Version 0.7.2: Difference between revisions

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{{version
{{version
| before                = 0.7.0
| before                = 0.7.1
| patch                  = 0.7.1
| patch                  = 0.7.2
| patchdate              = 2010
| patchdate              = 2010
| after                  = 0.7.2
| after                  = 0.8.0
}}
}}


==Patch notes==
==Patch notes==
These are the official patch notes for '''Version 0.7.2''' released by [[Grinding Gear Games]].<ref name="Patch Notes" />
These are the official patch notes for '''version 0.7.2''' released by [[Grinding Gear Games]].<ref name="Patch Notes" />


{{blockquote top}}
{{blockquote top}}
===Features===
===Features===
* Item linking now works in global chat (messages prefixed with a #)
* Enabled the other three character classes, without their correct art or names
* Minimap is now saved between areas
* Coloured minimap to have better contrast and highlighted doors
* Added death penalties of 5% and 10% of current level's experience on Cruel and Ruthless difficulties respectively
* Added game tips to the loading screen
* Your flasks now refill when you enter town
* Added new flask rendering technique
* Made the minimap slightly transparent
* Goat men can now leap at you
* Skills are greyed out when the player has insufficient mana to use them
* Scavengers have a new ranged attack
* Added level to the /ladder command
* Improvements to the main menu scene (work in progress still)
* The social panel now switches to the messages tab automatically when a party invite is received
* Added "Reduced Mana Cost" support gem
* The number of messages in the Messages tab is also shown in the tab's title
* Added "Increased Critical Strikes" support gem
* The 1-9 keys now set the value of the slider in the Unstack Window
* Added "Knockback" support gem
* Replaced raise zombie animation with a new faster one
* Added "Life Leech" support gem
* Implemented knockback
* Added "Mana Leech" support gem
* Many animation and effect improvements (too many to list)
* Added "Added Chaos Damage" support gem
* Magic monsters now drop at least one item
* Regal Orb now adds a mod in addition to upgrading from magic to rare
* Sockets are shown on an item while it is on the cursor
* New Act 1 NPC added
* Destroy Item box warns about socketed items
* Anisotropic Filtering support added
* Elemental damage display on weapons is now coloured
* Realm shutdown time increased
* Life/mana/shields are regenerated when you arrive at town


===Bug Fixes===
===Bug Fixes===
* Monsters who burn to death should now give correct credit
* Fixed item drops from bosses
* Disabled weapons now don't participate in combat or grant skills
* Fixed crashes related to item linking
* Fixed a bug that would cause items to get deleted
* Pressing another button while holding an active skill key no longer cancels the auto-repeat
* Fixed a bug that would cause players to fail to change area occasionally
* Various server stability fixes
* Fixed the bow crash
* Characters are now saved properly when the realm shuts down
* Increased spell damage mods now work
* Text should no longer be cut off at the end of lines
* Disabled corpse consumption of shield crab shells
* Esc and Shift are no longer bindable keys
* Fixed monster energy shield regeneration
* Disabled the /team cheats command. No more surprise PvP!
* Fixed orb of scouring to clear required level
* Fixed bugs that allowed items to be picked up from a distance or with right click
* Fixed large miscalculation in monster life for harder difficulties
* Fixed exploits with creating and using empty stack items
* Fixed an item duplication exploit
* Changed target selection to take into account object size when selecting targets by circle
* Merveil should always spawn spawns
* Fixed inline item icon placement in multiline chat messages
* Fixed item linking to be unspoofable
* Set Siren minimum attack distance to be more reasonable. They won't run away immediately now
* Player context menu is now disabled for chat messages when the chatbox is closed
* A shift-attack that fails due to mana will now fall back to a shift-attack
* The socket visibility state is now set correctly when items are added to the inventory
* Fixed Witches holding bows


===Balance===
===Balance===
* Rebalanced higher difficulties to have less monster damage and more monster life
* Rares can now have six mods
* Reduced requirements of most early levels of support gems
* Greatly decreased mana cost of Area of Effect support gem
* Most monster mods are now substantially more dangerous
* Increased rarity of Orb of Scouring currency item
* Slightly reduced drop rate of magics, increased rate of rares, reduced rate of uniques
* Increased damage of Cleave skill
* Made life regeneration higher on items
* Increased damage of Elemental Hit skill
* Reduced number of charges flasks use, made them faster and made them heal more
* Reduced requirements of Added Lightning Damage support gem
* Some of the Siren attack is now physical. They'll freeze you for less time
* Decreased Shield Crab life
* Adjusted difficulty of bosses. Harder difficulties won't be quite so impossible.
* Rebalanced raised zombies to have half as much life and to die over 90 seconds
* Doubled monster energy shields
* Increased automatic mana and life gain per level
* Reduced amounts of elemental damage increase, spell damage and area of effect on mods and passive skills
* Reduced power and mana usage of added elemental damage support gems
* Increased mana cost of added area of effect support gem
* Reduced number of raised zombies per level
* Rebalanced speed of multiple attack/multiple cast support gems to make them slower and much higher level
* Slightly increased Fireball mana cost and reduced its damage
* Slightly increased Ice Nova mana cost and increased its damage. Corrected its range
* Slightly increased Cold Snap's damage
* Rebalanced raised zombies to be a lot more powerful
* Changed Detonate Dead to be 20% monster health in fire damage and then the rest is physical
* Leap Slam and Ground Slam now check your Accuracy Rating
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{{blockquote bottom}}


==References==
==References==
{{reflist|refs=
{{reflist|refs=
<ref name="Patch Notes">{{cite web|author=Qarl|date=January 05, 2017|title=Legacy Patch Notes - Part Two|url=https://www.pathofexile.com/forum/view-thread/1812437/#p14069150|publisher=Official Path of Exile Forums|accessdate=January 05, 2017}}</ref>
<ref name = "Patch Notes">{{cite web
| author = Qarl
| date = January 4, 2017
| title = Legacy Patch Notes - Part Two
| url = http://web.archive.org/web/20201111195111/https://www.pathofexile.com/forum/view-thread/1812437
| publisher = Official Path of Exile Forums
| accessdate = November 11, 2020
}}</ref>
}}
}}

Latest revision as of 16:18, 26 April 2023

Version History
0.7.1
January 1, 2010
0.7.2
May 29, 2010
0.8.0
January 1, 2011

Patch notes

These are the official patch notes for version 0.7.2 released by Grinding Gear Games.[1]

Features

  • Enabled the other three character classes, without their correct art or names
  • Coloured minimap to have better contrast and highlighted doors
  • Added game tips to the loading screen
  • Added new flask rendering technique
  • Goat men can now leap at you
  • Scavengers have a new ranged attack
  • Improvements to the main menu scene (work in progress still)
  • Added "Reduced Mana Cost" support gem
  • Added "Increased Critical Strikes" support gem
  • Added "Knockback" support gem
  • Added "Life Leech" support gem
  • Added "Mana Leech" support gem
  • Added "Added Chaos Damage" support gem
  • Magic monsters now drop at least one item
  • Regal Orb now adds a mod in addition to upgrading from magic to rare
  • Sockets are shown on an item while it is on the cursor
  • New Act 1 NPC added
  • Destroy Item box warns about socketed items
  • Anisotropic Filtering support added
  • Elemental damage display on weapons is now coloured
  • Realm shutdown time increased
  • Life/mana/shields are regenerated when you arrive at town

Bug Fixes

  • Fixed item drops from bosses
  • Fixed crashes related to item linking
  • Pressing another button while holding an active skill key no longer cancels the auto-repeat
  • Various server stability fixes
  • Characters are now saved properly when the realm shuts down
  • Text should no longer be cut off at the end of lines

Balance

  • Rares can now have six mods
  • Greatly decreased mana cost of Area of Effect support gem
  • Increased rarity of Orb of Scouring currency item
  • Increased damage of Cleave skill
  • Increased damage of Elemental Hit skill
  • Reduced requirements of Added Lightning Damage support gem
  • Decreased Shield Crab life
  • Rebalanced raised zombies to have half as much life and to die over 90 seconds

References

  1. Qarl (January 4, 2017). "Legacy Patch Notes - Part Two". Official Path of Exile Forums. Retrieved November 11, 2020.