increased Physical Damage
1.2% of Damage Leeched as Life on Critical Strike
3% increased Global Critical Strike Chance per Level
Gain a Flask Charge when you deal a Critical Strike
Let it grow and gather inside them,
Let it flow through their veins.
Don't waste a drop.
3710029(127.6-139.2) to (200.2-218.4)1.155.00%(188.5-205.6)N/A(188.5-205.6)(120-140)% increased Physical Damage
1.2% of Damage Leeched as Life on Critical Strike
3% increased Global Critical Strike Chance per Level
Gain a Flask Charge when you deal a Critical Strike
The Blood ReaperThe Blood Reaper
Headsman Axe
Two Handed Axe
Physical Damage: (170.8-183) to (257.6-276)
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 1.3 metres
Requires Level 45, 99 Str, 57 Dex(180-200)% increased Physical Damage
+100 to maximum Life
Regenerate 20 Life per second
1% of Physical Attack Damage Leeched as Life
50% increased Mana Cost of Skills
50% chance to cause Bleeding on Hit
To cease the flow of blood is to
choke the rain in the very clouds.
Both life and land feel the thirst.
459957(170.8-183) to (257.6-276)1.305.00%(278.5-298.4)N/A(278.5-298.4)(180-200)% increased Physical Damage
+100 to maximum Life
Regenerate 20 Life per second
1% of Physical Attack Damage Leeched as Life
50% increased Mana Cost of Skills
50% chance to cause Bleeding on Hit
Ngamahu's FlameNgamahu's Flame
Abyssal Axe
Two Handed Axe
Physical Damage: (218.7-234.9) to (326.7-350.9)
Critical Strike Chance: 5.00%
Attacks per Second: (1.35-1.40)
Weapon Range: 1.3 metres
Requires Level 55, 128 Str, 60 Dex20% chance to Trigger Level 16 Molten Burst on Melee Hit
(170-190)% increased Physical Damage
(8-12)% increased Attack Speed
60% of Physical Damage Converted to Fire Damage
Damage Penetrates 20% Fire Resistance
"The Karui savages claim the weapon was forged by their fire god.
I'm rather inclined to believe them."
- Fairgraves, Renowned Explorer
5512860(218.7-234.9) to (326.7-350.9)(1.35-1.40)5.00%(368.1-410.1)N/A(368.1-410.1)20% chance to Trigger Level 16 Molten Burst on Melee Hit
(170-190)% increased Physical Damage
(8-12)% increased Attack Speed
60% of Physical Damage Converted to Fire Damage
Damage Penetrates 20% Fire Resistance
Kaom's PrimacyKaom's Primacy
Karui Chopper
Two Handed Axe
Physical Damage: (242-290.4) to (378-453.6)
Critical Strike Chance: 5.00%
Attacks per Second: 1.05
Weapon Range: 1.3 metres
Requires Level 58, 151 Str, 43 Dex(100-140)% increased Physical Damage
Gain 20 Life per Enemy Killed
+(150-250) to Accuracy Rating
Culling Strike
Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds
Gain 1% of Physical Damage as Extra Fire Damage per 1 Rage
One by one, Kaom slaughtered the weakest tribe
leaders until the others leapt to join his cause.
5815143(242-290.4) to (378-453.6)1.055.00%(325.5-390.6)N/A(325.5-390.6)(100-140)% increased Physical Damage
Gain 20 Life per Enemy Killed
+(150-250) to Accuracy Rating
Culling Strike
Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds
Gain 1% of Physical Damage as Extra Fire Damage per 1 Rage
Replica Wings of EntropyReplica Wings of Entropy
Ezomyte Axe
Two Handed Axe
Physical Damage: (139.2-156.6) to (209.6-235.8)
Critical Strike Chance: 5.70%
Attacks per Second: 1.35
Weapon Range: 1.3 metres
Requires Level 62, 140 Str, 86 Dex(7-10)% Chance to Block Spell Damage
+(8-12)% Chance to Block Attack Damage while Dual Wielding
(60-80)% increased Physical Damage
Counts as Dual Wielding
+(8-10)% to Off Hand Critical Strike Chance
(50-70)% more Main Hand attack speed
"The remarkable imbalance of Prototype #848 leads to uncommon
power or speed when striking."
6214086(139.2-156.6) to (209.6-235.8)1.355.70%(235.4-264.9)N/A(235.4-264.9)(7-10)% Chance to Block Spell Damage
+(8-12)% Chance to Block Attack Damage while Dual Wielding
(60-80)% increased Physical Damage
Counts as Dual Wielding
+(8-10)% to Off Hand Critical Strike Chance
(50-70)% more Main Hand attack speed
Sinvicta's MettleSinvicta's Mettle
Ezomyte Axe
Two Handed Axe
Physical Damage: (208.8-219.24) to (314.4-330.12)
Critical Strike Chance: 5.70%
Attacks per Second: (1.46-1.51)
Weapon Range: 1.3 metres
Requires Level 62, 140 Str, 86 Dex(140-152)% increased Physical Damage
(8-12)% increased Attack Speed
2% increased Area of Effect per 25 Rampage Kills
Gain a Frenzy Charge on every 50th Rampage Kill
Rampage
War is a thriving infection.
It numbs the heart and eats away at the soul until only emptiness remains.
6214086(208.8-219.24) to (314.4-330.12)(1.46-1.51)5.70%(381.4-415.3)N/A(381.4-415.3)(140-152)% increased Physical Damage
(8-12)% increased Attack Speed
2% increased Area of Effect per 25 Rampage Kills
Gain a Frenzy Charge on every 50th Rampage Kill
Rampage
Wings of EntropyWings of Entropy
Ezomyte Axe
Two Handed Axe
Physical Damage: (139.2-156.6) to (209.6-235.8)
Critical Strike Chance: 5.70%
Attacks per Second: 1.35
Weapon Range: 1.3 metres
Requires Level 62, 140 Str, 86 Dex(7-10)% Chance to Block Spell Damage
+(8-12)% Chance to Block Attack Damage while Dual Wielding
(60-80)% increased Physical Damage
Adds (75-100) to (165-200) Fire Damage in Main Hand
Adds (75-100) to (165-200) Chaos Damage in Off Hand
Counts as Dual Wielding
Fire and Anarchy are the most reliable agents of change.
6214086(139.2-156.6) to (209.6-235.8)1.355.70%(235.4-264.9)N/A(235.4-264.9)(7-10)% Chance to Block Spell Damage
+(8-12)% Chance to Block Attack Damage while Dual Wielding
(60-80)% increased Physical Damage
Adds (75-100) to (165-200) Fire Damage in Main Hand
Adds (75-100) to (165-200) Chaos Damage in Off Hand
Counts as Dual Wielding
Atziri's DisfavourAtziri's Disfavour
Vaal Axe
Two Handed Axe
Physical Damage: (414-434) to (544-564)
Critical Strike Chance: 5.00%
Attacks per Second: (1.29-1.33)
Weapon Range: 2.3 metres
Requires Level 64, 158 Str, 76 Dex25% chance to Maim on Hit+30% to Quality of Socketed Support Gems
Adds (310-330) to (370-390) Physical Damage
(12-16)% increased Attack Speed
25% chance to cause Bleeding on Hit
+1 metres to Weapon Range
"I do not believe in disguising my disappointment."
- Atziri, Queen of the Vaal
6415876(414-434) to (544-564)(1.29-1.33)5.00%(617.0-665.7)N/A(617.0-665.7)25% chance to Maim on Hit+30% to Quality of Socketed Support Gems
Adds (310-330) to (370-390) Physical Damage
(12-16)% increased Attack Speed
25% chance to cause Bleeding on Hit
+1 metres to Weapon Range
Hezmana's BloodlustHezmana's Bloodlust
Vaal Axe
Two Handed Axe
Physical Damage: (222-256.5) to (378-447.75)
Critical Strike Chance: 5.00%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 64, 158 Str, 76 Dex25% chance to Maim on Hit(100-125)% increased Physical Damage
Adds (7-10) to (15-25) Physical Damage
1% of Physical Attack Damage Leeched as Life
40% increased Attack Speed if you've taken a Savage Hit Recently
Attacks Cost Life instead of Mana
When a craving cannot be sated, any source will do.
6415876(222-256.5) to (378-447.75)1.155.00%(345.0-404.9)N/A(345.0-404.9)25% chance to Maim on Hit(100-125)% increased Physical Damage
Adds (7-10) to (15-25) Physical Damage
1% of Physical Attack Damage Leeched as Life
40% increased Attack Speed if you've taken a Savage Hit Recently
Attacks Cost Life instead of Mana
Uul-Netol's EmbraceUul-Netol's Embrace
Vaal Axe
Two Handed Axe
Physical Damage: (395.2-436.8) to (661.2-730.8)
Critical Strike Chance: 5.00%
Attacks per Second: (0.80-0.86)
Weapon Range: 1.3 metres
Requires Level 64, 158 Str, 76 Dex25% chance to Maim on HitTrigger Level 20 Bone Nova when you Hit a Bleeding Enemy
(280-320)% increased Physical Damage
(30-25)% reduced Attack Speed
25% chance to cause Bleeding on Hit
At last she holds us,
and so we turn to dust.
6415876(395.2-436.8) to (661.2-730.8)(0.80-0.86)5.00%(425.2-503.5)N/A(425.2-503.5)25% chance to Maim on HitTrigger Level 20 Bone Nova when you Hit a Bleeding Enemy
(280-320)% increased Physical Damage
(30-25)% reduced Attack Speed
25% chance to cause Bleeding on Hit
Uul-Netol's KissUul-Netol's Kiss
Vaal Axe
Two Handed Axe
Physical Damage: (343.2-384.8) to (574.2-643.8)
Critical Strike Chance: 5.00%
Attacks per Second: 0.98
Weapon Range: 1.3 metres
Requires Level 64, 158 Str, 76 Dex25% chance to Maim on Hit(230-270)% increased Physical Damage
15% reduced Attack Speed
Curse Enemies with Vulnerability on Hit
Exerted Attacks deal 200% increased Damage
Exerted Attacks Knock Enemies Back on Hit
We feel the mother's love
And beg to return to her womb.

This item can be transformed with a Blessing of Uul-Netol
6415876(343.2-384.8) to (574.2-643.8)0.985.00%(448.4-502.7)N/A(448.4-502.7)25% chance to Maim on Hit(230-270)% increased Physical Damage
15% reduced Attack Speed
Curse Enemies with Vulnerability on Hit
Exerted Attacks deal 200% increased Damage
Exerted Attacks Knock Enemies Back on Hit
Debeon's DirgeDebeon's Dirge
Despot Axe
Two Handed Axe
Physical Damage: 90-122
Elemental Damage: (310-350) to (460-500)
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 1.3 metres
Requires Level 66, 140 Str, 86 DexAdds (310-350) to (460-500) Cold Damage
15% increased Movement Speed if you've used a Warcry Recently
150% increased Elemental Damage if you've used a Warcry Recently
Warcries Knock Back and Interrupt Enemies in a smaller Area
A sharp and heavy beat,
discorded, out of tune,
when you hear it on the wind,
you know death will follow soon.
661408690-122
(310-350) to (460-500)
1.405.00%148.4(539.0-595.0)(687.4-743.4)Adds (310-350) to (460-500) Cold Damage
15% increased Movement Speed if you've used a Warcry Recently
150% increased Elemental Damage if you've used a Warcry Recently
Warcries Knock Back and Interrupt Enemies in a smaller Area
KingmakerKingmaker
Despot Axe
Two Handed Axe
Physical Damage: (360-414) to (488-561.2)
Critical Strike Chance: (6.50-7.00)%
Attacks per Second: (1.50-1.57)
Weapon Range: 1.3 metres
Requires Level 66, 140 Str, 86 Dex(300-360)% increased Physical Damage
(7-12)% increased Attack Speed
(30-40)% increased Critical Strike Chance
Nearby Allies have 30% increased Item Rarity
Nearby Allies have Culling Strike
Insufficient Mana doesn't prevent your Melee Attacks
Nearby Allies have +50% to Critical Strike Multiplier
Nearby Allies have +10 Fortification
A King and his people are linked together
like a soul and a beating heart.
Both can be severed by a same edge,
then forged anew.
6614086(360-414) to (488-561.2)(1.50-1.57)(6.50-7.00)%(635.2-764.6)N/A(635.2-764.6)(300-360)% increased Physical Damage
(7-12)% increased Attack Speed
(30-40)% increased Critical Strike Chance
Nearby Allies have 30% increased Item Rarity
Nearby Allies have Culling Strike
Insufficient Mana doesn't prevent your Melee Attacks
Nearby Allies have +50% to Critical Strike Multiplier
Nearby Allies have +10 Fortification
Kitava's FeastKitava's Feast
Void Axe
Two Handed Axe
Physical Damage: (288-326.4) to (432-489.6)
Critical Strike Chance: 6.00%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 68, 149 Str, 76 DexSocketed Gems are supported by Level 30 Melee Splash
(200-240)% increased Physical Damage
1% of Physical Attack Damage Leeched as Life
1% of Physical Attack Damage Leeched as Mana
Recover 5% of Life on Kill
Enemies Killed by your Hits are destroyed
Hinekora bound Kitava to a rock
that Kitava could not lift with all his might.
Kitava vowed that when he broke free,
he would devour every soul in Hinekora's domain.
6814976(288-326.4) to (432-489.6)1.256.00%(450.0-510.0)N/A(450.0-510.0)Socketed Gems are supported by Level 30 Melee Splash
(200-240)% increased Physical Damage
1% of Physical Attack Damage Leeched as Life
1% of Physical Attack Damage Leeched as Mana
Recover 5% of Life on Kill
Enemies Killed by your Hits are destroyed

Passive skills

There are passive skills that grant axe bonuses.

NameStats
Axe Damage
14% increased Physical Damage with Axes
Axe Attacks deal 14% increased Damage with Ailments [1] [2]

18% increased Physical Damage with Axes
Axe Attacks deal 18% increased Damage with Ailments [4] [5] [6]

Axe Attacks deal 12% increased Damage with Hits and Ailments [3]
Axe Damage and Accuracy
Axe Attacks deal 10% increased Damage with Hits and Ailments
10% increased Accuracy Rating with Axes [1]
Axe Damage and Attack Speed
12% increased Physical Damage with Axes
3% increased Attack Speed with Axes
Axe Attacks deal 12% increased Damage with Ailments [1] [2] [3]

Axe Attacks deal 8% increased Damage with Hits and Ailments
3% increased Attack Speed with Axes [2]

Axe Attacks deal 8% increased Damage with Hits and Ailments
4% increased Attack Speed with Axes [5] [6]
Axe Damage and Critical Strike Chance
Axe Attacks deal 10% increased Damage with Hits and Ailments
25% increased Critical Strike Chance with Axes [1] [2]
Axe Damage and Impale Chance
14% increased Physical Damage with Axes
Axe Attacks deal 14% increased Damage with Ailments
10% chance to Impale Enemies on Hit with Attacks [1]
Cleaving
30% increased Physical Damage with Axes
Axe Attacks deal 30% increased Damage with Ailments
15% chance to Intimidate Enemies for 4 seconds on Hit with Attacks [1]
Feller of Foes
Axe Attacks deal 30% increased Damage with Hits and Ailments
+40% to Critical Strike Multiplier with Axes
+200 to Accuracy Rating with Axes [1]
Harvester of Foes
30% increased Physical Damage with Axes
Axe Attacks deal 30% increased Damage with Ailments
12% increased Impale Effect [1]
Hatchet Master
Axe Attacks deal 24% increased Damage with Hits and Ailments
10% increased Attack Speed with Axes
20% chance to gain Onslaught for 4 seconds on Kill [1]
Slaughter
25% increased Physical Damage with Axes
Axe Attacks deal 25% increased Damage with Ailments
8% increased Attack Speed with Axes
+5 to Maximum Rage [1]

Active attack skill gems

List of active attack skill gems that axes can use.
GemRequired levelGem has strength requirementGem has dexterity requirementGem has intelligence requirement
Elemental HitElemental HitAttack, Projectile, Melee, Strike, Fire, Cold, Lightning, AoE, Prismatic, Bow
Level: (1-20)
Cost: (7-11) Mana
AoE Radius: 10
Requires Level 12Each attack with this skill will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.(18-391) to (33-726) Added Cold Damage
(22-480) to (40-891) Added Fire Damage
(3-75) to (67-1467) Added Lightning Damage
Only Deals Damage of the chosen Element
Deals no Damage of other Damage Types
(30-49)% chance to Freeze, Shock and Ignite
Base radius is 1 metre
80% more Area Radius against Enemies affected by an Ailment of the chosen Element
10% more Damage per Elemental Ailment on the Enemy

Additional Effects From 1-20% Quality:
+(0.25-5)% more Damage per Elemental Ailment on the Enemy
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12N/AyesN/A
FrenzyFrenzyAttack, Projectile, Melee, Strike, Bow
Level: (1-20)
Cost: 10 Mana
Attack Damage: (115-135)% of base
Effectiveness of Added Damage: (115-135)%
Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.5% more Attack Damage per Frenzy Charge
5% more Attack Speed per Frenzy Charge

Additional Effects From 1-20% Quality:
+(0.1-2)% more Attack Damage per Frenzy Charge
+(0.1-2)% more Attack Speed per Frenzy Charge
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
16N/AyesN/A
Frenzy of OnslaughtFrenzy of OnslaughtAttack, Projectile, Melee, Strike, Bow
Level: (1-20)
Cost: 10 Mana
Attack Damage: (115-135)% of base
Effectiveness of Added Damage: (115-135)%
Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.Consume all Frenzy Charges when you Hit an enemy while at maximum Frenzy Charges to gain Onslaught for 1 second per Charge consumed
5% more Attack Damage per Frenzy Charge
5% more Attack Speed per Frenzy Charge

Additional Effects From 1-20% Quality:
+(0.1-2)% more Attack Damage per Frenzy Charge
+(0.1-2)% more Attack Speed per Frenzy Charge
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
16N/AyesN/A
Vaal DominationVaal DominationSpell, Minion, Duration, Vaal, Attack, Melee, Strike
Level: (1-20)
Souls Per Use: 30
Can Store 3 Use(s)
Soul Gain Prevention: 20 sec
Cast Time: 0.50 sec
Requires Level 28This spell causes one of your existing Sentinels of Dominance to Ascend, becoming more powerful, gaining new attacks, and overriding its duration, while maintaining its monster modifiers and other bonuses, including from support gems. If you cannot have more Ascended Sentinels of Dominance, an existing one will be refreshed instead.Base duration is 30.00 seconds
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Maximum 3 Ascended Sentinels of Dominance
Ascended Sentinels do not count towards the regular limits
Ascended Sentinels deal 200% more Damage
Ascended Sentinels take 70% less Damage

Additional Effects From 1-20% Quality:
Minions have (2-40)% increased Cooldown Recovery Rate
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28yesN/Ayes
GemRequired levelGem has strength requirementGem has dexterity requirementGem has intelligence requirement
Elemental HitElemental HitAttack, Projectile, Melee, Strike, Fire, Cold, Lightning, AoE, Prismatic, Bow
Level: (1-20)
Cost: (7-11) Mana
AoE Radius: 10
Requires Level 12Each attack with this skill will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.(18-391) to (33-726) Added Cold Damage
(22-480) to (40-891) Added Fire Damage
(3-75) to (67-1467) Added Lightning Damage
Only Deals Damage of the chosen Element
Deals no Damage of other Damage Types
(30-49)% chance to Freeze, Shock and Ignite
Base radius is 1 metre
80% more Area Radius against Enemies affected by an Ailment of the chosen Element
10% more Damage per Elemental Ailment on the Enemy

Additional Effects From 1-20% Quality:
+(0.25-5)% more Damage per Elemental Ailment on the Enemy
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12N/AyesN/A
FrenzyFrenzyAttack, Projectile, Melee, Strike, Bow
Level: (1-20)
Cost: 10 Mana
Attack Damage: (115-135)% of base
Effectiveness of Added Damage: (115-135)%
Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.5% more Attack Damage per Frenzy Charge
5% more Attack Speed per Frenzy Charge

Additional Effects From 1-20% Quality:
+(0.1-2)% more Attack Damage per Frenzy Charge
+(0.1-2)% more Attack Speed per Frenzy Charge
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
16N/AyesN/A
Frenzy of OnslaughtFrenzy of OnslaughtAttack, Projectile, Melee, Strike, Bow
Level: (1-20)
Cost: 10 Mana
Attack Damage: (115-135)% of base
Effectiveness of Added Damage: (115-135)%
Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.Consume all Frenzy Charges when you Hit an enemy while at maximum Frenzy Charges to gain Onslaught for 1 second per Charge consumed
5% more Attack Damage per Frenzy Charge
5% more Attack Speed per Frenzy Charge

Additional Effects From 1-20% Quality:
+(0.1-2)% more Attack Damage per Frenzy Charge
+(0.1-2)% more Attack Speed per Frenzy Charge
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
16N/AyesN/A
Vaal DominationVaal DominationSpell, Minion, Duration, Vaal, Attack, Melee, Strike
Level: (1-20)
Souls Per Use: 30
Can Store 3 Use(s)
Soul Gain Prevention: 20 sec
Cast Time: 0.50 sec
Requires Level 28This spell causes one of your existing Sentinels of Dominance to Ascend, becoming more powerful, gaining new attacks, and overriding its duration, while maintaining its monster modifiers and other bonuses, including from support gems. If you cannot have more Ascended Sentinels of Dominance, an existing one will be refreshed instead.Base duration is 30.00 seconds
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Maximum 3 Ascended Sentinels of Dominance
Ascended Sentinels do not count towards the regular limits
Ascended Sentinels deal 200% more Damage
Ascended Sentinels take 70% less Damage

Additional Effects From 1-20% Quality:
Minions have (2-40)% increased Cooldown Recovery Rate
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28yesN/Ayes

ru:Топор