Version 0.9.3e: Difference between revisions
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{{ | {{version | ||
| before = | | before = 0.9.3d | ||
| | | beforedate = November 15, 2011 | ||
| | | patch = 0.9.3e | ||
| | | patchdate = November 17, 2011 | ||
| | | after = 0.9.3f | ||
| afterdate = November 19, 2011 | |||
}} | |||
==Patch notes== | |||
These are the official patch notes for '''version 0.9.3e''' released by Grinding Gear Games. | |||
===Features=== | ===Features=== | ||
*Added four new [[unique items]]. | *Added four new [[unique items]]. | ||
*Implemented "Chance to cause monster to flee" and "Always hit" mods for some of the new unique items. | *Implemented "Chance to cause monster to flee" and "Always hit" mods for some of the new unique items. | ||
*Disabled player join/leave messages from showing in towns. | *Disabled player join/leave messages from showing in towns. | ||
===Balance=== | ===Balance=== | ||
*Reduced [[Spark]] damage by -10% | *Reduced [[Spark]] damage by -10% | ||
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*Increased the drop rate of [[Orb of Alchemy]] by 25%. | *Increased the drop rate of [[Orb of Alchemy]] by 25%. | ||
*Increased the drop rate of [[Orb of Transformation]] by 33% | *Increased the drop rate of [[Orb of Transformation]] by 33% | ||
*Decreased the drop rate of [[Whetstone | *Decreased the drop rate of [[Whetstone]]s and [[Armour Shard|Armour shards]] by 8%. | ||
===Bug Fixes=== | ===Bug Fixes=== | ||
*Fixed a problem that would prevent the realm coming back up quickly if it crashed. | *Fixed a problem that would prevent the realm coming back up quickly if it crashed. | ||
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*Fixed a problem with beach materials in the [[Maelstrom of Chaos]]. | *Fixed a problem with beach materials in the [[Maelstrom of Chaos]]. | ||
*Fixed the [[passive skill]] screen and character panel attribute descriptions to say the same thing. | *Fixed the [[passive skill]] screen and character panel attribute descriptions to say the same thing. | ||
Revision as of 11:58, 30 October 2013
Version History | ||
---|---|---|
← 0.9.3d November 15, 2011 | 0.9.3e November 17, 2011 | 0.9.3f → November 19, 2011 |
Patch notes
These are the official patch notes for version 0.9.3e released by Grinding Gear Games.
Features
- Added four new unique items.
- Implemented "Chance to cause monster to flee" and "Always hit" mods for some of the new unique items.
- Disabled player join/leave messages from showing in towns.
Balance
- Reduced Spark damage by -10%
- Increased Explosive Arrow damage by 15%.
- Increased the damage of Brutus' Ground Slam.
- Reduced the damage scaling of Fire Fury's Firestorm attack on higher difficulties.
- Improved the number of magic/rares/unique items dropped from act bosses.
- Increased the Blood Rage attack speed bonus when on low life by an additional flat 10% speed.
- Added a new life leech mod for amulets and non-bow weapons that goes up to 5% physical damage leeched as life.
- Reduced the frequency of rare monsters in the Maelstrom of Chaos by 20%.
- Slightly increased the difficulty of monsters in the Maelstrom of Chaos.
- Increased the drop rate of Regal Orb by 50%.
- Increased the drop rate of Orb of Scouring by 25%.
- Increased the drop rate of Orb of Alchemy by 25%.
- Increased the drop rate of Orb of Transformation by 33%
- Decreased the drop rate of Whetstones and Armour shards by 8%.
Bug Fixes
- Fixed a problem that would prevent the realm coming back up quickly if it crashed.
- Fixed a crash that could occur related to linking items in chat.
- Fixed flavour text not being shown on items when linked in game (especially uniques).
- Fixed a bug where the unique sword Redbeak would not show its "+100% damage when on low life" mod.
- Fixed levels of fellshrine ruins in higher difficulties.
- Fixed a problem with beach materials in the Maelstrom of Chaos.
- Fixed the passive skill screen and character panel attribute descriptions to say the same thing.