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Revision as of 21:40, 17 October 2016

A character's attributes

The three core attributes are Strength, Dexterity, and Intelligence. Most equipment, skill gems, and support gems have attribute requirements. A character must meet or exceed an item's attribute requirements in order to use it.

Each attribute also provides certain inherent bonuses:

Every 10 Strength grants
Every 10 Dexterity grants
Every 10 Intelligence grants

Base Attributes

All classes have a starting total of 60 attributes of different weights, based on their alignment on the passive tree. The Scion starts with 20 of each attribute.

Additional Attribute Scaling

Certain unique items provide additional scaling to attributes.

Additional Strength Scaling

Additional Dexterity Scaling

Additional Intelligence Scaling

Modifying Attributes

Attributes can be increased by stacking base Strength, Dexterity, Intelligence, and/or All Attributes and X% increased Attributes modifiers.

Implicit Attributes on Items

One item has an implicit modifier that provides base All Attributes:

  • Onyx AmuletOnyx AmuletRequires Level 20+(10-16) to all Attributes from +10 to 16

Attributes on Equipment

All Attributes affixes can appear on the following base item categories. These modifiers are always suffixes.

Haku has a special All Attributes crafting suffix mod that can be crafted onto the following items:

Unique Items with All Attributes Mods

  • Tear of PurityTear of Purity
    Lapis Amulet
    Requires Level 5+(20-30) to IntelligenceGrants Level 10 Purity of Elements Skill
    +(10-20) to all Attributes
    +(20-40) to maximum Life
    +(5-10)% to all Elemental Resistances
    A shimmering symbol of Purity, clear as water,
    but I know better than most how quickly
    Purity can succumb to Corruption.
    How quickly water turns to blood.
    - Victario, the People's Poet
    from +5 to 10
  • The Broken CrownThe Broken Crown
    Prophet Crown
    Armour: (358-516)
    Energy Shield: (131-214)
    Requires Level 63, 85 Str, 62 IntSocketed Gems are supported by Level 20 Cast on Death
    +(10-15) to all Attributes
    20% increased Damage when on Low Life
    (60-100)% increased Armour and Energy Shield
    +(50-70) to maximum Energy Shield
    20% reduced Mana Regeneration Rate
    +(43-61)% to Chaos Resistance
    Every rule has an exception.
    from +10 to 15
  • KikazaruKikazaru
    Topaz Ring
    Requires Level 20+(20-30)% to Lightning Resistance+(10-15) to all Attributes
    (20-40)% increased Mana Regeneration Rate
    60% reduced Effect of Curses on you
    Regenerate 3 Life per second per Level
    Hear no evil.
    from +10 to 15
  • Eye of ChayulaEye of Chayula
    Onyx Amulet
    Requires Level 20+(10-16) to all Attributes20% reduced maximum Life
    30% increased Rarity of Items found
    Cannot be Stunned
    Never blinking, always watching.

    This item can be transformed with a Blessing of Chayula
    from +10 to 16
  • Hinekora's SightHinekora's Sight
    Onyx Amulet
    Requires Level 44+(10-16) to all AttributesPrevent +3% of Suppressed Spell Damage
    +(600-1000) to Accuracy Rating
    +(600-1000) to Evasion Rating
    Cannot be Blinded
    Remember the past, anticipate the future.
    from +10 to 16
  • Le Heup of AllLe Heup of All
    Iron Ring
    Requires Level 24Adds 1 to 4 Physical Damage to Attacks+(10-30) to all Attributes
    (10-30)% increased Damage
    (10-30)% increased Rarity of Items found
    +(10-30)% to all Elemental Resistances
    Existence is infinite
    A weave of the living and dead
    Beyond the understanding
    Of the many mortal threads
    from +10 to 20
  • Sire of ShardsSire of Shards
    Serpentine Staff
    Warstaff
    Physical Damage: 56-117
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.25
    Weapon Range: 1.3 metres
    Requires Level 49, 85 Str, 85 Int+20% Chance to Block Attack Damage while wielding a StaffSocketed Gems fire 4 additional Projectiles
    Socketed Gems fire Projectiles in a circle
    +(15-20) to all Attributes
    +(5-7)% to all Elemental Resistances
    (60-100)% increased Projectile Damage
    20% increased Light Radius
    That which was broken may yet break.
    from +15 to 20
  • AbyssusAbyssus
    Ezomyte Burgonet
    Armour: (692-838)Requires Level 60, 138 Str+(20-25) to all Attributes
    Adds 40 to 60 Physical Damage to Attacks
    +(100-125)% to Melee Critical Strike Multiplier
    (100-120)% increased Armour
    (40-50)% increased Physical Damage taken
    When you have slain all of your enemies,
    what is left to fear?
    from +20 to 25
  • Perandus BlazonPerandus Blazon
    Cloth Belt
    Requires Level 16(15-25)% increased Stun and Block Recovery+(20-30) to all Attributes
    (6-8)% increased Quantity of Items found
    +20% to Fire Resistance
    20% increased Flask Effect Duration
    -2 Physical Damage taken from Attack Hits
    A large enough debt turns even a friend
    into an enemy, and the Perandus family
    had more debtors than anyone.
    from +20 to 30
  • QuecholliQuecholli
    Jagged Maul
    Two Hand Mace
    Physical Damage: (57.6-64) to (133.2-148)
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.30
    Weapon Range: 1.3 metres
    Requires Level 22, 77 Str30% increased Stun Duration on Enemies+(25-50) to all Attributes
    (80-100)% increased Physical Damage
    Adds 5 to 25 Physical Damage
    Gain 10 Life per Enemy Killed
    Enemies Killed with Attack or Spell Hits Explode, dealing 10% of their Life as Fire Damage
    "The finest prosperity grows from the direst
    carnage. Such is the nature of progress."
    - Doryani of the Vaal
    from +25 to 50
  • Death's OathDeath's Oath
    Astral Plate
    Armour: (1990-2502)
    Movement Speed: -5%
    Requires Level 62, 180 Str+(8-12)% to all Elemental ResistancesTrigger Level 20 Death Aura when Equipped
    +(40-50) to all Attributes
    (10-15)% increased Attack Speed
    (180-220)% increased Armour
    +(60-70) to maximum Life
    1% of Attack Damage Leeched as Life
    You take 450 Chaos Damage per second for 3 seconds on Kill
    Gore Footprints
    Tears of blood, aching heart,
    My dear Isildria must depart.
    from +40 to 50
  • AstramentisAstramentis
    Onyx Amulet
    Requires Level 20+(10-16) to all Attributes+(80-100) to all Attributes
    -4 Physical Damage taken from Attack Hits
    Mindless rage will shake the world,
    Cunning lies will bend it.
    Reckless haste will break the world,
    And into darkness send it.
    from +90 to 116

Increasing or Decreasing Attributes

A number of unique items provide percent (%) increases to Attributes. All base attributes from equipment and passives will be scaled by these modifiers.

Increases to All Attributes

  • Emperor's MasteryEmperor's Mastery
    Prismatic Jewel
    Limited to: 14% increased maximum Life
    3% increased Character Size
    5% increased Global Defences
    (5-7)% increased Attributes
    Learn as much as you can,
    and surround yourself with people who know the rest.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    from 5 to 7%
  • Eyes of the GreatwolfEyes of the Greatwolf
    Greatwolf Talisman
    Talisman Tier: 4
    Requires Level 52
    <Two random talisman implicit modifiers>Implicit Modifier magnitudes are doubledCorruptedI am but a vessel for a greater force.
    It acts through me. Speaks through me.
    Decides what lives and dies through me.
    And will change the world through me.
    from 24 to 32%

Increases to Strength

Increases to Dexterity

Increases and Reductions to Intelligence

Transforming attributes

Converting one attribute to another is called transforming. This can be done on the passive skill tree by socketing certain unique jewels. In a large radius, they will transform one attribute - granted by allocated skills in the area - to another attribute.

Attribute-transforming jewels
From/To Strength Dexterity Intelligence
Strength N/A Fluid MotionFluid Motion
Viridian Jewel
Radius: Large+(16-24) to Dexterity
Strength from Passives in Radius is Transformed to Dexterity
CorruptedEven the strongest of steel can be made to bend.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Brute Force SolutionBrute Force Solution
Cobalt Jewel
Radius: Large+(16-24) to Intelligence
Strength from Passives in Radius is Transformed to Intelligence
CorruptedPicking a lock takes an immense amount of skill and practice.
Breaking it with a hammer takes about three seconds.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Dexterity InertiaInertia
Crimson Jewel
Radius: Large+(16-24) to Strength
Dexterity from Passives in Radius is Transformed to Strength
CorruptedThere is no force without movement.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
N/A Fertile MindFertile Mind
Cobalt Jewel
Radius: Large+(16-24) to Intelligence
Dexterity from Passives in Radius is Transformed to Intelligence
Corrupted"The swallow flew fast and took many turns,
spilling a seed where no plant had grown before.
This seed grew and grew until the desert became fertile and abundant.
Your mind is like this seed."
- Maraketh Proverb
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Intelligence Efficient TrainingEfficient Training
Crimson Jewel
Radius: Large+(16-24) to Strength
Intelligence from Passives in Radius is Transformed to Strength
CorruptedWorking smart and working hard aren't mutually exclusive.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Careful PlanningCareful Planning
Viridian Jewel
Radius: Large+(16-24) to Dexterity
Intelligence from Passives in Radius is Transformed to Dexterity
Corrupted"Greatly outnumbered, Deshret dressed her personal guard in identical garb. When the Empire rode north, Deshret and her guard took turns revealing themselves, creating the illusion of speed beyond the capabilities of even the Virtue Gems."
- History of the Maraketh
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
N/A

Attribute Requirements Mods

The prefix X% reduced Attribute requirements has a value of -18% or -32% and lowers the total amount of each attribute needed to wield the specific weapon or armour. The mod can only appear on weapons and armour.

Some unique items have mod increased/reduced attribute(s) Requirements, +x attribute(s) Requirements or Items and Gems have x% reduced Attribute Requirements: #invoke: Item table